changeset 58176:6b52bc413dfc

(init_iterator): Clear it.max_extra_line_spacing. (move_it_vertically_backward): Don't recure to move further back. (move_it_vertically): Remove superfluous condition. (move_it_by_lines): Clear last_height when moved 0 lines. (resize_mini_window): use it.max_extra_line_spacing. (display_tool_bar_line): Clear row->extra_line_spacing. (try_scrolling): Use move_it_vertically_backward directly. (redisplay_window): Likewise. (compute_line_metrics): Set row->extra_line_spacing. (display_line, display_string): Likewise. (x_produce_glyphs): Update it->max_extra_line_spacing.
author Kim F. Storm <storm@cua.dk>
date Fri, 12 Nov 2004 14:27:07 +0000
parents eeb5474ef89f
children 7557ec2ee04d
files src/xdisp.c
diffstat 1 files changed, 38 insertions(+), 15 deletions(-) [+]
line wrap: on
line diff
--- a/src/xdisp.c	Fri Nov 12 14:26:53 2004 +0000
+++ b/src/xdisp.c	Fri Nov 12 14:27:07 2004 +0000
@@ -2075,6 +2075,7 @@
 				  * FRAME_LINE_HEIGHT (it->f));
       else if (it->f->extra_line_spacing > 0)
 	it->extra_line_spacing = it->f->extra_line_spacing;
+      it->max_extra_line_spacing = 0;
     }
 
   /* If realized faces have been removed, e.g. because of face
@@ -6067,10 +6068,13 @@
 {
   int nlines, h;
   struct it it2, it3;
-  int start_pos = IT_CHARPOS (*it);
-
+  int start_pos;
+
+ move_further_back:
   xassert (dy >= 0);
 
+  start_pos = IT_CHARPOS (*it);
+
   /* Estimate how many newlines we must move back.  */
   nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
 
@@ -6136,13 +6140,13 @@
 	     a line height of 13 pixels each, recentering with point
 	     on the bottom line will try to move -39/2 = 19 pixels
 	     backward.  Try to avoid moving into the first line.  */
-	  && it->current_y - target_y > line_height / 3 * 2
+	  && it->current_y - target_y > line_height * 2 / 3
 	  && IT_CHARPOS (*it) > BEGV)
 	{
 	  TRACE_MOVE ((stderr, "  not far enough -> move_vert %d\n",
 		       target_y - it->current_y));
-	  move_it_vertically (it, target_y - it->current_y);
-	  xassert (IT_CHARPOS (*it) >= BEGV);
+	  dy = it->current_y - target_y;
+	  goto move_further_back;
 	}
       else if (target_y >= it->current_y + line_height
 	       && IT_CHARPOS (*it) < ZV)
@@ -6183,7 +6187,7 @@
 {
   if (dy <= 0)
     move_it_vertically_backward (it, -dy);
-  else if (dy > 0)
+  else
     {
       TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
       move_it_to (it, ZV, -1, it->current_y + dy, -1,
@@ -6280,6 +6284,8 @@
       /* DVPOS == 0 means move to the start of the screen line.  */
       move_it_vertically_backward (it, 0);
       xassert (it->current_x == 0 && it->hpos == 0);
+      /* Let next call to line_bottom_y calculate real line height */
+      last_height = 0;
     }
   else if (dvpos > 0)
     move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
@@ -7423,7 +7429,7 @@
 	    height = it.current_y + last_height;
 	  else
 	    height = it.current_y + it.max_ascent + it.max_descent;
-	  height -= it.extra_line_spacing;
+	  height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
 	  height = (height + unit - 1) / unit;
 	}
 
@@ -8701,6 +8707,7 @@
     {
       row->height = row->phys_height = it->last_visible_y - row->y;
       row->ascent = row->phys_ascent = 0;
+      row->extra_line_spacing = 0;
     }
 
   row->full_width_p = 1;
@@ -10889,7 +10896,7 @@
   row = MATRIX_ROW (matrix, w->cursor.vpos);
 
   /* If the cursor row is not partially visible, there's nothing to do.  */
-  if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (row))
+  if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
     return 1;
 
   /* If the row the cursor is in is taller than the window's height,
@@ -11043,7 +11050,7 @@
     {
       start_display (&it, w, scroll_margin_pos);
       if (this_scroll_margin)
-	move_it_vertically (&it, - this_scroll_margin);
+	move_it_vertically_backward (&it, this_scroll_margin);
       if (extra_scroll_margin_lines)
 	move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
       scroll_margin_pos = it.current.pos;
@@ -11163,7 +11170,7 @@
 	  if (amount_to_scroll <= 0)
 	    return SCROLLING_FAILED;
 
