Mercurial > emacs
changeset 1217:d0b19afef0ae
Fix setup of mpuz-read-map not to depend on keymap format.
(mpuz): Renamed from mult-puzzle. Make it autoload.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Sat, 26 Sep 1992 21:27:08 +0000 |
parents | 6a8704922fe8 |
children | 678ff000d9c8 |
files | lisp/play/mpuz.el |
diffstat | 1 files changed, 13 insertions(+), 9 deletions(-) [+] |
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--- a/lisp/play/mpuz.el Sat Sep 26 21:15:01 1992 +0000 +++ b/lisp/play/mpuz.el Sat Sep 26 21:27:08 1992 +0000 @@ -76,20 +76,23 @@ (if mpuz-read-map nil (setq mpuz-read-map (make-keymap)) - (fillarray mpuz-read-map 'exit-minibuffer)) + (let ((i 0)) + (while (< i (length mpuz-read-map)) + (define-key mpuz-read-map (char-to-string i) 'exit-minibuffer) + (setq i (1+ i))))) (defun mpuz-mode () - "Multiplication puzzle with GNU Emacs. + "Multiplication puzzle mode. You have to guess which letters stand for which digits in the -multiplication displayed inside the *Mult Puzzle* buffer. +multiplication displayed inside the `*Mult Puzzle*' buffer. -You may enter a proposal (e.g. A=3) by hitting first the letter A, -then the digit 3, on your keyboard. +You may enter a guess for a letter's value by typing first the letter, +then the digit. Thus, to guess that A=3, type A 3. -At any time you may leave the game to do other editing work. :-) -Then you may resume the game with M-x mult-puzzle. -You may abort a game by hitting \\[keyboard-quit]." +To leave the game to do other editing work, just switch buffers. +Then you may resume the game with M-x mpuz. +You may abort a game by typing \\<mpuz-mode-map>\\[mpuz-offer-abort]." (interactive) (setq major-mode 'mpuz-mode mode-name "Mult Puzzle") @@ -336,7 +339,8 @@ (mpuz-start-new-game) (message "OK. I won't."))) -(defun mult-puzzle () +;;;###autoload +(defun mpuz () "Multiplication puzzle with GNU Emacs." ;; Main entry point (interactive)