Mercurial > emacs
changeset 46595:195495fef5c8
(gamedir, localstatedir): New variables.
(epaths-force): Insert value of gamedir into PATH_GAME.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Sun, 21 Jul 2002 20:20:59 +0000 |
parents | 5698ad4e8a2b |
children | 5502ee23a19b |
files | Makefile.in |
diffstat | 1 files changed, 8 insertions(+), 0 deletions(-) [+] |
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--- a/Makefile.in Sun Jul 21 20:19:22 2002 +0000 +++ b/Makefile.in Sun Jul 21 20:20:59 2002 +0000 @@ -121,6 +121,9 @@ # system, it is inappropriate to imply that it is part of Emacs. infodir=@infodir@ +# Directory for local state files for all programs. +localstatedir=@localstatedir@ + # Where to look for bitmap files. bitmapdir=@bitmapdir@ @@ -190,6 +193,9 @@ # Where to put the docstring file. docdir=@docdir@ +# Where to install Emacs game score files. +gamedir=@gamedir@ + # ==================== Utility Programs for the Build ==================== # Allow the user to specify the install program. @@ -238,6 +244,7 @@ @(lisppath=`echo ${lisppath} | ${removenullpaths}` ; \ buildlisppath=`echo ${buildlisppath} | ${removenullpaths}` ; \ x_default_search_path=`echo ${x_default_search_path}`; \ + gamedir=`echo ${gamedir}`; \ sed < ${srcdir}/src/epaths.in > epaths.h.$$$$ \ -e 's;\(#.*PATH_LOADSEARCH\).*$$;\1 "'$${lisppath}'";' \ -e 's;\(#.*PATH_DUMPLOADSEARCH\).*$$;\1 "'$${buildlisppath}'";' \ @@ -246,6 +253,7 @@ -e 's;\(#.*PATH_DATA\).*$$;\1 "${etcdir}";' \ -e 's;\(#.*PATH_BITMAPS\).*$$;\1 "${bitmapdir}";' \ -e 's;\(#.*PATH_X_DEFAULTS\).*$$;\1 "${x_default_search_path}";' \ + -e 's;\(#.*PATH_GAME\).*$$;\1 "${gamedir}";' \ -e 's;\(#.*PATH_DOC\).*$$;\1 "${docdir}";') && \ ${srcdir}/move-if-change epaths.h.$$$$ src/epaths.h