changeset 84194:90c522bcea44

Move to ../doc/emacs/, misc/
author Glenn Morris <rgm@gnu.org>
date Thu, 06 Sep 2007 04:40:05 +0000
parents 0300b27abba2
children 0560c07ceabf
files man/screen.texi
diffstat 1 files changed, 0 insertions(+), 359 deletions(-) [+]
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--- a/man/screen.texi	Thu Sep 06 04:39:59 2007 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,359 +0,0 @@
-@c This is part of the Emacs manual.
-@c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2001, 2002,
-@c   2003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc.
-@c See file emacs.texi for copying conditions.
-@node Screen, User Input, Acknowledgments, Top
-@chapter The Organization of the Screen
-@cindex screen
-@cindex parts of the screen
-
-  On a text-only terminal, the Emacs display occupies the whole
-screen.  On a graphical display, such as on GNU/Linux using the X
-Window System, Emacs creates its own windows to use.  We use the term
-@dfn{frame} to mean the entire text-only screen or an entire
-system-level window used by Emacs.  Emacs uses both kinds of frames,
-in the same way, to display your editing.  Emacs normally starts out
-with just one frame, but you can create additional frames if you wish.
-@xref{Frames}.
-
-  When you start Emacs, the main central area of the frame, all except
-for the top and bottom and sides, displays the text you are editing.
-This area is called @dfn{the window}.  At the top there is normally a
-@dfn{menu bar} where you can access a series of menus; then there may
-be a @dfn{tool bar}, a row of icons that perform editing commands if
-you click on them.  Below this, the window begins, often with a
-@dfn{scroll bar} on one side.  Below the window comes the last line of
-the frame, a special @dfn{echo area} or @dfn{minibuffer window}, where
-prompts appear and you enter information when Emacs asks for it.  See
-following sections for more information about these special lines.
-
-  You can subdivide the window horizontally or vertically to make
-multiple text windows, each of which can independently display some
-file or text (@pxref{Windows}).  In this manual, the word ``window''
-refers to the initial large window if not subdivided, or any one of
-the multiple windows you have subdivided it into.
-
-  At any time, one window is the @dfn{selected window}.  On graphical
-displays, the selected window normally shows a more prominent cursor
-(usually solid and blinking) while other windows show a weaker cursor
-(such as a hollow box).   Text terminals have just one cursor, so it
-always appears in the selected window.
-
-  Most Emacs commands implicitly apply to the text in the selected
-window; the text in unselected windows is mostly visible for
-reference.  However, mouse commands generally operate on whatever
-window you click them in, whether selected or not.  If you use
-multiple frames on a graphical display, then giving the input focus to
-a particular frame selects a window in that frame.
-
-  Each window's last line is a @dfn{mode line}, which describes what
-is going on in that window.  It appears in different color and/or a ``3D''
-box if the terminal supports them; its contents normally begin with
-@w{@samp{--:-- @ *scratch*}} when Emacs starts.  The mode line
-displays status information such as what buffer is being displayed
-above it in the window, what major and minor modes are in use, and
-whether the buffer contains unsaved changes.
-
-@menu
-* Point::	        The place in the text where editing commands operate.
-* Echo Area::           Short messages appear at the bottom of the screen.
-* Mode Line::	        Interpreting the mode line.
-* Menu Bar::            How to use the menu bar.
-@end menu
-
-@node Point
-@section Point
-@cindex point
-@cindex cursor
-
-  Within Emacs, the active cursor shows the location at which
-editing commands will take effect.  This location is called @dfn{point}.
-Many Emacs commands move point through the text, so that you can edit at
-different places in it.  You can also place point by clicking mouse
-button 1 (normally the left button).
-
-  While the cursor appears to be @emph{on} a character, you should
-think of point as @emph{between} two characters; it points @emph{before}
-the character that appears under the cursor.  For example, if your text
-looks like @samp{frob} with the cursor over the @samp{b}, then point is
-between the @samp{o} and the @samp{b}.  If you insert the character
-@samp{!} at that position, the result is @samp{fro!b}, with point
-between the @samp{!} and the @samp{b}.  Thus, the cursor remains over
-the @samp{b}, as before.
