Mercurial > emacs
changeset 84128:b6ae2429108d
Move to ../doc/emacs/, misc/
author | Glenn Morris <rgm@gnu.org> |
---|---|
date | Thu, 06 Sep 2007 04:34:00 +0000 |
parents | 7217305d6e32 |
children | b9cf03698128 |
files | man/building.texi |
diffstat | 1 files changed, 0 insertions(+), 1440 deletions(-) [+] |
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--- a/man/building.texi Thu Sep 06 04:33:55 2007 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,1440 +0,0 @@ -@c This is part of the Emacs manual. -@c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001, -@c 2002, 2003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc. -@c See file emacs.texi for copying conditions. -@node Building, Maintaining, Programs, Top -@chapter Compiling and Testing Programs -@cindex building programs -@cindex program building -@cindex running Lisp functions - - The previous chapter discusses the Emacs commands that are useful for -making changes in programs. This chapter deals with commands that assist -in the larger process of compiling and testing programs. - -@menu -* Compilation:: Compiling programs in languages other - than Lisp (C, Pascal, etc.). -* Compilation Mode:: The mode for visiting compiler errors. -* Compilation Shell:: Customizing your shell properly - for use in the compilation buffer. -* Grep Searching:: Searching with grep. -* Flymake:: Finding syntax errors on the fly. -* Debuggers:: Running symbolic debuggers for non-Lisp programs. -* Executing Lisp:: Various modes for editing Lisp programs, - with different facilities for running - the Lisp programs. -* Libraries: Lisp Libraries. Creating Lisp programs to run in Emacs. -* Eval: Lisp Eval. Executing a single Lisp expression in Emacs. -* Interaction: Lisp Interaction. Executing Lisp in an Emacs buffer. -* External Lisp:: Communicating through Emacs with a separate Lisp. -@end menu - -@node Compilation -@section Running Compilations under Emacs -@cindex inferior process -@cindex make -@cindex compilation errors -@cindex error log - - Emacs can run compilers for noninteractive languages such as C and -Fortran as inferior processes, feeding the error log into an Emacs buffer. -It can also parse the error messages and show you the source lines where -compilation errors occurred. - -@table @kbd -@item M-x compile -Run a compiler asynchronously under Emacs, with error messages going to -the @samp{*compilation*} buffer. -@item M-x recompile -Invoke a compiler with the same command as in the last invocation of -@kbd{M-x compile}. -@item M-x kill-compilation -Kill the running compilation subprocess. -@end table - -@findex compile - To run @code{make} or another compilation command, do @kbd{M-x -compile}. This command reads a shell command line using the minibuffer, -and then executes the command in an inferior shell, putting output in -the buffer named @samp{*compilation*}. The current buffer's default -directory is used as the working directory for the execution of the -command; normally, therefore, the compilation happens in this -directory. - -@vindex compile-command - The default for the compilation command is normally @samp{make -k}, -which is correct most of the time for nontrivial programs. -(@xref{Top,, Make, make, GNU Make Manual}.) If you have done @kbd{M-x -compile} before, the default each time is the command you used the -previous time. @code{compile} stores this command in the variable -@code{compile-command}, so setting that variable specifies the default -for the next use of @kbd{M-x compile}. If a file specifies a file -local value for @code{compile-command}, that provides the default when -you type @kbd{M-x compile} in that file's buffer. @xref{File -Variables}. - - Starting a compilation displays the buffer @samp{*compilation*} in -another window but does not select it. The buffer's mode line tells -you whether compilation is finished, with the word @samp{run}, -@samp{signal} or @samp{exit} inside the parentheses. You do not have -to keep this buffer visible; compilation continues in any case. While -a compilation is going on, the string @samp{Compiling} appears in the -mode lines of all windows. When this string disappears, the -compilation is finished. - - If you want to watch the compilation transcript as it appears, switch -to the @samp{*compilation*} buffer and move point to the end of the -buffer. When point is at the end, new compilation output is inserted -above point, which remains at the end. If point is not at the end of -the buffer, it remains fixed while more compilation output is added at -the end of the buffer. - -@cindex compilation buffer, keeping point at end -@vindex compilation-scroll-output - If you set the variable @code{compilation-scroll-output} to a -non-@code{nil} value, then the compilation buffer always scrolls to -follow output as it comes in. - -@findex recompile - To rerun the last compilation with the same command, type @kbd{M-x -recompile}. This automatically reuses the compilation command from -the last invocation of @kbd{M-x compile}. It also reuses the -@samp{*compilation*} buffer and starts the compilation in its default -directory, which is the directory in which the previous compilation -was started. - - When the compiler process terminates, for whatever reason, the mode -line of the @samp{*compilation*} buffer changes to say @samp{exit} -(followed by the exit code, @samp{[0]} for a normal exit), or -@samp{signal} (if a signal terminated the process), instead of -@samp{run}. - -@findex kill-compilation - Starting a new compilation also kills any compilation already -running in @samp{*compilation*}, as the buffer can only handle one -compilation at any time. However, @kbd{M-x compile} asks for -confirmation before actually killing a compilation that is running. -You can also kill the compilation process with @kbd{M-x -kill-compilation}. - - If you want to run two compilations at once, you should start the -first one, then rename the @samp{*compilation*} buffer (perhaps using -@code{rename-uniquely}; @pxref{Misc Buffer}), and start the other -compilation. That will create a new @samp{*compilation*} buffer. - - Emacs does not expect a compiler process to launch asynchronous -subprocesses; if it does, and they keep running after the main -compiler process has terminated, Emacs may kill them or their output -may not arrive in Emacs. To avoid this problem, make the main process -wait for its subprocesses to finish. In a shell script, you can do this -using @samp{$!} and @samp{wait}, like this: - -@example -(sleep 10; echo 2nd)& pid=$! # @r{Record pid of subprocess} -echo first message -wait $pid # @r{Wait for subprocess} -@end example - - If the background process does not output to the compilation buffer, -so you only need to prevent it from being killed when the main -compilation process terminates, this is sufficient: - -@example -nohup @var{command}; sleep 1 -@end example - -@vindex compilation-environment - You can control the environment passed to the compilation command -with the variable @code{compilation-environment}. Its value is a list -of environment variable settings; each element should be a string of -the form @code{"@var{envvarname}=@var{value}"}. These environment -variable settings override the usual ones. - -@node Compilation Mode -@section Compilation Mode - -@cindex Compilation mode -@cindex mode, Compilation - The @samp{*compilation*} buffer uses a special major mode, -Compilation mode, whose main feature is to provide a convenient way to -visit the source line corresponding to an error message. These -commands are also available in other special buffers that list -locations in files, including those made by @kbd{M-x grep} and -@kbd{M-x occur}. - -@table @kbd -@item M-g M-n -@itemx