Mercurial > emacs
changeset 84028:6f0e856b9948
Move to ../doc/lispref
author | Glenn Morris <rgm@gnu.org> |
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date | Thu, 06 Sep 2007 04:14:31 +0000 |
parents | 987b98ccc847 |
children | 65b2e5a35c38 |
files | lispref/symbols.texi |
diffstat | 1 files changed, 0 insertions(+), 598 deletions(-) [+] |
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--- a/lispref/symbols.texi Thu Sep 06 04:14:25 2007 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,598 +0,0 @@ -@c -*-texinfo-*- -@c This is part of the GNU Emacs Lisp Reference Manual. -@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001, -@c 2002, 2003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc. -@c See the file elisp.texi for copying conditions. -@setfilename ../info/symbols -@node Symbols, Evaluation, Hash Tables, Top -@chapter Symbols -@cindex symbol - - A @dfn{symbol} is an object with a unique name. This chapter -describes symbols, their components, their property lists, and how they -are created and interned. Separate chapters describe the use of symbols -as variables and as function names; see @ref{Variables}, and -@ref{Functions}. For the precise read syntax for symbols, see -@ref{Symbol Type}. - - You can test whether an arbitrary Lisp object is a symbol -with @code{symbolp}: - -@defun symbolp object -This function returns @code{t} if @var{object} is a symbol, @code{nil} -otherwise. -@end defun - -@menu -* Symbol Components:: Symbols have names, values, function definitions - and property lists. -* Definitions:: A definition says how a symbol will be used. -* Creating Symbols:: How symbols are kept unique. -* Property Lists:: Each symbol has a property list - for recording miscellaneous information. -@end menu - -@node Symbol Components, Definitions, Symbols, Symbols -@section Symbol Components -@cindex symbol components - - Each symbol has four components (or ``cells''), each of which -references another object: - -@table @asis -@item Print name -@cindex print name cell -The @dfn{print name cell} holds a string that names the symbol for -reading and printing. See @code{symbol-name} in @ref{Creating Symbols}. - -@item Value -@cindex value cell -The @dfn{value cell} holds the current value of the symbol as a -variable. When a symbol is used as a form, the value of the form is the -contents of the symbol's value cell. See @code{symbol-value} in -@ref{Accessing Variables}. - -@item Function -@cindex function cell -The @dfn{function cell} holds the function definition of the symbol. -When a symbol is used as a function, its function definition is used in -its place. This cell is also used to make a symbol stand for a keymap -or a keyboard macro, for editor command execution. Because each symbol -has separate value and function cells, variables names and function names do -not conflict. See @code{symbol-function} in @ref{Function Cells}. - -@item Property list -@cindex property list cell -The @dfn{property list cell} holds the property list of the symbol. See -@code{symbol-plist} in @ref{Property Lists}. -@end table - - The print name cell always holds a string, and cannot be changed. The -other three cells can be set individually to any specified Lisp object. - - The print name cell holds the string that is the name of the symbol. -Since symbols are represented textually by their names, it is important -not to have two symbols with the same name. The Lisp reader ensures -this: every time it reads a symbol, it looks for an existing symbol with -the specified name before it creates a new one. (In GNU Emacs Lisp, -this lookup uses a hashing algorithm and an obarray; see @ref{Creating -Symbols}.) - - The value cell holds the symbol's value as a variable -(@pxref{Variables}). That is what you get if you evaluate the symbol as -a Lisp expression (@pxref{Evaluation}). Any Lisp object is a legitimate -value. Certain symbols have values that cannot be changed; these -include @code{nil} and @code{t}, and any symbol whose name starts with -@samp{:} (those are called @dfn{keywords}). @xref{Constant Variables}. - - We often refer to ``the function @code{foo}'' when we really mean -the function stored in the function cell of the symbol @code{foo}. We -make the distinction explicit only when necessary. In normal -usage, the function cell usually contains a function -(@pxref{Functions}) or a macro (@pxref{Macros}), as that is what the -Lisp interpreter expects to see there (@pxref{Evaluation}). Keyboard -macros (@pxref{Keyboard Macros}), keymaps (@pxref{Keymaps}) and -autoload objects (@pxref{Autoloading}) are also sometimes stored in -the function cells of symbols. - - The property list cell normally should hold a correctly formatted -property list (@pxref{Property Lists}), as a number of functions expect -to see a property list there. - - The function cell or the value cell may be @dfn{void}, which