-
-  Sometimes people speak of ``the cursor'' when they mean ``point,'' or
-speak of commands that move point as ``cursor motion'' commands.
-
-  If you are editing several files in Emacs, each in its own buffer,
-each buffer has its own point location.  A buffer that is not
-currently displayed remembers its point location in case you display
-it again later.  When Emacs displays multiple windows, each window has
-its own point location.  If the same buffer appears in more than one
-window, each window has its own point position in that buffer, and (when
-possible) its own cursor.
-
-  A text-only terminal has just one cursor, in the selected window.
-The other windows do not show a cursor, even though they do have their
-own position of point.  When Emacs updates the screen on a text-only
-terminal, it has to put the cursor temporarily at the place the output
-goes.  This doesn't mean point is there, though.  Once display
-updating finishes, Emacs puts the cursor where point is.
-
-  On graphical displays, Emacs shows a cursor in each window; the
-selected window's cursor is solid and blinking, and the other cursors
-are just hollow.  Thus, the most prominent cursor always shows you the
-selected window, on all kinds of terminals.
-
-  @xref{Cursor Display}, for customizable variables that control display
-of the cursor or cursors.
-
-  The term ``point'' comes from the character @samp{.}, which was the
-command in TECO (the language in which the original Emacs was written)
-for accessing the value now called ``point.''
-
-@node Echo Area
-@section The Echo Area
-@cindex echo area
-
-  The line at the bottom of the frame (below the mode line) is the
-@dfn{echo area}.  It is used to display small amounts of text for
-various purposes.
-
-  @dfn{Echoing} means displaying the characters that you type.  At the
-command line, the operating system normally echoes all your input.
-Emacs handles echoing differently.
-
-  Single-character commands do not echo in Emacs, and multi-character
-commands echo only if you pause while typing them.  As soon as you pause
-for more than a second in the middle of a command, Emacs echoes all the
-characters of the command so far.  This is to @dfn{prompt} you for the
-rest of the command.  Once echoing has started, the rest of the command
-echoes immediately as you type it.  This behavior is designed to give
-confident users fast response, while giving hesitant users maximum
-feedback.  You can change this behavior by setting a variable
-(@pxref{Display Custom}).
-
-@cindex error message in the echo area
-  If a command cannot do its job, it may display an @dfn{error
-message} in the echo area.  Error messages are accompanied by beeping
-or by flashing the screen.  The error also discards any input you have
-typed ahead.
-
-  Some commands display informative messages in the echo area.  These
-messages look much like error messages, but they are not announced
-with a beep and do not throw away input.  Sometimes the message tells
-you what the command has done, when this is not obvious from looking
-at the text being edited.  Sometimes the sole purpose of a command is
-to show you a message giving you specific information---for example,
-@kbd{C-x =} (hold down @key{CTRL} and type @kbd{x}, then let go of
-@key{CTRL} and type @kbd{=}) displays a message describing the
-character position of point in the text and its current column in the
-window.  Commands that take a long time often display messages ending
-in @samp{...} while they are working, and add @samp{done} at the end
-when they are finished.  They may also indicate progress with
-percentages.
-
-@cindex @samp{*Messages*} buffer
-@cindex saved echo area messages
-@cindex messages saved from echo area
-  Echo-area informative messages are saved in an editor buffer named
-@samp{*Messages*}.  (We have not explained buffers yet; see
-@ref{Buffers}, for more information about them.)  If you miss a message
-that appears briefly on the screen, you can switch to the
-@samp{*Messages*} buffer to see it again.  (Successive progress messages
-are often collapsed into one in that buffer.)
-
-@vindex message-log-max
-  The size of @samp{*Messages*} is limited to a certain number of
-lines.  The variable @code{message-log-max} specifies how many lines.
-Once the buffer has that many lines, adding lines at the end deletes lines
-from the beginning, to keep the size constant.  @xref{Variables}, for
-how to set variables such as @code{message-log-max}.
-
-  The echo area is also used to display the @dfn{minibuffer}, a window
-where you can input arguments to commands, such as the name of a file
-to be edited.  When the minibuffer is in use, the echo area begins
-with a prompt string that usually ends with a colon; also, the cursor
-appears in that line because it is the selected window.  You can
-always get out of the minibuffer by typing @kbd{C-g}.