M-g n -@itemx C-x ` -Visit the locus of the next error message or match. -@item M-g M-p -@itemx M-g p -Visit the locus of the previous error message or match. -@item @key{RET} -Visit the locus of the error message that point is on. -This command is used in the compilation buffer. -@item Mouse-2 -Visit the locus of the error message that you click on. -@item M-n -Find and highlight the locus of the next error message, without -selecting the source buffer. -@item M-p -Find and highlight the locus of the previous error message, without -selecting the source buffer. -@item M-@} -Move point to the next error for a different file than the current -one. -@item M-@{ -Move point to the previous error for a different file than the current -one. -@item C-c C-f -Toggle Next Error Follow minor mode, which makes cursor motion in the -compilation buffer produce automatic source display. -@end table - -@findex compile-goto-error - You can visit the source for any particular error message by moving -point in the @samp{*compilation*} buffer to that error message and -typing @key{RET} (@code{compile-goto-error}). Alternatively, you can -click @kbd{Mouse-2} on the error message; you need not switch to the -@samp{*compilation*} buffer first. - -@kindex M-g M-n -@kindex M-g n -@kindex C-x ` -@findex next-error -@vindex next-error-highlight - To parse the compiler error messages sequentially, type @kbd{C-x `} -(@code{next-error}). The character following the @kbd{C-x} is the -backquote or ``grave accent,'' not the single-quote. This command is -available in all buffers, not just in @samp{*compilation*}; it -displays the next error message at the top of one window and source -location of the error in another window. It also temporarily -highlights the relevant source line, for a period controlled by the -variable @code{next-error-highlight}. - - The first time @w{@kbd{C-x `}} is used after the start of a compilation, -it moves to the first error's location. Subsequent uses of @kbd{C-x -`} advance down to subsequent errors. If you visit a specific error -message with @key{RET} or @kbd{Mouse-2}, subsequent @w{@kbd{C-x `}} -commands advance from there. When @w{@kbd{C-x `}} gets to the end of the -buffer and finds no more error messages to visit, it fails and signals -an Emacs error. @w{@kbd{C-u C-x `}} starts scanning from the beginning of -the compilation buffer, and goes to the first error's location. - -@vindex compilation-skip-threshold - By default, @w{@kbd{C-x `}} skips less important messages. The variable -@code{compilation-skip-threshold} controls this. If its value is 2, -@w{@kbd{C-x `}} skips anything less than error, 1 skips anything less -than warning, and 0 doesn't skip any messages. The default is 1. - - When the window has a left fringe, an arrow in the fringe points to -the current message in the compilation buffer. The variable -@code{compilation-context-lines} controls the number of lines of -leading context to display before the current message. Going to an -error message location scrolls the @samp{*compilation*} buffer to put -the message that far down from the top. The value @code{nil} is -special: if there's a left fringe, the window doesn't scroll at all -if the message is already visible. If there is no left fringe, -@code{nil} means display the message at the top of the window. - - If you're not in the compilation buffer when you run -@code{next-error}, Emacs will look for a buffer that contains error -messages. First, it looks for one displayed in the selected frame, -then for one that previously had @code{next-error} called on it, and -then at the current buffer. Finally, Emacs looks at all the remaining -buffers. @code{next-error} signals an error if it can't find any such -buffer. - -@vindex compilation-error-regexp-alist -@vindex grep-regexp-alist - To parse messages from the compiler, Compilation mode uses the -variable @code{compilation-error-regexp-alist} which lists various -formats of error messages and tells Emacs how to extract the source file -and the line number from the text of a message. If your compiler isn't -supported, you can tailor Compilation mode to it by adding elements to -that list. A similar variable @code{grep-regexp-alist} tells Emacs how -to parse output of a @code{grep} command. - -@findex compilation-next-error -@findex compilation-previous-error -@findex compilation-next-file -@findex compilation-previous-file - Compilation mode also redefines the keys @key{SPC} and @key{DEL} to -scroll by screenfuls, and @kbd{M-n} (@code{compilation-next-error}) -and @kbd{M-p} (@code{compilation-previous-error}) to move to the next -or previous error message. You can also use @kbd{M-@{} -(@code{compilation-next-file} and @kbd{M-@}} -(@code{compilation-previous-file}) to move up or down to an error -message for a different source file. - -@cindex Next Error Follow mode -@findex next-error-follow-minor-mode - You can type @kbd{C-c C-f} to toggle Next Error Follow mode. In -this minor mode, ordinary cursor motion in the compilation buffer -automatically updates the source buffer. For instance, moving the -cursor to the next error message causes the location of that error to -be displayed immediately. - - The features of Compilation mode are also available in a minor mode -called Compilation Minor mode. This lets you parse error messages in -any buffer, not just a normal compilation output buffer. Type @kbd{M-x -compilation-minor-mode} to enable the minor mode. This defines the keys -@key{RET} and @kbd{Mouse-2}, as in the Compilation major mode. - - Compilation minor mode works in any buffer, as long as the contents -are in a format that it understands. In an Rlogin buffer (@pxref{Remote -Host}), Compilation minor mode automatically accesses remote source -files by FTP (@pxref{File Names}). - -@node Compilation Shell -@section Subshells for Compilation - - Emacs uses a shell to run the compilation command, but specifies the -option for a noninteractive shell. This means, in particular, that -the shell should start with no prompt. If you find your usual shell -prompt making an unsightly appearance in the @samp{*compilation*} -buffer, it means you have made a mistake in your shell's init file by -setting the prompt unconditionally. (This init file's name may be -@file{.bashrc}, @file{.profile}, @file{.cshrc}, @file{.shrc}, or -various other things, depending on the shell you use.) The shell init -file should set the prompt only if there already is a prompt. Here's -how to do it in bash: - -@example -if [ "$@{PS1+set@}" = set ] -then PS1=@dots{} -fi -@end example - -@noindent -And here's how to do it in csh: - -@example -if ($?prompt) set prompt = @dots{} -@end example - - There may well be other things that your shell's init file -ought to do only for an interactive shell. You can use the same -method to conditionalize them. - - The MS-DOS ``operating system'' does not support asynchronous -subprocesses; to work around this lack, @kbd{M-x compile} runs the -compilation command synchronously on MS-DOS. As a consequence, you must -wait until the command finishes before you can do anything else in -Emacs. -@iftex -@inforef{MS-DOS,,emacs-xtra}. -@end iftex -@ifnottex -@xref{MS-DOS}. -@end ifnottex - -@node Grep Searching -@section Searching with Grep under Emacs - - Just as you can run a compiler from Emacs and then visit the lines -with compilation errors, you can also run @code{grep} and then visit -the lines on which matches were found. This works by treating the -matches reported by @code{grep} as if they were ``errors.'' The -buffer of matches uses Grep mode, which is a variant of Compilation -mode (@pxref{Compilation Mode}). - -@table @kbd -@item M-x grep -@item M-x lgrep -Run @code{grep} asynchronously