Mercurial > emacs
changeset 84080:d32aa3b647f3
Move here from ../../lispref
author | Glenn Morris <rgm@gnu.org> |
---|---|
date | Thu, 06 Sep 2007 04:21:18 +0000 |
parents | 249785f6d816 |
children | 5900ca94f0ce |
files | doc/lispref/lists.texi |
diffstat | 1 files changed, 1904 insertions(+), 0 deletions(-) [+] |
line wrap: on
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/doc/lispref/lists.texi Thu Sep 06 04:21:18 2007 +0000 @@ -0,0 +1,1904 @@ +@c -*-texinfo-*- +@c This is part of the GNU Emacs Lisp Reference Manual. +@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001, +@c 2002, 2003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc. +@c See the file elisp.texi for copying conditions. +@setfilename ../info/lists +@node Lists, Sequences Arrays Vectors, Strings and Characters, Top +@chapter Lists +@cindex lists +@cindex element (of list) + + A @dfn{list} represents a sequence of zero or more elements (which may +be any Lisp objects). The important difference between lists and +vectors is that two or more lists can share part of their structure; in +addition, you can insert or delete elements in a list without copying +the whole list. + +@menu +* Cons Cells:: How lists are made out of cons cells. +* List-related Predicates:: Is this object a list? Comparing two lists. +* List Elements:: Extracting the pieces of a list. +* Building Lists:: Creating list structure. +* List Variables:: Modifying lists stored in variables. +* Modifying Lists:: Storing new pieces into an existing list. +* Sets And Lists:: A list can represent a finite mathematical set. +* Association Lists:: A list can represent a finite relation or mapping. +* Rings:: Managing a fixed-size ring of objects. +@end menu + +@node Cons Cells +@section Lists and Cons Cells +@cindex lists and cons cells + + Lists in Lisp are not a primitive data type; they are built up from +@dfn{cons cells}. A cons cell is a data object that represents an +ordered pair. That is, it has two slots, and each slot @dfn{holds}, or +@dfn{refers to}, some Lisp object. One slot is known as the @sc{car}, +and the other is known as the @sc{cdr}. (These names are traditional; +see @ref{Cons Cell Type}.) @sc{cdr} is pronounced ``could-er.'' + + We say that ``the @sc{car} of this cons cell is'' whatever object +its @sc{car} slot currently holds, and likewise for the @sc{cdr}. + + A list is a series of cons cells ``chained together,'' so that each +cell refers to the next one. There is one cons cell for each element of +the list. By convention, the @sc{car}s of the cons cells hold the +elements of the list, and the @sc{cdr}s are used to chain the list: the +@sc{cdr} slot of each cons cell refers to the following cons cell. The +@sc{cdr} of the last cons cell is @code{nil}. This asymmetry between +the @sc{car} and the @sc{cdr} is entirely a matter of convention; at the +level of cons cells, the @sc{car} and @sc{cdr} slots have the same +characteristics. + +@cindex true list + Since @code{nil} is the conventional value to put in the @sc{cdr} of +the last cons cell in the list, we call that case a @dfn{true list}. + + In Lisp, we consider the symbol @code{nil} a list as well as a +symbol; it is the list with no elements. For convenience, the symbol +@code{nil} is considered to have @code{nil} as its @sc{cdr} (and also +as its @sc{car}). Therefore, the @sc{cdr} of a true list is always a +true list. + +@cindex dotted list +@cindex circular list + If the @sc{cdr} of a list's last cons cell is some other value, +neither @code{nil} nor another cons cell, we call the structure a +@dfn{dotted list}, since its printed representation would use +@samp{.}. There is one other possibility: some cons cell's @sc{cdr} +could point to one of the previous cons cells in the list. We call +that structure a @dfn{circular list}. + + For some purposes, it does not matter whether a list is true, +circular or dotted. If the program doesn't look far enough down the +list to see the @sc{cdr} of the final cons cell, it won't care. +However, some functions that operate on lists demand true lists and +signal errors if given a dotted list. Most functions that try to find +the end of a list enter infinite loops if given a circular list. + +@cindex list structure + Because most cons cells are used as part of lists, the phrase +@dfn{list structure} has come to mean any structure made out of cons +cells. + + The @sc{cdr} of any nonempty true list @var{l} is a list containing all the +elements of @var{l} except the first. + + @xref{Cons Cell Type}, for the read and print syntax of cons cells and +lists, and for ``box and arrow'' illustrations of lists. + +@node List-related Predicates +@section Predicates on Lists + + The following predicates test whether a Lisp object is an atom, +whether it is a cons cell or is a list, or whether it is the +distinguished object @code{nil}. (Many of these predicates can be +defined in terms of the others, but they are used so often that it is +worth having all of them.) + +@defun consp object +This function returns @code{t} if @var{object} is a cons cell, @code{nil} +otherwise. @code{nil} is not a cons cell, although it @emph{is} a list. +@end defun + +@defun atom object +This function returns @code{t} if @var{object} is an atom, @code{nil} +otherwise. All objects except cons cells are atoms. The symbol +@code{nil} is an atom and is also a list; it is the only Lisp object +that is both. + +@example +(atom @var{object}) @equiv{} (not (consp @var{object})) +@end example +@end defun + +@defun listp object +This function returns @code{t} if @var{object} is a cons cell or +@code{nil}. Otherwise, it returns @code{nil}. + +@example +@group +(listp '(1)) + @result{} t +@end group +@group +(listp '()) + @result{} t +@end group +@end example +@end defun + +@defun nlistp object +This function is the opposite of @code{listp}: it returns @code{t} if +@var{object} is not a list. Otherwise, it returns @code{nil}. + +@example +(listp @var{object}) @equiv{} (not (nlistp @var{object})) +@end example +@end defun + +@defun null object +This function returns @code{t} if @var{object} is @code{nil}, and +returns @code{nil} otherwise. This function is identical to @code{not}, +but as a matter of clarity we use @code{null} when @var{object} is +considered a list and @code{not} when it is considered a truth value +(see @code{not} in @ref{Combining Conditions}). + +@example +@group +(null '(1)) + @result{} nil +@end group +@group +(null '()) + @result{} t +@end group +@end example +@end defun + + +@node List Elements +@section Accessing Elements of Lists +@cindex list elements + +@defun car cons-cell +This function returns the value referred to by the first slot of the +cons cell @var{cons-cell}. Expressed another way, this function +returns the @sc{car} of @var{cons-cell}. + +As a special case, if @var{cons-cell} is @code{nil}, then @code{car} +is defined to return @code{nil}; therefore, any list is a valid argument +for @code{car}. An error is signaled if the argument is not a cons cell +or @code{nil}. + +@example +@group +(car '(a b c)) + @result{} a +@end group +@group +(car '()) + @result{} nil +@end group +@end example +@end defun + +@defun cdr cons-cell +This function returns the value referred to by the second slot of +the cons cell @var{cons-cell}. Expressed another way, this function +returns the @sc{cdr} of @var{cons-cell}. + +As a special case, if @var{cons-cell} is @code{nil}, then @code{cdr} +is defined to return @code{nil}; therefore, any list is a valid argument +for @code{cdr}. An error is signaled if the argument is not a cons cell +or @code{nil}. + +@example +@group +(cdr '(a b c)) + @result{} (b c) +@end group +@group +(cdr '()) + @result{} nil +@end group +@end example +@end defun + +@defun car-safe object +This function lets you take the @sc{car} of a cons cell while avoiding +errors for other data types. It returns the @sc{car} of @var{object} if +@var{object} is a cons cell, @code{nil} otherwise. This is in contrast +to @code{car}, which signals an error if @var{object} is not a list. + +@example +@group +(car-safe @var{object}) +@equiv{} +(let ((x @var{object})) + (if (consp x) + (car x) + nil)) +@end group +@end example +@end defun + +@defun cdr-safe object +This function lets you take the @sc{cdr} of a cons cell while +avoiding errors for other data types. It returns the @sc{cdr} of +@var{object} if @var{object} is a cons cell, @code{nil} otherwise. +This is in contrast to @code{cdr}, which signals an error if +@var{object} is not a list. + +@example +@group +(cdr-safe @var{object}) +@equiv{} +(let ((x @var{object})) + (if (consp x) + (cdr x) + nil)) +@end group +@end example +@end defun + +@defmac pop listname +This macro is a way of examining the @sc{car} of a list, +and taking it off the list, all at once. + +It operates on the list which is stored in the symbol @var{listname}. +It removes this element from the list by setting @var{listname} +to the @sc{cdr} of its old value---but it also returns the @sc{car} +of that list, which is the element being removed. + +@example +x + @result{} (a b c) +(pop x) + @result{} a +x + @result{} (b c) +@end example +@end defmac + +@defun nth n list +@anchor{Definition of nth} +This function returns the @var{n}th element of @var{list}. Elements +are numbered starting with zero, so the @sc{car} of @var{list} is +element number zero. If the length of @var{list} is @var{n} or less, +the value is @code{nil}. + +If @var{n} is negative, @code{nth} returns the first element of +@var{list}. + +@example +@group +(nth 2 '(1 2 3 4)) + @result{} 3 +@end group +@group +(nth 10 '(1 2 3 4)) + @result{} nil +@end group +@group +(nth -3 '(1 2 3 4)) + @result{} 1 + +(nth n x) @equiv{} (car (nthcdr n x)) +@end group +@end example + +The function @code{elt} is similar, but applies to any kind of sequence. +For historical reasons, it takes its arguments in the opposite order. +@xref{Sequence Functions}. +@end defun + +@defun nthcdr n list +This function returns the @var{n}th @sc{cdr} of @var{list}. In other +words, it skips past the first @var{n} links of @var{list} and returns +what follows. + +If @var{n} is zero or negative, @code{nthcdr} returns all of +@var{list}. If the length of @var{list} is @var{n} or less, +@code{nthcdr} returns @code{nil}. + +@example +@group +(nthcdr 1 '(1 2 3 4)) + @result{} (2 3 4) +@end group +@group +(nthcdr 10 '(1 2 3 4)) + @result{} nil +@end group +@group +(nthcdr -3 '(1 2 3 4)) + @result{} (1 2 3 4) +@end group +@end example +@end defun + +@defun last list &optional n +This function returns the last link of @var{list}. The @code{car} of +this link is the list's last element. If @var{list} is null, +@code{nil} is returned. If @var{n} is non-@code{nil}, the +@var{n}th-to-last link is returned instead, or the whole of @var{list} +if @var{n} is bigger than @var{list}'s length. +@end defun + +@defun safe-length list +@anchor{Definition of safe-length} +This function returns the length of @var{list}, with no risk of either +an error or an infinite loop. It generally returns the number of +distinct cons cells in the list. However, for circular lists, +the value is just an upper bound; it is often too large. + +If @var{list} is not @code{nil} or a cons cell, @code{safe-length} +returns 0. +@end defun + + The most common way to compute the length of a list, when you are not +worried that it may be circular, is with @code{length}. @xref{Sequence +Functions}. + +@defun caar cons-cell +This is the same as @code{(car (car @var{cons-cell}))}. +@end defun + +@defun cadr cons-cell +This is the same as @code{(car (cdr @var{cons-cell}))} +or @code{(nth 1 @var{cons-cell})}. +@end defun + +@defun cdar cons-cell +This is the same as @code{(cdr (car @var{cons-cell}))}. +@end defun + +@defun cddr cons-cell +This is the same as @code{(cdr (cdr @var{cons-cell}))} +or @code{(nthcdr 2 @var{cons-cell})}. +@end defun + +@defun butlast x &optional n +This function returns the list @var{x} with the last element, +or the last @var{n} elements, removed. If @var{n} is greater +than zero it makes a copy of the list so as not to damage the +original list. In general, @code{(append (butlast @var{x} @var{n}) +(last @var{x} @var{n}))} will return a list equal to @var{x}. +@end defun + +@defun nbutlast x &optional n +This is a version of @code{butlast} that works by destructively +modifying the @code{cdr} of the appropriate element, rather than +making a copy of the list. +@end defun + +@node Building Lists +@comment node-name, next, previous, up +@section Building Cons Cells and Lists +@cindex cons cells +@cindex building lists + + Many functions build lists, as lists reside at the very heart of Lisp. +@code{cons} is the fundamental list-building function; however, it is +interesting to note that @code{list} is used more times in the source +code for Emacs than @code{cons}. + +@defun cons object1 object2 +This function is the most basic function for building new list +structure. It creates a new cons cell, making @var{object1} the +@sc{car}, and @var{object2} the @sc{cdr}. It then returns the new +cons cell. The arguments @var{object1} and @var{object2} may be any +Lisp objects, but most often @var{object2} is a list. + +@example +@group +(cons 1 '(2)) + @result{} (1 2) +@end group +@group +(cons 1 '()) + @result{} (1) +@end group +@group +(cons 1 2) + @result{} (1 . 2) +@end group +@end example + +@cindex consing +@code{cons} is often used to add a single element to the front of a +list. This is called @dfn{consing the element onto the list}. +@footnote{There is no strictly equivalent way to add an element to +the end of a list. You can use @code{(append @var{listname} (list +@var{newelt}))}, which creates a whole new list by copying @var{listname} +and adding @var{newelt} to its end. Or you can use @code{(nconc +@var{listname} (list @var{newelt}))}, which modifies @var{listname} +by following all the @sc{cdr}s and then replacing the terminating +@code{nil}. Compare this to adding an element to the beginning of a +list with @code{cons}, which neither copies nor modifies the list.