means -that the cell does not reference any object. (This is not the same -thing as holding the symbol @code{void}, nor the same as holding the -symbol @code{nil}.) Examining a function or value cell that is void -results in an error, such as @samp{Symbol's value as variable is void}. - - The four functions @code{symbol-name}, @code{symbol-value}, -@code{symbol-plist}, and @code{symbol-function} return the contents of -the four cells of a symbol. Here as an example we show the contents of -the four cells of the symbol @code{buffer-file-name}: - -@example -(symbol-name 'buffer-file-name) - @result{} "buffer-file-name" -(symbol-value 'buffer-file-name) - @result{} "/gnu/elisp/symbols.texi" -(symbol-function 'buffer-file-name) - @result{} #<subr buffer-file-name> -(symbol-plist 'buffer-file-name) - @result{} (variable-documentation 29529) -@end example - -@noindent -Because this symbol is the variable which holds the name of the file -being visited in the current buffer, the value cell contents we see are -the name of the source file of this chapter of the Emacs Lisp Manual. -The property list cell contains the list @code{(variable-documentation -29529)} which tells the documentation functions where to find the -documentation string for the variable @code{buffer-file-name} in the -@file{DOC-@var{version}} file. (29529 is the offset from the beginning -of the @file{DOC-@var{version}} file to where that documentation string -begins---see @ref{Documentation Basics}.) The function cell contains -the function for returning the name of the file. -@code{buffer-file-name} names a primitive function, which has no read -syntax and prints in hash notation (@pxref{Primitive Function Type}). A -symbol naming a function written in Lisp would have a lambda expression -(or a byte-code object) in this cell. - -@node Definitions, Creating Symbols, Symbol Components, Symbols -@section Defining Symbols -@cindex definitions of symbols - - A @dfn{definition} in Lisp is a special form that announces your -intention to use a certain symbol in a particular way. In Emacs Lisp, -you can define a symbol as a variable, or define it as a function (or -macro), or both independently. - - A definition construct typically specifies a value or meaning for the -symbol for one kind of use, plus documentation for its meaning when used -in this way. Thus, when you define a symbol as a variable, you can -supply an initial value for the variable, plus documentation for the -variable. - - @code{defvar} and @code{defconst} are special forms that define a -symbol as a global variable. They are documented in detail in -@ref{Defining Variables}. For defining user option variables that can -be customized, use @code{defcustom} (@pxref{Customization}). - - @code{defun} defines a symbol as a function, creating a lambda -expression and storing it in the function cell of the symbol. This -lambda expression thus becomes the function definition of the symbol. -(The term ``function definition,'' meaning the contents of the function -cell, is derived from the idea that @code{defun} gives the symbol its -definition as a function.) @code{defsubst} and @code{defalias} are two -other ways of defining a function. @xref{Functions}. - - @code{defmacro} defines a symbol as a macro. It creates a macro -object and stores it in the function cell of the symbol. Note that a -given symbol can be a macro or a function, but not both at once, because -both macro and function definitions are kept in the function cell, and -that cell can hold only one Lisp object at any given time. -@xref{Macros}. - - In Emacs Lisp, a definition is not required in order to use a symbol -as a variable or function. Thus, you can make a symbol a global -variable with @code{setq}, whether you define it first or not. The real -purpose of definitions is to guide programmers and programming tools. -They inform programmers who read the code that certain symbols are -@emph{intended} to be used as variables, or as functions. In addition, -utilities such as @file{etags} and @file{make-docfile} recognize -definitions, and add appropriate information to tag tables and the -@file{DOC-@var{version}} file. @xref{Accessing Documentation}. - -@node Creating Symbols, Property Lists, Definitions, Symbols -@section Creating and Interning Symbols -@cindex reading symbols - - To understand how symbols are created in GNU Emacs Lisp, you must know -how Lisp reads them. Lisp must ensure that it finds the same symbol -every time it reads the same set of characters. Failure to do so would -cause complete confusion. - -@cindex symbol name hashing -@cindex hashing -@cindex obarray -@cindex bucket (in obarray) - When the Lisp reader encounters a symbol, it reads all the characters -of the name. Then it ``hashes'' those characters to find an index in a -table called an @dfn{obarray}. Hashing is an efficient method of -looking