under Emacs, with matching lines -listed in the buffer named @samp{*grep*}. -@item M-x grep-find -@itemx M-x find-grep -@itemx M-x rgrep -Run @code{grep} via @code{find}, with user-specified arguments, and -collect output in the buffer named @samp{*grep*}. -@item M-x kill-grep -Kill the running @code{grep} subprocess. -@end table - -@findex grep - To run @code{grep}, type @kbd{M-x grep}, then enter a command line -that specifies how to run @code{grep}. Use the same arguments you -would give @code{grep} when running it normally: a @code{grep}-style -regexp (usually in single-quotes to quote the shell's special -characters) followed by file names, which may use wildcards. If you -specify a prefix argument for @kbd{M-x grep}, it finds the tag -(@pxref{Tags}) in the buffer around point, and puts that into the -default @code{grep} command. - - Your command need not simply run @code{grep}; you can use any shell -command that produces output in the same format. For instance, you -can chain @code{grep} commands, like this: - -@example -grep -nH -e foo *.el | grep bar | grep toto -@end example - - The output from @code{grep} goes in the @samp{*grep*} buffer. You -can find the corresponding lines in the original files using @w{@kbd{C-x -`}}, @key{RET}, and so forth, just like compilation errors. - - Some grep programs accept a @samp{--color} option to output special -markers around matches for the purpose of highlighting. You can make -use of this feature by setting @code{grep-highlight-matches} to -@code{t}. When displaying a match in the source buffer, the exact -match will be highlighted, instead of the entire source line. - -@findex grep-find -@findex find-grep - The command @kbd{M-x grep-find} (also available as @kbd{M-x -find-grep}) is similar to @kbd{M-x grep}, but it supplies a different -initial default for the command---one that runs both @code{find} and -@code{grep}, so as to search every file in a directory tree. See also -the @code{find-grep-dired} command, in @ref{Dired and Find}. - -@findex lgrep -@findex rgrep - The commands @kbd{M-x lgrep} (local grep) and @kbd{M-x rgrep} -(recursive grep) are more user-friendly versions of @code{grep} and -@code{grep-find}, which prompt separately for the regular expression -to match, the files to search, and the base directory for the search. -Case sensitivity of the search is controlled by the -current value of @code{case-fold-search}. - -These commands build the shell commands based on the variables -@code{grep-template} (for @code{lgrep}) and @code{grep-find-template} -(for @code{rgrep}). - -The files to search can use aliases defined in the variable -@code{grep-files-aliases}. - -Subdirectories listed in the variable -@code{grep-find-ignored-directories} such as those typically used by -various version control systems, like CVS and arch, are automatically -skipped by @code{rgrep}. - -@node Flymake -@section Finding Syntax Errors On The Fly -@cindex checking syntax - - Flymake mode is a minor mode that performs on-the-fly syntax -checking for many programming and markup languages, including C, C++, -Perl, HTML, and @TeX{}/La@TeX{}. It is somewhat analogous to Flyspell -mode, which performs spell checking for ordinary human languages in a -similar fashion (@pxref{Spelling}). As you edit a file, Flymake mode -runs an appropriate syntax checking tool in the background, using a -temporary copy of the buffer. It then parses the error and warning -messages, and highlights the erroneous lines in the buffer. The -syntax checking tool used depends on the language; for example, for -C/C++ files this is usually the C compiler. Flymake can also use -build tools such as @code{make} for checking complicated projects. - - To activate Flymake mode, type @kbd{M-x flymake-mode}. You can move -to the errors spotted by Flymake mode with @kbd{M-x -flymake-goto-next-error} and @kbd{M-x flymake-goto-prev-error}. To -display any error messages associated with the current line, use -@kbd{M-x flymake-display-err-menu-for-current-line}. - - For more details about using Flymake, see @ref{Top, Flymake, -Flymake, flymake, The Flymake Manual}. - -@node Debuggers -@section Running Debuggers Under Emacs -@cindex debuggers -@cindex GUD library -@cindex GDB -@cindex DBX -@cindex SDB -@cindex XDB -@cindex Perldb -@cindex JDB -@cindex PDB - -@c Do you believe in GUD? -The GUD (Grand Unified Debugger) library provides an interface to -various symbolic debuggers from within Emacs. We recommend the -debugger GDB, which is free software, but GUD can also run DBX, SDB or -XDB. GUD can also serve as an interface to Perl's debugging mode, the -Python debugger PDB, and to JDB, the Java Debugger. -@xref{Debugging,, The Lisp Debugger, elisp, the Emacs Lisp Reference -Manual}, for information on debugging Emacs Lisp programs. - -@menu -* Starting GUD:: How to start a debugger subprocess. -* Debugger Operation:: Connection between the debugger and source buffers. -* Commands of GUD:: Key bindings for common commands. -* GUD Customization:: Defining your own commands for GUD. -* GDB Graphical Interface:: An enhanced mode that uses GDB features to - implement a graphical debugging environment through - Emacs. -@end menu - -@node Starting GUD -@subsection Starting GUD - - There are several commands for starting a debugger, each corresponding -to a particular debugger program. - -@table @kbd -@item M-x gdb @key{RET} @var{file} @key{RET} -@findex gdb -Run GDB as a subprocess of Emacs. By default, this uses an IDE-like -graphical interface; see @ref{GDB Graphical Interface}. Only GDB -works with the graphical interface. - -@item M-x dbx @key{RET} @var{file} @key{RET} -@findex dbx -Run DBX as a subprocess of Emacs. Since Emacs does not implement a -graphical interface for DBX, communication with DBX works by typing -commands in the GUD interaction buffer. The same is true for all -the other supported debuggers. - -@item M-x xdb @key{RET} @var{file} @key{RET} -@findex xdb -@vindex gud-xdb-directories -Similar, but run XDB. Use the variable -@code{gud-xdb-directories} to specify directories to search for source -files. - -@item M-x sdb @key{RET} @var{file} @key{RET} -@findex sdb -Similar, but run SDB. - - Some versions of SDB do not mention source file names in their -messages. When you use them, you need to have a valid tags table -(@pxref{Tags}) in order for GUD to find functions in the source code. -If you have not visited a tags table or the tags table doesn't list one -of the functions, you get a message saying @samp{The sdb support -requires a valid tags table to work}. If this happens, generate a valid -tags table in the working directory and try again. - -@item M-x perldb @key{RET} @var{file} @key{RET} -@findex perldb -Run the Perl interpreter in debug mode to debug @var{file}, a Perl program. - -@item M-x jdb @key{RET} @var{file} @key{RET} -@findex jdb -Run the Java debugger to debug @var{file}. - -@item M-x pdb @key{RET} @var{file} @key{RET} -@findex pdb -Run the Python debugger to debug @var{file}. -@end table - - Each of these commands takes one argument: a command line to invoke -the debugger. In the simplest case, specify just the name of the -executable file you want to debug. You may also use options that the -debugger supports. However, shell wildcards and variables are not -allowed. GUD assumes that the first argument not starting with a -@samp{-} is the executable file name. - -Tramp provides a facility to debug programs on remote hosts. -@xref{Running a debugger on a remote host, Running a debugger on a remote host,, tramp, The Tramp Manual}. -@c Running a debugger on a remote host - -@node Debugger Operation -@subsection Debugger Operation - -@cindex fringes, and current execution line in GUD - Generally when you run a debugger with GUD, the debugger uses an Emacs -buffer for its ordinary input and output. This is called the GUD -buffer. Input and output from the program you are debugging also use -this buffer. We call this @dfn{text command mode}. The GDB Graphical -Interface can use further buffers (@pxref{GDB Graphical Interface}). - - The debugger displays the source files of the program by visiting -them in Emacs buffers. An arrow in the left fringe indicates the -current execution line.