Mercurial > emacs
changeset 20801:8aeddd528f57
(easy-menu-add-item); The BEFORE argument works
now. Done by letting `easy-menu-do-add-item' handle it.
(easy-menu-do-add-item): Take argument BEFORE instead of PREV.
Inserts directly in keymap, instead of calling `define-key-after'.
(easy-menu-create-menu): Don't reverse items as
`easy-menu-do-add-item' now puts things at the end of keymaps.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Fri, 30 Jan 1998 02:15:13 +0000 |
parents | 43c77517a76c |
children | 8cd0a6343a84 |
files | lisp/emacs-lisp/easymenu.el |
diffstat | 1 files changed, 58 insertions(+), 57 deletions(-) [+] |
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line diff
--- a/lisp/emacs-lisp/easymenu.el Thu Jan 29 09:26:38 1998 +0000 +++ b/lisp/emacs-lisp/easymenu.el Fri Jan 30 02:15:13 1998 +0000 @@ -140,15 +140,12 @@ (= ?: (aref (symbol-name keyword) 0))) (if (eq keyword ':filter) (setq filter (cadr menu-items))) (setq menu-items (cddr menu-items))) - ;; Process items in reverse order, - ;; since the define-key loop reverses them again. - (setq menu-items (reverse menu-items)) (while menu-items (setq have-buttons (easy-menu-do-add-item menu (car menu-items) have-buttons)) (setq menu-items (cdr menu-items))) (when filter - (setq menu (easy-menu-make-symbol menu nil)) + (setq menu (easy-menu-make-symbol menu)) (put menu 'menu-enable `(easy-menu-filter (quote ,menu) (quote ,filter)))) menu)) @@ -158,35 +155,30 @@ (defvar easy-menu-button-prefix '((radio ?* . "( ) ") (toggle ?X . "[ ] "))) -(defun easy-menu-do-add-item (menu item have-buttons &optional prev top) +(defun easy-menu-do-add-item (menu item have-buttons &optional before top) ;; Parse an item description and add the item to a keymap. This is ;; the function that is used for item definition by the other easy-menu ;; functions. - ;; MENU is a sparse keymap. + ;; MENU is a sparse keymap i.e. a list starting with the symbol `keymap'. ;; ITEM defines an item as in `easy-menu-define'. ;; HAVE-BUTTONS is a string or nil. If not nil, use as item prefix for ;; items that are not toggle or radio buttons to compensate for the ;; button prefix. - ;; PREV is nil or a tail in MENU. If PREV is not nil put item after - ;; PREV in MENU, otherwise put it first in MENU. - ;; If TOP is true, this is an item in the menu bar itself so + ;; Optional argument BEFORE is nil or a symbol used as a key in MENU. If + ;; BEFORE is not nil put item before BEFORE in MENU, otherwise if item is + ;; already present in MENU, just change it, otherwise put it last in MENU. + ;; If optional TOP is true, this is an item in the menu bar itself so ;; don't use prefix. In this case HAVE-BUTTONS will be nil. - (let (command name item-string is-button) + (let (command name item-string is-button done inserted) (cond ((stringp item) - (setq item + (setq item-string (if (string-match ; If an XEmacs separator "^\\(-+\\|\ --:\\(\\(no\\|\\(sing\\|doub\\)le\\(Dashed\\)?\\)Line\\|\ shadow\\(Double\\)?Etched\\(In\\|Out\\)\\(Dash\\)?\\)\\)$" item) "" ; use a single line separator. - (concat have-buttons item))) - ;; Handle inactive strings specially, - ;; allow any number of identical ones. - (cond - (prev (setq menu prev)) - ((and (consp (cdr menu)) (stringp (cadr menu))) (setq menu (cdr menu)))) - (setcdr menu (cons (list nil item) (cdr menu)))) + (concat have-buttons item)))) ((consp item) (setq name (setq item-string (car item))) (setq command (if (keymapp (setq item (cdr item))) item @@ -207,12 +199,11 @@ (cond ((eq keyword ':keys) (setq keys arg)) ((eq keyword ':active) (setq active arg)) - ((eq keyword ':suffix) (setq suffix arg)) + ((eq keyword ':suffix) (setq suffix (concat " " arg))) ((eq keyword ':style) (setq style arg)) ((eq keyword ':selected) (setq selected arg)))) + (if keys (setq suffix (concat suffix " (" keys ")"))) (if suffix (setq item-string (concat item-string " " suffix))) - (if keys - (setq item-string (concat item-string " (" keys ")"))) (when (and selected (setq style (assq style easy-menu-button-prefix))) ;; Simulate checkboxes and radio buttons. @@ -228,19 +219,45 @@ (setq have-buttons " ") ;; Add