} +For example: + +@example +(setq list (cons newelt list)) +@end example + +Note that there is no conflict between the variable named @code{list} +used in this example and the function named @code{list} described below; +any symbol can serve both purposes. +@end defun + +@defun list &rest objects +This function creates a list with @var{objects} as its elements. The +resulting list is always @code{nil}-terminated. If no @var{objects} +are given, the empty list is returned. + +@example +@group +(list 1 2 3 4 5) + @result{} (1 2 3 4 5) +@end group +@group +(list 1 2 '(3 4 5) 'foo) + @result{} (1 2 (3 4 5) foo) +@end group +@group +(list) + @result{} nil +@end group +@end example +@end defun + +@defun make-list length object +This function creates a list of @var{length} elements, in which each +element is @var{object}. Compare @code{make-list} with +@code{make-string} (@pxref{Creating Strings}). + +@example +@group +(make-list 3 'pigs) + @result{} (pigs pigs pigs) +@end group +@group +(make-list 0 'pigs) + @result{} nil +@end group +@group +(setq l (make-list 3 '(a b)) + @result{} ((a b) (a b) (a b)) +(eq (car l) (cadr l)) + @result{} t +@end group +@end example +@end defun + +@defun append &rest sequences +@cindex copying lists +This function returns a list containing all the elements of +@var{sequences}. The @var{sequences} may be lists, vectors, +bool-vectors, or strings, but the last one should usually be a list. +All arguments except the last one are copied, so none of the arguments +is altered. (See @code{nconc} in @ref{Rearrangement}, for a way to join +lists with no copying.) + +More generally, the final argument to @code{append} may be any Lisp +object. The final argument is not copied or converted; it becomes the +@sc{cdr} of the last cons cell in the new list. If the final argument +is itself a list, then its elements become in effect elements of the +result list. If the final element is not a list, the result is a +dotted list since its final @sc{cdr} is not @code{nil} as required +in a true list. + +In Emacs 20 and before, the @code{append} function also allowed +integers as (non last) arguments. It converted them to strings of +digits, making up the decimal print representation of the integer, and +then used the strings instead of the original integers. This obsolete +usage no longer works. The proper way to convert an integer to a +decimal number in this way is with @code{format} (@pxref{Formatting +Strings}) or @code{number-to-string} (@pxref{String Conversion}). +@end defun + + Here is an example of using @code{append}: + +@example +@group +(setq trees '(pine oak)) + @result{} (pine oak) +(setq more-trees (append '(maple birch) trees)) + @result{} (maple birch pine oak) +@end group + +@group +trees + @result{} (pine oak) +more-trees + @result{} (maple birch pine oak) +@end group +@group +(eq trees (cdr (cdr more-trees))) + @result{} t +@end group +@end example + + You can see how @code{append} works by looking at a box diagram. The +variable @code{trees} is set to the list @code{(pine oak)} and then the +variable @code{more-trees} is set to the list @code{(maple birch pine +oak)}. However, the variable @code{trees} continues to refer to the +original list: + +@smallexample +@group +more-trees trees +| | +| --- --- --- --- -> --- --- --- --- + --> | | |--> | | |--> | | |--> | | |--> nil + --- --- --- --- --- --- --- --- + | | | | + | | | | + --> maple -->birch --> pine --> oak +@end group +@end smallexample + + An empty sequence contributes nothing to the value returned by +@code{append}. As a consequence of this, a final @code{nil} argument +forces a copy of the previous argument: + +@example +@group +trees + @result{} (pine oak) +@end group +@group +(setq wood (append trees nil)) + @result{} (pine oak) +@end group +@group +wood + @result{} (pine oak) +@end group +@group +(eq wood trees) + @result{} nil +@end group +@end example + +@noindent +This once was the usual way to copy a list, before the function +@code{copy-sequence} was invented. @xref{Sequences Arrays Vectors}. + + Here we show the use of vectors and strings as arguments to @code{append}: + +@example +@group +(append [a b] "cd" nil) + @result{} (a b 99 100) +@end group +@end example + + With the help of @code{apply} (@pxref{Calling Functions}), we can append +all the lists in a list of lists: + +@example +@group +(apply 'append '((a b c) nil (x y z) nil)) + @result{} (a b c x y z) +@end group +@end example + + If no @var{sequences} are given, @code{nil} is returned: + +@example +@group +(append) + @result{} nil +@end group +@end example + + Here are some examples where the final argument is not a list: + +@example +(append '(x y) 'z) + @result{} (x y . z) +(append '(x y) [z]) + @result{} (x y . [z]) +@end example + +@noindent +The second example shows that when the final argument is a sequence but +not a list, the sequence's elements do not become elements of the +resulting list. Instead, the sequence becomes the final @sc{cdr}, like +any other non-list final argument. + +@defun reverse list +This function creates a new list whose elements are the elements of +@var{list}, but in reverse order. The original argument @var{list} is +@emph{not} altered. + +@example +@group +(setq x '(1 2 3 4)) + @result{} (1 2 3 4) +@end group +@group +(reverse x) + @result{} (4 3 2 1) +x + @result{} (1 2 3 4) +@end group +@end example +@end defun + +@defun copy-tree tree &optional vecp +This function returns a copy of the tree @code{tree}. If @var{tree} is a +cons cell, this makes a new cons cell with the same @sc{car} and +@sc{cdr}, then recursively copies the @sc{car} and @sc{cdr} in the +same way. + +Normally, when @var{tree} is anything other than a cons cell, +@code{copy-tree} simply returns @var{tree}. However, if @var{vecp} is +non-@code{nil}, it copies vectors too (and operates recursively on +their elements). +@end defun + +@defun number-sequence from &optional to separation +This returns a list of numbers starting with @var{from} and +incrementing by @var{separation}, and ending at or just before +@var{to}. @var{separation} can be positive or negative and defaults +to 1. If @var{to} is @code{nil} or numerically equal to @var{from}, +the value is the one-element list @code{(@var{from})}. If @var{to} is +less than @var{from} with a positive @var{separation}, or greater than +@var{from} with a negative @var{separation}, the value is @code{nil} +because those arguments specify an empty sequence. + +If @var{separation} is 0 and @var{to} is neither @code{nil} nor +numerically equal to @var{from}, @code{number-sequence} signals an +error, since those arguments specify an infinite sequence. + +All arguments can be integers or floating point numbers. However, +floating point arguments can be tricky, because floating point +arithmetic is inexact. For instance, depending on the machine, it may +quite well happen that @code{(number-sequence 0.4 0.6 0.2)} returns +the one element list @code{(0.4)}, whereas +@code{(number-sequence 0.4 0.8 0.2)} returns a list with three +elements. The @var{n}th element of the list is computed by the exact +formula @code{(+ @var{from} (* @var{n} @var{separation}))}. Thus, if +one wants to make sure that @var{to} is included in the list, one can +pass an expression of this exact type for @var{to}. Alternatively, +one can replace @var{to} with a slightly larger value (or a slightly +more negative value if @var{separation} is negative). + +Some examples: + +@example +(number-sequence 4 9) + @result{} (4 5 6 7 8 9) +(number-sequence 9 4 -1) + @result{} (9 8 7 6 5 4) +(number-sequence 9 4 -2) + @result{} (9 7 5) +(number-sequence 8) + @result{} (8) +(number-sequence 8 5) + @result{} nil +(number-sequence 5 8 -1) + @result{} nil +(number-sequence 1.5 6 2) + @result{} (1.5 3.5 5.5) +@end example +@end defun + +@node List Variables +@section Modifying List Variables + + These functions, and one macro, provide convenient ways +to modify a list which is stored in a