Mercurial > emacs
changeset 28873:8ac5eec13f0d
*** empty log message ***
author | Gerd Moellmann <gerd@gnu.org> |
---|---|
date | Thu, 11 May 2000 13:29:12 +0000 |
parents | 2284937b58f4 |
children | f2f374d8b0bf |
files | lispref/keymaps.texi |
diffstat | 1 files changed, 18 insertions(+), 12 deletions(-) [+] |
line wrap: on
line diff
--- a/lispref/keymaps.texi Thu May 11 12:23:55 2000 +0000 +++ b/lispref/keymaps.texi Thu May 11 13:29:12 2000 +0000 @@ -146,7 +146,7 @@ @cindex prompt string of keymap Aside from bindings, a keymap can also have a string as an element. This is called the @dfn{overall prompt string} and makes it possible to -use the keymap as a menu. @xref{Menu Keymaps}. +use the keymap as a menu. @xref{Defining Menus}. @end table @cindex meta characters lookup @@ -228,8 +228,8 @@ @end example If you specify @var{prompt}, that becomes the overall prompt string for -the keymap. The prompt string is useful for menu keymaps (@pxref{Menu -Keymaps}). +the keymap. The prompt string is useful for menu keymaps +(@pxref{Defining Menus}). @end defun @defun make-sparse-keymap &optional prompt @@ -475,7 +475,7 @@ If @var{prompt} is non-@code{nil}, that becomes the overall prompt string for the keymap. The prompt string is useful for menu keymaps -(@pxref{Menu Keymaps}). +(@pxref{Defining Menus}). @end defun @node Active Keymaps @@ -1526,8 +1526,13 @@ A keymap is suitable for menu use if it has an @dfn{overall prompt string}, which is a string that appears as an element of the keymap. (@xref{Format of Keymaps}.) The string should describe the purpose of -the menu. The easiest way to construct a keymap with a prompt string is -to specify the string as an argument when you call @code{make-keymap} or +the menu's commands. Emacs displays the overall prompt string as the +menu title in some cases, depending on which toolkit is used for +displaying menus. Keyboard menus also display the overall prompt +string. + +The easiest way to construct a keymap with a prompt string is to specify +the string as an argument when you call @code{make-keymap} or @code{make-sparse-keymap} (@pxref{Creating Keymaps}). The order of items in the menu is the same as the order of bindings in @@ -1872,12 +1877,13 @@ key) has a definition that is a menu keymap, the user can use the keyboard to choose a menu item. -Emacs displays the menu alternatives (the item strings of the bindings) -in the echo area. If they don't all fit at once, the user can type -@key{SPC} to see the next line of alternatives. Successive uses of -@key{SPC} eventually get to the end of the menu and then cycle around to -the beginning. (The variable @code{menu-prompt-more-char} specifies -which character is used for this; @key{SPC} is the default.) +Emacs displays the menu's overall prompt string followed by the +alternatives (the item strings of the bindings) in the echo area. If +the bindings don't all fit at once, the user can type @key{SPC} to see +the next line of alternatives. Successive uses of @key{SPC} eventually +get to the end of the menu and then cycle around to the beginning. (The +variable @code{menu-prompt-more-char} specifies which character is used +for this; @key{SPC} is the default.) When the user has found the desired alternative from the menu, he or she should type the corresponding character---the one whose binding is that