Mercurial > emacs
changeset 110131:cca2a663ef92
Fix handling of 8-bit characters in a display table.
author | Kenichi Handa <handa@m17n.org> |
---|---|
date | Tue, 31 Aug 2010 16:49:21 +0900 |
parents | ab4e82b8a3e1 |
children | 4c0deb523586 4ad4f097835e |
files | lisp/ChangeLog lisp/disp-table.el lisp/international/mule-cmds.el src/ChangeLog src/dispextern.h src/term.c src/xdisp.c |
diffstat | 7 files changed, 205 insertions(+), 266 deletions(-) [+] |
line wrap: on
line diff
--- a/lisp/ChangeLog Sun Aug 29 14:24:08 2010 +0900 +++ b/lisp/ChangeLog Tue Aug 31 16:49:21 2010 +0900 @@ -1,3 +1,14 @@ +2010-08-31 Kenichi Handa <handa@m17n.org> + + * international/mule-cmds.el (standard-display-european-internal): + Setup standard-display-table for 8-bit characters by storing 8-bit + characters in the element vector. + + * disp-table.el (standard-display-8bit): Setup + standard-display-table for 8-bit characters by storing 8-bit + characters in the element vector. + (standard-display-european): Likewise. + 2010-08-26 Michael Albinus <michael.albinus@gmx.de> Sync with Tramp 2.1.19.
--- a/lisp/disp-table.el Sun Aug 29 14:24:08 2010 +0900 +++ b/lisp/disp-table.el Tue Aug 31 16:49:21 2010 +0900 @@ -109,11 +109,27 @@ ;;;###autoload (defun standard-display-8bit (l h) - "Display characters in the range L to H literally." + "Display characters representing raw bytes in the range L to H literally. + +On a terminal display, each character in the range is displayed +by sending the corresponding byte directly to the terminal. + +On a graphic display, each character in the range is displayed +using the default font by a glyph whose code is the corresponding +byte. + +Note that ASCII printable characters (SPC to TILDA) are displayed +in the default way after this call." (or standard-display-table (setq standard-display-table (make-display-table))) + (if (> h 255) + (setq h 255)) (while (<= l h) - (aset standard-display-table l (if (or (< l ?\s) (>= l 127)) (vector l))) + (if (< l 128) + (aset standard-display-table l + (if (or (< l ?\s) (= l 127)) (vector l))) + (let ((c (unibyte-char-to-multibyte l))) + (aset standard-display-table c (vector c)))) (setq l (1+ l)))) ;;;###autoload @@ -235,9 +251,12 @@ (and (null arg) (char-table-p standard-display-table) ;; Test 161, because 160 displays as a space. - (equal (aref standard-display-table 161) [161]))) + (equal (aref standard-display-table + (unibyte-char-to-multibyte 161)) + (vector (unibyte-char-to-multibyte 161))))) (progn - (standard-display-default 160 255) + (standard-display-default + (unibyte-char-to-multibyte 160) (unibyte-char-to-multibyte 255)) (unless (or (memq window-system '(x w32 ns))) (and (terminal-coding-system) (set-terminal-coding-system nil))))
--- a/lisp/international/mule-cmds.el Sun Aug 29 14:24:08 2010 +0900 +++ b/lisp/international/mule-cmds.el Tue Aug 31 16:49:21 2010 +0900 @@ -1953,7 +1953,7 @@ (> (aref (number-to-string (nth 2 (x-server-version))) 0) ?3)) ;; Make non-line-break space display as a plain space. - (aset standard-display-table 160 [32])) + (aset standard-display-table (unibyte-char-to-multibyte 160) [32])) ;; Most Windows programs send out apostrophes as \222. Most X fonts ;; don't contain a character at that position. Map it to the ASCII ;; apostrophe. [This is actually RIGHT SINGLE QUOTATION MARK, @@ -1961,7 +1961,7 @@ ;; fonts probably have the appropriate glyph at this position, ;; so they could use standard-display-8bit. It's better to use a ;; proper windows-1252 coding system. --fx] - (aset standard-display-table 146 [39])))) + (aset standard-display-table (unibyte-char-to-multibyte 146) [39])))) (defun set-language-environment-coding-systems (language-name) "Do various coding system setups for language environment LANGUAGE-NAME."