something up. For example, instead of searching a telephone -book cover to cover when looking up Jan Jones, you start with the J's -and go from there. That is a simple version of hashing. Each element -of the obarray is a @dfn{bucket} which holds all the symbols with a -given hash code; to look for a given name, it is sufficient to look -through all the symbols in the bucket for that name's hash code. (The -same idea is used for general Emacs hash tables, but they are a -different data type; see @ref{Hash Tables}.) - -@cindex interning - If a symbol with the desired name is found, the reader uses that -symbol. If the obarray does not contain a symbol with that name, the -reader makes a new symbol and adds it to the obarray. Finding or adding -a symbol with a certain name is called @dfn{interning} it, and the -symbol is then called an @dfn{interned symbol}. - - Interning ensures that each obarray has just one symbol with any -particular name. Other like-named symbols may exist, but not in the -same obarray. Thus, the reader gets the same symbols for the same -names, as long as you keep reading with the same obarray. - - Interning usually happens automatically in the reader, but sometimes -other programs need to do it. For example, after the @kbd{M-x} command -obtains the command name as a string using the minibuffer, it then -interns the string, to get the interned symbol with that name. - -@cindex symbol equality -@cindex uninterned symbol - No obarray contains all symbols; in fact, some symbols are not in any -obarray. They are called @dfn{uninterned symbols}. An uninterned -symbol has the same four cells as other symbols; however, the only way -to gain access to it is by finding it in some other object or as the -value of a variable. - - Creating an uninterned symbol is useful in generating Lisp code, -because an uninterned symbol used as a variable in the code you generate -cannot clash with any variables used in other Lisp programs. - - In Emacs Lisp, an obarray is actually a vector. Each element of the -vector is a bucket; its value is either an interned symbol whose name -hashes to that bucket, or 0 if the bucket is empty. Each interned -symbol has an internal link (invisible to the user) to the next symbol -in the bucket. Because these links are invisible, there is no way to -find all the symbols in an obarray except using @code{mapatoms} (below). -The order of symbols in a bucket is not significant. - - In an empty obarray, every element is 0, so you can create an obarray -with @code{(make-vector @var{length} 0)}. @strong{This is the only -valid way to create an obarray.} Prime numbers as lengths tend -to result in good hashing; lengths one less than a power of two are also -good. - - @strong{Do not try to put symbols in an obarray yourself.} This does -not work---only @code{intern} can enter a symbol in an obarray properly. - -@cindex CL note---symbol in obarrays -@quotation -@b{Common Lisp note:} In Common Lisp, a single symbol may be interned in -several obarrays. -@end quotation - - Most of the functions below take a name and sometimes an obarray as -arguments. A @code{wrong-type-argument} error is signaled if the name -is not a string, or if the obarray is not a vector. - -@defun symbol-name symbol -This function returns the string that is @var{symbol}'s name. For example: - -@example -@group -(symbol-name 'foo) - @result{} "foo" -@end group -@end example - -@strong{Warning:} Changing the string by substituting characters does -change the name of the symbol, but fails to update the obarray, so don't -do it! -@end defun - -@defun make-symbol name -This function returns a newly-allocated, uninterned symbol whose name is -@var{name} (which must be a string). Its value and function definition -are void, and its property list is @code{nil}. In the example below, -the value of @code{sym} is not @code{eq} to @code{foo} because it is a -distinct uninterned symbol whose name is also @samp{foo}. - -@example -(setq sym (make-symbol "foo")) - @result{} foo -(eq sym 'foo) - @result{} nil -@end example -@end defun - -@defun intern name &optional obarray -This function returns the interned symbol whose name is @var{name}. If -there is no such symbol in the obarray @var{obarray}, @code{intern} -creates a new one, adds it to the obarray, and returns it. If -@var{obarray} is omitted, the value of the global variable -@code{obarray} is used. - -@example -(setq sym (intern "foo")) - @result{} foo -(eq sym 'foo) - @result{} t - -(setq sym1 (intern "foo" other-obarray)) - @result{} foo -(eq sym1 'foo) - @result{} nil -@end example -@end defun - -@cindex CL note---interning existing symbol -@quotation -@b{Common Lisp note:} In Common Lisp, you can intern an existing symbol -in an obarray. In Emacs Lisp, you cannot do this, because the argument -to @code{intern} must be a string, not a symbol. -@end quotation - -@defun intern-soft name &optional obarray -This function returns the symbol in @var{obarray} whose name is -@var{name}, or @code{nil} if @var{obarray} has no symbol with that name. -Therefore, you can use @code{intern-soft} to test whether a symbol with -a given name is already interned. If @var{obarray} is omitted, the -value of the global variable @code{obarray} is used. - -The argument @var{name} may also be a symbol; in that case, -the function returns @var{name} if @var{name} is interned -in the specified obarray, and otherwise @code{nil}. - -@smallexample -(intern-soft "frazzle") ; @r{No such symbol exists.