@footnote{On a text-only terminal, the arrow -appears as @samp{=>} and overlays the first two text columns.} Moving -point in this buffer does not move the arrow. The arrow is not part -of the file's text; it appears only on the screen. - - You can start editing these source files at any time in the buffers -that display them. If you do modify a source file, keep in mind that -inserting or deleting lines will throw off the arrow's positioning; -GUD has no way of figuring out which line corresponded before your -changes to the line number in a debugger message. Also, you'll -typically have to recompile and restart the program for your changes -to be reflected in the debugger's tables. - -@cindex tooltips with GUD -@vindex tooltip-gud-modes -@vindex gud-tooltip-mode -@vindex gud-tooltip-echo-area - The Tooltip facility (@pxref{Tooltips}) provides support for GUD@. -You activate this feature by turning on the minor mode -@code{gud-tooltip-mode}. Then you can display a variable's value in a -tooltip simply by pointing at it with the mouse. This operates in the -GUD buffer and in source buffers with major modes in the list -@code{gud-tooltip-modes}. If the variable @code{gud-tooltip-echo-area} -is non-@code{nil} then the variable's value is displayed in the echo -area. When debugging a C program using the GDB Graphical Interface, you -can also display macro definitions associated with an identifier when -the program is not executing. - - GUD tooltips are disabled when you use GDB in text command mode -(@pxref{GDB Graphical Interface}), because displaying an expression's -value in GDB can sometimes expand a macro and result in a side effect -that interferes with the program's operation. The GDB graphical -interface supports GUD tooltips and assures they will not cause side -effects. - -@node Commands of GUD -@subsection Commands of GUD - - The GUD interaction buffer uses a variant of Shell mode, so the -Emacs commands of Shell mode are available (@pxref{Shell Mode}). All -the usual commands for your debugger are available, and you can use -the Shell mode history commands to repeat them. If you wish, you can -control your debugger process entirely through this buffer. - - GUD mode also provides commands for setting and clearing -breakpoints, for selecting stack frames, and for stepping through the -program. These commands are available both in the GUD buffer and -globally, but with different key bindings. It also has its own tool -bar from which you can invoke the more common commands by clicking on -the appropriate icon. This is particularly useful for repetitive -commands like @code{gud-next} and @code{gud-step}, and allows you to -keep the GUD buffer hidden. - - The breakpoint commands are normally used in source file buffers, -because that is the easiest way to specify where to set or clear the -breakpoint. Here's the global command to set a breakpoint: - -@table @kbd -@item C-x @key{SPC} -@kindex C-x SPC -Set a breakpoint on the source line that point is on. -@end table - -@kindex C-x C-a @r{(GUD)} - Here are the other special commands provided by GUD@. The keys -starting with @kbd{C-c} are available only in the GUD interaction -buffer. The key bindings that start with @kbd{C-x C-a} are available -in the GUD interaction buffer and also in source files. Some of these -commands are not available to all the supported debuggers. - -@table @kbd -@item C-c C-l -@kindex C-c C-l @r{(GUD)} -@itemx C-x C-a C-l -@findex gud-refresh -Display in another window the last line referred to in the GUD -buffer (that is, the line indicated in the last location message). -This runs the command @code{gud-refresh}. - -@item C-c C-s -@kindex C-c C-s @r{(GUD)} -@itemx C-x C-a C-s -@findex gud-step -Execute a single line of code (@code{gud-step}). If the line contains -a function call, execution stops after entering the called function. - -@item C-c C-n -@kindex C-c C-n @r{(GUD)} -@itemx C-x C-a C-n -@findex gud-next -Execute a single line of code, stepping across entire function calls -at full speed (@code{gud-next}). - -@item C-c C-i -@kindex C-c C-i @r{(GUD)} -@itemx C-x C-a C-i -@findex gud-stepi -Execute a single machine instruction (@code{gud-stepi}). - -@item C-c C-p -@kindex C-c C-p @r{(GUD)} -@itemx C-x C-a C-p -@findex gud-print -Evaluate the expression at point (@code{gud-print}). If Emacs -does not print the exact expression that you want, mark it as a region -first. - -@need 3000 -@item C-c C-r -@kindex C-c C-r @r{(GUD)} -@itemx C-x C-a C-r -@findex gud-cont -Continue execution without specifying any stopping point. The program -will run until it hits a breakpoint, terminates, or gets a signal that -the debugger is checking for (@code{gud-cont}). - -@need 1000 -@item C-c C-d -@kindex C-c C-d @r{(GUD)} -@itemx C-x C-a C-d -@findex gud-remove -Delete the breakpoint(s) on the current source line, if any -(@code{gud-remove}). If you use this command in the GUD interaction -buffer, it applies to the line where the program last stopped. - -@item C-c C-t -@kindex C-c C-t @r{(GUD)} -@itemx C-x C-a C-t -@findex gud-tbreak -Set a temporary breakpoint on the current source line, if any -(@code{gud-tbreak}). If you use this command in the GUD interaction -buffer, it applies to the line where the program last stopped. - -@item C-c < -@kindex C-c < @r{(GUD)} -@itemx C-x C-a < -@findex gud-up -Select the next enclosing stack frame (@code{gud-up}). This is -equivalent to the GDB command @samp{up}. - -@item C-c > -@kindex C-c > @r{(GUD)} -@itemx C-x C-a > -@findex gud-down -Select the next inner stack frame (@code{gud-down}). This is -equivalent to the GDB command @samp{down}. - -@item C-c C-u -@kindex C-c C-u @r{(GUD)} -@itemx C-x C-a C-u -@findex gud-until -Continue execution to the current line (@code{gud-until}). The -program will run until it hits a breakpoint, terminates, gets a signal -that the debugger is checking for, or reaches the line on which the -cursor currently sits. - -@item C-c C-f -@kindex C-c C-f @r{(GUD)} -@itemx C-x C-a C-f -@findex gud-finish -Run the program until the selected stack frame returns or -stops for some other reason (@code{gud-finish}). -@end table - - If you are using GDB, these additional key bindings are available: - -@table @kbd -@item C-x C-a C-j -@kindex C-x C-a C-j @r{(GUD)} -@findex gud-jump -Only useful in a source buffer, @code{gud-jump} transfers the -program's execution point to the current line. In other words, the -next line that the program executes will be the one where you gave the -command. If the new execution line is in a different function from -the previously one, GDB prompts for confirmation since the results may -be bizarre. See the GDB manual entry regarding @code{jump} for -details. - -@item @key{TAB} -@kindex TAB @r{(GUD)} -@findex gud-gdb-complete-command -With GDB, complete a symbol name (@code{gud-gdb-complete-command}). -This key is available only in the GUD interaction buffer. -@end table - - These commands interpret a numeric argument as a repeat count, when -that makes sense. - - Because @key{TAB} serves as a completion command, you can't use it to -enter a tab as input to the program you are debugging with GDB. -Instead, type @kbd{C-q @key{TAB}} to enter a tab. - -@node GUD Customization -@subsection GUD Customization - -@vindex gdb-mode-hook -@vindex dbx-mode-hook -@vindex sdb-mode-hook -@vindex xdb-mode-hook -@vindex perldb-mode-hook -@vindex pdb-mode-hook -@vindex jdb-mode-hook - On startup, GUD runs one of the following hooks: @code{gdb-mode-hook}, -if you are using GDB; @code{dbx-mode-hook}, if you are using DBX; -@code{sdb-mode-hook}, if you are using SDB; @code{xdb-mode-hook}, if you -are using XDB; @code{perldb-mode-hook}, for Perl debugging mode; -@code{pdb-mode-hook}, for PDB; @code{jdb-mode-hook}, for JDB. You can -use these hooks to define custom key bindings for the debugger -interaction buffer. @xref{Hooks}. - - Here is a convenient way to define a command that sends a particular -command string to the debugger, and set up a key binding for it in the -debugger interaction buffer: - -@findex gud-def -@example -(gud-def @var{function} @var{cmdstring} @var{binding} @var{docstring}) -@end example - - This defines a command named @var{function} which sends -@var{cmdstring} to the debugger process, and gives it the documentation -string @var{docstring}. You can then use the command @var{function} in any -buffer. If @var{binding} is non-@code{nil}, @code{gud-def} also binds -the command to @kbd{C-c @var{binding}} in the GUD buffer's mode and to -@kbd{C-x C-a @var{binding}} generally. - - The command string @var{cmdstring} may contain certain -@samp{%}-sequences that stand for data to be filled in at the time -@var{function} is called: - -@table @samp -@item %f -The name of the current source file. If the current buffer is the GUD -buffer, then the ``current source file'' is the file that the program -stopped in. - -@item %l -The number of the current source line. If the current buffer is the GUD -buffer, then the ``current source line'' is the line that the program -stopped in. - -@item %e -In transient-mark-mode the text in the region, if it is active. -Otherwise the text of the C lvalue or function-call expression at or -adjacent to point. - -@item %a -The text of the hexadecimal address at or adjacent to point. - -@item %p -The numeric argument of the called function, as a decimal number. If -the command is used without a numeric argument, @samp{%p} stands for the -empty string. - -If you don't use @samp{%p} in the command string, the command you define -ignores any numeric argument. - -@item %d -The name of the directory of the current source file. - -@item %c -Fully qualified class name derived from the expression surrounding point -(jdb only). -@end table - -@node GDB Graphical Interface -@subsection GDB Graphical Interface - - By default, the command @code{gdb} starts GDB using a graphical -interface, using Emacs windows for display program state information. -In effect, this makes Emacs into an IDE (interactive development -environment). With it, you do not need to use textual GDB commands; -you can control the debugging session with the mouse. For example, -you can click in the fringe of a source buffer to set a breakpoint -there, or on a stack frame in the stack buffer to select that frame. - - This mode requires telling GDB that its ``screen size'' is -unlimited, so it sets the height and width accordingly. For correct -operation you must not change these values during the GDB session. - -@vindex gud-gdb-command-name -@findex gdba - You can also run GDB in text command mode, like other debuggers. To -do this, replace the GDB @code{"--annotate=3"} option with -@code{"--fullname"} either in the minibuffer for the current Emacs -session, or the custom variable @code{gud-gdb-command-name} for all -future sessions. You need to use text command mode to debug multiple -programs within one Emacs session. If you have customized -@code{gud-gdb-command-name} in this way, you can use @kbd{M-x gdba} to -invoke GDB in graphical mode. Moreover, this command succeeds where -@kbd{M-x gdb} fails, such as when your @file{.gdbinit} file contains -executable GDB commands. - -@menu -* GDB-UI Layout:: Control the number of displayed buffers. -* Source Buffers:: Use the mouse in the fringe/margin to - control your program. -* Breakpoints Buffer:: A breakpoint control panel. -* Stack Buffer:: Select a frame from the call stack. -* Other GDB-UI Buffers:: Input/output, locals, registers, - assembler, threads and memory buffers. -* Watch Expressions:: Monitor variable values in the speedbar. -@end menu - -@node GDB-UI Layout -@subsubsection GDB User Interface Layout -@cindex GDB User Interface layout - -@vindex gdb-many-windows - If the variable @code{gdb-many-windows} is @code{nil} (the default -value) then @kbd{M-x gdb} normally displays only the GUD buffer. -However, if the variable @code{gdb-show-main} is also non-@code{nil}, -it starts with two windows: one displaying the GUD buffer, and the -other showing the source for the @code{main} function of the program -you are debugging. - - If @code{gdb-many-windows} is non-@code{nil}, then @kbd{M-x gdb} -displays the following frame layout: - -@smallexample -@group -+--------------------------------+--------------------------------+ -| GUD buffer (I/O of GDB) | Locals buffer | -|--------------------------------+--------------------------------+ -| Primary Source buffer | I/O buffer for debugged pgm | -|--------------------------------+--------------------------------+ -| Stack buffer | Breakpoints buffer | -+--------------------------------+--------------------------------+ -@end group -@end smallexample - - However, if @code{gdb-use-separate-io-buffer} is @code{nil}, the I/O -buffer does not appear and the primary source buffer occupies the full -width of the frame. - -@findex gdb-restore-windows - If you change the window layout, for example, while editing and -re-compiling your program, then you can restore this standard window -layout with the command @code{gdb-restore-windows}. - -@findex gdb-many-windows - To switch between this standard layout and a simple layout -containing just the GUD buffer and a source file, type @kbd{M-x -gdb-many-windows}. - - You may also specify additional GDB-related buffers to display, -either in the same frame or a different one. Select the buffers you -want with the @samp{GUD->GDB-windows} and @samp{GUD->GDB-Frames} -sub-menus. If the menu-bar is unavailable, type @code{M-x -gdb-display-@var{buffertype}-buffer} or @code{M-x -gdb-frame-@var{buffertype}-buffer} respectively, where -@var{buffertype} is the relevant buffer type, such as -@samp{breakpoints}. Most of these buffers are read-only, and typing -@kbd{q} in them kills them. - - When you finish debugging, kill the GUD buffer with @kbd{C-x k}, -which will also kill all the buffers associated with the session. -However you need not do this if, after editing and re-compiling your -source code within Emacs, you wish continue debugging. When you -restart execution, GDB will automatically find your new executable. -Keeping the GUD buffer has the advantage of keeping the shell history -as well as GDB's breakpoints. You do need to check that the -breakpoints in recently edited source files are still in the right -places. - -@node Source Buffers -@subsubsection Source Buffers -@cindex GDB commands in Fringe - -@c @findex gdb-mouse-set-clear-breakpoint -@c @findex gdb-mouse-toggle-breakpoint -Many GDB commands can be entered using keybindings or the tool bar but -sometimes it is quicker to use the fringe. These commands either -manipulate breakpoints or control program execution. When there is no -fringe, you can use the margin but this is only present when the -source file already has a breakpoint. - -You can click @kbd{Mouse-1} in the fringe or display margin of a -source buffer to set a breakpoint there and, on a graphical display, a -red bullet will appear on that