Mercurial > emacs
changeset 78726:bede1aa77f62
(delete_child): Don't terminate threads of zombies.
author | Jason Rumney <jasonr@gnu.org> |
---|---|
date | Sun, 02 Sep 2007 17:01:02 +0000 |
parents | f19fc38690cc |
children | bb28292f5158 |
files | src/w32proc.c |
diffstat | 1 files changed, 6 insertions(+), 0 deletions(-) [+] |
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--- a/src/w32proc.c Sun Sep 02 17:00:06 2007 +0000 +++ b/src/w32proc.c Sun Sep 02 17:01:02 2007 +0000 @@ -216,12 +216,18 @@ /* let the thread exit cleanly if possible */ cp->status = STATUS_READ_ERROR; SetEvent (cp->char_consumed); +#if 0 + /* We used to forceably terminate the thread here, but it + is normally unnecessary, and in abnormal cases, the worst that + will happen is we have an extra idle thread hanging around + waiting for the zombie process. */ if (WaitForSingleObject (cp->thrd, 1000) != WAIT_OBJECT_0) { DebPrint (("delete_child.WaitForSingleObject (thread) failed " "with %lu for fd %ld\n", GetLastError (), cp->fd)); TerminateThread (cp->thrd, 0); } +#endif } CloseHandle (cp->thrd); cp->thrd = NULL;