} - @result{} nil -(make-symbol "frazzle") ; @r{Create an uninterned one.} - @result{} frazzle -@group -(intern-soft "frazzle") ; @r{That one cannot be found.} - @result{} nil -@end group -@group -(setq sym (intern "frazzle")) ; @r{Create an interned one.} - @result{} frazzle -@end group -@group -(intern-soft "frazzle") ; @r{That one can be found!} - @result{} frazzle -@end group -@group -(eq sym 'frazzle) ; @r{And it is the same one.} - @result{} t -@end group -@end smallexample -@end defun - -@defvar obarray -This variable is the standard obarray for use by @code{intern} and -@code{read}. -@end defvar - -@defun mapatoms function &optional obarray -@anchor{Definition of mapatoms} -This function calls @var{function} once with each symbol in the obarray -@var{obarray}. Then it returns @code{nil}. If @var{obarray} is -omitted, it defaults to the value of @code{obarray}, the standard -obarray for ordinary symbols. - -@smallexample -(setq count 0) - @result{} 0 -(defun count-syms (s) - (setq count (1+ count))) - @result{} count-syms -(mapatoms 'count-syms) - @result{} nil -count - @result{} 1871 -@end smallexample - -See @code{documentation} in @ref{Accessing Documentation}, for another -example using @code{mapatoms}. -@end defun - -@defun unintern symbol &optional obarray -This function deletes @var{symbol} from the obarray @var{obarray}. If -@code{symbol} is not actually in the obarray, @code{unintern} does -nothing. If @var{obarray} is @code{nil}, the current obarray is used. - -If you provide a string instead of a symbol as @var{symbol}, it stands -for a symbol name. Then @code{unintern} deletes the symbol (if any) in -the obarray which has that name. If there is no such symbol, -@code{unintern} does nothing. - -If @code{unintern} does delete a symbol, it returns @code{t}. Otherwise -it returns @code{nil}. -@end defun - -@node Property Lists,, Creating Symbols, Symbols -@section Property Lists -@cindex property list -@cindex plist - - A @dfn{property list} (@dfn{plist} for short) is a list of paired -elements stored in the property list cell of a symbol. Each of the -pairs associates a property name (usually a symbol) with a property or -value. Property lists are generally used to record information about a -symbol, such as its documentation as a variable, the name of the file -where it was defined, or perhaps even the grammatical class of the -symbol (representing a word) in a language-understanding system. - - Character positions in a string or buffer can also have property lists. -@xref{Text Properties}. - - The property names and values in a property list can be any Lisp -objects, but the names are usually symbols. Property list functions -compare the property names using @code{eq}. Here is an example of a -property list, found on the symbol @code{progn} when the compiler is -loaded: - -@example -(lisp-indent-function 0 byte-compile byte-compile-progn) -@end example - -@noindent -Here @code{lisp-indent-function} and @code{byte-compile} are property -names, and the other two elements are the corresponding values. - -@menu -* Plists and Alists:: Comparison of the advantages of property - lists and association lists. -* Symbol Plists:: Functions to access symbols' property lists. -* Other Plists:: Accessing property lists stored elsewhere. -@end menu - -@node Plists and Alists -@subsection Property Lists and Association Lists -@cindex plist vs. alist -@cindex alist vs. plist - -@cindex property lists vs association lists - Association lists (@pxref{Association Lists}) are very similar to -property lists. In contrast to association lists, the order of the -pairs in the property list is not significant since the property names -must be distinct. - - Property lists are better than association lists for attaching -information to various Lisp function names or variables. If your -program keeps all of its associations in one association list, it will -typically need to search that entire list each time it checks for an -association. This could be slow. By contrast, if you keep the same -information in the property lists of the function names or variables -themselves, each search will scan only the length of one property list, -which is usually short. This is why the documentation for a variable is -recorded in a