--- a/src/ChangeLog Sun Aug 29 14:24:08 2010 +0900 +++ b/src/ChangeLog Tue Aug 31 16:49:21 2010 +0900 @@ -1,3 +1,33 @@ +2010-08-31 Kenichi Handa <handa@m17n.org> + + * dispextern.h (FACE_FOR_CHAR): Use an ASCII face for 8-bit + characters. + + * term.c (encode_terminal_code): Fix the previous change. + (produce_glyphs): Don't set it->char_to_display here. Don't + handle unibyte-display-via-language-environment here. + (produce_special_glyphs): Set temp_it.char_to_display before + calling produce_glyphs. + + * xdisp.c (get_next_display_element): Set it->char_to_display + here. Convert all 8-bit bytes from unibyte buffer/string to 8-bit + characters. + (get_overlay_arrow_glyph_row): Set it.char_to_display too before + calling PRODUCE_GLYPHS. + (append_space_for_newline): Save and store it->char_to_display. + Set it->char_to_display before calling PRODUCE_GLYPHS. + (extend_face_to_end_of_line): Set it->char_to_display before + calling PRODUCE_GLYPHS. + (get_glyph_face_and_encoding): Set the glyph code an 8-bit + character to its byte value. + (get_char_glyph_code): New function. + (produce_stretch_glyph): Set it2.char_to_display too before + calling x_produce_glyphs. + (x_produce_glyphs): Simplify by using the same code for ASCII and + non-ASCII characters. Don't set it->char_to_display here. Don't + handle unibyte-display-via-language-environment here. For a + charater of no glyph, use font->space_width instead of FONT_WIDTH. + 2010-08-29 Kenichi Handa <handa@m17n.org> * term.c (encode_terminal_code): Encode byte chars to the
--- a/src/dispextern.h Sun Aug 29 14:24:08 2010 +0900 +++ b/src/dispextern.h Tue Aug 31 16:49:21 2010 +0900 @@ -1694,7 +1694,7 @@ This macro is only meaningful for multibyte character CHAR. */ #define FACE_FOR_CHAR(F, FACE, CHAR, POS, OBJECT) \ - (ASCII_CHAR_P (CHAR) \ + ((ASCII_CHAR_P (CHAR) || CHAR_BYTE8_P (CHAR)) \ ? (FACE)->ascii_face->id \ : face_for_char ((F), (FACE), (CHAR), (POS), (OBJECT))) @@ -2131,9 +2131,11 @@ composition. */ struct composition_it cmp_it; - /* The character to display, possibly translated to multibyte - if unibyte_display_via_language_environment is set. This - is set after produce_glyphs has been called. */ + /* The character to display, possibly translated to multibyte if + multibyte_p is zero or unibyte_display_via_language_environment + is set. This is set after get_next_display_element has been + called. If we are setting it->C directly before calling + PRODUCE_GLYPHS, this should be set beforehand too. */ int char_to_display; /* If what == IT_IMAGE, the id of the image to display. */
--- a/src/term.c Sun Aug 29 14:24:08 2010 +0900 +++ b/src/term.c Tue Aug 31 16:49:21 2010 +0900 @@ -695,12 +695,8 @@ encode_terminal_src_size); buf = encode_terminal_src + nbytes; } - if (CHAR_BYTE8_P (c)) - { - *buf++ = CHAR_TO_BYTE8 (c); - nchars++; - } - else if (char_charset (c, charset_list, NULL)) + if (CHAR_BYTE8_P (c) + || char_charset (c, charset_list, NULL)) { /* Store the multibyte form of C at BUF. */ buf += CHAR_STRING (c, buf); @@ -1610,18 +1606,15 @@ goto done; } - /* Maybe translate single-byte characters to multibyte. */ - it->char_to_display = it->c; - - if (it->c >= 040 && it->c < 0177) + if (it->char_to_display >= 040 && it->char_to_display < 0177) { it->pixel_width = it->nglyphs = 1; if (it->glyph_row) append_glyph (it); } - else if (it->c == '\n') + else if (it->char_to_display == '\n') it->pixel_width = it->nglyphs = 0; - else if (it->c == '\t') + else if (it->char_to_display == '\t') { int absolute_x = (it->current_x + it->continuation_lines_width); @@ -1652,32 +1645,19 @@ it->pixel_width = nspaces; it->nglyphs = nspaces; } - else if (CHAR_BYTE8_P (it->c)) + else if (CHAR_BYTE8_P (it->char_to_display)) { - if (unibyte_display_via_language_environment - && (it->c >= 0240)) - { - it->char_to_display = BYTE8_TO_CHAR (it->c); - it->pixel_width = CHAR_WIDTH (it->char_to_display); - it->nglyphs = it->pixel_width; - if (it->glyph_row) - append_glyph (it); - } - else - { - /* Coming here means that it->c is from display table, thus - we must send the raw 8-bit byte as is to the terminal. - Although there's no way to know how many columns it - occupies on a screen, it is a good assumption that a - single byte code has 1-column width. */ - it->pixel_width = it->nglyphs = 1; - if (it->glyph_row) - append_glyph (it); - } + /* Coming here means that we must send the raw 8-bit byte as is + to the terminal. Although there's no way to know how many + columns it occupies on a screen, it is a good assumption that + a single byte code has 1-column width. */ + it->pixel_width = it->nglyphs = 1; + if (it->glyph_row) + append_glyph (it); } else { - it->pixel_width = CHAR_WIDTH (it->c); + it->pixel_width = CHAR_WIDTH (it->char_to_display); it->nglyphs = it->pixel_width; if (it->glyph_row) @@ -1892,7 +1872,7 @@ else abort (); - temp_it.c = GLYPH_CHAR (glyph); + temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph); temp_it.face_id = GLYPH_FACE (glyph); temp_it.len = CHAR_BYTES (temp_it.c);
--- a/src/xdisp.c Sun Aug 29 14:24:08 2010 +0900 +++ b/src/xdisp.c Tue Aug 31 16:49:21 2010 +0900 @@ -5664,11 +5664,24 @@ Lisp_Object dv; struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte); enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen } - nbsp_or_shy = char_is_other; - int decoded = it->c; + nbsp_or_shy = char_is_other; + int c = it->c; /* This is the character to display. */ + + if (! it->multibyte_p && ! ASCII_CHAR_P (c)) + { + xassert (SINGLE_BYTE_CHAR_P (c)); + if (unibyte_display_via_language_environment) + { + c = DECODE_CHAR (unibyte, c); + if (c < 0) + c = BYTE8_TO_CHAR (it->c); + } + else + c = BYTE8_TO_CHAR (it->c); + } if (it->dp - && (dv = DISP_CHAR_VECTOR (it->dp, it->c), + && (dv = DISP_CHAR_VECTOR (it->dp, c), VECTORP (dv))) { struct Lisp_Vector *v = XVECTOR (dv); @@ -5694,21 +5707,10 @@ goto get_next; } - if (unibyte_display_via_language_environment - && !ASCII_CHAR_P (it->c)) - decoded = DECODE_CHAR (unibyte, it->c); - - if (it->c >= 0x80 && ! NILP (Vnobreak_char_display)) - { - if (it->multibyte_p) - nbsp_or_shy = (it->c == 0xA0 ? char_is_nbsp - : it->c == 0xAD ? char_is_soft_hyphen - : char_is_other); - else if (unibyte_display_via_language_environment) - nbsp_or_shy = (decoded == 0xA0 ? char_is_nbsp - : decoded == 0xAD ? char_is_soft_hyphen - : char_is_other); - } + if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display)) + nbsp_or_shy = (c == 0xA0 ? char_is_nbsp + : c == 0xAD ? char_is_soft_hyphen + : char_is_other); /* Translate control characters into `\003' or `^C' form. Control characters coming from a display table entry are @@ -5716,27 +5718,23 @@ the translation. This could easily be changed but I don't believe that it is worth doing. - If it->multibyte_p is nonzero, non-printable non-ASCII - characters are also translated to octal form. - - If it->multibyte_p is zero, eight-bit characters that - don't have corresponding multibyte char code are also + NBSP and SOFT-HYPEN are property translated too. + + Non-printable characters and raw-byte characters are also translated to octal form. */ - if ((it->c < ' ' + if (((c < ' ' || c == 127) /* ASCII control chars */ ? (it->area != TEXT_AREA /* In mode line, treat \n, \t like other crl chars. */ - || (it->c != '\t' + || (c != '\t' && it->glyph_row && (it->glyph_row->mode_line_p || it->avoid_cursor_p)) - || (it->c != '\n' && it->c != '\t')) + || (c != '\n' && c != '\t')) : (nbsp_or_shy - || (it->multibyte_p - ? ! CHAR_PRINTABLE_P (it->c) - : (! unibyte_display_via_language_environment - ? it->c >= 0x80 - : (decoded >= 0x80 && decoded < 0xA0)))))) - { - /* IT->c is a control character which must be displayed + || CHAR_BYTE8_P (c) + || ! CHAR_PRINTABLE_P (c)))) + { + /* C is a control character, NBSP, SOFT-HYPEN, raw-byte, + or a non-printable character which must be displayed either as '\003' or as `^C' where the '\\' and '^' can be defined in the display table. Fill IT->ctl_chars with glyphs for what we have to @@ -5748,7 +5746,7 @@ /* Handle control characters with ^. */ - if (it->c < 128 && it->ctl_arrow_p) + if (ASCII_CHAR_P (c) && it->ctl_arrow_p) { int g; @@ -5781,7 +5779,7 @@ } XSETINT (it->ctl_chars[0], g); - XSETINT (it->ctl_chars[1], it->c ^ 0100); + XSETINT (it->ctl_chars[1], c ^ 0100); ctl_len = 2; goto display_control; } @@ -5796,7 +5794,7 @@ face_id = merge_faces (it->f, Qnobreak_space, 0, it->face_id); - it->c = ' '; + c = ' '; XSETINT (it->ctl_chars[0], ' '); ctl_len = 1; goto display_control; @@ -5842,7 +5840,6 @@ if (EQ (Vnobreak_char_display, Qt) && nbsp_or_shy == char_is_soft_hyphen) { - it->c = '-'; XSETINT (it->ctl_chars[0], '-'); ctl_len = 1; goto display_control; @@ -5854,55 +5851,25 @@ if (nbsp_or_shy) { XSETINT (it->ctl_chars[0], escape_glyph); - it->c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-'); - XSETINT (it->ctl_chars[1], it->c); + c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-'); + XSETINT (it->ctl_chars[1], c); ctl_len = 2; goto display_control; } { - unsigned char str[MAX_MULTIBYTE_LENGTH]; - int len; - int i; - - /* Set IT->ctl_chars[0] to the glyph for `\\'. */ - if (CHAR_BYTE8_P (it->c)) - { - str[0] = CHAR_TO_BYTE8 (it->c); - len = 1; - } - else if (it->c < 256) - { - str[0] = it->c; - len = 1; - } - else - { - /* It's an invalid character, which shouldn't - happen actually, but due to bugs it may - happen. Let's print the char as is, there's - not much meaningful we can do with it. */ - str[0] = it->c; - str[1] = it->c >> 8; - str[2] = it->c >> 16; - str[3] = it->c >> 24; - len = 4; - } - + char str[10]; + int len, i; + + if (CHAR_BYTE8_P (c)) + /* Display \200 instead of \17777600. */ + c = CHAR_TO_BYTE8 (c); + len = sprintf (str, "%03o", c); + + XSETINT (it->ctl_chars[0], escape_glyph); for (i = 0; i < len; i++) - { - int g; - XSETINT (it->ctl_chars[i * 4], escape_glyph); - /* Insert three more glyphs into IT->ctl_chars for - the octal display of the character. */ - g = ((str[i] >> 6) & 7) + '0'; - XSETINT (it->ctl_chars[i * 4 + 1], g); - g = ((str[i] >> 3) & 7) + '0'; - XSETINT (it->ctl_chars[i * 4 + 2], g); - g = (str[i] & 7) + '0'; - XSETINT (it->ctl_chars[i * 4 + 3], g); - } - ctl_len = len * 4; + XSETINT (it->ctl_chars[i + 1], str[i]); + ctl_len = len + 1; } display_control: @@ -5917,6 +5884,11 @@ it->ellipsis_p = 0; goto get_next; } + it->char_to_display = c; + } + else if (success_p) + { + it->char_to_display = it->c; } } @@ -5943,7 +5915,8 @@ : STRINGP (it->string) ? IT_STRING_CHARPOS (*it) : IT_CHARPOS (*it)); - it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string); + it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos, + it->string); } } #endif @@ -15871,15 +15844,19 @@ /* Get the next character. */ if (multibyte_p) - it.c = string_char_and_length (p, &it.len); - else - it.c = *p, it.len = 1; + it.c = it.char_to_display = string_char_and_length (p, &it.len); + else + { + it.c = it.char_to_display = *p, it.len = 1; + if (! ASCII_CHAR_P (it.c)) + it.char_to_display = BYTE8_TO_CHAR (it.c); + } p += it.len; /* Get its face. */ ilisp = make_number (p - arrow_string); face = Fget_text_property (ilisp, Qface, overlay_arrow_string); - it.face_id = compute_char_face (f, it.c, face); + it.face_id = compute_char_face (f, it.char_to_display, face); /* Compute its width, get its glyphs. */ n_glyphs_before = it.glyph_row->used[TEXT_AREA]; @@ -16078,6 +16055,7 @@ append_space_for_newline has been called. */ enum display_element_type saved_what = it->what; int saved_c = it->c, saved_len = it->len; + int saved_char_to_display = it->char_to_display; int saved_x = it->current_x; int saved_face_id = it->face_id; struct text_pos saved_pos; @@ -16090,7 +16068,7 @@ it->what = IT_CHARACTER; bzero (&it->position, sizeof it->position); it->object = make_number (0); - it->c = ' '; + it->c = it->char_to_display = ' '; it->len = 1; if (default_face_p) @@ -16111,6 +16089,7 @@ it->face_id = saved_face_id; it->len = saved_len; it->c = saved_c; + it->char_to_display = saved_char_to_display; return 1; } } @@ -16190,7 +16169,7 @@ it->what = IT_CHARACTER; bzero (&it->position, sizeof it->position); it->object = make_number (0); - it->c = ' '; + it->c = it->char_to_display = ' '; it->len = 1; it->face_id = face->id; @@ -19519,7 +19498,12 @@ if (face->font) { - unsigned code = face->font->driver->encode_char (face->font, glyph->u.ch); + unsigned code; + + if (CHAR_BYTE8_P (glyph->u.ch)) + code = CHAR_TO_BYTE8 (glyph->u.ch); + else + code = face->font->driver->encode_char (face->font, glyph->u.ch); if (code != FONT_INVALID_CODE) STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF)); @@ -19534,6 +19518,26 @@ } +/* Get glyph code of character C in FONT in the two-byte form CHAR2B. + Retunr 1 if FONT has a glyph for C, otherwise return 0. */ + +static INLINE int +get_char_glyph_code (int c, struct font *font, XChar2b *char2b) +{ + unsigned code; + + if (CHAR_BYTE8_P (c)) + code = CHAR_TO_BYTE8 (c); + else + code = font->driver->encode_char (font, c); + + if (code == FONT_INVALID_CODE) + return 0; + STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF)); + return 1; +} + + /* Fill glyph string S with composition components specified by S->cmp. BASE_FACE is the base face of the composition. @@ -20906,10 +20910,14 @@ { int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT) - IT_BYTEPOS (*it)); - it2.c = STRING_CHAR_AND_LENGTH (p, it2.len); - } - else - it2.c = *p, it2.len = 1; + it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len); + } + else + { + it2.c = it2.char_to_display = *p, it2.len = 1; + if (! ASCII_CHAR_P (it2.c)) + it2.char_to_display = BYTE8_TO_CHAR (it2.c); + } it2.glyph_row = NULL; it2.what = IT_CHARACTER; @@ -21083,49 +21091,12 @@ if (it->what == IT_CHARACTER) { XChar2b char2b; - struct font *font; struct face *face = FACE_FROM_ID (it->f, it->face_id); - struct font_metrics *pcm; - int font_not_found_p; + struct font *font = face->font; + int font_not_found_p = font == NULL; + struct font_metrics *pcm = NULL; int boff; /* baseline offset */ - /* We may change it->multibyte_p upon unibyte<->multibyte - conversion. So, save the current value now and restore it - later. - - Note: It seems that we don't have to record multibyte_p in - struct glyph because the character code itself tells whether - or not the character is multibyte. Thus, in the future, we - must consider eliminating the field `multibyte_p' in the - struct glyph. */ - int saved_multibyte_p = it->multibyte_p; - - /* Maybe translate single-byte characters to multibyte, or the - other way. */ - it->char_to_display = it->c; - if (!ASCII_BYTE_P (it->c) - && ! it->multibyte_p) - { - if (SINGLE_BYTE_CHAR_P (it->c) - && unibyte_display_via_language_environment) - { - struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte); - - /* get_next_display_element assures that this decoding - never fails. */ - it->char_to_display = DECODE_CHAR (unibyte, it->c); - it->multibyte_p = 1; - it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, - -1, Qnil); - face = FACE_FROM_ID (it->f, it->face_id); - } - } - - /* Get font to use. Encode IT->char_to_display. */ - get_char_face_and_encoding (it->f, it->char_to_display, it->face_id, - &char2b, it->multibyte_p, 0); - font = face->font; - - font_not_found_p = font == NULL; + if (font_not_found_p) { /* When no suitable font found, display an empty box based @@ -21145,16 +21116,12 @@ boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff; } - if (it->char_to_display >= ' ' - && (!it->multibyte_p || it->char_to_display < 128)) - { - /* Either unibyte or ASCII. */ + if (it->char_to_display != '\n' && it->char_to_display != '\t') + { int stretched_p; it->nglyphs = 1; - pcm = get_per_char_metric (it->f, font, &char2b); - if (it->override_ascent >= 0) { it->ascent = it->override_ascent; @@ -21167,6 +21134,15 @@ it->descent = FONT_DESCENT (font) - boff; } + if (! font_not_found_p + && get_char_glyph_code (it->char_to_display, font, &char2b)) + { + pcm = get_per_char_metric (it->f, font, &char2b); + if (pcm->width == 0 + && pcm->rbearing == 0 && pcm->lbearing == 0) + pcm = NULL; + } + if (pcm) { it->phys_ascent = pcm->ascent + boff; @@ -21178,7 +21154,7 @@ it->glyph_not_available_p = 1; it->phys_ascent = it->ascent; it->phys_descent = it->descent; - it->pixel_width = FONT_WIDTH (font); + it->pixel_width = font->space_width; } if (it->constrain_row_ascent_descent_p) @@ -21352,7 +21328,7 @@ } } } - else if (it->char_to_display == '\t') + else /* i.e. (it->char_to_display == '\t') */ { if (font->space_width > 0) { @@ -21383,85 +21359,6 @@ it->nglyphs = 1; } } - else - { - /* A multi-byte character. Assume that the display width of the - character is the width of the character multiplied by the - width of the font. */ - - /* If we found a font, this font should give us the right - metrics. If we didn't find a font, use the frame's - default font and calculate the width of the character by - multiplying the width of font by the width of the - character. */ - - pcm = get_per_char_metric (it->f, font, &char2b); - - if (font_not_found_p || !pcm) - { - int char_width = CHAR_WIDTH (it->char_to_display); - - if (char_width == 0) - /* This is a non spacing character. But, as we are - going to display an empty box, the box must occupy - at least one column. */ - char_width = 1; - it->glyph_not_available_p = 1; - it->pixel_width = font->space_width * char_width; - it->phys_ascent = FONT_BASE (font) + boff; - it->phys_descent = FONT_DESCENT (font) - boff; - } - else - { - it->pixel_width = pcm->width; - it->phys_ascent = pcm->ascent + boff; - it->phys_descent = pcm->descent - boff; - if (it->glyph_row - && (pcm->lbearing < 0 - || pcm->rbearing > pcm->width)) - it->glyph_row->contains_overlapping_glyphs_p = 1; - } - it->nglyphs = 1; - it->ascent = FONT_BASE (font) + boff; - it->descent = FONT_DESCENT (font) - boff; - if (face->box != FACE_NO_BOX) - { - int thick = face->box_line_width; - - if (thick > 0) - { - it->ascent += thick; - it->descent += thick; - } - else - thick = - thick; - - if (it->start_of_box_run_p) - it->pixel_width += thick; - if (it->end_of_box_run_p) - it->pixel_width += thick; - } - - /* If face has an overline, add the height of the overline - (1 pixel) and a 1 pixel margin to the character height. */ - if (face->overline_p) - it->ascent += overline_margin; - - take_vertical_position_into_account (it); - - if (it->ascent < 0) - it->ascent = 0; - if (it->descent < 0) - it->descent = 0; - - if (it->glyph_row) - append_glyph (it); - if (it->pixel_width == 0) - /* We assure that all visible glyphs have at least 1-pixel - width. */ - it->pixel_width = 1; - } - it->multibyte_p = saved_multibyte_p; } else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0) { @@ -21557,7 +21454,7 @@ } else { - width = FONT_WIDTH (font); + width = font->space_width; ascent = FONT_BASE (font); descent = FONT_DESCENT (font); lbearing = 0;