line. If a breakpoint already exists -on that line, the same click will remove it. You can also enable or -disable a breakpoint by clicking @kbd{C-Mouse-1} on the bullet. - -A solid arrow in the left fringe of a source buffer indicates the line -of the innermost frame where the debugged program has stopped. A -hollow arrow indicates the current execution line of higher level -frames. - -If you drag the arrow in the fringe with @kbd{Mouse-1} -(@code{gdb-mouse-until}), execution will continue to the line where -you release the button, provided it is still in the same frame. -Alternatively, you can click @kbd{Mouse-3} at some point in the fringe -of this buffer and execution will advance to there. A similar command -(@code{gdb-mouse-jump}) allows you to jump to a source line without -executing the intermediate lines by clicking @kbd{C-Mouse-3}. This -command allows you to go backwards which can be useful for running -through code that has already executed, in order to examine its -execution in more detail. - -@table @kbd -@item Mouse-1 -Set or clear a breakpoint. - -@item C-Mouse-1 -Enable or disable a breakpoint. - -@item Mouse-3 -Continue execution to here. - -@item C-Mouse-3 -Jump to here. -@end table - -If the variable @code{gdb-find-source-frame} is non-@code{nil} and -execution stops in a frame for which there is no source code e.g after -an interrupt, then Emacs finds and displays the first frame further up -stack for which there is source. If it is @code{nil} then the source -buffer continues to display the last frame which maybe more useful, -for example, when re-setting a breakpoint. - -@node Breakpoints Buffer -@subsubsection Breakpoints Buffer - - The breakpoints buffer shows the existing breakpoints, watchpoints and -catchpoints (@pxref{Breakpoints,,, gdb, The GNU debugger}). It has -these special commands, which mostly apply to the @dfn{current -breakpoint}, the breakpoint which point is on. - -@table @kbd -@item @key{SPC} -@kindex SPC @r{(GDB breakpoints buffer)} -@findex gdb-toggle-breakpoint -Enable/disable the current breakpoint (@code{gdb-toggle-breakpoint}). -On a graphical display, this changes the color of a bullet in the -margin of a source buffer at the relevant line. This is red when -the breakpoint is enabled and grey when it is disabled. Text-only -terminals correspondingly display a @samp{B} or @samp{b}. - -@item D -@kindex D @r{(GDB breakpoints buffer)} -@findex gdb-delete-breakpoint -Delete the current breakpoint (@code{gdb-delete-breakpoint}). - -@item @key{RET} -@kindex RET @r{(GDB breakpoints buffer)} -@findex gdb-goto-breakpoint -Visit the source line for the current breakpoint -(@code{gdb-goto-breakpoint}). - -@item Mouse-2 -@kindex Mouse-2 @r{(GDB breakpoints buffer)} -Visit the source line for the breakpoint you click on. -@end table - -@node Stack Buffer -@subsubsection Stack Buffer - - The stack buffer displays a @dfn{call stack}, with one line for each -of the nested subroutine calls (@dfn{stack frames}) now active in the -program. @xref{Backtrace,, Backtraces, gdb, The GNU debugger}. - -@findex gdb-frames-select -An arrow in the fringe points to the selected frame or, if the fringe is -not present, the number of the selected frame is displayed in reverse -contrast. To select a frame in GDB, move point in the stack buffer to -that stack frame and type @key{RET} (@code{gdb-frames-select}), or click -@kbd{Mouse-2} on a stack frame. If the locals buffer is visible, -selecting a stack frame updates it to display the local variables of the -new frame. - -@node Other GDB-UI Buffers -@subsubsection Other Buffers - -@table @asis -@item Input/Output Buffer -@vindex gdb-use-separate-io-buffer -If the variable @code{gdb-use-separate-io-buffer} is non-@code{nil}, -the program being debugged takes its input and displays its output -here. Otherwise it uses the GUD buffer for that. To toggle whether -GUD mode uses this buffer, do @kbd{M-x gdb-use-separate-io-buffer}. -This takes effect when you next restart the program you are debugging. - -The history and replay commands from Shell mode are available here, -as are the commands to send signals to the debugged program. -@xref{Shell Mode}. - -@item Locals Buffer -The locals buffer displays the values of local variables of the -current frame for simple data types (@pxref{Frame Info, Frame Info, -Information on a frame, gdb, The GNU debugger}). Press @key{RET} or -click @kbd{Mouse-2} on the value if you want to edit it. - -Arrays and structures display their type only. With GDB 6.4 or later, -move point to their name and press @key{RET}, or alternatively click -@kbd{Mouse-2} there, to examine their values. With earlier versions -of GDB, use @kbd{Mouse-2} or @key{RET} on the type description -(@samp{[struct/union]} or @samp{[array]}). @xref{Watch Expressions}. - -@item Registers Buffer -@findex toggle-gdb-all-registers -The registers buffer displays the values held by the registers -(@pxref{Registers,,, gdb, The GNU debugger}). Press @key{RET} or -click @kbd{Mouse-2} on a register if you want to edit its value. -With GDB 6.4 or later, recently changed register values display with -@code{font-lock-warning-face}. With earlier versions of GDB, you can -press @key{SPC} to toggle the display of floating point registers -(@code{toggle-gdb-all-registers}). - -@item Assembler Buffer -The assembler buffer displays the current frame as machine code. An -arrow points to the current instruction, and you can set and remove -breakpoints as in a source buffer. Breakpoint icons also appear in -the fringe or margin. - -@item Threads Buffer -@findex gdb-threads-select -The threads buffer displays a summary of all threads currently in your -program (@pxref{Threads, Threads, Debugging programs with multiple -threads, gdb, The GNU debugger}). Move point to any thread in the -list and press @key{RET} to select it (@code{gdb-threads-select}) and -display the associated source in the primary source buffer. -Alternatively, click @kbd{Mouse-2} on a thread to select it. If the -locals buffer is visible, its contents update to display the variables -that are local in the new thread. - -@item Memory Buffer -The memory buffer lets you examine sections of program memory -(@pxref{Memory, Memory, Examining memory, gdb, The GNU debugger}). -Click @kbd{Mouse-1} on the appropriate part of the header line to -change the starting address or number of data items that the buffer -displays. Click @kbd{Mouse-3} on the header line to select the -display format or unit size for these data items. -@end table - -@node Watch Expressions -@subsubsection Watch Expressions -@cindex Watching expressions in GDB - -@findex gud-watch -@kindex C-x C-a C-w @r{(GUD)} - If you want to see how a variable changes each time your program -stops, move point into the variable name and click on the watch icon -in the tool bar (@code{gud-watch}) or type @kbd{C-x C-a C-w}. If you -specify a prefix argument, you can enter the variable name in the -minibuffer. - - Each watch expression is displayed in the speedbar. Complex data -types, such as arrays, structures and unions are represented in a tree -format. Leaves and simple data types show the name of the expression -and its value and, when the speedbar frame is selected, display the -type as a tooltip. Higher levels show the name, type and address -value for pointers and just the name and type otherwise. Root expressions -also display the frame address as a tooltip to help identify the frame -in which they were defined. - - To expand or contract a complex data type, click @kbd{Mouse-2} or -press @key{SPC} on the tag to the left of the expression. Emacs asks -for confirmation before expanding the expression if its number of -immediate children exceeds the value of the