-@xref{Minibuffer}.
-
-@node Mode Line
-@section The Mode Line
-@cindex mode line
-@cindex top level
-@c
-
-  Each text window's last line is a @dfn{mode line}, which describes
-what is going on in that window.  The mode line starts and ends with
-dashes.  When there is only one text window, the mode line appears
-right above the echo area; it is the next-to-last line in the frame.
-On a text-only terminal, the mode line is in inverse video if the
-terminal supports that; on a graphics display, the mode line has a 3D
-box appearance to help it stand out.  The mode line of the selected
-window is highlighted if possible; see @ref{Optional Mode Line}, for
-more information.
-
-  Normally, the mode line looks like this:
-
-@example
--@var{cs}:@var{ch}@var{R}-@var{fr}  @var{buf}      @var{pos} @var{line}   (@var{major} @var{minor})------
-@end example
-
-@noindent
-This gives information about the window and the buffer it displays: the
-buffer's name, what major and minor modes are in use, whether the
-buffer's text has been changed, and how far down the buffer you are
-currently looking.
-
-  @var{ch} contains two stars @samp{**} if the text in the buffer has
-been edited (the buffer is ``modified''), or @samp{--} if the buffer has
-not been edited.  For a read-only buffer, it is @samp{%*} if the buffer
-is modified, and @samp{%%} otherwise.
-
-  @var{R} is @samp{@@} if the default-directory for the current buffer
-is on a remote machine, or a hyphen otherwise.
-
-  @var{fr} gives the selected frame name (@pxref{Frames}).  It appears
-only on text-only terminals.  The initial frame's name is @samp{F1}.
-
-  @var{buf} is the name of the window's @dfn{buffer}.  Usually this is
-the same as the name of a file you are editing.  @xref{Buffers}.
-
-  The buffer displayed in the selected window (the window with the
-cursor) is the @dfn{current buffer}, where editing happens.  When a
-command's effect applies to ``the buffer,'' we mean it does those
-things to the current buffer.
-
-  @var{pos} tells you whether there is additional text above the top of
-the window, or below the bottom.  If your buffer is small and it is all
-visible in the window, @var{pos} is @samp{All}.  Otherwise, it is
-@samp{Top} if you are looking at the beginning of the buffer, @samp{Bot}
-if you are looking at the end of the buffer, or @samp{@var{nn}%}, where
-@var{nn} is the percentage of the buffer above the top of the window.
-With Size Indication mode, you can display the size of the buffer as
-well.  @xref{Optional Mode Line}.
-
-  @var{line} is @samp{L} followed by the current line number of point.
-This is present when Line Number mode is enabled (it normally is).
-You can display the current column number too, by turning on Column
-Number mode.  It is not enabled by default because it is somewhat
-slower.  @xref{Optional Mode Line}.
-
-  @var{major} is the name of the @dfn{major mode} in effect in the
-buffer.  A buffer can only be in one major mode at a time.  The major
-modes available include Fundamental mode (the least specialized), Text
-mode, Lisp mode, C mode, Texinfo mode, and many others.  @xref{Major
-Modes}, for details of how the modes differ and how to select
-them.
-
-  Some major modes display additional information after the major mode
-name.  For example, Rmail buffers display the current message number and
-the total number of messages.  Compilation buffers and Shell buffers
-display the status of the subprocess.
-
-  @var{minor} is a list of some of the @dfn{minor modes} that are
-turned on at the moment in the window's chosen buffer.  For example,
-@samp{Fill} means that Auto Fill mode is on.  @samp{Abbrev} means that
-Word Abbrev mode is on.  @samp{Ovwrt} means that Overwrite mode is on.
-@xref{Minor Modes}, for more information.  
-
-  @samp{Narrow} means that the buffer being displayed has editing
-restricted to only a portion of its text.  (This is not really a minor
-mode, but is like one.)  @xref{Narrowing}.  @samp{Def} means that a
-keyboard macro is being defined.  @xref{Keyboard Macros}.