variable. + +@defmac push newelt listname +This macro provides an alternative way to write +@code{(setq @var{listname} (cons @var{newelt} @var{listname}))}. + +@example +(setq l '(a b)) + @result{} (a b) +(push 'c l) + @result{} (c a b) +l + @result{} (c a b) +@end example +@end defmac + + Two functions modify lists that are the values of variables. + +@defun add-to-list symbol element &optional append compare-fn +This function sets the variable @var{symbol} by consing @var{element} +onto the old value, if @var{element} is not already a member of that +value. It returns the resulting list, whether updated or not. The +value of @var{symbol} had better be a list already before the call. +@code{add-to-list} uses @var{compare-fn} to compare @var{element} +against existing list members; if @var{compare-fn} is @code{nil}, it +uses @code{equal}. + +Normally, if @var{element} is added, it is added to the front of +@var{symbol}, but if the optional argument @var{append} is +non-@code{nil}, it is added at the end. + +The argument @var{symbol} is not implicitly quoted; @code{add-to-list} +is an ordinary function, like @code{set} and unlike @code{setq}. Quote +the argument yourself if that is what you want. +@end defun + +Here's a scenario showing how to use @code{add-to-list}: + +@example +(setq foo '(a b)) + @result{} (a b) + +(add-to-list 'foo 'c) ;; @r{Add @code{c}.} + @result{} (c a b) + +(add-to-list 'foo 'b) ;; @r{No effect.} + @result{} (c a b) + +foo ;; @r{@code{foo} was changed.} + @result{} (c a b) +@end example + + An equivalent expression for @code{(add-to-list '@var{var} +@var{value})} is this: + +@example +(or (member @var{value} @var{var}) + (setq @var{var} (cons @var{value} @var{var}))) +@end example + +@defun add-to-ordered-list symbol element &optional order +This function sets the variable @var{symbol} by inserting +@var{element} into the old value, which must be a list, at the +position specified by @var{order}. If @var{element} is already a +member of the list, its position in the list is adjusted according +to @var{order}. Membership is tested using @code{eq}. +This function returns the resulting list, whether updated or not. + +The @var{order} is typically a number (integer or float), and the +elements of the list are sorted in non-decreasing numerical order. + +@var{order} may also be omitted or @code{nil}. Then the numeric order +of @var{element} stays unchanged if it already has one; otherwise, +@var{element} has no numeric order. Elements without a numeric list +order are placed at the end of the list, in no particular order. + +Any other value for @var{order} removes the numeric order of @var{element} +if it already has one; otherwise, it is equivalent to @code{nil}. + +The argument @var{symbol} is not implicitly quoted; +@code{add-to-ordered-list} is an ordinary function, like @code{set} +and unlike @code{setq}. Quote the argument yourself if that is what +you want. + +The ordering information is stored in a hash table on @var{symbol}'s +@code{list-order} property. +@end defun + +Here's a scenario showing how to use @code{add-to-ordered-list}: + +@example +(setq foo '()) + @result{} nil + +(add-to-ordered-list 'foo 'a 1) ;; @r{Add @code{a}.} + @result{} (a) + +(add-to-ordered-list 'foo 'c 3) ;; @r{Add @code{c}.} + @result{} (a c) + +(add-to-ordered-list 'foo 'b 2) ;; @r{Add @code{b}.} + @result{} (a b c) + +(add-to-ordered-list 'foo 'b 4) ;; @r{Move @code{b}.} + @result{} (a c b) + +(add-to-ordered-list 'foo 'd) ;; @r{Append @code{d}.} + @result{} (a c b d) + +(add-to-ordered-list 'foo 'e) ;; @r{Add @code{e}}. + @result{} (a c b e d) + +foo ;; @r{@code{foo} was changed.} + @result{} (a c b e d) +@end example + +@node Modifying Lists +@section Modifying Existing List Structure +@cindex destructive list operations + + You can modify the @sc{car} and @sc{cdr} contents of a cons cell with the +primitives @code{setcar} and @code{setcdr}. We call these ``destructive'' +operations because they change existing list structure. + +@cindex CL note---@code{rplaca} vs @code{setcar} +@quotation +@findex rplaca +@findex rplacd +@b{Common Lisp note:} Common Lisp uses functions @code{rplaca} and +@code{rplacd} to alter list structure; they change structure the same +way as @code{setcar} and @code{setcdr}, but the Common Lisp functions +return the cons cell while @code{setcar} and @code{setcdr} return the +new @sc{car} or @sc{cdr}. +@end quotation + +@menu +* Setcar:: Replacing an element in a list. +* Setcdr:: Replacing part of the list backbone. + This can be used to remove or add elements. +* Rearrangement:: Reordering the elements in a list; combining lists. +@end menu + +@node Setcar +@subsection Altering List Elements with @code{setcar} + + Changing the @sc{car} of a cons cell is done with @code{setcar}. When +used on a list, @code{setcar} replaces one element of a list with a +different element. + +@defun setcar cons object +This function stores @var{object} as the new @sc{car} of @var{cons}, +replacing its previous @sc{car}. In other words, it changes the +@sc{car} slot of @var{cons} to refer to @var{object}. It returns the +value @var{object}. For example: + +@example +@group +(setq x '(1 2)) + @result{} (1 2) +@end group +@group +(setcar x 4) + @result{} 4 +@end group +@group +x + @result{} (4 2) +@end group +@end example +@end defun + + When a cons cell is part of the shared structure of several lists, +storing a new @sc{car} into the cons changes one element of each of +these lists. Here is an example: + +@example +@group +;; @r{Create two lists that are partly shared.} +(setq x1 '(a b c)) + @result{} (a b c) +(setq x2 (cons 'z (cdr x1))) + @result{} (z b c) +@end group + +@group +;; @r{Replace the @sc{car} of a shared link.} +(setcar (cdr x1) 'foo) + @result{} foo +x1 ; @r{Both lists are changed.} + @result{} (a foo c) +x2 + @result{} (z foo c) +@end group + +@group +;; @r{Replace the @sc{car} of a link that is not shared.} +(setcar x1 'baz) + @result{} baz +x1 ; @r{Only one list is changed.} + @result{} (baz foo c) +x2 + @result{} (z foo c) +@end group +@end example + + Here is a graphical depiction of the shared structure of the two lists +in the variables @code{x1} and @code{x2}, showing why replacing @code{b} +changes them both: + +@example +@group + --- --- --- --- --- --- +x1---> | | |----> | | |--> | | |--> nil + --- --- --- --- --- --- + | --> | | + | | | | + --> a | --> b --> c + | + --- --- | +x2--> | | |-- + --- --- + | + | + --> z +@end group +@end example + + Here is an alternative form of box diagram, showing the same relationship: + +@example +@group +x1: + -------------- -------------- -------------- +| car | cdr | | car | cdr | | car | cdr | +| a | o------->| b | o------->| c | nil | +| | | -->| | | | | | + -------------- | -------------- -------------- + | +x2: | + -------------- | +| car | cdr | | +| z | o---- +| | | + -------------- +@end group +@end example + +@node Setcdr +@subsection Altering the CDR of a List + + The lowest-level primitive for modifying a @sc{cdr} is @code{setcdr}: + +@defun setcdr cons object +This function stores @var{object} as the new @sc{cdr} of @var{cons}, +replacing its previous @sc{cdr}. In other words, it changes the +@sc{cdr} slot of @var{cons} to refer to @var{object}. It returns the +value @var{object}. +@end defun + + Here is an example of replacing the @sc{cdr} of