-	  move_it_vertically (&it, - amount_to_scroll);
+	  move_it_vertically_backward (&it, amount_to_scroll);
 	  startp = it.current.pos;
 	}
     }
@@ -11467,7 +11474,7 @@
 	      /* if PT is not in the glyph row, give up.  */
 	      rc = CURSOR_MOVEMENT_MUST_SCROLL;
 	    }
-	  else if (MATRIX_ROW_PARTIALLY_VISIBLE_P (row))
+	  else if (MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
 	    {
 	      if (PT == MATRIX_ROW_END_CHARPOS (row)
 		  && !row->ends_at_zv_p
@@ -12042,7 +12049,7 @@
   if (it.current_y <= 0)
     {
       init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
-      move_it_vertically (&it, 0);
+      move_it_vertically_backward (&it, 0);
       xassert (IT_CHARPOS (it) <= PT);
       it.current_y = 0;
     }
@@ -12391,7 +12398,7 @@
   /* Give up if old or new display is scrolled vertically.  We could
      make this function handle this, but right now it doesn't.  */
   start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
-  if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (start_row))
+  if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
     return 0;
 
   /* The variable new_start now holds the new window start.  The old
@@ -12439,7 +12446,7 @@
 	      start = start_row->start.pos;
 	      /* If there are no more rows to try, or just one, give up.  */
 	      if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
-		  || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (start_row)
+		  || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
 		  || CHARPOS (start) == ZV)
 		{
 		  clear_glyph_matrix (w->desired_matrix);
@@ -14233,6 +14240,7 @@
 	  row->height = it->max_ascent + it->max_descent;
 	  row->phys_ascent = it->max_phys_ascent;
 	  row->phys_height = it->max_phys_ascent + it->max_phys_descent;
+	  row->extra_line_spacing = it->max_extra_line_spacing;
 	}
 
       /* Compute the width of this line.  */
@@ -14276,6 +14284,7 @@
 	row->pixel_width -= it->truncation_pixel_width;
       row->ascent = row->phys_ascent = 0;
       row->height = row->phys_height = row->visible_height = 1;
+      row->extra_line_spacing = 0;
     }
 
   /* Compute a hash code for this row.  */
@@ -14612,6 +14621,7 @@
   row->height = it->max_ascent + it->max_descent;
   row->phys_ascent = it->max_phys_ascent;
   row->phys_height = it->max_phys_ascent + it->max_phys_descent;
+  row->extra_line_spacing = it->max_extra_line_spacing;
 
   /* Loop generating characters.  The loop is left with IT on the next
      character to display.  */
@@ -14677,6 +14687,8 @@
 	  row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
 	  row->phys_height = max (row->phys_height,
 				  it->max_phys_ascent + it->max_phys_descent);
+	  row->extra_line_spacing = max (row->extra_line_spacing,
+					 it->max_extra_line_spacing);
 	  set_iterator_to_next (it, 1);
 	  continue;
 	}
@@ -14705,6 +14717,8 @@
 	  row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
 	  row->phys_height = max (row->phys_height,
 				  it->max_phys_ascent + it->max_phys_descent);
+	  row->extra_line_spacing = max (row->extra_line_spacing,
+					 it->max_extra_line_spacing);
 	  if (it->current_x - it->pixel_width < it->first_visible_x)
 	    row->x = x - it->first_visible_x;
 	}
@@ -14856,6 +14870,8 @@
 	  row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
 	  row->phys_height = max (row->phys_height,
 				  it->max_phys_ascent + it->max_phys_descent);
+	  row->extra_line_spacing = max (row->extra_line_spacing,
+					 it->max_extra_line_spacing);
 
 	  /* End of this display line if row is continued.  */
 	  if (row->continued_p || row->ends_at_zv_p)
@@ -16767,6 +16783,7 @@
   row->height = it->max_ascent + it->max_descent;
   row->phys_ascent = it->max_phys_ascent;
   row->phys_height = it->max_phys_ascent + it->max_phys_descent;
+  row->extra_line_spacing = it->max_extra_line_spacing;
 
   /* This condition is for the case that we are called with current_x
      past last_visible_x.  */
@@ -16826,6 +16843,8 @@
 	  row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
 	  row->phys_height = max (row->phys_height,
 				  it->max_phys_ascent + it->max_phys_descent);
+	  row->extra_line_spacing = max (row->extra_line_spacing,
+					 it->max_extra_line_spacing);
 	  x += glyph->pixel_width;
 	  ++i;
 	}
@@ -19448,7 +19467,11 @@
     it->current_x += it->pixel_width;
 
   if (extra_line_spacing > 0)
-    it->descent += extra_line_spacing;
+    {
+      it->descent += extra_line_spacing;
+      if (extra_line_spacing > it->max_extra_line_spacing)
+	it->max_extra_line_spacing = extra_line_spacing;
+    }
 
   it->max_ascent = max (it->max_ascent, it->ascent);
   it->max_descent = max (it->max_descent, it->descent);