-
-  In addition, if Emacs is inside a recursive editing level, square
-brackets (@samp{[@dots{}]}) appear around the parentheses that
-surround the modes.  If Emacs is in one recursive editing level within
-another, double square brackets appear, and so on.  Since recursive
-editing levels affect Emacs globally, not just one buffer, the square
-brackets appear in every window's mode line or not in any of them.
-@xref{Recursive Edit}.@refill
-
-  @var{cs} states the coding system used for the file you are editing.
-A dash indicates the default state of affairs: no code conversion,
-except for end-of-line translation if the file contents call for that.
-@samp{=} means no conversion whatsoever.  Nontrivial code conversions
-are represented by various letters---for example, @samp{1} refers to ISO
-Latin-1.  @xref{Coding Systems}, for more information.
-
-  On a text-only terminal, @var{cs} includes two additional characters
-which describe the coding system for keyboard input and the coding
-system for terminal output.  They come right before the coding system
-used for the file you are editing.
-
-  If you are using an input method, a string of the form
-@samp{@var{i}>} is added to the beginning of @var{cs}; @var{i}
-identifies the input method.  (Some input methods show @samp{+} or
-@samp{@@} instead of @samp{>}.)  @xref{Input Methods}.
-
-  When multibyte characters are not enabled, @var{cs} does not appear at
-all.  @xref{Enabling Multibyte}.
-
-@cindex end-of-line conversion, mode-line indication
-  The colon after @var{cs} changes to another string in some cases.
-Emacs uses newline characters to separate lines in the buffer.  Some
-files use different conventions for separating lines: either
-carriage-return linefeed (the MS-DOS convention) or just
-carriage-return (the Macintosh convention).  If the buffer's file uses
-carriage-return linefeed, the colon changes to either a backslash
-(@samp{\}) or @samp{(DOS)}, depending on the operating system.  If the
-file uses just carriage-return, the colon indicator changes to either
-a forward slash (@samp{/}) or @samp{(Mac)}.  On some systems, Emacs
-displays @samp{(Unix)} instead of the colon for files that use newline
-as the line separator.
-
-  @xref{Optional Mode Line}, to add other handy information to the
-mode line, such as the size of the buffer, the current column number
-of point, and whether new mail for you has arrived.
-
-  The mode line is mouse-sensitive; when you move the mouse across
-various parts of it, Emacs displays help text to say what a click in
-that place will do.  @xref{Mode Line Mouse}.
-
-@node Menu Bar
-@section The Menu Bar
-@cindex menu bar
-
-  Each Emacs frame normally has a @dfn{menu bar} at the top which you
-can use to perform common operations.  There's no need to list them
-here, as you can more easily see them yourself.
-
-@kindex M-`
-@kindex F10
-@findex tmm-menubar
-@findex menu-bar-open
-  On a graphical display, you can use the mouse to choose a command
-from the menu bar.  A right-arrow at the end of the menu item means it
-leads to a subsidiary menu; @samp{...} at the end means that the
-command invoked will read arguments (further input from you) before it
-actually does anything.
-
-  You can also invoke the first menu bar item by pressing @key{F10} (to run
-the command @code{menu-bar-open}).  You can then navigate the menus with
-the arrow keys.  You select an item by pressing @key{RET} and cancel menu
-navigation with @key{ESC}.
-
-  To view the full command name and documentation for a menu item, type
-@kbd{C-h k}, and then select the menu bar with the mouse in the usual
-way (@pxref{Key Help}).
-
-  On text-only terminals with no mouse, you can use the menu bar by
-typing @kbd{M-`} or @key{F10} (these run the command
-@code{tmm-menubar}).  This lets you select a menu item with the
-keyboard.  A provisional choice appears in the echo area.  You can use
-the up and down arrow keys to move through the menu to different
-items, and then you can type @key{RET} to select the item.
-
-  Each menu item also has an assigned letter or digit which designates
-that item; it is usually the initial of some word in the item's name.
-This letter or digit is separated from the item name by @samp{=>}.  You
-can type the item's letter or digit to select the item.
-
-  Some of the commands in the menu bar have ordinary key bindings as
-well; one such binding is shown in parentheses after the item itself.
-
-@ignore
-   arch-tag: 104ba40e-d972-4866-a542-a98be94bdf2f
-@end ignore