Mercurial > emacs
changeset 46600:736bbb2f8711
(init_callproc): Set up Vshared_game_score_directory.
Set to nil if dir does not exist.
(syms_of_callproc): Init unconditionally and simply.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Sun, 21 Jul 2002 20:29:02 +0000 |
parents | 44651cb24a24 |
children | 64a36687ae30 |
files | src/callproc.c |
diffstat | 1 files changed, 5 insertions(+), 5 deletions(-) [+] |
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--- a/src/callproc.c Sun Jul 21 20:25:32 2002 +0000 +++ b/src/callproc.c Sun Jul 21 20:29:02 2002 +0000 @@ -1580,6 +1580,10 @@ else Vtemp_file_name_pattern = build_string ("/tmp/emacsXXXXXX"); #endif + + Vshared_game_score_directory = build_string (PATH_GAME); + if (NILP (Ffile_directory_p (Vshared_game_score_directory))) + Vshared_game_score_directory = Qnil; } void @@ -1640,11 +1644,7 @@ DEFVAR_LISP ("shared-game-score-directory", &Vshared_game_score_directory, doc: /* Directory of score files for games which come with GNU Emacs. If this variable is nil, then Emacs is unable to use a shared directory. */); -#ifdef HAVE_SHARED_GAME_DIR - Vshared_game_score_directory = build_string(HAVE_SHARED_GAME_DIR); -#else - Vshared_game_score_directory = Qnil; -#endif + Vshared_game_score_directory = build_string (PATH_GAME); DEFVAR_LISP ("temp-file-name-pattern", &Vtemp_file_name_pattern, doc: /* Pattern for making names for temporary files.