Mercurial > emacs
changeset 4397:d6d07b43f6d5
(last_mouse_button): Renamed from button_up_button.
(last_mouse_x, last_mouse_y): Likewise.
(button_down_time): Replaces button_up_time.
(make_lispy_event): Set button_down_time.
Detect and report double-down and double-drag events.
(apply_modifiers_uncached): Put `double' or `triple' first.
(read_key_sequence): Convert unbound double-drag/down to drag/down.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Sun, 01 Aug 1993 18:48:20 +0000 |
parents | 0ab53cbfac0e |
children | 67c9f8ba927a |
files | src/keyboard.c |
diffstat | 1 files changed, 99 insertions(+), 85 deletions(-) [+] |
line wrap: on
line diff
--- a/src/keyboard.c Sun Aug 01 12:23:22 1993 +0000 +++ b/src/keyboard.c Sun Aug 01 18:48:20 1993 +0000 @@ -2180,10 +2180,10 @@ /* Information about the most recent up-going button event: Which button, what location, and what time. */ -static int button_up_button; -static int button_up_x; -static int button_up_y; -static unsigned long button_up_time; +static int last_mouse_button; +static int last_mouse_x; +static int last_mouse_y; +static unsigned long button_down_time; /* The maximum time between clicks to make a double-click, or Qnil to disable double-click detection, @@ -2227,14 +2227,14 @@ c |= (event->modifiers & (meta_modifier | alt_modifier | hyper_modifier | super_modifier)); - button_up_time = 0; + button_down_time = 0; return c; } /* A function key. The symbol may need to have modifier prefixes tacked onto it. */ case non_ascii_keystroke: - button_up_time = 0; + button_down_time = 0; return modify_event_symbol (XFASTINT (event->code), event->modifiers, Qfunction_key, lispy_function_keys, &func_key_syms, @@ -2248,6 +2248,7 @@ case scroll_bar_click: { int button = XFASTINT (event->code); + int is_double; Lisp_Object position; Lisp_Object *start_pos_ptr; Lisp_Object start_pos; @@ -2339,10 +2340,34 @@ start_pos = *start_pos_ptr; *start_pos_ptr = Qnil; + is_double = (button == last_mouse_button + && XINT (event->x) == last_mouse_x + && XINT (event->y) == last_mouse_y + && button_down_time != 0 + && (EQ (Vdouble_click_time, Qt) + || (INTEGERP (Vdouble_click_time) + && ((int)(event->timestamp - button_down_time) + < XINT (Vdouble_click_time))))); + last_mouse_button = button; + last_mouse_x = XINT (event->x); + last_mouse_y = XINT (event->y); + /* If this is a button press, squirrel away the location, so we can decide later whether it was a click or a drag. */ if (event->modifiers & down_modifier) - *start_pos_ptr = Fcopy_alist (position); + { + if (is_double) + { + double_click_count++; + event->modifiers |= ((double_click_count > 2) + ? triple_modifier + : double_modifier); + } + else + double_click_count = 1; + button_down_time = event->timestamp; + *start_pos_ptr = Fcopy_alist (position); + } /* Now we're releasing a button - check the co-ordinates to see if this was a click or a drag. */ @@ -2372,33 +2397,16 @@ if (EQ (event->x, XCONS (down)->car) && EQ (event->y, XCONS (down)->cdr)) { - if (button == button_up_button - && XINT (event->x) == button_up_x - && XINT (event->y) == button_up_y - && button_up_time != 0 - && (EQ (Vdouble_click_time, Qt) - || (INTEGERP (Vdouble_click_time) - && ((int)(event->timestamp - button_up_time) - < XINT (Vdouble_click_time))))) - { - double_click_count++; - event->modifiers |= ((double_click_count > 2) - ? triple_modifier - : double_modifier); - } + if (is_double && double_click_count > 1) + event->modifiers |= ((double_click_count > 2) + ? triple_modifier + : double_modifier); else - { - double_click_count = 1; - event->modifiers |= click_modifier; - } - button_up_button = button; - button_up_x = XINT (event->x); - button_up_y = XINT (event->y); - button_up_time = event->timestamp; + event->modifiers |= click_modifier; } else { - button_up_time = 0; + button_down_time = 0; event->modifiers |= drag_modifier; } } @@ -2658,10 +2666,10 @@ if (modifiers & meta_modifier) { *p++ = 'M'; *p++ = '-'; } if (modifiers & shift_modifier) { *p++ = 'S'; *p++ = '-'; } if (modifiers & super_modifier) { *p++ = 's'; *p++ = '-'; } + if (modifiers & double_modifier) { strcpy (p, "double-"); p += 7; } + if (modifiers & triple_modifier) { strcpy (p, "triple-"); p += 7; } if (modifiers & down_modifier) { strcpy (p, "down-"); p += 5; } if (modifiers & drag_modifier) { strcpy (p, "drag-"); p += 5; } - if (modifiers & double_modifier) { strcpy (p, "double-"); p += 7; } - if (modifiers & triple_modifier) { strcpy (p, "triple-"); p += 7; } /* The click modifier is denoted by the absence of other modifiers. */ *p = '\0'; @@ -4064,65 +4072,71 @@ Lisp_Object breakdown = parse_modifiers (head); int modifiers = XINT (XCONS (XCONS (breakdown)->cdr)->car); - /* We drop unbound `down-' events altogether. */ - if (modifiers & down_modifier) + /* Attempt to reduce an unbound mouse event to a simpler + event that is bound: + Drags reduce to clicks. + Double-clicks reduce to clicks. + Triple-clicks reduce to double-clicks, then to clicks. + Down-clicks are eliminated. + Double-downs reduce to downs, then are eliminated. + Triple-downs reduce to double-downs, then to downs, + then are eliminated. */ + if (modifiers & (down_modifier | drag_modifier + | double_modifier | triple_modifier)) { - /* Dispose of this event by simply jumping back to - replay_key, to get another event. - - Note that if this event came from mock input, - then just jumping back to replay_key will just - hand it to us again. So we have to wipe out any - mock input. - - We could delete keybuf[t] and shift everything - after that to the left by one spot, but we'd also - have to fix up any variable that points into - keybuf, and shifting isn't really necessary - anyway. - - Adding prefixes for non-textual mouse clicks - creates two characters of mock input, and both - must be thrown away. If we're only looking at - the prefix now, we can just jump back to - replay_key. On the other hand, if we've already - processed the prefix, and now the actual click - itself is giving us trouble, then we've lost the - state of the keymaps we want to backtrack to, and - we need to replay the whole sequence to rebuild - it. - - Beyond that, only function key expansion could - create more than two keys, but that should never - generate mouse events, so it's okay to zero - mock_input in that case too. - - Isn't this just the most wonderful code ever? */ - if (t == last_real_key_start) - { - mock_input = 0; - goto replay_key; - } - else - { - mock_input = last_real_key_start; - goto replay_sequence; - } - } - - /* We turn unbound `drag-' events into `click-' - events, if the click would be bound. */ - else if (modifiers & (drag_modifier | double_modifier - | triple_modifier)) - { - while (modifiers & (drag_modifier | double_modifier - | triple_modifier)) + while (modifiers & (down_modifier | drag_modifier + | double_modifier | triple_modifier)) { Lisp_Object new_head, new_click; if (modifiers & triple_modifier) modifiers ^= (double_modifier | triple_modifier); + else if (modifiers & (drag_modifier | double_modifier)) + modifiers &= ~(drag_modifier | double_modifier); else - modifiers &= ~(drag_modifier | double_modifier); + { + /* Dispose of this `down' event by simply jumping + back to replay_key, to get another event. + + Note that if this event came from mock input, + then just jumping back to replay_key will just + hand it to us again. So we have to wipe out any + mock input. + + We could delete keybuf[t] and shift everything + after that to the left by one spot, but we'd also + have to fix up any variable that points into + keybuf, and shifting isn't really necessary + anyway. + + Adding prefixes for non-textual mouse clicks + creates two characters of mock input, and both + must be thrown away. If we're only looking at + the prefix now, we can just jump back to + replay_key. On the other hand, if we've already + processed the prefix, and now the actual click + itself is giving us trouble, then we've lost the + state of the keymaps we want to backtrack to, and + we need to replay the whole sequence to rebuild + it. + + Beyond that, only function key expansion could + create more than two keys, but that should never + generate mouse events, so it's okay to zero + mock_input in that case too. + + Isn't this just the most wonderful code ever? */ + if (t == last_real_key_start) + { + mock_input = 0; + goto replay_key; + } + else + { + mock_input = last_real_key_start; + goto replay_sequence; + } + } + new_head = apply_modifiers (modifiers, XCONS (breakdown)->car); new_click =