property named @code{variable-documentation}. The byte -compiler likewise uses properties to record those functions needing -special treatment. - - However, association lists have their own advantages. Depending on -your application, it may be faster to add an association to the front of -an association list than to update a property. All properties for a -symbol are stored in the same property list, so there is a possibility -of a conflict between different uses of a property name. (For this -reason, it is a good idea to choose property names that are probably -unique, such as by beginning the property name with the program's usual -name-prefix for variables and functions.) An association list may be -used like a stack where associations are pushed on the front of the list -and later discarded; this is not possible with a property list. - -@node Symbol Plists -@subsection Property List Functions for Symbols - -@defun symbol-plist symbol -This function returns the property list of @var{symbol}. -@end defun - -@defun setplist symbol plist -This function sets @var{symbol}'s property list to @var{plist}. -Normally, @var{plist} should be a well-formed property list, but this is -not enforced. The return value is @var{plist}. - -@smallexample -(setplist 'foo '(a 1 b (2 3) c nil)) - @result{} (a 1 b (2 3) c nil) -(symbol-plist 'foo) - @result{} (a 1 b (2 3) c nil) -@end smallexample - -For symbols in special obarrays, which are not used for ordinary -purposes, it may make sense to use the property list cell in a -nonstandard fashion; in fact, the abbrev mechanism does so -(@pxref{Abbrevs}). -@end defun - -@defun get symbol property -This function finds the value of the property named @var{property} in -@var{symbol}'s property list. If there is no such property, @code{nil} -is returned. Thus, there is no distinction between a value of -@code{nil} and the absence of the property. - -The name @var{property} is compared with the existing property names -using @code{eq}, so any object is a legitimate property. - -See @code{put} for an example. -@end defun - -@defun put symbol property value -This function puts @var{value} onto @var{symbol}'s property list under -the property name @var{property}, replacing any previous property value. -The @code{put} function returns @var{value}. - -@smallexample -(put 'fly 'verb 'transitive) - @result{}'transitive -(put 'fly 'noun '(a buzzing little bug)) - @result{} (a buzzing little bug) -(get 'fly 'verb) - @result{} transitive -(symbol-plist 'fly) - @result{} (verb transitive noun (a buzzing little bug)) -@end smallexample -@end defun - -@node Other Plists -@subsection Property Lists Outside Symbols - - These functions are useful for manipulating property lists -that are stored in places other than symbols: - -@defun plist-get plist property -This returns the value of the @var{property} property -stored in the property list @var{plist}. For example, - -@example -(plist-get '(foo 4) 'foo) - @result{} 4 -(plist-get '(foo 4 bad) 'foo) - @result{} 4 -(plist-get '(foo 4 bad) 'bar) - @result{} @code{wrong-type-argument} error -@end example - -It accepts a malformed @var{plist} argument and always returns @code{nil} -if @var{property} is not found in the @var{plist}. For example, - -@example -(plist-get '(foo 4 bad) 'bar) - @result{} nil -@end example -@end defun - -@defun plist-put plist property value -This stores @var{value} as the value of the @var{property} property in -the property list @var{plist}. It may modify @var{plist} destructively, -or it may construct a new list structure without altering the old. The -function returns the modified property list, so you can store that back -in the place where you got @var{plist}. For example, - -@example -(setq my-plist '(bar t foo 4)) - @result{} (bar t foo 4) -(setq my-plist (plist-put my-plist 'foo 69)) - @result{} (bar t foo 69) -(setq my-plist (plist-put my-plist 'quux '(a))) - @result{} (bar t foo 69 quux (a)) -@end example -@end defun - - You could define @code{put} in terms of @code{plist-put} as follows: - -@example -(defun put (symbol prop value) - (setplist symbol - (plist-put (symbol-plist symbol) prop value))) -@end example - -@defun lax-plist-get plist property -Like @code{plist-get} except that it compares properties -using @code{equal} instead of @code{eq}. -@end defun - -@defun lax-plist-put plist property value -Like @code{plist-put} except that it compares properties -using @code{equal} instead of @code{eq}. -@end defun - -@defun plist-member plist property -This returns non-@code{nil} if @var{plist} contains the given -@var{property}. Unlike @code{plist-get}, this allows you to distinguish -between a missing property and a property with the value @code{nil}. -The value is actually the tail of @var{plist} whose @code{car} is -@var{property}. -@end defun - -@ignore - arch-tag: 8750b7d2-de4c-4923-809a-d35fc39fd8ce -@end ignore