Mercurial > emacs
changeset 60868:6a1ac5a5fec1
(Standard Faces): Other faces used in the fringe
implicitly inherits from the fringe face.
(Fringe Bitmaps): FACE in right-fringe and left-fringe display
properties implicitly inherits from fringe face.
(Customizing Bitmaps): Likewise for set-fringe-bitmap-face.
author | Kim F. Storm <storm@cua.dk> |
---|---|
date | Wed, 23 Mar 2005 22:47:41 +0000 |
parents | 7c3adf687812 |
children | 88ef15014617 |
files | lispref/display.texi |
diffstat | 1 files changed, 8 insertions(+), 3 deletions(-) [+] |
line wrap: on
line diff
--- a/lispref/display.texi Wed Mar 23 22:47:25 2005 +0000 +++ b/lispref/display.texi Wed Mar 23 22:47:41 2005 +0000 @@ -1697,6 +1697,8 @@ @kindex fringe @r{(face name)} This face controls the default colors of window fringes, the thin areas on either side that are used to display continuation and truncation glyphs. +Other faces used to display bitmaps in the fringe implicitly inherits from +this face. @item minibuffer-prompt @kindex minibuffer-prompt @r{(face name)} @@ -2833,7 +2835,10 @@ @code{(right-fringe @var{bitmap} [@var{face}])} (@pxref{Display Property}). Here, @var{bitmap} is a symbol identifying the bitmap you want, and @var{face} (which is optional) is the name of the face -whose colors should be used for displaying the bitmap. +whose colors should be used for displaying the bitmap, instead of the +default @code{fringe} face. When specified, @var{face} implicitly +inherits from the @code{fringe} face, so normally @var{face} only +specifies the foreground color for the bitmap. These are the symbols identify the standard fringe bitmaps. Evaluate @code{(require 'fringe)} to define them. Fringe bitmap @@ -2923,8 +2928,8 @@ If @var{face} is @code{nil}, it selects the @code{fringe} face. The bitmap's face controls the color to draw it in. -The face you use here should be derived from @code{fringe}, and should -specify only the foreground color. +The @var{face} implicitly inherits from the @code{fringe} face, +so normally @var{face} should specifu only the foreground color. @end defun @node Overlay Arrow