Mercurial > emacs
changeset 17465:8a008f65c8d4
(enum syntaxcode): New members Scomment_fence, Sstring_fence.
(SYNTAX_ENTRY): Depending on the value of SYNTAX_ENTRY_VIA_PROPERTY
may do a lookup for syntax table in gl_state.
(UPDATE_SYNTAX_TABLE_FORWARD, UPDATE_SYNTAX_TABLE_BACKWARD,
UPDATE_SYNTAX_TABLE, SETUP_SYNTAX_TABLE,
SETUP_SYNTAX_TABLE_FOR_OBJECT): New macros.
(struct gl_state_s): New struct.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Tue, 15 Apr 1997 04:56:10 +0000 |
parents | 36483a1ada24 |
children | c6ba5208968b |
files | src/syntax.h |
diffstat | 1 files changed, 117 insertions(+), 13 deletions(-) [+] |
line wrap: on
line diff
--- a/src/syntax.h Tue Apr 15 04:53:58 1997 +0000 +++ b/src/syntax.h Tue Apr 15 04:56:10 1997 +0000 @@ -1,5 +1,5 @@ /* Declarations having to do with GNU Emacs syntax tables. - Copyright (C) 1985, 1993, 1994 Free Software Foundation, Inc. + Copyright (C) 1985, 1993, 1994, 1997 Free Software Foundation, Inc. This file is part of GNU Emacs. @@ -21,6 +21,7 @@ extern Lisp_Object Qsyntax_table_p; extern Lisp_Object Fsyntax_table_p (), Fsyntax_table (), Fset_syntax_table (); +extern void update_syntax_table (); /* The standard syntax table is stored where it will automatically be used in all new buffers. */ @@ -42,12 +43,16 @@ Sclose, /* for an ending delimiter */ Squote, /* for a prefix character like Lisp ' */ Sstring, /* for a string-grouping character like Lisp " */ - Smath, /* for delimiters like $ in Tex. */ + Smath, /* for delimiters like $ in Tex. */ Sescape, /* for a character that begins a C-style escape */ Scharquote, /* for a character that quotes the following character */ Scomment, /* for a comment-starting character */ Sendcomment, /* for a comment-ending character */ Sinherit, /* use the standard syntax table for this character */ + Scomment_fence, /* Starts/ends comment which is delimited on the + other side by a char with the same syntaxcode. */ + Sstring_fence, /* Starts/ends string which is delimited on the + other side by a char with the same syntaxcode. */ Smax /* Upper bound on codes that are meaningful */ }; @@ -85,16 +90,27 @@ : syntax_temp)) #endif -/* Fetch the syntax entry for char C in the current syntax table. - This returns the whole entry (normally a cons cell). - Do Inheritance. */ +/* SYNTAX_ENTRY fetches the information from the entry for character C + in syntax table TABLE, or from globally kept data (gl_state). + Does inheritance. */ +/* CURRENT_SYNTAX_TABLE gives the syntax table valid for current + position, it is either the buffer's syntax table, or syntax table + found in text properties. */ -#define SYNTAX_ENTRY(c) \ +#ifdef SYNTAX_ENTRY_VIA_PROPERTY +# define SYNTAX_ENTRY(c) \ + (gl_state.use_global ? gl_state.global_code : SYNTAX_ENTRY_INT (c)) +# define CURRENT_SYNTAX_TABLE gl_state.current_syntax_table +#else +# define SYNTAX_ENTRY SYNTAX_ENTRY_INT +# define CURRENT_SYNTAX_TABLE current_buffer->syntax_table +#endif + +#define SYNTAX_ENTRY_INT(c) \ ((c) < CHAR_TABLE_SINGLE_BYTE_SLOTS \ - ? SYNTAX_ENTRY_FOLLOW_PARENT (current_buffer->syntax_table, \ + ? SYNTAX_ENTRY_FOLLOW_PARENT (CURRENT_SYNTAX_TABLE, \ (unsigned char) (c)) \ - : Faref (current_buffer->syntax_table, make_number ((c)))) - + : Faref (CURRENT_SYNTAX_TABLE, make_number ((c)))) /* Extract the information from the entry for character C in the current syntax table. */ @@ -152,7 +168,7 @@ bit 6 is used to discriminate between two different comment styles. Languages such as C++ allow two orthogonal syntax start/end pairs and bit 6 is used to determine whether a comment-end or Scommentend - ends style a or