a list with a +different list. All but the first element of the list are removed in +favor of a different sequence of elements. The first element is +unchanged, because it resides in the @sc{car} of the list, and is not +reached via the @sc{cdr}. + +@example +@group +(setq x '(1 2 3)) + @result{} (1 2 3) +@end group +@group +(setcdr x '(4)) + @result{} (4) +@end group +@group +x + @result{} (1 4) +@end group +@end example + + You can delete elements from the middle of a list by altering the +@sc{cdr}s of the cons cells in the list. For example, here we delete +the second element, @code{b}, from the list @code{(a b c)}, by changing +the @sc{cdr} of the first cons cell: + +@example +@group +(setq x1 '(a b c)) + @result{} (a b c) +(setcdr x1 (cdr (cdr x1))) + @result{} (c) +x1 + @result{} (a c) +@end group +@end example + + Here is the result in box notation: + +@smallexample +@group + -------------------- + | | + -------------- | -------------- | -------------- +| car | cdr | | | car | cdr | -->| car | cdr | +| a | o----- | b | o-------->| c | nil | +| | | | | | | | | + -------------- -------------- -------------- +@end group +@end smallexample + +@noindent +The second cons cell, which previously held the element @code{b}, still +exists and its @sc{car} is still @code{b}, but it no longer forms part +of this list. + + It is equally easy to insert a new element by changing @sc{cdr}s: + +@example +@group +(setq x1 '(a b c)) + @result{} (a b c) +(setcdr x1 (cons 'd (cdr x1))) + @result{} (d b c) +x1 + @result{} (a d b c) +@end group +@end example + + Here is this result in box notation: + +@smallexample +@group + -------------- ------------- ------------- +| car | cdr | | car | cdr | | car | cdr | +| a | o | -->| b | o------->| c | nil | +| | | | | | | | | | | + --------- | -- | ------------- ------------- + | | + ----- -------- + | | + | --------------- | + | | car | cdr | | + -->| d | o------ + | | | + --------------- +@end group +@end smallexample + +@node Rearrangement +@subsection Functions that Rearrange Lists +@cindex rearrangement of lists +@cindex modification of lists + + Here are some functions that rearrange lists ``destructively'' by +modifying the @sc{cdr}s of their component cons cells. We call these +functions ``destructive'' because they chew up the original lists passed +to them as arguments, relinking their cons cells to form a new list that +is the returned value. + +@ifnottex + See @code{delq}, in @ref{Sets And Lists}, for another function +that modifies cons cells. +@end ifnottex +@iftex + The function @code{delq} in the following section is another example +of destructive list manipulation. +@end iftex + +@defun nconc &rest lists +@cindex concatenating lists +@cindex joining lists +This function returns a list containing all the elements of @var{lists}. +Unlike @code{append} (@pxref{Building Lists}), the @var{lists} are +@emph{not} copied. Instead, the last @sc{cdr} of each of the +@var{lists} is changed to refer to the following list. The last of the +@var{lists} is not altered. For example: + +@example +@group +(setq x '(1 2 3)) + @result{} (1 2 3) +@end group +@group +(nconc x '(4 5)) + @result{} (1 2 3 4 5) +@end group +@group +x + @result{} (1 2 3 4 5) +@end group +@end example + + Since the last argument of @code{nconc} is not itself modified, it is +reasonable to use a constant list, such as @code{'(4 5)}, as in the +above example. For the same reason, the last argument need not be a +list: + +@example +@group +(setq x '(1 2 3)) + @result{} (1 2 3) +@end group +@group +(nconc x 'z) + @result{} (1 2 3 . z) +@end group +@group +x + @result{} (1 2 3 . z) +@end group +@end example + +However, the other arguments (all but the last) must be lists. + +A common pitfall is to use a quoted constant list as a non-last +argument to @code{nconc}. If you do this, your program will change +each time you run it! Here is what happens: + +@smallexample +@group +(defun add-foo (x) ; @r{We want this function to add} + (nconc '(foo) x)) ; @r{@code{foo} to the front of its arg.} +@end group + +@group +(symbol-function 'add-foo) + @result{} (lambda (x) (nconc (quote (foo)) x)) +@end group + +@group +(setq xx (add-foo '(1 2))) ; @r{It seems to work.} + @result{} (foo 1 2) +@end group +@group +(setq xy (add-foo '(3 4))) ; @r{What happened?} + @result{} (foo 1 2 3 4) +@end group +@group +(eq xx xy) + @result{} t +@end group + +@group +(symbol-function 'add-foo) + @result{} (lambda (x) (nconc (quote (foo 1 2 3 4) x))) +@end group +@end smallexample +@end defun + +@defun nreverse list +@cindex reversing a list + This function reverses the order of the elements of @var{list}. +Unlike @code{reverse}, @code{nreverse} alters its argument by reversing +the @sc{cdr}s in the cons cells forming the list. The cons cell that +used to be the last one in @var{list} becomes the first cons cell of the +value. + + For example: + +@example +@group +(setq x '(a b c)) + @result{} (a b c) +@end group +@group +x + @result{} (a b c) +(nreverse x) + @result{} (c b a) +@end group +@group +;; @r{The cons cell that was first is now last.} +x + @result{} (a) +@end group +@end example + + To avoid confusion, we usually store the result of @code{nreverse} +back in the same variable which held the original list: + +@example +(setq x (nreverse x)) +@end example + + Here is the @code{nreverse} of our favorite example, @code{(a b c)}, +presented graphically: + +@smallexample +@group +@r{Original list head:} @r{Reversed list:} + ------------- ------------- ------------ +| car | cdr | | car | cdr | | car | cdr | +| a | nil |<-- | b | o |<-- | c | o | +| | | | | | | | | | | | | + ------------- | --------- | - | -------- | - + | | | | + ------------- ------------ +@end group +@end smallexample +@end defun + +@defun sort list predicate +@cindex stable sort +@cindex sorting lists +This function sorts @var{list} stably, though destructively, and +returns the sorted list. It compares elements using @var{predicate}. A +stable sort is one in which elements with equal sort keys maintain their +relative order before and after the sort. Stability is important when +successive sorts are used to order elements according to different +criteria. + +The argument @var{predicate} must be a function that accepts two +arguments. It is called with two elements of @var{list}. To get an +increasing order sort, the @var{predicate} should return non-@code{nil} if the +first element is ``less than'' the second, or @code{nil} if not. + +The comparison function @var{predicate} must give reliable results for +any given pair of arguments, at least within a single call to +@code{sort}. It must be @dfn{antisymmetric}; that is, if @var{a} is +less than @var{b}, @var{b} must not be less than @var{a}. It must be +@dfn{transitive}---that is, if @var{a} is less than @var{b}, and @var{b} +is less than @var{c}, then @var{a} must be less than @var{c}. If you +use a comparison function which does not meet these requirements, the +result of @code{sort} is unpredictable. + +The destructive aspect of @code{sort} is that it rearranges the cons +cells forming @var{list} by changing @sc{cdr}s. A nondestructive sort +function would create new cons cells to store the elements in their +sorted order. If you wish to make a sorted copy without destroying the +original, copy it first with @code{copy-sequence} and