Mercurial > emacs
changeset 9410:8598c3d6f2f0
* search.c: #include "region-cache.h".
(max, min): Make these functions, not macros; we'd like to pass
them arguments that would be bad to evaluate more than once.
(newline_cache_on_off): New function.
(scan_buffer): New argument END. Call newline_cache_on_off. If
this buffer's newline cache is enabled, consult it to see if we
need to scan a region for newlines, and store information in the
cache after doing so.
(find_next_newline): Pass new arg to scan_buffer.
(find_before_next_newline): New function.
author | Jim Blandy <jimb@redhat.com> |
---|---|
date | Sat, 08 Oct 1994 22:15:15 +0000 |
parents | f5590c0b1756 |
children | 0b9c70f56cf8 |
files | src/search.c |
diffstat | 1 files changed, 227 insertions(+), 72 deletions(-) [+] |
line wrap: on
line diff
--- a/src/search.c Sat Oct 08 22:14:58 1994 +0000 +++ b/src/search.c Sat Oct 08 22:15:15 1994 +0000 @@ -22,15 +22,13 @@ #include "lisp.h" #include "syntax.h" #include "buffer.h" +#include "region-cache.h" #include "commands.h" #include "blockinput.h" #include <sys/types.h> #include "regex.h" -#define max(a, b) ((a) > (b) ? (a) : (b)) -#define min(a, b) ((a) < (b) ? (a) : (b)) - /* We compile regexps into this buffer and then use it for searching. */ struct re_pattern_buffer searchbuf; @@ -253,34 +251,94 @@ return val; } -/* Search for COUNT instances of the character TARGET, starting at START. - If COUNT is negative, search backwards. +/* max and min. */ + +static int +max (a, b) + int a, b; +{ + return ((a > b) ? a : b); +} + +static int +min (a, b) + int a, b; +{ + return ((a < b) ? a : b); +} + + +/* The newline cache: remembering which sections of text have no newlines. */ + +/* If the user has requested newline caching, make sure it's on. + Otherwise, make sure it's off. + This is our cheezy way of associating an action with the change of + state of a buffer-local variable. */ +static void +newline_cache_on_off (buf) + struct buffer *buf; +{ + if (NILP (buf->cache_long_line_scans)) + { + /* It should be off. */ + if (buf->newline_cache) + { + free_region_cache (buf->newline_cache); + buf->newline_cache = 0; + } + } + else + { + /* It should be on. */ + if (buf->newline_cache == 0) + buf->newline_cache = new_region_cache (); + } +} + + +/* Search for COUNT instances of the character TARGET between START and END. + + If COUNT is positive, search forwards; END must be >= START. + If COUNT is negative, search backwards for the -COUNTth instance; + END must be <= START. + If COUNT is zero, do anything you please; run rogue, for all I care. + + If END is zero, use BEGV or ZV instead, as appropriate for the + direction indicated by COUNT. If we find COUNT instances, set *SHORTAGE to zero, and return the position after the COUNTth match. Note that for reverse motion this is not the same as the usual convention for Emacs motion commands. - If we don't find COUNT instances before reaching the end of the - buffer (or the beginning, if scanning backwards), set *SHORTAGE to - the number of TARGETs left unfound, and return the end of the - buffer we bumped up against. + If we don't find COUNT instances before reaching END, set *SHORTAGE + to the number of TARGETs left unfound, and return END. If ALLOW_QUIT is non-zero, set immediate_quit. That's good to do except when inside redisplay. */ -scan_buffer (target, start, count, shortage, allow_quit) - int *shortage, start; - register int count, target; +scan_buffer (target, start, end, count, shortage, allow_quit) + register int target; + int start, end; + int count; + int *shortage; int allow_quit; { - int limit = ((count > 0) ? ZV - 1 : BEGV); - int direction = ((count > 0) ? 1 : -1); + struct region_cache *newline_cache; + int direction; - register unsigned char *cursor; - unsigned char *base; + if (count > 0) + { + direction = 1; + if (! end) end = ZV; + } + else + { + direction = -1; + if (! end) end = BEGV; + } - register int ceiling; - register unsigned char *ceiling_addr; + newline_cache_on_off (current_buffer); + newline_cache = current_buffer->newline_cache; if (shortage != 0) *shortage = 0; @@ -288,78 +346,175 @@ immediate_quit = allow_quit; if (count > 0) - while (start != limit + 1) + while (start != end) { - ceiling = BUFFER_CEILING_OF (start); - ceiling = min (limit, ceiling); - ceiling_addr = &FETCH_CHAR (ceiling) + 1; - base = (cursor = &FETCH_CHAR (start)); - while (1) - { - while (*cursor != target && ++cursor != ceiling_addr) - ; - if (cursor != ceiling_addr) - { - if (--count == 0) - { - immediate_quit = 0; - return (start + cursor - base + 1); - } - else - if (++cursor == ceiling_addr) - break; - } - else - break; - } - start += cursor - base; + /* Our innermost scanning loop is very simple; it doesn't know + about gaps, buffer ends, or the newline cache. ceiling is + the