b. Comment start sequences can start style a or b. + ends style a or b. Comment start sequences can start style a or b. Style a is always the default. */ @@ -171,10 +187,98 @@ /* This array, indexed by a character, contains the syntax code which that character signifies (as a char). For example, - (enum syntaxcode) syntax_spec_code['w'] is Sword. */ + (enum syntaxcode) syntax_spec_code['w'] is Sword. */ extern unsigned char syntax_spec_code[0400]; -/* Indexed by syntax code, give the letter that describes it. */ +/* Indexed by syntax code, give the letter that describes it. */ + +extern char syntax_code_spec[16]; + +/* Make syntax table state (gl_state) good for POS, assuming it is + currently good for a position before POS. */ +#define UPDATE_SYNTAX_TABLE_FORWARD(pos) \ + ((pos) >= gl_state.e_property ? \ + ( update_syntax_table ((pos), 1, 0), 1 ) : 0) + + +/* Make syntax table state (gl_state) good for POS, assuming it is + currently good for a position after POS. */ +#define UPDATE_SYNTAX_TABLE_BACKWARD(pos) \ + ((pos) <= gl_state.b_property ? \ + ( update_syntax_table ((pos), -1, 0), 1 ) : 0) + +/* Make syntax table good for POS. */ +#define UPDATE_SYNTAX_TABLE(pos) \ + ((pos) <= gl_state.b_property ? \ + ( update_syntax_table ((pos), -1, 0), 1 ) : \ + ( (pos) >= gl_state.e_property ? \ + ( update_syntax_table ((pos), 1, 0), 1 ) : 0)) + +/* This macro should be called with FROM at the start of forward + search, or after the last position of the backward search. It + makes sure that the first char is picked up with correct table, so + one does not need to call UPDATE_SYNTAX_TABLE immediately after the + call. + Sign of COUNT gives the direction of the search. + */ + +#define SETUP_SYNTAX_TABLE(from,count) \ + gl_state.b_property = BEGV - 1; \ + gl_state.e_property = ZV + 1; \ + gl_state.use_global = 0; \ + gl_state.current_syntax_table = current_buffer->syntax_table; \ + if (parse_sexp_lookup_properties) \ + update_syntax_table ((count) > 0 ? (from) : (from) - 1, (count), 1, Qnil); + +/* Same as above, but in OBJECT. If OBJECT is nil, use current buffer. + If it is t, ignore properties altogether. */ -extern char syntax_code_spec[14]; +#define SETUP_SYNTAX_TABLE_FOR_OBJECT(object, from, count) \ + if (BUFFERP (object)) \ + { \ + gl_state.b_property = BEGV - 1; \ + gl_state.e_property = ZV; \ + } \ + else if (EQ (object, Qt)) \ + { \ + gl_state.b_property = - 1; \ + gl_state.e_property = 1500000000; \ + } \ + else \ + { \ + gl_state.b_property = -1; \ + gl_state.e_property = 1 + XSTRING (object)->size; \ + } \ + gl_state.use_global = 0; \ + gl_state.current_syntax_table = current_buffer->syntax_table; \ + if (parse_sexp_lookup_properties) \ + update_syntax_table (count > 0 ? (from) : (from) - 1, count, 1, object); + +struct gl_state_s +{ + int start; /* Where to stop. */ + int stop; /* Where to stop. */ + int use_global; /* Whether to use global_code + or c_s_t. */ + Lisp_Object global_code; /* Syntax code of current char. */ + Lisp_Object current_syntax_table; /* Syntax table for current pos. */ + Lisp_Object old_prop; /* Syntax-table prop at prev pos. */ + int b_property; /* Last index where c_s_t is + not valid. */ + int e_property; /* First index where c_s_t is + not valid. */ + INTERVAL forward_i; /* Where to start lookup on forward */ + INTERVAL backward_i; /* or backward movement. The + data in c_s_t is valid + between these intervals, + and possibly at the + intervals too, depending + on: */ + char left_ok; + char right_ok; +}; + +extern struct gl_state_s gl_state; +extern int parse_sexp_lookup_properties; +extern INTERVAL interval_of();