Mercurial > emacs
changeset 2336:7aaafd275bec
Initial revision
author | Jim Blandy <jimb@redhat.com> |
---|---|
date | Tue, 23 Mar 1993 08:06:31 +0000 |
parents | e5a37be50b36 |
children | 2ee64176069c |
files | src/xfaces.c |
diffstat | 1 files changed, 547 insertions(+), 0 deletions(-) [+] |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/xfaces.c Tue Mar 23 08:06:31 1993 +0000 @@ -0,0 +1,547 @@ +/* "Face" primitives +This file is part of GNU Emacs. + +GNU Emacs is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 1, or (at your option) +any later version. + +GNU Emacs is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GNU Emacs; see the file COPYING. If not, write to +the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ + +#include <sys/types.h> +#include <sys/stat.h> + +#include "config.h" +#include "lisp.h" + +#include "xterm.h" +#include "buffer.h" +#include "extents.h" +#include "screen.h" +#include "window.h" +#include "indent.h" + +/* Display Context for the icons */ +#include <X11/Intrinsic.h> +#include <X11/StringDefs.h> +#include <X11/Xmu/Drawing.h> +#include <X11/Xos.h> + +/* A table of display faces. */ +struct face **face_vector; +/* The length in use of the table. */ +int nfaces; +/* The allocated length of the table. */ +int nfaces_allocated; + +/* The number of face-id's in use (same for all frames). */ +int next_face_id; + +static struct face *allocate_face (); +static void build_face (); + +/* Make a new face that's a copy of an existing one. */ + +static struct face * +copy_face (face) + struct face *face; +{ + struct face *result = allocate_face (); + + result->font = face->font; + result->foreground = face->foreground; + result->background = face->background; + result->back_pixmap = face->back_pixmap; + result->underline = face->underline; + + return result; +} + +static int +face_eql (face1, face2) + struct face *face1, *face2; +{ + return (face1->font == face2->font + && face1->foreground == face2->foreground + && face1->background == face2->background + && face1->back_pixmap == face2->back_pixmap + && face1->underline == face2->underline); +} + +/* Return the unique display face corresponding to the user-level face FACE. + + If there isn't one, make one, and find a slot in the face_vector to + put it in. */ + +static struct face * +get_vector_face (f, face) + struct frame *f; + struct face *face; +{ + int i, empty = -1; + + /* Look for an existing display face that does the job. + Also find an empty slot if any. */ + for (i = 0; i < nfaces; i++) + { + if (face_eql (face_vector[i], face)) + return face_vector[i]; + if (face_vector[i] == 0) + empty = i; + } + + /* If no empty slots, make one. */ + if (empty < 0 && nfaces == nfaces_allocated) + { + int newsize = nfaces + 20; + face_vector + = (struct face **) xrealloc (face_vector, + newsize * sizeof (struct face *)); + nfaces_allocated = newsize; + } + + if (empty < 0) + empty = nfaces++; + + /* Put a new display face in the empty slot. */ + result = copy_face (face); + face_vector[empty] = result; + + /* Make a graphics context for it. */ + build_face (f, result); + + return result; +} + +/* Clear out face_vector and start anew. + This should be done from time to time just to avoid + keeping too many graphics contexts in face_vector + that are no longer needed. */ + +void +clear_face_vector () +{ + Lisp_Object rest; + Display *dpy = x_current_display; + + BLOCK_INPUT; + /* Free the display faces in the face_vector. */ + for (i = 0; i < nfaces; i++) + { + struct face *face = face_vector[i]; + if (face->facegc) + XFreeGC (dpy, face->facegc); + xfree (face); + } + nfaces = 0; + + UNBLOCK_INPUT; +} + +/* Make a graphics context for face FACE, which is on frame F. */ + +static void +build_face (f, face) + struct frame* f; + struct face* face; +{ + GC gc; + XGCValues xgcv; + unsigned long mask; + + xgcv.foreground = face->foreground; + xgcv.background = face->background; + xgcv.font = face->font->fid; + xgcv.graphics_exposures = 0; + mask = GCForeground | GCBackground | GCFont | GCGraphicsExposures; + gc = XCreateGC (x_current_display, FRAME_X_WINDOW (f), + mask, &xgcv); +#if 0 + if (face->back_pixmap && face->back_pixmap != FACE_DEFAULT) + XSetStipple (XtDisplay (f->display.x->widget), gc, face->back_pixmap); +#endif + face->facegc = gc; +} + +/* Given a