position of the last character before the next such + obstacle --- the last character the dumb search loop should + examine. */ + register int ceiling = end - 1; + + /* If we're looking for a newline, consult the newline cache + to see where we can avoid some scanning. */ + if (target == '\n' && newline_cache) + { + int next_change; + immediate_quit = 0; + while (region_cache_forward + (current_buffer, newline_cache, start, &next_change)) + start = next_change; + immediate_quit = 1; + + /* start should never be after end. */ + if (start >= end) + start = end - 1; + + /* Now the text after start is an unknown region, and + next_change is the position of the next known region. */ + ceiling = min (next_change - 1, ceiling); + } + + /* The dumb loop can only scan text stored in contiguous + bytes. BUFFER_CEILING_OF returns the last character + position that is contiguous, so the ceiling is the + position after that. */ + ceiling = min (BUFFER_CEILING_OF (start), ceiling); + + { + /* The termination address of the dumb loop. */ + register unsigned char *ceiling_addr = &FETCH_CHAR (ceiling) + 1; + register unsigned char *cursor = &FETCH_CHAR (start); + unsigned char *base = cursor; + + while (cursor < ceiling_addr) + { + unsigned char *scan_start = cursor; + + /* The dumb loop. */ + while (*cursor != target && ++cursor < ceiling_addr) + ; + + /* If we're looking for newlines, cache the fact that + the region from start to cursor is free of them. */ + if (target == '\n' && newline_cache) + know_region_cache (current_buffer, newline_cache, + start + scan_start - base, + start + cursor - base); + + /* Did we find the target character? */ + if (cursor < ceiling_addr) + { + if (--count == 0) + { + immediate_quit = 0; + return (start + cursor - base + 1); + } + cursor++; + } + } + + start += cursor - base; + } } else - { - start--; /* first character we scan */ - while (start > limit - 1) - { /* we WILL scan under start */ - ceiling = BUFFER_FLOOR_OF (start); - ceiling = max (limit, ceiling); - ceiling_addr = &FETCH_CHAR (ceiling) - 1; - base = (cursor = &FETCH_CHAR (start)); - cursor++; - while (1) - { - while (--cursor != ceiling_addr && *cursor != target) - ; - if (cursor != ceiling_addr) - { - if (++count == 0) - { - immediate_quit = 0; - return (start + cursor - base + 1); - } - } - else - break; - } - start += cursor - base; - } - } + while (start > end) + { + /* The last character to check before the next obstacle. */ + register int ceiling = end; + + /* Consult the newline cache, if appropriate. */ + if (target == '\n' && newline_cache) + { + int next_change; + immediate_quit = 0; + while (region_cache_backward + (current_buffer, newline_cache, start, &next_change)) + start = next_change; + immediate_quit = 1; + + /* Start should never be at or before end. */ + if (start <= end) + start = end + 1; + + /* Now the text before start is an unknown region, and + next_change is the position of the next known region. */ + ceiling = max (next_change, ceiling); + } + + /* Stop scanning before the gap. */ + ceiling = max (BUFFER_FLOOR_OF (start - 1), ceiling); + + { + /* The termination address of the dumb loop. */ + register unsigned char *ceiling_addr = &FETCH_CHAR (ceiling); + register unsigned char *cursor = &FETCH_CHAR (start - 1); + unsigned char *base = cursor; + + while (cursor >= ceiling_addr) + { + unsigned char *scan_start = cursor; + + while (*cursor != target && --cursor >= ceiling_addr) + ; + + /* If we're looking for newlines, cache the fact that + the region from after the cursor to start is free of them. */ + if (target == '\n' && newline_cache) + know_region_cache (current_buffer, newline_cache, + start + cursor - base, + start + scan_start - base); + + /* Did we find the target character? */ + if (cursor >= ceiling_addr) + { + if (++count >= 0) + { + immediate_quit = 0; + return (start + cursor - base); + } + cursor--; + } + } + + start += cursor - base; + } + } + immediate_quit = 0; if (shortage != 0) *shortage = count * direction; - return (start + ((direction == 1 ? 0 : 1))); + return start; } int find_next_newline_no_quit (from, cnt) register int from, cnt; { - return scan_buffer ('\n', from, cnt, (int *) 0, 0); + return scan_buffer ('\n', from, 0, cnt, (int *) 0, 0); } int find_next_newline (from, cnt) register int from, cnt; { - return scan_buffer ('\n', from, cnt, (int *) 0, 1); + return scan_buffer ('\n', from, 0, cnt, (int *) 0, 1); +} + + +/* Like find_next_newline, but returns position before the newline, + not after, and only search up to TO. This isn't just + find_next_newline (...)-1, because you might hit TO. */ +int +find_before_next_newline (from, to, cnt) +{ + int shortage; + int pos = scan_buffer ('\n', from, to, cnt, &shortage, 1); + + if (shortage == 0) + pos--; + + return pos; } Lisp_Object skip_chars ();