Mercurial > emacs
changeset 17037:af637c0168ad
(CHARACTERBITS, GLYPH_MASK_REV_DIR): New macros.
(GLYPH_MASK_PADDING, GLYPH_MASK_FACE, GLYPH_MASK_CHAR): New macros.
[HAVE_FACES] (FAST_MAKE_GLYPH, FAST_GLYPH_CHAR, FAST_GLYPH_FACE):
Use CHARACTERBITS.
[!HAVE_FACES] (FAST_MAKE_GLYPH, FAST_GLYPH_CHAR, FAST_GLYPH_FACE):
New macros.
[!HAVE_FACES] (GLYPH_CHAR, GLYPH_FACE): Mask appropriate bits.
(Fcoding_system_p, Fcheck_coding_system): Declare external.
(Fread_coding_system, Fread_non_nil_coding_system): Likewise.
author | Karl Heuer <kwzh@gnu.org> |
---|---|
date | Thu, 20 Feb 1997 06:51:43 +0000 |
parents | 7e4c52fd4430 |
children | f7a1e78fe210 |
files | src/lisp.h |
diffstat | 1 files changed, 35 insertions(+), 12 deletions(-) [+] |
line wrap: on
line diff
--- a/src/lisp.h Thu Feb 20 06:51:14 1997 +0000 +++ b/src/lisp.h Thu Feb 20 06:51:43 1997 +0000 @@ -833,6 +833,10 @@ #define CHAR_CTL (0x4000000) #define CHAR_META (0x8000000) +/* Actually, the current Emacs uses 19 bits for the character value + itself. */ +#define CHARACTERBITS 19 + #ifdef USE_X_TOOLKIT #ifdef NO_UNION_TYPE /* Use this for turning a (void *) into a Lisp_Object, as when the @@ -864,26 +868,38 @@ /* The glyph datatype, used to represent characters on the display. */ -/* The low eight bits are the character code, and the bits above them - are the numeric face ID. If FID is the face ID of a glyph on a - frame F, then F->display.x->faces[FID] contains the description of - that face. This is an int instead of a short, so we can support a - good bunch of face ID's; given that we have no mechanism for - tossing unused frame face ID's yet, we'll probably run out of 255 - pretty quickly. */ +/* The low 19 bits (CHARACTERBITS) are the character code, and the + bits above them except for the topmost two bits are the numeric + face ID. If FID is the face ID of a glyph on a frame F, then + F->display.x->faces[FID] contains the description of that face. + This is an int instead of a short, so we can support a good bunch + of face ID's (i.e. 2^(32 - 19 - 2) = 2048 ID's) ; given that we + have no mechanism for tossing unused frame face ID's yet, we'll + probably run out of 255 pretty quickly. */ #define GLYPH unsigned int +/* Mask bit for a glyph of a character which should be written from + right to left. */ +#define GLYPH_MASK_REV_DIR 0x80000000 +/* Mask bit for a padding glyph of a multi-column character. */ +#define GLYPH_MASK_PADDING 0x40000000 +/* Mask bits for face. */ +#define GLYPH_MASK_FACE 0x3FF80000 +/* Mask bits for character code. */ +#define GLYPH_MASK_CHAR 0x0007FFFF /* The lowest 19 bits */ + #ifdef HAVE_FACES /* The FAST macros assume that we already know we're in an X window. */ /* Given a character code and a face ID, return the appropriate glyph. */ -#define FAST_MAKE_GLYPH(CHAR, FACE) ((unsigned char) (CHAR) | ((FACE) << 8)) +#define FAST_MAKE_GLYPH(CHAR, FACE) ((unsigned char) (CHAR) | \ + ((FACE) << CHARACTERBITS)) /* Return a glyph's character code. */ -#define FAST_GLYPH_CHAR(glyph) ((glyph) & 0xff) +#define FAST_GLYPH_CHAR(glyph) ((glyph) & GLYPH_MASK_CHAR) /* Return a glyph's face ID. */ -#define FAST_GLYPH_FACE(glyph) (((glyph) >> 8) & ((1 << 24) - 1)) +#define FAST_GLYPH_FACE(glyph) (((glyph) & GLYPH_MASK_FACE) >> CHARACTERBITS) /* Slower versions that test the frame type first. */ #define MAKE_GLYPH(f, char, face) (FRAME_TERMCAP_P (f) ? (char) \ @@ -892,8 +908,11 @@ #define GLYPH_FACE(f, g) (FRAME_TERMCAP_P (f) ? (0) : FAST_GLYPH_FACE (g)) #else /* not HAVE_FACES */ #define MAKE_GLYPH(f, char, face) (char) -#define GLYPH_CHAR(f, g) (g) -#define GLYPH_FACE(f, g) (g) +#define FAST_MAKE_GLYPH(char, face) (char) +#define GLYPH_CHAR(f, g) ((g) & GLYPH_MASK_CHAR) +#define FAST_GLYPH_CHAR(g) ((g) & GLYPH_MASK_CHAR) +#define GLYPH_FACE(f, g) ((g) & GLYPH_MASK_FACE) +#define FAST_GLYPH_FACE(g) ((g) & GLYPH_MASK_FACE) #endif /* not HAVE_FACES */ /* The ID of the mode line highlighting face. */ @@ -1430,6 +1449,10 @@ /* Defined in cmds.c */ extern Lisp_Object Fend_of_line (), Fforward_char (), Fforward_line (); +/* Defined in coding.c */ +extern Lisp_Object Fcoding_system_p (), Fcheck_coding_system (); +extern Lisp_Object Fread_coding_system (), Fread_non_nil_coding_system (); + /* Defined in syntax.c */ extern Lisp_Object Fforward_word ();