variable -@code{gdb-max-children}. - -@kindex D @r{(GDB speedbar)} -@findex gdb-var-delete - To delete a complex watch expression, move point to the root -expression in the speedbar and type @kbd{D} (@code{gdb-var-delete}). - -@kindex RET @r{(GDB speedbar)} -@findex gdb-edit-value - To edit a variable with a simple data type, or a simple element of a -complex data type, move point there in the speedbar and type @key{RET} -(@code{gdb-edit-value}). Or you can click @kbd{Mouse-2} on a value to -edit it. Either way, this reads the new value using the minibuffer. - -@vindex gdb-show-changed-values - If you set the variable @code{gdb-show-changed-values} to -non-@code{nil} (the default value), Emacs uses -@code{font-lock-warning-face} to highlight values that have recently -changed and @code{shadow} face to make variables which have gone out of -scope less noticeable. When a variable goes out of scope you can't -edit its value. - -@vindex gdb-use-colon-colon-notation - If the variable @code{gdb-use-colon-colon-notation} is -non-@code{nil}, Emacs uses the @samp{@var{function}::@var{variable}} -format. This allows the user to display watch expressions which share -the same variable name. The default value is @code{nil}. - -@vindex gdb-speedbar-auto-raise -To automatically raise the speedbar every time the display of watch -expressions updates, set @code{gdb-speedbar-auto-raise} to -non-@code{nil}. This can be useful if you are debugging with a full -screen Emacs frame. - -@node Executing Lisp -@section Executing Lisp Expressions - - Emacs has several different major modes for Lisp and Scheme. They are -the same in terms of editing commands, but differ in the commands for -executing Lisp expressions. Each mode has its own purpose. - -@table @asis -@item Emacs-Lisp mode -The mode for editing source files of programs to run in Emacs Lisp. -This mode defines @kbd{C-M-x} to evaluate the current defun. -@xref{Lisp Libraries}. -@item Lisp Interaction mode -The mode for an interactive session with Emacs Lisp. It defines -@kbd{C-j} to evaluate the sexp before point and insert its value in the -buffer. @xref{Lisp Interaction}. -@item Lisp mode -The mode for editing source files of programs that run in Lisps other -than Emacs Lisp. This mode defines @kbd{C-M-x} to send the current defun -to an inferior Lisp process. @xref{External Lisp}. -@item Inferior Lisp mode -The mode for an interactive session with an inferior Lisp process. -This mode combines the special features of Lisp mode and Shell mode -(@pxref{Shell Mode}). -@item Scheme mode -Like Lisp mode but for Scheme programs. -@item Inferior Scheme mode -The mode for an interactive session with an inferior Scheme process. -@end table - - Most editing commands for working with Lisp programs are in fact -available globally. @xref{Programs}. - -@node Lisp Libraries -@section Libraries of Lisp Code for Emacs -@cindex libraries -@cindex loading Lisp code - - Lisp code for Emacs editing commands is stored in files whose names -conventionally end in @file{.el}. This ending tells Emacs to edit them in -Emacs-Lisp mode (@pxref{Executing Lisp}). - -@cindex byte code - Emacs Lisp code can be compiled into byte-code, which loads faster, -takes up less space, and executes faster. @xref{Byte Compilation,, -Byte Compilation, elisp, the Emacs Lisp Reference Manual}. By -convention, the compiled code for a library goes in a separate file -whose name ends in @samp{.elc}. Thus, the compiled code for -@file{foo.el} goes in @file{foo.elc}. - -@findex load-file - To execute a file of Emacs Lisp code, use @kbd{M-x load-file}. This -command reads a file name using the minibuffer and then executes the -contents of that file as Lisp code. It is not necessary to visit the -file first; in any case, this command reads the file as found on disk, -not text in an Emacs buffer. - -@findex load -@findex load-library - Once a file of Lisp code is installed in the Emacs Lisp library -directories, users can load it using @kbd{M-x load-library}. Programs -can load it by calling @code{load}, a more primitive function that is -similar but accepts some additional arguments. - - @kbd{M-x load-library} differs from @kbd{M-x load-file} in that it -searches a sequence of directories and tries three file names in each -directory. Suppose your argument is @var{lib}; the three names are -@file{@var{lib}.elc}, @file{@var{lib}.el}, and lastly just -@file{@var{lib}}. If @file{@var{lib}.elc} exists, it is by convention -the result of compiling @file{@var{lib}.el}; it is better to load the -compiled file, since it will load and run faster. - - If @code{load-library} finds that @file{@var{lib}.el} is newer than -@file{@var{lib}.elc} file, it issues a warning, because it's likely -that somebody made changes to the @file{.el} file and forgot to -recompile it. Nonetheless, it loads @file{@var{lib}.elc}. This is -because people often leave unfinished edits the source file, and don't -recompile it until they think it is ready to use. - - Because the argument to @code{load-library} is usually not in itself -a valid file name, file name completion is not available. Indeed, when -using this command, you usually do not know exactly what file name -will be used. - -@vindex load-path - The sequence of directories searched by @kbd{M-x load-library} is -specified by the variable @code{load-path}, a list of strings that are -directory names. The default value of the list contains the directories where -the Lisp code for Emacs itself is stored. If you have libraries of -your own, put them in a single directory and add that directory -to @code{load-path}. @code{nil} in this list stands for the current default -directory, but it is probably not a good idea to put @code{nil} in the -list. If you find yourself wishing that @code{nil} were in the list, -most likely what you really want to do is use @kbd{M-x load-file} -this once. - -@cindex autoload - Often you do not have to give any command to load a library, because -the commands defined in the library are set up to @dfn{autoload} that -library. Trying to run any of those commands calls @code{load} to load -the library; this replaces the autoload definitions with the real ones -from the library. - -@vindex load-dangerous-libraries -@cindex Lisp files byte-compiled by XEmacs - By default, Emacs refuses to load compiled Lisp files which were -compiled with XEmacs, a modified versions of Emacs---they can cause -Emacs to crash. Set the variable @code{load-dangerous-libraries} to -@code{t} if you want to try loading them. - -@node Lisp Eval -@section Evaluating Emacs Lisp Expressions -@cindex Emacs-Lisp mode -@cindex mode, Emacs-Lisp - -@findex emacs-lisp-mode - Lisp programs intended to be run in Emacs should be edited in -Emacs-Lisp mode; this happens automatically for file names ending in -@file{.el}. By contrast, Lisp mode itself is used for editing Lisp -programs intended for other Lisp systems. To switch to Emacs-Lisp mode -explicitly, use the command @kbd{M-x emacs-lisp-mode}. - - For testing of Lisp programs to run in Emacs, it is often useful to -evaluate part of the program as it is found in the Emacs buffer. For -example, after changing the text of a Lisp function definition, -evaluating the definition installs the change for future calls to the -function. Evaluation of Lisp expressions is also useful in any kind of -editing, for invoking noninteractive functions (functions that are -not commands). - -@table @kbd -@item M-: -Read a single Lisp expression in the minibuffer, evaluate it, and print -the value in the echo area (@code{eval-expression}). -@item C-x C-e -Evaluate the Lisp expression before point, and print the value in the -echo area (@code{eval-last-sexp}). -@item C-M-x -Evaluate