Mercurial > emacs
changeset 30988:a69a2ac4345b
(help_echo_window): New variable.
(syms_of_w32term): staticpro it.
(note_mode_line_highlight): Set it.
(XTextExtents16): Removed as there is no equivalent on W32.
(x_compute_glyph_string_overhangs): Incomplete body removed, as
the X way of doing this will not work for W32.
(w32_intersect_rectangles): Removed. Use IntersectRect API call.
(x_draw_image_foreground): Avoid drawing outside of the clip area
when image doesn't have a mask.
(note_mouse_highlight): Process overlays in the right order of
priority. Set help_echo_window.
(x_draw_bar_cursor): If cursor is on an image, draw a box cursor
because that's more visible for large images.
author | Jason Rumney <jasonr@gnu.org> |
---|---|
date | Sun, 20 Aug 2000 21:08:43 +0000 |
parents | 36b17174de3b |
children | 2152817050ff |
files | src/w32term.c |
diffstat | 1 files changed, 61 insertions(+), 108 deletions(-) [+] |
line wrap: on
line diff
--- a/src/w32term.c Sun Aug 20 20:47:43 2000 +0000 +++ b/src/w32term.c Sun Aug 20 21:08:43 2000 +0000 @@ -161,6 +161,7 @@ (The display is done in read_char.) */ static Lisp_Object help_echo; +static Lisp_Object help_echo_window; static Lisp_Object help_echo_object; static int help_echo_pos; @@ -383,7 +384,6 @@ static void x_frame_rehighlight P_ ((struct w32_display_info *)); static void x_draw_hollow_cursor P_ ((struct window *, struct glyph_row *)); static void x_draw_bar_cursor P_ ((struct window *, struct glyph_row *, int)); -static int w32_intersect_rectangles P_ ((RECT *, RECT *, RECT *)); static void expose_frame P_ ((struct frame *, int, int, int, int)); static void expose_window_tree P_ ((struct window *, RECT *)); static void expose_window P_ ((struct window *, RECT *)); @@ -470,13 +470,6 @@ XChangeGC (ignore, xgcv, mask, gc); } -void XTextExtents16 (XFontStruct *font, wchar_t *text, int nchars, - int *direction,int *font_ascent, - int *font_descent, XCharStruct *cs) -{ - /* NTEMACS_TODO: Use GetTextMetrics to do this and inline it below. */ -} - static void w32_set_clip_rectangle (HDC hdc, RECT *rect) { @@ -1158,7 +1151,7 @@ else if (!w32_enable_unicode_output) font_type = ANSI_FONT; else - font_type = UNICODE_FONT; /* NTEMACS_TODO: Need encoding? */ + font_type = UNICODE_FONT; } pcm = (XCharStruct *) xmalloc (sizeof (XCharStruct)); @@ -2648,16 +2641,9 @@ x_compute_glyph_string_overhangs (s) struct glyph_string *s; { - if (s->cmp == NULL - && s->first_glyph->type == CHAR_GLYPH) - { - XCharStruct cs; - int direction, font_ascent, font_descent; - XTextExtents16 (s->font, s->char2b, s->nchars, &direction, - &font_ascent, &font_descent, &cs); - s->right_overhang = cs.rbearing > cs.width ? cs.rbearing - cs.width : 0; - s->left_overhang = cs.lbearing < 0 ? -cs.lbearing : 0; - } + /* NTEMACS_TODO: Windows does not appear to have a method for + getting this info without getting the ABC widths for each + individual character and working it out manually. */ } @@ -3366,7 +3352,7 @@ image_rect.y = y; image_rect.width = s->img->width; image_rect.height = s->img->height; - if (w32_intersect_rectangles (&clip_rect, &image_rect, &r)) + if (IntersectRect (&r, &clip_rect, &image_rect)) XCopyArea (s->display, s->img->pixmap, s->window, s->gc, r.x - x, r.y - y, r.width, r.height, r.x, r.y); } @@ -3377,6 +3363,7 @@ HBRUSH fg_brush = CreateSolidBrush (s->gc->foreground); HBRUSH orig_brush = SelectObject (s->hdc, fg_brush); HGDIOBJ orig_obj = SelectObject (compat_hdc, s->img->pixmap); + x_set_glyph_string_clipping (s); SetTextColor (s->hdc, s->gc->foreground); SetBkColor (s->hdc, s->gc->background); @@ -3401,6 +3388,7 @@ if (s->hl == DRAW_CURSOR) w32_draw_rectangle (s->hdc, s->gc, x, y, s->img->width - 1, s->img->height - 1); + w32_set_clip_rectangle(s->hdc, NULL); } } else @@ -4968,7 +4956,7 @@ window_rect.right = window_x + window_width; window_rect.bottom = window_y + window_height; - if (w32_intersect_rectangles (&r, &window_rect, &intersection_rect)) + if (IntersectRect (&intersection_rect, &r, &window_rect)) expose_window (w, &intersection_rect); } } @@ -5010,7 +4998,7 @@ window_rect.bottom = window_rect.top + window_height + CURRENT_MODE_LINE_HEIGHT (w); - if (w32_intersect_rectangles (r, &window_rect, &intersection_rect)) + if (IntersectRect (&intersection_rect, r, &window_rect)) expose_window (w, &intersection_rect); } @@ -5128,7 +5116,7 @@ cr.top = w->phys_cursor.y; cr.right = cr.left + cursor_glyph->pixel_width; cr.bottom = cr.top + w->phys_cursor_height; - return w32_intersect_rectangles (&cr, r, &result); + return IntersectRect (&result, &cr, r); } else return 0; @@ -5213,60 +5201,6 @@ } } - -/* Determine the intersection of two rectangles R1 and R2. Return - the intersection in *RESULT. Value is non-zero if RESULT is not - empty. */ - -static int -w32_intersect_rectangles (r1, r2, result) - RECT *r1, *r2, *result; -{ - RECT *left, *right; - RECT *upper, *lower; - int intersection_p = 0; - - /* Rerrange so that R1 is the left-most rectangle. */ - if (r1->left < r2->left) - left = r1, right = r2; - else - left = r2, right = r1; - - /* X0 of the intersection is right.x0, if this is inside R1, - otherwise there is no intersection. */ - if (right->left <= left->right) - { - result->left = right->left; - - /* The right end of the intersection is the minimum of the - the right ends of left and right. */ - result->right = min (left->right, right->right); - - /* Same game for Y. */ - if (r1->top < r2->top) - upper = r1, lower = r2; - else - upper = r2, lower = r1; - - /* The upper end of the intersection is lower.y0, if this is inside - of upper. Otherwise, there is no intersection. */ - if (lower->top <= upper->bottom) - { - result->top = lower->top; - - /* The lower end of the intersection is the minimum of the lower - ends of upper and lower. */ - result->bottom = min (lower->bottom, upper->bottom); - intersection_p = 1; - } - } - - return intersection_p; -} - - - - static void frame_highlight (f) @@ -5867,6 +5801,7 @@ if (!NILP (help)) { help_echo = help; + XSETWINDOW (help_echo_window, w); help_echo_object = glyph->object; help_echo_pos = glyph->charpos; } @@ -6020,6 +5955,7 @@ noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL,0); } + /* Sort overlays into increasing priority order. */ noverlays = sort_overlays (overlay_vec, noverlays, w); /* Check mouse-face highlighting. */ @@ -6037,7 +5973,7 @@ /* Find the highest priority overlay that has a mouse-face prop. */ overlay = Qnil; - for (i = 0; i < noverlays; i++) + for (i = noverlays - 1; i >= 0; --i) { mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face); if (!NILP (mouse_face)) @@ -6123,17 +6059,21 @@ /* Look for a `help-echo' property. */ { - Lisp_Object help; + Lisp_Object help, overlay; /* Check overlays first. */ help = Qnil; - for (i = 0; i < noverlays && NILP (help); ++i) - help = Foverlay_get (overlay_vec[i], Qhelp_echo); + for (i = noverlays - 1; i >= 0 && NILP (help); --i) + { + overlay = overlay_vec[i]; + help = Foverlay_get (overlay, Qhelp_echo); + } if (!NILP (help)) { help_echo = help; - help_echo_object = w->buffer; + help_echo_window = window; + help_echo_object = overlay; help_echo_pos = pos; } else @@ -6151,6 +6091,7 @@ if (!NILP (help)) { help_echo = help; + help_echo_window = window; help_echo_object = glyph->object; help_echo_pos = glyph->charpos; } @@ -6385,7 +6326,7 @@ /* Set help_echo to a help string.to display for this tool-bar item. w32_read_socket does the rest. */ - help_echo_object = Qnil; + help_echo_object = help_echo_window = Qnil; help_echo_pos = -1; help_echo = (XVECTOR (f->current_tool_bar_items) ->contents[prop_idx + TOOL_BAR_ITEM_HELP]); @@ -7701,7 +7642,8 @@ case WM_MOUSEMOVE: previous_help_echo = help_echo; - help_echo = Qnil; + help_echo = help_echo_object = help_echo_window = Qnil; + help_echo_pos = -1; if (dpyinfo->grabbed && last_mouse_frame && FRAME_LIVE_P (last_mouse_frame)) @@ -7732,7 +7674,7 @@ frame = Qnil; any_help_event_p = 1; - n = gen_help_event (bufp, help_echo, frame, + n = gen_help_event (bufp, help_echo, frame, help_echo_window, help_echo_object, help_echo_pos); bufp += n, count += n, numchars -= n; } @@ -8059,7 +8001,7 @@ int n; XSETFRAME (frame, f); - n = gen_help_event (bufp, Qnil, frame, Qnil, 0); + n = gen_help_event (bufp, Qnil, frame, Qnil, Qnil, 0); bufp += n, count += n, numchars -=n; } } @@ -8364,18 +8306,31 @@ if (cursor_glyph == NULL) return; - x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x); - - if (width < 0) - width = f->output_data.w32->cursor_width; - - hdc = get_frame_dc (f); - w32_fill_area (f, hdc, f->output_data.w32->cursor_pixel, - x, - WINDOW_TO_FRAME_PIXEL_Y (w, w->phys_cursor.y), - min (cursor_glyph->pixel_width, width), - row->height); - release_frame_dc (f, hdc); + /* If on an image, draw like a normal cursor. That's usually better + visible than drawing a bar, esp. if the image is large so that + the bar might not be in the window. */ + if (cursor_glyph->type == IMAGE_GLYPH) + { + struct glyph_row *row; + row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos); + x_draw_phys_cursor_glyph (w, row, DRAW_CURSOR); + } + else + { + + x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x); + + if (width < 0) + width = f->output_data.w32->cursor_width; + + hdc = get_frame_dc (f); + w32_fill_area (f, hdc, f->output_data.w32->cursor_pixel, + x, + WINDOW_TO_FRAME_PIXEL_Y (w, w->phys_cursor.y), + min (cursor_glyph->pixel_width, width), + row->height); + release_frame_dc (f, hdc); + } } } @@ -8902,17 +8857,12 @@ XFontStruct *font; int *w, *h; { + /* + * NTEMACS_TODO: Windows does not appear to offer min bound, only + * average and maximum width, and maximum height. + */ *h = FONT_HEIGHT (font); *w = FONT_WIDTH (font); -#if 0 /* NTEMACS_TODO: min/max bounds of Windows fonts */ - *w = font->min_bounds.width; - - /* Try to handle the case where FONT->min_bounds has invalid - contents. Since the only font known to have invalid min_bounds - is fixed-width, use max_bounds if min_bounds seems to be invalid. */ - if (*w <= 0) - *w = font->max_bounds.width; -#endif } @@ -9002,7 +8952,7 @@ - 2 * f->output_data.w32->border_width - pt.x - PIXEL_WIDTH (f) + f->output_data.w32->left_pos); - /* NTEMACS_TODO: Subtract menubar height? */ + if (flags & YNegative) f->output_data.w32->top_pos = (FRAME_W32_DISPLAY_INFO (f)->height - 2 * f->output_data.w32->border_width - pt.y @@ -9877,8 +9827,11 @@ staticpro (&help_echo); help_echo_object = Qnil; staticpro (&help_echo_object); + help_echo_window = Qnil; + staticpro (&help_echo_window); previous_help_echo = Qnil; staticpro (&previous_help_echo); + help_echo_pos = -1; DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p, "*Non-nil means draw block cursor as wide as the glyph under it.\n\