then sort. + +Sorting does not change the @sc{car}s of the cons cells in @var{list}; +the cons cell that originally contained the element @code{a} in +@var{list} still has @code{a} in its @sc{car} after sorting, but it now +appears in a different position in the list due to the change of +@sc{cdr}s. For example: + +@example +@group +(setq nums '(1 3 2 6 5 4 0)) + @result{} (1 3 2 6 5 4 0) +@end group +@group +(sort nums '<) + @result{} (0 1 2 3 4 5 6) +@end group +@group +nums + @result{} (1 2 3 4 5 6) +@end group +@end example + +@noindent +@strong{Warning}: Note that the list in @code{nums} no longer contains +0; this is the same cons cell that it was before, but it is no longer +the first one in the list. Don't assume a variable that formerly held +the argument now holds the entire sorted list! Instead, save the result +of @code{sort} and use that. Most often we store the result back into +the variable that held the original list: + +@example +(setq nums (sort nums '<)) +@end example + +@xref{Sorting}, for more functions that perform sorting. +See @code{documentation} in @ref{Accessing Documentation}, for a +useful example of @code{sort}. +@end defun + +@node Sets And Lists +@section Using Lists as Sets +@cindex lists as sets +@cindex sets + + A list can represent an unordered mathematical set---simply consider a +value an element of a set if it appears in the list, and ignore the +order of the list. To form the union of two sets, use @code{append} (as +long as you don't mind having duplicate elements). You can remove +@code{equal} duplicates using @code{delete-dups}. Other useful +functions for sets include @code{memq} and @code{delq}, and their +@code{equal} versions, @code{member} and @code{delete}. + +@cindex CL note---lack @code{union}, @code{intersection} +@quotation +@b{Common Lisp note:} Common Lisp has functions @code{union} (which +avoids duplicate elements) and @code{intersection} for set operations, +but GNU Emacs Lisp does not have them. You can write them in Lisp if +you wish. +@end quotation + +@defun memq object list +@cindex membership in a list +This function tests to see whether @var{object} is a member of +@var{list}. If it is, @code{memq} returns a list starting with the +first occurrence of @var{object}. Otherwise, it returns @code{nil}. +The letter @samp{q} in @code{memq} says that it uses @code{eq} to +compare @var{object} against the elements of the list. For example: + +@example +@group +(memq 'b '(a b c b a)) + @result{} (b c b a) +@end group +@group +(memq '(2) '((1) (2))) ; @r{@code{(2)} and @code{(2)} are not @code{eq}.} + @result{} nil +@end group +@end example +@end defun + +@defun delq object list +@cindex deleting list elements +This function destructively removes all elements @code{eq} to +@var{object} from @var{list}. The letter @samp{q} in @code{delq} says +that it uses @code{eq} to compare @var{object} against the elements of +the list, like @code{memq} and @code{remq}. +@end defun + +When @code{delq} deletes elements from the front of the list, it does so +simply by advancing down the list and returning a sublist that starts +after those elements: + +@example +@group +(delq 'a '(a b c)) @equiv{} (cdr '(a b c)) +@end group +@end example + +When an element to be deleted appears in the middle of the list, +removing it involves changing the @sc{cdr}s (@pxref{Setcdr}). + +@example +@group +(setq sample-list '(a b c (4))) + @result{} (a b c (4)) +@end group +@group +(delq 'a sample-list) + @result{} (b c (4)) +@end group +@group +sample-list + @result{} (a b c (4)) +@end group +@group +(delq 'c sample-list) + @result{} (a b (4)) +@end group +@group +sample-list + @result{} (a b (4)) +@end group +@end example + +Note that @code{(delq 'c sample-list)} modifies @code{sample-list} to +splice out the third element, but @code{(delq 'a sample-list)} does not +splice anything---it just returns a shorter list. Don't assume that a +variable which formerly held the argument @var{list} now has fewer +elements, or that it still holds the original list! Instead, save the +result of @code{delq} and use that. Most often we store the result back +into the variable that held the original list: + +@example +(setq flowers (delq 'rose flowers)) +@end example + +In the following example, the @code{(4)} that @code{delq} attempts to match +and the @code{(4)} in the @code{sample-list} are not @code{eq}: + +@example +@group +(delq '(4) sample-list) + @result{} (a c (4)) +@end group + +If you want to delete elements that are @code{equal} to a given value, +use @code{delete} (see below). +@end example + +@defun remq object list +This function returns a copy of @var{list}, with all elements removed +which are @code{eq} to @var{object}. The letter @samp{q} in @code{remq} +says that it uses @code{eq} to compare @var{object} against the elements +of @code{list}. + +@example +@group +(setq sample-list '(a b c a b c)) + @result{} (a b c a b c) +@end group +@group +(remq 'a sample-list) + @result{} (b c b c) +@end group +@group +sample-list + @result{} (a b c a b c) +@end group +@end example +@end defun + +@defun memql object list +The function @code{memql} tests to see whether @var{object} is a member +of @var{list}, comparing members with @var{object} using @code{eql}, +so floating point elements are compared by value. +If @var{object} is a member, @code{memql} returns a list starting with +its first occurrence in @var{list}. Otherwise, it returns @code{nil}. + +Compare this with @code{memq}: + +@example +@group +(memql 1.2 '(1.1 1.2 1.3)) ; @r{@code{1.2} and @code{1.2} are @code{eql}.} + @result{} (1.2 1.3) +@end group +@group +(memq 1.2 '(1.1 1.2 1.3)) ; @r{@code{1.2} and @code{1.2} are not @code{eq}.} + @result{} nil +@end group +@end example +@end defun + +The following three functions are like @code{memq}, @code{delq} and +@code{remq}, but use @code{equal} rather than @code{eq} to compare +elements. @xref{Equality Predicates}. + +@defun member object list +The function @code{member} tests to see whether @var{object} is a member +of @var{list}, comparing members with @var{object} using @code{equal}. +If @var{object} is a member, @code{member} returns a list starting with +its first occurrence in @var{list}. Otherwise, it returns @code{nil}. + +Compare this with @code{memq}: + +@example +@group +(member '(2) '((1) (2))) ; @r{@code{(2)} and @code{(2)} are @code{equal}.} + @result{} ((2)) +@end group +@group +(memq '(2) '((1) (2))) ; @r{@code{(2)} and @code{(2)} are not @code{eq}.} + @result{} nil +@end group +@group +;; @r{Two strings with the same contents are @code{equal}.} +(member "foo" '("foo" "bar")) + @result{} ("foo" "bar") +@end group +@end example +@end defun + +@defun delete object sequence +If @code{sequence} is a list, this function destructively removes all +elements @code{equal} to @var{object} from @var{sequence}. For lists, +@code{delete} is to @code{delq} as @code{member} is to @code{memq}: it +uses @code{equal} to compare elements with @var{object}, like +@code{member}; when it finds an element that matches, it cuts the +element out just as @code{delq} would. + +If @code{sequence} is a vector or string, @code{delete} returns a copy +of @code{sequence} with all elements @code{equal} to @code{object} +removed. + +For example: + +@example +@group +(setq l '((2) (1) (2))) +(delete '(2) l) + @result{} ((1)) +l + @result{} ((2) (1)) +;; @r{If you want to change @code{l} reliably,} +;; @r{write @code{(setq l (delete elt l))}.