the defun containing or after point, and print the value in -the echo area (@code{eval-defun}). -@item M-x eval-region -Evaluate all the Lisp expressions in the region. -@item M-x eval-buffer -Evaluate all the Lisp expressions in the buffer. -@end table - -@ifinfo -@c This uses ``colon'' instead of a literal `:' because Info cannot -@c cope with a `:' in a menu -@kindex M-@key{colon} -@end ifinfo -@ifnotinfo -@kindex M-: -@end ifnotinfo -@findex eval-expression - @kbd{M-:} (@code{eval-expression}) is the most basic command for evaluating -a Lisp expression interactively. It reads the expression using the -minibuffer, so you can execute any expression on a buffer regardless of -what the buffer contains. When the expression is evaluated, the current -buffer is once again the buffer that was current when @kbd{M-:} was -typed. - -@kindex C-M-x @r{(Emacs-Lisp mode)} -@findex eval-defun - In Emacs-Lisp mode, the key @kbd{C-M-x} is bound to the command -@code{eval-defun}, which parses the defun containing or following point -as a Lisp expression and evaluates it. The value is printed in the echo -area. This command is convenient for installing in the Lisp environment -changes that you have just made in the text of a function definition. - - @kbd{C-M-x} treats @code{defvar} expressions specially. Normally, -evaluating a @code{defvar} expression does nothing if the variable it -defines already has a value. But @kbd{C-M-x} unconditionally resets the -variable to the initial value specified in the @code{defvar} expression. -@code{defcustom} expressions are treated similarly. -This special feature is convenient for debugging Lisp programs. -Typing @kbd{C-M-x} on a @code{defface} expression reinitializes -the face according to the @code{defface} specification. - -@kindex C-x C-e -@findex eval-last-sexp - The command @kbd{C-x C-e} (@code{eval-last-sexp}) evaluates the Lisp -expression preceding point in the buffer, and displays the value in the -echo area. It is available in all major modes, not just Emacs-Lisp -mode. It does not treat @code{defvar} specially. - - When the result of an evaluation is an integer, you can type -@kbd{C-x C-e} a second time to display the value of the integer result -in additional formats (octal, hexadecimal, and character). - - If @kbd{C-x C-e}, or @kbd{M-:} is given a numeric argument, it -inserts the value into the current buffer at point, rather than -displaying it in the echo area. The argument's value does not matter. -@kbd{C-M-x} with a numeric argument instruments the function -definition for Edebug (@pxref{Instrumenting, Instrumenting for Edebug,, elisp, the Emacs Lisp Reference Manual}). - -@findex eval-region -@findex eval-buffer - The most general command for evaluating Lisp expressions from a buffer -is @code{eval-region}. @kbd{M-x eval-region} parses the text of the -region as one or more Lisp expressions, evaluating them one by one. -@kbd{M-x eval-buffer} is similar but evaluates the entire -buffer. This is a reasonable way to install the contents of a file of -Lisp code that you are ready to test. Later, as you find bugs and -change individual functions, use @kbd{C-M-x} on each function that you -change. This keeps the Lisp world in step with the source file. - -@vindex eval-expression-print-level -@vindex eval-expression-print-length -@vindex eval-expression-debug-on-error - The two customizable variables @code{eval-expression-print-level} and -@code{eval-expression-print-length} control the maximum depth and length -of lists to print in the result of the evaluation commands before -abbreviating them. @code{eval-expression-debug-on-error} controls -whether evaluation errors invoke the debugger when these commands are -used; its default is @code{t}. - -@node Lisp Interaction -@section Lisp Interaction Buffers - - The buffer @samp{*scratch*} which is selected when Emacs starts up is -provided for evaluating Lisp expressions interactively inside Emacs. - - The simplest way to use the @samp{*scratch*} buffer is to insert Lisp -expressions and type @kbd{C-j} after each expression. This command -reads the Lisp expression before point, evaluates it, and inserts the -value in printed representation before point. The result is a complete -typescript of the expressions you have evaluated and their values. - - The @samp{*scratch*} buffer's major mode is Lisp Interaction mode, which -is the same as Emacs-Lisp mode except for the binding of @kbd{C-j}. - -@findex lisp-interaction-mode - The rationale for this feature is that Emacs must have a buffer when -it starts up, but that buffer is not useful for editing files since a -new buffer is made for every file that you visit. The Lisp interpreter -typescript is the most useful thing I can think of for the initial -buffer to do. Type @kbd{M-x lisp-interaction-mode} to put the current -buffer in Lisp Interaction mode. - -@findex ielm - An alternative way of evaluating Emacs Lisp expressions interactively -is to use Inferior Emacs-Lisp mode, which provides an interface rather -like Shell mode (@pxref{Shell Mode}) for evaluating Emacs Lisp -expressions. Type @kbd{M-x ielm} to create an @samp{*ielm*} buffer -which uses this mode. For more information see that command's -documentation. - -@node External Lisp -@section Running an External Lisp - - Emacs has facilities for running programs in other Lisp systems. You can -run a Lisp process as an inferior of Emacs, and pass expressions to it to -be evaluated. You can also pass changed function definitions directly from -the Emacs buffers in which you edit the Lisp programs to the inferior Lisp -process. - -@findex run-lisp -@vindex inferior-lisp-program -@kindex C-x C-z - To run an inferior Lisp process, type @kbd{M-x run-lisp}. This runs -the program named @code{lisp}, the same program you would run by typing -@code{lisp} as a shell command, with both input and output going through -an Emacs buffer named @samp{*lisp*}. That is to say, any ``terminal -output'' from Lisp will go into the buffer, advancing point, and any -``terminal input'' for Lisp comes from text in the buffer. (You can -change the name of the Lisp executable file by setting the variable -@code{inferior-lisp-program}.) - - To give input to Lisp, go to the end of the buffer and type the input, -terminated by @key{RET}. The @samp{*lisp*} buffer is in Inferior Lisp -mode, which combines the special characteristics of Lisp mode with most -of the features of Shell mode (@pxref{Shell Mode}). The definition of -@key{RET} to send a line to a subprocess is one of the features of Shell -mode. - -@findex lisp-mode - For the source files of programs to run in external Lisps, use Lisp -mode. You can switch to this mode with @kbd{M-x lisp-mode}, and it is -used automatically for files whose names end in @file{.l}, -@file{.lsp}, or @file{.lisp}. - -@kindex C-M-x @r{(Lisp mode)} -@findex lisp-eval-defun - When you edit a function in a Lisp program you are running, the easiest -way to send the changed definition to the inferior Lisp process is the key -@kbd{C-M-x}. In Lisp mode, this runs the function @code{lisp-eval-defun}, -which finds the defun around or following point and sends it as input to -the Lisp process. (Emacs can send input to any inferior process regardless -of what buffer is current.) - - Contrast the meanings of @kbd{C-M-x} in Lisp mode (for editing -programs to be run in another Lisp system) and Emacs-Lisp mode (for -editing Lisp programs to be run in Emacs; see @pxref{Lisp Eval}): in -both modes it has the effect of installing the function definition -that point is in, but the way of doing so is different according to -where the relevant Lisp environment is found. - - -@ignore - arch-tag: 9c3c2f71-b332-4144-8500-3ff9945a50ed -@end ignore