Mercurial > emacs
changeset 10262:4face60ac721
(scrolling_1): When scroll_region_ok is set, use a
new scrolling method which scrolls groups of lines directly
to their final vertical positions.
(struct matrix_elt): New field writecount.
(calculate_direct_scrolling): New function.
(do_direct_scrolling): New function.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Mon, 26 Dec 1994 15:38:56 +0000 |
parents | 4fd304db9216 |
children | 525b67bc4f17 |
files | src/scroll.c |
diffstat | 1 files changed, 451 insertions(+), 9 deletions(-) [+] |
line wrap: on
line diff
--- a/src/scroll.c Mon Dec 26 15:37:22 1994 +0000 +++ b/src/scroll.c Mon Dec 26 15:38:56 1994 +0000 @@ -52,11 +52,14 @@ /* Number of deletes so far in this run of deletes, for the cost in deletecost. */ unsigned char deletecount; + /* Number of writes so far since the last insert + or delete for the cost in writecost. */ + unsigned char writecount; }; -/* Determine, in matrix[i,j], the cost of updating the first j old lines - into the first i new lines. +/* Determine, in matrix[i,j], the cost of updating the first j old + lines into the first i new lines using the general scrolling method. This involves using insert or delete somewhere if i != j. For each matrix elements, three kinds of costs are recorded: the smallest cost that ends with an insert, the smallest @@ -217,8 +220,8 @@ } } -/* Perform insert-lines and delete-lines operations on FRAME - according to the costs in MATRIX. +/* Perform insert-lines and delete-lines operations on FRAME according + to the costs in MATRIX, using the general scrolling method. Update the frame's current_glyphs info to record what was done. WINDOW_SIZE is the number of lines being considered for scrolling @@ -361,12 +364,440 @@ set_terminal_window (0); } +/* Determine, in matrix[i,j], the cost of updating the first j + old lines into the first i new lines using the direct + scrolling method. When the old line and the new line have + different hash codes, the calculated cost of updating old + line j into new line i includes the cost of outputting new + line i, and if i != j, the cost of outputting the old line j + is also included, as a penalty for moving the line and then + erasing it. In addition, the cost of updating a sequence of + lines with constant i - j includes the cost of scrolling the + old lines into their new positions, unless i == j. Scrolling + is achieved by setting the screen window to avoid affecting + other lines below, and inserting or deleting lines at the top + of the scrolled region. The cost of scrolling a sequence of + lines includes the fixed cost of specifying a scroll region, + plus a variable cost which can depend upon the number of lines + involved and the distance by which they are scrolled, and an + extra cost to discourage long scrolls. + + As reflected in the matrix, an insert or delete does not + correspond directly to the insertion or deletion which is + used in scrolling lines. An insert means that the value of i + has increased without a corresponding increase in the value + of j. A delete means that the value of j has increased + without a corresponding increase in the value of i. A write + means that i and j are both increased by the same amount, and + that the old lines will be moved to their new positions. + + An insert following a delete is allowed only if i > j. + A delete following an insert is allowed only if i < j. + These restrictions ensure that the new lines in an insert + will always be blank as an effect of the neighboring writes. + Thus the calculated cost of an insert is simply the cost of + outputting the new line contents. The direct cost of a + delete is zero. Inserts and deletes indirectly affect the + total cost through their influence on subsequent writes. */ + +/* The vectors draw_cost, old_hash, and new_hash have the same + meanings here as in calculate_scrolling, and old_draw_cost + is the equivalent of draw_cost for the old line contents */ + +static void +calculate_direct_scrolling (frame, matrix, window_size, lines_below, + draw_cost, old_draw_cost, old_hash, new_hash, + free_at_end) + FRAME_PTR frame; + /* matrix is of size window_size + 1 on each side. */ + struct matrix_elt *matrix; + int window_size; + int *draw_cost; + int *old_draw_cost; + int *old_hash; + int *new_hash; + int free_at_end; +{ + register int i, j; + int frame_height = FRAME_HEIGHT (frame); + register struct matrix_elt *p, *p1; + register int cost, cost1, delta; + + /* first_insert_cost[-I] is the cost of doing the first insert-line + at a position I lines above the bottom line in the scroll window. */ + int *first_insert_cost + = &FRAME_INSERT_COST (frame)[frame_height - 1]; + int *first_delete_cost + = &FRAME_DELETE_COST (frame)[frame_height - 1]; + int *next_insert_cost + = &FRAME_INSERTN_COST (frame)[frame_height - 1]; + int *next_delete_cost + = &FRAME_DELETEN_COST (frame)[frame_height - 1]; + + int scroll_overhead; + + /* Discourage long scrolls on fast lines. + Don't scroll nearly a full frame height unless it saves + at least 1/4 second. */ + int extra_cost = baud_rate / (10 * 4 * FRAME_HEIGHT (frame)); + + if (baud_rate <= 0) + extra_cost = 1; + + /* Overhead of setting the scroll window, plus the extra cost + cost of scrolling by a distance of one. The extra cost is + added once for consistency with the cost vectors */ + scroll_overhead = scroll_region_cost + extra_cost; + + /* initialize the top left corner of the matrix */ + matrix->writecost = 0; + matrix->insertcost = INFINITY; + matrix->deletecost = INFINITY; + matrix->writecount = 0; + matrix->insertcount = 0; + matrix->deletecount = 0; + + /* initialize the left edge of the matrix */ + cost = 0; + for (i = 1; i <= window_size; i++) + { + p = matrix + i * (window_size + 1); + cost += draw_cost[i]; + p->insertcost = cost; + p->writecost = INFINITY; + p->deletecost = INFINITY; + p->insertcount = i; + p->writecount = 0; + p->deletecount = 0; + } + + /* initialize the top edge of the matrix */ + for (j = 1; j <= window_size; j++) + { + matrix[j].deletecost = 0; + matrix[j].writecost = INFINITY; + matrix[j].insertcost = INFINITY; + matrix[j].deletecount = j; + matrix[j].writecount = 0; + matrix[j].insertcount = 0; + } + + /* `i' represents the vpos among new frame contents. + `j' represents the vpos among the old frame contents. */ + p = matrix + window_size + 2; /* matrix [1, 1] */ + + for (i = 1; i <= window_size; i++, p++) + for (j = 1; j <= window_size; j++, p++) + { + /* p contains the address of matrix [i, j] */ + + /* First calculate the cost assuming we do + not insert or delete above this line. + That is, if we update through line i-1 + based on old lines through j-1, + and then just change old line j to new line i. + + Depending on which choice gives the lower cost, + this usually involves either scrolling a single line + or extending a sequence of scrolled lines, but + when i == j, no scrolling is required. */ + p1 = p - window_size - 2; /* matrix [i-1, j-1] */ + cost = p1->insertcost; + if (cost > p1->deletecost) + cost = p1->deletecost; + cost1 = p1->writecost; + if (i == j) + { + if (cost > cost1) + { + cost = cost1; + p->writecount = p1->writecount + 1; + } + else + p->writecount = 1; + if (old_hash[j] != new_hash[i]) + { + cost += draw_cost[i]; + } + } + else + { + if (i > j) + { + delta = i - j; + + /* The cost added here for scrolling the first line by + a distance N includes the overhead of setting the + scroll window, the cost of inserting N lines at a + position N lines above the bottom line of the window, + and an extra cost which is proportional to N. */ + cost += scroll_overhead + first_insert_cost[-delta] + + (delta-1) * (next_insert_cost[-delta] + extra_cost); + + /* In the most general case, the insertion overhead and + the multiply factor can grow linearly as the distance + from the bottom of the window increases. The incremental + cost of scrolling an additional line depends upon the + rate of change of these two parameters. Each of these + growth rates can be determined by a simple difference. + To reduce the cumulative effects of rounding error, we + vary the position at which the difference is computed. */ + cost1 += first_insert_cost[-j] - first_insert_cost[1-j] + + (delta-1) * (next_insert_cost[-j] - next_insert_cost[1-j]); + } + else + { + delta = j - i; + cost += scroll_overhead + first_delete_cost[-delta] + + (delta-1) * (next_delete_cost[-delta] + extra_cost); + cost1 += first_delete_cost[-i] - first_delete_cost[1-i] + + (delta-1) * ( next_delete_cost[-i] - next_delete_cost[1-i]); + } + if (cost1 < cost) + { + cost = cost1; + p->writecount = p1->writecount + 1; + } + else + p->writecount = 1; + if (old_hash[j] != new_hash[i]) + { + cost += draw_cost[i] + old_draw_cost[j]; + } + } + p->writecost = cost; + + /* Calculate the cost if we do an insert-line + before outputting this line. + That is, we update through line i-1 + based on old lines through j, + do an insert-line on line i, + and then output line i from scratch, + leaving old lines starting from j for reuse below. */ + p1 = p - window_size - 1; /* matrix [i-1, j] */ + cost = p1->writecost; + /* If i > j, an insert is allowed after a delete. */ + if (i > j && p1->deletecost < cost) + cost = p1->deletecost; + if (p1->insertcost <= cost) + { + cost = p1->insertcost; + p->insertcount = p1->insertcount + 1; + } + else + p->insertcount = 1; + cost += draw_cost[i]; + p->insertcost = cost; + + /* Calculate the cost if we do a delete line after + outputting this line. + That is, we update through line i + based on old lines through j-1, + and throw away old line j. */ + p1 = p - 1; /* matrix [i, j-1] */ + cost = p1->writecost; + /* If i < j, a delete is allowed after an insert. */ + if (i < j && p1->insertcost < cost) + cost = p1->insertcost; + cost1 = p1->deletecost; + if (p1->deletecost <= cost) + { + cost = p1->deletecost; + p->deletecount = p1->deletecount + 1; + } + else + p->deletecount = 1; + p->deletecost = cost; + } +} + +/* Perform insert-lines and delete-lines operations on FRAME according + to the costs in MATRIX, using the direct scrolling method. + Update the frame's current_glyphs info to record what was done. + + WINDOW_SIZE is the number of lines being considered for scrolling + and UNCHANGED_AT_TOP is the vpos of the first line being considered. + These two arguments can specify any contiguous range of lines. + + We also shuffle the charstarts vectors for the lines + along with the glyphs; but the results are not quite right, + since we cannot offset them for changes in amount of text + in this line or that line. Luckily it doesn't matter, + since update_frame and update_line will copy in the proper + new charstarts vectors from the frame's desired_glyphs. + + In the direct scrolling method, a new scroll window is selected + before each insertion or deletion, so that groups of lines can be + scrolled directly to their final vertical positions. This method + is described in more detail in calculate_direct_scrolling, + where the cost matrix for this approach is constructed. */ + +static void +do_direct_scrolling (frame, matrix, window_size, unchanged_at_top) + FRAME_PTR frame; + struct matrix_elt *matrix; + int window_size; + int unchanged_at_top; +{ + register struct matrix_elt *p; + register int i, j; + register struct frame_glyphs *current_frame; + /* temp_frame->enable[i] means line i has been moved to current_frame. */ + register struct frame_glyphs *temp_frame; + struct alt_queue { int count, pos, window; } *queue; + int offset = unchanged_at_top; + int qi = 0; + int window = 0; + register int tem; + int next; + + /* A nonzero value of write_follows indicates that a write has been + selected, allowing either an insert or a delete to be selected next. + When write_follows is zero, a delete cannot be selected unless j < i, + and an insert cannot be selected unless i < j. This corresponds to + a similar restriction (with the ordering reversed) in + calculate_direct_scrolling, which is intended to ensure that lines + marked as inserted will be blank. */ + int write_follows = 1; + + queue = (struct alt_queue *) alloca (FRAME_HEIGHT (frame) + * sizeof (struct alt_queue)); + + current_frame = FRAME_CURRENT_GLYPHS (frame); + temp_frame = FRAME_TEMP_GLYPHS (frame); + + bcopy (current_frame->glyphs, temp_frame->glyphs, + current_frame->height * sizeof (GLYPH *)); + bcopy (current_frame->charstarts, temp_frame->charstarts, + current_frame->height * sizeof (GLYPH *)); + bcopy (current_frame->used, temp_frame->used, + current_frame->height * sizeof (int)); + bcopy (current_frame->highlight, temp_frame->highlight, + current_frame->height * sizeof (char)); + bzero (temp_frame->enable, temp_frame->height * sizeof (char)); + bcopy (current_frame->bufp, temp_frame->bufp, + current_frame->height * sizeof (int)); + +#ifdef HAVE_X_WINDOWS + if (FRAME_X_P (frame)) + { + bcopy (current_frame->top_left_x, temp_frame->top_left_x, + current_frame->height * sizeof (short)); + bcopy (current_frame->top_left_y, temp_frame->top_left_y, + current_frame->height * sizeof (short)); + bcopy (current_frame->pix_width, temp_frame->pix_width, + current_frame->height * sizeof (short)); + bcopy (current_frame->pix_height, temp_frame->pix_height, + current_frame->height * sizeof (short)); + bcopy (current_frame->max_ascent, temp_frame->max_ascent, + current_frame->height * sizeof (short)); + } +#endif + + i = j = window_size; + + while (i > 0 || j > 0) + { + p = matrix + i * (window_size + 1) + j; + tem = p->insertcost; + if (tem < p->writecost && tem < p->deletecost + && (write_follows || i < j)) + { + /* Insert should be done at vpos i-1, plus maybe some before. + Setting count to 0 in the queue marks this as an insert. */ + write_follows = 0; + queue[qi].window = i + unchanged_at_top; + queue[qi].count = 0; + i -= p->insertcount; + queue[qi++].pos = i + unchanged_at_top; + } + else if (p->deletecost < p->writecost && (write_follows || i > j)) + { + /* Delete should be done at vpos j-1, plus maybe some before. */ + write_follows = 0; + j -= p->deletecount; + } + else + { + /* One or more lines should be retained. */ + write_follows = 1; + tem = p->writecount; + if (i > j) + { + /* Immediately scroll a group of lines downward */ + set_terminal_window (i + unchanged_at_top); + window = 1; + ins_del_lines (j - tem + unchanged_at_top, i - j); + } + else if (i < j) + { + /* Queue the upward scrolling of a group of lines */ + queue[qi].pos = i - tem + unchanged_at_top; + queue[qi].window = j + unchanged_at_top; + queue[qi++].count = i - j; + } + + /* Now copy the line-contents strings */ + while (tem > 0) + { + i--; + j--; + tem--; + current_frame->glyphs[i + offset] + = temp_frame->glyphs[j + offset]; + current_frame->charstarts[i + offset] + = temp_frame->charstarts[j + offset]; + current_frame->used[i + offset] + = temp_frame->used[j + offset]; + current_frame->highlight[i + offset] + = temp_frame->highlight[j + offset]; + + temp_frame->enable[j + offset] = 1; + } + } + } + + /* Now do all the upward scrolling, and copy the line-contents + strings for the blank lines of the recorded inserts. */ + + next = unchanged_at_top; + for (i = qi - 1; i >= 0; i--) + { + if (queue[i].count) + { + set_terminal_window (queue[i].window); + window = 1; + ins_del_lines (queue[i].pos, queue[i].count); + } + else + { + /* Mark the inserted lines as clear, + and put into them the line-contents strings + that were discarded during the deletions. + Those are the ones for which temp_frame->enable was not set. */ + tem = queue[i].pos; + for (j = queue[i].window - 1; j >= tem; j--) + { + current_frame->enable[j] = 0; + while (temp_frame->enable[next]) + next++; + current_frame->glyphs[j] = temp_frame->glyphs[next]; + current_frame->charstarts[j] = temp_frame->charstarts[next++]; + } + } + } + + if (window) + set_terminal_window (0); +} + void scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom, - draw_cost, old_hash, new_hash, free_at_end) + draw_cost, old_draw_cost, old_hash, new_hash, free_at_end) FRAME_PTR frame; int window_size, unchanged_at_top, unchanged_at_bottom; int *draw_cost; + int *old_draw_cost; int *old_hash; int *new_hash; int free_at_end; @@ -375,10 +806,21 @@ matrix = ((struct matrix_elt *) alloca ((window_size + 1) * (window_size + 1) * sizeof *matrix)); - calculate_scrolling (frame, matrix, window_size, unchanged_at_bottom, - draw_cost, old_hash, new_hash, - free_at_end); - do_scrolling (frame, matrix, window_size, unchanged_at_top); + if (scroll_region_ok) + { + calculate_direct_scrolling (frame, matrix, window_size, + unchanged_at_bottom, + draw_cost, old_draw_cost, + old_hash, new_hash, free_at_end); + do_direct_scrolling (frame, matrix, window_size, unchanged_at_top); + } + else + { + calculate_scrolling (frame, matrix, window_size, unchanged_at_bottom, + draw_cost, old_hash, new_hash, + free_at_end); + do_scrolling (frame, matrix, window_size, unchanged_at_top); + } } /* Return number of lines in common between current and desired frame contents