} +@end group +@group +(setq l '((2) (1) (2))) +(delete '(1) l) + @result{} ((2) (2)) +l + @result{} ((2) (2)) +;; @r{In this case, it makes no difference whether you set @code{l},} +;; @r{but you should do so for the sake of the other case.} +@end group +@group +(delete '(2) [(2) (1) (2)]) + @result{} [(1)] +@end group +@end example +@end defun + +@defun remove object sequence +This function is the non-destructive counterpart of @code{delete}. It +returns a copy of @code{sequence}, a list, vector, or string, with +elements @code{equal} to @code{object} removed. For example: + +@example +@group +(remove '(2) '((2) (1) (2))) + @result{} ((1)) +@end group +@group +(remove '(2) [(2) (1) (2)]) + @result{} [(1)] +@end group +@end example +@end defun + +@quotation +@b{Common Lisp note:} The functions @code{member}, @code{delete} and +@code{remove} in GNU Emacs Lisp are derived from Maclisp, not Common +Lisp. The Common Lisp versions do not use @code{equal} to compare +elements. +@end quotation + +@defun member-ignore-case object list +This function is like @code{member}, except that @var{object} should +be a string and that it ignores differences in letter-case and text +representation: upper-case and lower-case letters are treated as +equal, and unibyte strings are converted to multibyte prior to +comparison. +@end defun + +@defun delete-dups list +This function destructively removes all @code{equal} duplicates from +@var{list}, stores the result in @var{list} and returns it. Of +several @code{equal} occurrences of an element in @var{list}, +@code{delete-dups} keeps the first one. +@end defun + + See also the function @code{add-to-list}, in @ref{List Variables}, +for a way to add an element to a list stored in a variable and used as a +set. + +@node Association Lists +@section Association Lists +@cindex association list +@cindex alist + + An @dfn{association list}, or @dfn{alist} for short, records a mapping +from keys to values. It is a list of cons cells called +@dfn{associations}: the @sc{car} of each cons cell is the @dfn{key}, and the +@sc{cdr} is the @dfn{associated value}.@footnote{This usage of ``key'' +is not related to the term ``key sequence''; it means a value used to +look up an item in a table. In this case, the table is the alist, and +the alist associations are the items.} + + Here is an example of an alist. The key @code{pine} is associated with +the value @code{cones}; the key @code{oak} is associated with +@code{acorns}; and the key @code{maple} is associated with @code{seeds}. + +@example +@group +((pine . cones) + (oak . acorns) + (maple . seeds)) +@end group +@end example + + Both the values and the keys in an alist may be any Lisp objects. +For example, in the following alist, the symbol @code{a} is +associated with the number @code{1}, and the string @code{"b"} is +associated with the @emph{list} @code{(2 3)}, which is the @sc{cdr} of +the alist element: + +@example +((a . 1) ("b" 2 3)) +@end example + + Sometimes it is better to design an alist to store the associated +value in the @sc{car} of the @sc{cdr} of the element. Here is an +example of such an alist: + +@example +((rose red) (lily white) (buttercup yellow)) +@end example + +@noindent +Here we regard @code{red} as the value associated with @code{rose}. One +advantage of this kind of alist is that you can store other related +information---even a list of other items---in the @sc{cdr} of the +@sc{cdr}. One disadvantage is that you cannot use @code{rassq} (see +below) to find the element containing a given value. When neither of +these considerations is important, the choice is a matter of taste, as +long as you are consistent about it for any given alist. + + The same alist shown above could be regarded as having the +associated value in the @sc{cdr} of the element; the value associated +with @code{rose} would be the list @code{(red)}. + + Association lists are often used to record information that you might +otherwise keep on a stack, since new associations may be added easily to +the front of the list. When searching an association list for an +association with a given key, the first one found is returned, if there +is more than one. + + In Emacs Lisp, it is @emph{not} an error if an element of an +association list is not a cons cell. The alist search functions simply +ignore such elements. Many other versions of Lisp signal errors in such +cases. + + Note that property lists are similar to association lists in several +respects. A property list behaves like an association list in which +each key can occur only once. @xref{Property Lists}, for a comparison +of property lists and association lists. + +@defun assoc key alist +This function returns the first association for @var{key} in +@var{alist}, comparing @var{key} against the alist elements using +@code{equal} (@pxref{Equality Predicates}). It returns @code{nil} if no +association in @var{alist} has a @sc{car} @code{equal} to @var{key}. +For example: + +@smallexample +(setq trees '((pine . cones) (oak . acorns) (maple . seeds))) + @result{} ((pine . cones) (oak . acorns) (maple . seeds)) +(assoc 'oak trees) + @result{} (oak . acorns) +(cdr (assoc 'oak trees)) + @result{} acorns +(assoc 'birch trees) + @result{} nil +@end smallexample + +Here is another example, in which the keys and values are not symbols: + +@smallexample +(setq needles-per-cluster + '((2 "Austrian Pine" "Red Pine") + (3 "Pitch Pine") + (5 "White Pine"))) + +(cdr (assoc 3 needles-per-cluster)) + @result{} ("Pitch Pine") +(cdr (assoc 2 needles-per-cluster)) + @result{} ("Austrian Pine" "Red Pine") +@end smallexample +@end defun + + The function @code{assoc-string} is much like @code{assoc} except +that it ignores certain differences between strings. @xref{Text +Comparison}. + +@defun rassoc value alist +This function returns the first association with value @var{value} in +@var{alist}. It returns @code{nil} if no association in @var{alist} has +a @sc{cdr} @code{equal} to @var{value}. + +@code{rassoc} is like @code{assoc} except that it compares the @sc{cdr} of +each @var{alist} association instead of the @sc{car}. You can think of +this as ``reverse @code{assoc},'' finding the key for a given value. +@end defun + +@defun assq key alist +This function is like @code{assoc} in that it returns the first +association for @var{key} in @var{alist}, but it makes the comparison +using @code{eq} instead of @code{equal}. @code{assq} returns @code{nil} +if no association in @var{alist} has a @sc{car} @code{eq} to @var{key}. +This function is used more often than @code{assoc}, since @code{eq} is +faster than @code{equal} and most alists use symbols as keys. +@xref{Equality Predicates}. + +@smallexample +(setq trees '((pine . cones) (oak . acorns) (maple . seeds))) + @result{} ((pine . cones) (oak . acorns) (maple . seeds)) +(assq 'pine trees) + @result{} (pine . cones) +@end smallexample + +On the other hand, @code{assq} is not usually useful in alists where the +keys may not be symbols: + +@smallexample +(setq leaves + '(("simple leaves" . oak) + ("compound leaves" . horsechestnut))) + +(assq "simple leaves" leaves) + @result{} nil +(assoc "simple leaves" leaves) + @result{} ("simple leaves" . oak) +@end smallexample +@end