changeset 35879:1b871d9c3be4

Docstring fixes.
author Stefan Monnier <monnier@iro.umontreal.ca>
date Sun, 04 Feb 2001 20:57:37 +0000
parents ff00d6410f39
children 9842097dff82
files lisp/skeleton.el
diffstat 1 files changed, 7 insertions(+), 5 deletions(-) [+]
line wrap: on
line diff
--- a/lisp/skeleton.el	Sun Feb 04 20:46:51 2001 +0000
+++ b/lisp/skeleton.el	Sun Feb 04 20:57:37 2001 +0000
@@ -261,7 +261,7 @@
 `skeleton-transformation').  Other possibilities are:
 
 	\\n	go to next line and indent according to mode
-	_	interesting point, interregion here, point after termination
+	_	interesting point, interregion here
 	>	indent line (or interregion if > _) according to major mode
 	@	add position to `skeleton-positions'
 	&	do next ELEMENT if previous moved point
@@ -270,6 +270,9 @@
 	resume:	skipped, continue here if quit is signaled
 	nil	skipped
 
+After termination, point will be positioned at the first occurrence
+of _ or @ or at the end of the inserted text.
+
 Further elements can be defined via `skeleton-further-elements'.  ELEMENT may
 itself be a SKELETON with an INTERACTOR.  The user is prompted repeatedly for
 different inputs.  The SKELETON is processed as often as the user enters a
@@ -425,6 +428,7 @@
 	   (or (eolp) (newline))
 	   (indent-region (line-beginning-position)
 			  (car skeleton-regions) nil))
+	  ;; \n as last element only inserts \n if not at eol.
 	  ((and (null (cdr skeleton)) (eolp)) nil)
 	  (skeleton-newline-indent-rigidly
 	   (indent-to (prog1 (current-indentation) (newline))))
@@ -445,11 +449,9 @@
 	   (or skeleton-point
 	       (setq skeleton-point (point)))))
 	((eq element '&)
-	 (if skeleton-modified
-	     (setq skeleton (cdr skeleton))))
+	 (when skeleton-modified (pop skeleton)))
 	((eq element '|)
-	 (or skeleton-modified
-	     (setq skeleton (cdr skeleton))))
+	 (unless skeleton-modified (pop skeleton)))
 	((eq element '@)
 	 (push (point) skeleton-positions)
 	 (unless skeleton-point (setq skeleton-point (point))))