Mercurial > emacs
changeset 44486:7b98c268f335
(Vgame_score_directory): New variable.
(syms_of_callproc) <Vgame_score_directory>: DEFVAR_LISP.
author | Colin Walters <walters@gnu.org> |
---|---|
date | Wed, 10 Apr 2002 19:15:51 +0000 |
parents | 2fd94b88c732 |
children | 3d2cd2b5a07b |
files | src/callproc.c |
diffstat | 1 files changed, 10 insertions(+), 1 deletions(-) [+] |
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line diff
--- a/src/callproc.c Wed Apr 10 19:14:38 2002 +0000 +++ b/src/callproc.c Wed Apr 10 19:15:51 2002 +0000 @@ -105,7 +105,7 @@ Lisp_Object Vexec_path, Vexec_directory, Vexec_suffixes; Lisp_Object Vdata_directory, Vdoc_directory; -Lisp_Object Vconfigure_info_directory; +Lisp_Object Vconfigure_info_directory, Vgame_score_directory; Lisp_Object Vtemp_file_name_pattern; Lisp_Object Vshell_file_name; @@ -1626,6 +1626,15 @@ includes this. */); Vconfigure_info_directory = build_string (PATH_INFO); + DEFVAR_LISP ("game-score-directory", &Vgame_score_directory, + doc: /* Directory of score files for games which come with GNU Emacs. +If this variable is nil, then Emacs is unable to use a shared directory. */); +#ifdef HAVE_SHARED_GAME_DIR + Vgame_score_directory = build_string(HAVE_SHARED_GAME_DIR); +#else + Vgame_score_directory = Qnil; +#endif + DEFVAR_LISP ("temp-file-name-pattern", &Vtemp_file_name_pattern, doc: /* Pattern for making names for temporary files. This is used by `call-process-region'. */);