frame face, return an equivalent display face + (one which has a graphics context). */ + +static struct face * +get_display_face (f, face) + struct frame *f; + struct face *face; +{ + struct face *result; + + /* Does the face have a GC already? */ + if (face->facegc) + return face; + + /* If it's equivalent to the normal face, use that. */ + if (face->font == FRAME_NORMAL_FACE (f)->font + && face->foreground == FRAME_NORMAL_FACE (f)->foreground + && face->background == FRAME_NORMAL_FACE (f)->background + && face->back_pixmap == FRAME_NORMAL_FACE (f)->back_pixmap + && face->underline == FRAME_NORMAL_FACE (f)->underline) + { + if (!FRAME_NORMAL_FACE (f)->framegc) + build_frame (f, FRAME_NORMAL_FACE (f)); + return FRAME_NORMAL_FACE (f); + } + + /* If it's equivalent to the mode line face, use that. */ + if (face->font == FRAME_MODELINE_FACE (f)->font + && face->foreground == FRAME_MODELINE_FACE (f)->foreground + && face->background == FRAME_MODELINE_FACE (f)->background + && face->back_pixmap == FRAME_MODELINE_FACE (f)->back_pixmap + && face->underline == FRAME_MODELINE_FACE (f)->underline) + { + if (!FRAME_MODELINE_FACE (f)->framegc) + build_frame (f, FRAME_MODELINE_FACE (f)); + return FRAME_MODELINE_FACE (f); + } + + /* Get a specialized display face. */ + return get_cached_face (f, face); +} + + +/* Allocate a new face */ +static struct face * +allocate_face () +{ + struct face *result = (struct face *) xmalloc (sizeof (struct face)); + bzero (result, sizeof (struct face)); + return result; +} + +/* Make face id ID valid on frame F. */ + +void +ensure_face_ready (f, id) + struct frame *f; + int id; +{ + if (f->n_faces <= id) + { + int n = id + 10; + int i; + if (!f->n_faces) + f->faces = (struct face **) xmalloc (sizeof (struct face *) * n); + else + f->faces + = (struct face **) xrealloc (f->faces, sizeof (struct face *) * n); + + f->n_faces = n; + } + + f->faces[id] = allocate_face (); +} + +/* Allocating, freeing, and duplicating fonts, colors, and pixmaps. */ + +#ifdef HAVE_X_WINDOWS + +static XFontStruct * +load_font (f, name) + struct frame *f; + Lisp_Object name; +{ + XFontStruct *font; + + CHECK_STRING (name, 0); + BLOCK_INPUT; + font = XLoadQueryFont (x_current_display, (char *) XSTRING (name)->data); + UNBLOCK_INPUT; + + if (! font) + Fsignal (Qerror, Fcons (build_string ("undefined font"), + Fcons (name, Qnil))); + return font; +} + +static void +unload_font (f, font) + struct frame *f; + XFontStruct *font; +{ + if (!font || font == ((XFontStruct *) FACE_DEFAULT)) + return; + XFreeFont (x_current_display, font); +} + +static unsigned long +load_color (f, name) + struct frame *f; + Lisp_Object name; +{ + Display *dpy = x_current_display; + Colormap cmap; + XColor color; + int result; + + cmap = DefaultColormapOfScreen (x_screen); + + CHECK_STRING (name, 0); + BLOCK_INPUT; + result = XParseColor (dpy, cmap, (char *) XSTRING (name)->data, &color); + UNBLOCK_INPUT; + if (! result) + Fsignal (Qerror, Fcons (build_string ("undefined color"), + Fcons (name, Qnil))); + BLOCK_INPUT; + result = XAllocColor (dpy, cmap, &color); + UNBLOCK_INPUT; + if (! result) + Fsignal (Qerror, Fcons (build_string ("X server cannot allocate color"), + Fcons (name, Qnil))); + return (unsigned long) color.pixel; +} + +static void +unload_color (f, pixel) + struct frame *f; + Pixel pixel; +{ + Colormap cmap; + Display *dpy = x_current_display; + if (pixel == FACE_DEFAULT) + return; + cmap = DefaultColormapOfScreen (x_screen); + BLOCK_INPUT; + XFreeColors (dpy, cmap, &pixel, 1, 0); + UNBLOCK_INPUT; +} + +#endif /* HAVE_X_WINDOWS */ + + +/* frames */ + +void +init_frame_faces (f) + struct frame f; +{ + struct frame *other_frame = 0; + Lisp_Object rest; + + for (rest = Vframe_list; !NILP (rest); rest = Fcdr (rest)) + { + struct frame *f2 = XFRAME (Fcar (rest)); + if (f2 != f && FRAME_IS_X (f2)) + { + other_frame = f2; + break; + } + } + + if (other_frame) + { + /* Make sure this frame's face vector is as big as the others. */ + f->n_faces = other_frame->n_faces; + f->faces = (struct face **) xmalloc (f->n_faces * sizeof (struct face *)); + + /* Make sure the frame has the two basic faces. */ + FRAME_NORMAL_FACE (f) + = copy_face (FRAME_NORMAL_FACE (other_frame)); + FRAME_MODELINE_FACE (f) + = copy_face (FRAME_MODELINE_FACE (other_frame)); + } +} + + +/* Called from