defun + +@defun rassq value alist +This function returns the first association with value @var{value} in +@var{alist}. It returns @code{nil} if no association in @var{alist} has +a @sc{cdr} @code{eq} to @var{value}. + +@code{rassq} is like @code{assq} except that it compares the @sc{cdr} of +each @var{alist} association instead of the @sc{car}. You can think of +this as ``reverse @code{assq},'' finding the key for a given value. + +For example: + +@smallexample +(setq trees '((pine . cones) (oak . acorns) (maple . seeds))) + +(rassq 'acorns trees) + @result{} (oak . acorns) +(rassq 'spores trees) + @result{} nil +@end smallexample + +@code{rassq} cannot search for a value stored in the @sc{car} +of the @sc{cdr} of an element: + +@smallexample +(setq colors '((rose red) (lily white) (buttercup yellow))) + +(rassq 'white colors) + @result{} nil +@end smallexample + +In this case, the @sc{cdr} of the association @code{(lily white)} is not +the symbol @code{white}, but rather the list @code{(white)}. This +becomes clearer if the association is written in dotted pair notation: + +@smallexample +(lily white) @equiv{} (lily . (white)) +@end smallexample +@end defun + +@defun assoc-default key alist &optional test default +This function searches @var{alist} for a match for @var{key}. For each +element of @var{alist}, it compares the element (if it is an atom) or +the element's @sc{car} (if it is a cons) against @var{key}, by calling +@var{test} with two arguments: the element or its @sc{car}, and +@var{key}. The arguments are passed in that order so that you can get +useful results using @code{string-match} with an alist that contains +regular expressions (@pxref{Regexp Search}). If @var{test} is omitted +or @code{nil}, @code{equal} is used for comparison. + +If an alist element matches @var{key} by this criterion, +then @code{assoc-default} returns a value based on this element. +If the element is a cons, then the value is the element's @sc{cdr}. +Otherwise, the return value is @var{default}. + +If no alist element matches @var{key}, @code{assoc-default} returns +@code{nil}. +@end defun + +@defun copy-alist alist +@cindex copying alists +This function returns a two-level deep copy of @var{alist}: it creates a +new copy of each association, so that you can alter the associations of +the new alist without changing the old one. + +@smallexample +@group +(setq needles-per-cluster + '((2 . ("Austrian Pine" "Red Pine")) + (3 . ("Pitch Pine")) +@end group + (5 . ("White Pine")))) +@result{} +((2 "Austrian Pine" "Red Pine") + (3 "Pitch Pine") + (5 "White Pine")) + +(setq copy (copy-alist needles-per-cluster)) +@result{} +((2 "Austrian Pine" "Red Pine") + (3 "Pitch Pine") + (5 "White Pine")) + +(eq needles-per-cluster copy) + @result{} nil +(equal needles-per-cluster copy) + @result{} t +(eq (car needles-per-cluster) (car copy)) + @result{} nil +(cdr (car (cdr needles-per-cluster))) + @result{} ("Pitch Pine") +@group +(eq (cdr (car (cdr needles-per-cluster))) + (cdr (car (cdr copy)))) + @result{} t +@end group +@end smallexample + + This example shows how @code{copy-alist} makes it possible to change +the associations of one copy without affecting the other: + +@smallexample +@group +(setcdr (assq 3 copy) '("Martian Vacuum Pine")) +(cdr (assq 3 needles-per-cluster)) + @result{} ("Pitch Pine") +@end group +@end smallexample +@end defun + +@defun assq-delete-all key alist +This function deletes from @var{alist} all the elements whose @sc{car} +is @code{eq} to @var{key}, much as if you used @code{delq} to delete +each such element one by one. It returns the shortened alist, and +often modifies the original list structure of @var{alist}. For +correct results, use the return value of @code{assq-delete-all} rather +than looking at the saved value of @var{alist}. + +@example +(setq alist '((foo 1) (bar 2) (foo 3) (lose 4))) + @result{} ((foo 1) (bar 2) (foo 3) (lose 4)) +(assq-delete-all 'foo alist) + @result{} ((bar 2) (lose 4)) +alist + @result{} ((foo 1) (bar 2) (lose 4)) +@end example +@end defun + +@defun rassq-delete-all value alist +This function deletes from @var{alist} all the elements whose @sc{cdr} +is @code{eq} to @var{value}. It returns the shortened alist, and +often modifies the original list structure of @var{alist}. +@code{rassq-delete-all} is like @code{assq-delete-all} except that it +compares the @sc{cdr} of each @var{alist} association instead of the +@sc{car}. +@end defun + +@node Rings +@section Managing a Fixed-Size Ring of Objects + +@cindex ring data structure + This section describes functions for operating on rings. A +@dfn{ring} is a fixed-size data structure that supports insertion, +deletion, rotation, and modulo-indexed reference and traversal. + +@defun make-ring size +This returns a new ring capable of holding @var{size} objects. +@var{size} should be an integer. +@end defun + +@defun ring-p object +This returns @code{t} if @var{object} is a ring, @code{nil} otherwise. +@end defun + +@defun ring-size ring +This returns the maximum capacity of the @var{ring}. +@end defun + +@defun ring-length ring +This returns the number of objects that @var{ring} currently contains. +The value will never exceed that returned by @code{ring-size}. +@end defun + +@defun ring-elements ring +This returns a list of the objects in @var{ring}, in order, newest first. +@end defun + +@defun ring-copy ring +This returns a new ring which is a copy of @var{ring}. +The new ring contains the same (@code{eq}) objects as @var{ring}. +@end defun + +@defun ring-empty-p ring +This returns @code{t} if @var{ring} is empty, @code{nil} otherwise. +@end defun + + The newest element in the ring always has index 0. Higher indices +correspond to older elements. Indices are computed modulo the ring +length. Index @minus{}1 corresponds to the oldest element, @minus{}2 +to the next-oldest, and so forth. + +@defun ring-ref ring index +This returns the object in @var{ring} found at index @var{index}. +@var{index} may be negative or greater than the ring length. If +@var{ring} is empty, @code{ring-ref} signals an error. +@end defun + +@defun ring-insert ring object +This inserts @var{object} into @var{ring}, making it the newest +element, and returns @var{object}. + +If the ring is full, insertion removes the oldest element to +make room for the new element. +@end defun + +@defun ring-remove ring &optional index +Remove an object from @var{ring}, and return that object. The +argument @var{index} specifies which item to remove; if it is +@code{nil}, that means to remove the oldest item. If @var{ring} is +empty, @code{ring-remove} signals an error. +@end defun + +@defun ring-insert-at-beginning ring object +This inserts @var{object} into @var{ring}, treating it as the oldest +element. The return value is not significant. + +If the ring is full, this function removes the newest element to make +room for the inserted element. +@end defun + +@cindex fifo data structure + If you are careful not to exceed the ring size, you can +use the ring as a first-in-first-out queue. For example: + +@lisp +(let ((fifo (make-ring 5))) + (mapc (lambda (obj) (ring-insert fifo obj)) + '(0 one "two")) + (list (ring-remove fifo) t + (ring-remove fifo) t + (ring-remove fifo))) + @result{} (0 t one t "two") +@end lisp + +@ignore + arch-tag: 31fb8a4e-4aa8-4a74-a206-aa00451394d4 +@end ignore