prefix to menu items defined so far. (easy-menu-change-prefix menu t))))) - (if active (put command 'menu-enable active))))) + (if active (put command 'menu-enable active)))) + (t "Illegal menu item in easy menu.")) (when name (and (not is-button) have-buttons (setq item-string (concat have-buttons item-string))) - (setq item (cons item-string command)) - (setq name (vector (intern name))) - (if prev (define-key-after menu name item (vector (caar prev))) - (define-key menu name item))) + (setq name (intern name))) + (setq item (cons item-string command)) + (if before (setq before (intern before))) + ;; The following loop is simlar to `define-key-after'. It + ;; inserts (name . item) in keymap menu. + ;; If name is not nil then delete any duplications. + ;; If before is not nil, insert before before. Otherwise + ;; if name is not nil and it is found in menu, insert there, else + ;; insert at end. + (while (not done) + (cond + ((or (setq done (or (null (cdr menu)) (keymapp (cdr menu)))) + (and before (eq (car-safe (cadr menu)) before))) + ;; If name is nil, stop here, otherwise keep going past the + ;; inserted element so we can delete any duplications that come + ;; later. + (if (null name) (setq done t)) + (unless inserted ; Don't insert more than once. + (setcdr menu (cons (cons name item) (cdr menu))) + (setq inserted t) + (setq menu (cdr menu)))) + ((and name (eq (car-safe (cadr menu)) name)) + (if (and before ; Wanted elsewere and + (not (setq done ; not the last in this keymap. + (or (null (cddr menu)) (keymapp (cddr menu)))))) + (setcdr menu (cddr menu)) + (setcdr (cadr menu) item) ; Change item. + (setq inserted t)))) + (setq menu (cdr menu))) have-buttons)) (defvar easy-menu-item-count 0) -(defun easy-menu-make-symbol (callback call) +(defun easy-menu-make-symbol (callback &optional call) ;; Return a unique symbol with CALLBACK as function value. ;; If CALL is false then this is a keymap, not a function. ;; Else if CALLBACK is a symbol, avoid the indirection when looking for @@ -328,38 +345,22 @@ submenu is then traversed recursively with the remaining elements of PATH. ITEM is either defined as in `easy-menu-define' or a menu defined earlier by `easy-menu-define' or `easy-menu-create-menu'." - (let ((top (not (or menu path))) - tmp prev next) + (let ((top (not (or menu path)))) (setq menu (easy-menu-get-map menu path)) - (or (lookup-key menu (vector (intern (elt item 0)))) - (and menu (keymapp (cdr menu))) - (setq tmp (cdr menu))) - (while (and tmp (not (keymapp tmp)) - (not (and (consp (car tmp)) (symbolp (caar tmp))))) - (setq tmp (cdr tmp))) - (and before (setq before (intern before))) - (if (or (null tmp) (keymapp tmp) (eq (setq prev (caar tmp)) before)) - (setq prev nil) - (while (and tmp (not (keymapp tmp)) - (not (and (consp (car tmp)) - (eq (caar (setq next tmp)) before)))) - (if next (setq prev next)) - (setq next nil) - (setq tmp (cdr tmp)))) - (when (or (keymapp item) - (and (symbolp item) (keymapp (symbol-value item)))) - ;; Item is a keymap, find the prompt string and use as item name. - (setq next (easy-menu-get-map item nil)) - (if (not (keymapp item)) (setq item next)) - (setq tmp nil) ; No item name yet. - (while (and (null tmp) (consp (setq next (cdr next))) - (not (keymapp next))) - (if (stringp (car next)) (setq tmp (car next)) ; Got a name. - (setq next (cdr next)))) - (setq item (cons tmp item))) + (if (or (keymapp item) + (and (symbolp item) (keymapp (symbol-value item)))) + ;; Item is a keymap, find the prompt string and use as item name. + (let ((tail (easy-menu-get-map item nil)) name) + (if (not (keymapp item)) (setq item tail)) + (while (and (null name) (consp (setq tail (cdr tail))) + (not (keymapp tail))) + (if (stringp (car tail)) (setq name (car tail)) ; Got a name. + (setq tail (cdr tail)))) + (setq item (cons name item)))) (easy-menu-do-add-item menu item - (and (not top) (easy-menu-have-button menu) " ") - prev top))) + (and (not top) (easy-menu-have-button menu) + " ") + before top))) (defun easy-menu-item-present-p (menu path name) "In submenu of MENU with path PATH, return true iff item NAME is present.