Fdelete_frame? */ + +void +free_screen_faces (f) + struct frame *f; +{ + Display *dpy = x_current_display; + int i; + + for (i = 0; i < f->n_faces; i++) + { + struct face *face = f->faces [i]; + if (! face) + continue; + if (face->facegc) + XFreeGC (dpy, face->facegc); + unload_font (f, face->font); + unload_color (f, face->foreground); + unload_color (f, face->background); + unload_pixmap (f, face->back_pixmap); + xfree (face); + } + xfree (f->faces); + f->faces = 0; + f->n_faces = 0; +} + + +/* Lisp interface */ + +DEFUN ("frame-face-alist", Fframe_face_alist, Sframe_face_alist, 1, 1, 0, + "") + (frame) + Lisp_Object frame; +{ + CHECK_FRAME (frame, 0); + return XFRAME (frame)->face_alist; +} + +DEFUN ("set-frame-face-alist", Fset_frame_face_alist, Sset_frame_face_alist, + 2, 2, 0, "") + (frame, value) + Lisp_Object frame, value; +{ + CHECK_FRAME (frame, 0); + XFRAME (frame)->face_alist = value; + return value; +} + + +DEFUN ("make-face-internal", Fmake_face_internal, Smake_face_internal, 1, 1, 0, + "Create face number FACE-ID on all frames.") + (face_id) + Lisp_Object face_id; +{ + Lisp_Object rest; + int id = XINT (face_id); + + CHECK_FIXNUM (face_id, 0); + if (id < 0) + error ("Face id must be nonnegative"); + + for (rest = Vframe_list; !NILP (rest); rest = XCONS (rest)->cdr) + { + struct frame *f = XFRAME (XCONS (rest)->car); + ensure_face_ready (f, id); + } + return Qnil; +} + + +DEFUN ("set-face-attribute-internal", Fset_face_attribute_internal, + Sset_face_attribute_internal, 4, 4, 0, "") + (face_id, attr_name, attr_value, frame) + Lisp_Object face_id, attr_name, attr_value, frame; +{ + struct face *face; + struct frame *f; + int magic_p; + int id; + + CHECK_FRAME (frame, 0); + CHECK_FIXNUM (face_id, 0); + CHECK_SYMBOL (attr_name, 0); + + f = XFRAME (frame); + id = XINT (face_id); + if (id < 0) + Fsignal (Qerror, Fcons (build_string ("invalid face id"), + Fcons (face_id, Fcons (frame, Qnil)))); + + ensure_face_ready (f, id); + face = f->faces [XFASTINT (face_id)]; + if (! face) abort (); + + magic_p = (NILP (attr_value) && XFASTINT (face_id) <= 1); + + if (EQ (attr_name, intern ("font"))) + { +#ifdef HAVE_X_WINDOWS + XFontStruct *font; + if (magic_p) + error ("font of the `normal' or `modeline' face may not be nil"); + font = load_font (f, attr_value); + unload_font (f, face->font); + face->font = font; +#endif /* HAVE_X_WINDOWS */ + } + else if (EQ (attr_name, intern ("foreground"))) + { +#ifdef HAVE_X_WINDOWS + unsigned long new_color; + if (magic_p) + error ("forground color of the `normal' or `modeline' face may not be nil"); + new_color = load_color (f, attr_value); + unload_color (f, face->foreground); + face->foreground = new_color; +#endif /* HAVE_X_WINDOWS */ + } + else if (EQ (attr_name, intern ("background"))) + { +#ifdef HAVE_X_WINDOWS + unsigned long new_color; + if (magic_p) + error ("background color of the `normal' or `modeline' face may not be nil"); + new_color = load_color (f, attr_value); + unload_color (f, face->background); + face->background = new_color; +#endif /* HAVE_X_WINDOWS */ + } +#if 0 + else if (EQ (attr_name, intern ("background-pixmap"))) + { +#ifdef HAVE_X_WINDOWS + unsigned int w, h, d; + unsigned long new_pixmap = load_pixmap (f, attr_value, &w, &h, &d, 0); + unload_pixmap (f, face->back_pixmap); + if (magic_p) new_pixmap = 0; + face->back_pixmap = new_pixmap; + face->pixmap_w = w; + face->pixmap_h = h; +/* face->pixmap_depth = d; */ +#endif /* HAVE_X_WINDOWS */ + } +#endif /* 0 */ + else if (EQ (attr_name, intern ("underline"))) + { + int new = !NILP (attr_value); + face->underline = new; + } + else + error ("unknown face attribute"); + + if (id == 0) + { + BLOCK_INPUT; + XFreeGC (dpy, FRAME_NORMAL_FACE (f)->facegc); + build_face (f, FRAME_NORMAL_FACE (f)); + UNBLOCK_INPUT; + } + + if (id == 1) + { + BLOCK_INPUT; + XFreeGC (dpy, FRAME_NORMAL_FACE (f)->facegc); + build_face (f, FRAME_NORMAL_FACE (f)); + UNBLOCK_INPUT; + } + + return Qnil; +} + +DEFUN ("internal-next-face-id", Finternal_next_face_id, Sinternal_next_face_id, + 0, 0, 0, "") + () +{ + return make_number (next_face_id++); +} + +void +syms_of_faces () +{ + defsubr (&Sframe_face_alist); + defsubr (&Sset_frame_face_alist); + defsubr (&Smake_face_internal); + defsubr (&Sset_face_attribute_internal); + defsubr (&Sinternal_next_face_id); +}