Mercurial > emacs
changeset 37584:9a7fd51a92b3
(International): Add an overview of Mule features, with pointers to
detailed description.
(Enabling Multibyte): Describe how to switch a unibyte session to multibyte.
Mention that by default, all sessions are multibyte.
(Coding Systems): Make it clear that cpNNN are coding systems, and should
be used as such.
(Recognize Coding): Explain that Emacs decodes text as part of reading
it. Mention revert-buffer as a means to redecode a file.
author | Eli Zaretskii <eliz@gnu.org> |
---|---|
date | Sun, 06 May 2001 11:27:54 +0000 |
parents | 313d4c5de5ca |
children | d44c87635f6e |
files | man/mule.texi |
diffstat | 1 files changed, 66 insertions(+), 5 deletions(-) [+] |
line wrap: on
line diff
--- a/man/mule.texi Sat May 05 22:39:29 2001 +0000 +++ b/man/mule.texi Sun May 06 11:27:54 2001 +0000 @@ -44,6 +44,42 @@ Emacs also supports various encodings of these characters used by other internationalized software, such as word processors and mailers. + Emacs allows editing text with international characters by supporting +all the related activities: + +@itemize @bullet +@item +You can visit files with non-ASCII characters, save non-ASCII text, and +pass non-ASCII text between Emacs and programs it invokes (such as +compilers, spell-checkers, and mailers). Setting your language +environment (@pxref{Language Environments}) takes care of setting up the +coding systems and other options for a specific language or culture. +Alternatively, you can specify how Emacs should encode or decode text +for each command; see @ref{Specify Coding}. + +@item +You can display non-ASCII characters encoded by the various scripts. +This works by using appropriate fonts on X and similar graphics +displays (@pxref{Defining Fontsets}), and by sending special codes to +text-only displays (@pxref{Specify Coding}). If some characters are +displayed incorrectly, refer to @ref{Undisplayable Characters}, which +describes possible problems and explains how to solve them. + +@item +You can insert non-ASCII characters or search for them. To do that, +you can specify an input method (@pxref{Select Input Method}) suitable +for your language, or use the default input method set up when you set +your language environment. (Emacs input methods are part of the Leim +package, which must be installed for you to be able to use them.) If +your keyboard can produce non-ASCII characters, you can select an +appropriate keyboard coding system (@pxref{Specify Coding}), and Emacs +will accept those characters. Latin-1 characters can also be input by +using the @kbd{C-x 8} prefix, see @ref{Single-Byte Character Support, +C-x 8}. +@end itemize + + The rest of this chapter describes these issues in detail. + @menu * International Intro:: Basic concepts of multibyte characters. * Enabling Multibyte:: Controlling whether to use multibyte characters. @@ -121,6 +157,7 @@ @node Enabling Multibyte @section Enabling Multibyte Characters +@cindex turn multibyte support on or off You can enable or disable multibyte character support, either for Emacs as a whole, or for a single buffer. When multibyte characters are disabled in a buffer, then each byte in that buffer represents a @@ -134,6 +171,9 @@ characters in these character sets, and Emacs can translate automatically to and from the ISO codes. + By default, Emacs starts in multibyte mode, because that allows you to +use all the supported languages and scripts without limitations. + To edit a particular file in unibyte representation, visit it using @code{find-file-literally}. @xref{Visiting}. To convert a buffer in multibyte representation into a single-byte representation of the same @@ -152,8 +192,16 @@ the @samp{--unibyte} option (@pxref{Initial Options}), or set the environment variable @env{EMACS_UNIBYTE}. You can also customize @code{enable-multibyte-characters} or, equivalently, directly set the -variable @code{default-enable-multibyte-characters} in your init file to -have basically the same effect as @samp{--unibyte}. +variable @code{default-enable-multibyte-characters} to @code{nil} in +your init file to have basically the same effect as @samp{--unibyte}. + +@findex toggle-enable-multibyte-characters + To convert a unibyte session to a multibyte session, set +@code{default-enable-multibyte-characters} to @code{t}. Buffers which +were created in the unibyte session before you turn on multibyte support +will stay unibyte. You can turn on multibyte support in a specific +buffer by invoking the command @code{toggle-enable-multibyte-characters} +in that buffer. @cindex Lisp files, and multibyte operation @cindex multibyte operation, and Lisp files @@ -527,10 +575,15 @@ coding systems @code{no-conversion}, @code{raw-text} and @code{emacs-mule} which do not convert printing characters at all. +@cindex international files from DOS/Windows systems A special class of coding systems, collectively known as @dfn{codepages}, is designed to support text encoded by MS-Windows and MS-DOS software. To use any of these systems, you need to create it -with @kbd{M-x codepage-setup}. @xref{MS-DOS and MULE}. +with @kbd{M-x codepage-setup}. @xref{MS-DOS and MULE}. After +creating the coding system for the codepage, you can use it as any +other coding system. For example, to visit a file encoded in codepage +850, type @kbd{C-x @key{RET} c cp850 @key{RET} C-x C-f @var{filename} +@key{RET}}. In addition to converting various representations of non-ASCII characters, a coding system can perform end-of-line conversion. Emacs @@ -630,8 +683,11 @@ @node Recognize Coding @section Recognizing Coding Systems - Most of the time, Emacs can recognize which coding system to use for -any given file---once you have specified your preferences. + Emacs tries to recognize which coding system to use for a given text +as an integral part of reading that text. (This applies to files +being read, output from subprocesses, text from X selections, etc.) +Emacs can select the right coding system automatically most of the +time---once you have specified your preferences. Some coding systems can be recognized or distinguished by which byte sequences appear in the data. However, there are coding systems that @@ -737,6 +793,11 @@ by a @samp{-*-coding:-*-} tag in a member of the archive and thinking it applies to the archive file as a whole. + If Emacs recognizes the encoding of a file incorrectly, you can +reread the file using the correct coding system by typing @kbd{C-x +@key{RET} c @var{coding-system} @key{RET} M-x revert-buffer +@key{RET}}. + @vindex buffer-file-coding-system Once Emacs has chosen a coding system for a buffer, it stores that coding system in @code{buffer-file-coding-system} and uses that coding