Mercurial > emacs
changeset 84094:d72112764c93
Move here from ../../lispref
author | Glenn Morris <rgm@gnu.org> |
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date | Thu, 06 Sep 2007 04:22:41 +0000 |
parents | 8ed9b6f83833 |
children | 888f14c01e6d |
files | doc/lispref/positions.texi |
diffstat | 1 files changed, 1004 insertions(+), 0 deletions(-) [+] |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/doc/lispref/positions.texi Thu Sep 06 04:22:41 2007 +0000 @@ -0,0 +1,1004 @@ +@c -*-texinfo-*- +@c This is part of the GNU Emacs Lisp Reference Manual. +@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2000, 2001, +@c 2002, 2003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc. +@c See the file elisp.texi for copying conditions. +@setfilename ../info/positions +@node Positions, Markers, Frames, Top +@chapter Positions +@cindex position (in buffer) + + A @dfn{position} is the index of a character in the text of a buffer. +More precisely, a position identifies the place between two characters +(or before the first character, or after the last character), so we can +speak of the character before or after a given position. However, we +often speak of the character ``at'' a position, meaning the character +after that position. + + Positions are usually represented as integers starting from 1, but +can also be represented as @dfn{markers}---special objects that +relocate automatically when text is inserted or deleted so they stay +with the surrounding characters. Functions that expect an argument to +be a position (an integer), but accept a marker as a substitute, +normally ignore which buffer the marker points into; they convert the +marker to an integer, and use that integer, exactly as if you had +passed the integer as the argument, even if the marker points to the +``wrong'' buffer. A marker that points nowhere cannot convert to an +integer; using it instead of an integer causes an error. +@xref{Markers}. + + See also the ``field'' feature (@pxref{Fields}), which provides +functions that are used by many cursor-motion commands. + +@menu +* Point:: The special position where editing takes place. +* Motion:: Changing point. +* Excursions:: Temporary motion and buffer changes. +* Narrowing:: Restricting editing to a portion of the buffer. +@end menu + +@node Point +@section Point +@cindex point + + @dfn{Point} is a special buffer position used by many editing +commands, including the self-inserting typed characters and text +insertion functions. Other commands move point through the text +to allow editing and insertion at different places. + + Like other positions, point designates a place between two characters +(or before the first character, or after the last character), rather +than a particular character. Usually terminals display the cursor over +the character that immediately follows point; point is actually before +the character on which the cursor sits. + +@cindex point with narrowing + The value of point is a number no less than 1, and no greater than the +buffer size plus 1. If narrowing is in effect (@pxref{Narrowing}), then +point is constrained to fall within the accessible portion of the buffer +(possibly at one end of it). + + Each buffer has its own value of point, which is independent of the +value of point in other buffers. Each window also has a value of point, +which is independent of the value of point in other windows on the same +buffer. This is why point can have different values in various windows +that display the same buffer. When a buffer appears in only one window, +the buffer's point and the window's point normally have the same value, +so the distinction is rarely important. @xref{Window Point}, for more +details. + +@defun point +@cindex current buffer position +This function returns the value of point in the current buffer, +as an integer. + +@need 700 +@example +@group +(point) + @result{} 175 +@end group +@end example +@end defun + +@defun point-min +This function returns the minimum accessible value of point in the +current buffer. This is normally 1, but if narrowing is in effect, it +is the position of the start of the region that you narrowed to. +(@xref{Narrowing}.) +@end defun + +@defun point-max +This function returns the maximum accessible value of point in the +current buffer. This is @code{(1+ (buffer-size))}, unless narrowing is +in effect, in which case it is the position of the end of the region +that you narrowed to. (@xref{Narrowing}.) +@end defun + +@defun buffer-end flag +This function returns @code{(point-max)} if @var{flag} is greater than +0, @code{(point-min)} otherwise. The argument @var{flag} must be a +number. +@end defun + +@defun buffer-size &optional buffer +This function returns the total number of characters in the current +buffer. In the absence of any narrowing (@pxref{Narrowing}), +@code{point-max} returns a value one larger than this. + +If you specify a buffer, @var{buffer}, then the value is the +size of @var{buffer}. + +@example +@group +(buffer-size) + @result{} 35 +@end group +@group +(point-max) + @result{} 36 +@end group +@end example +@end defun + +@node Motion +@section Motion +@cindex motion by chars, words, lines, lists + + Motion functions change the value of point, either relative to the +current value of point, relative to the beginning or end of the buffer, +or relative to the edges of the selected window. @xref{Point}. + +@menu +* Character Motion:: Moving in terms of characters. +* Word Motion:: Moving in terms of words. +* Buffer End Motion:: Moving to the beginning or end of the buffer. +* Text Lines:: Moving in terms of lines of text. +* Screen Lines:: Moving in terms of lines as displayed. +* List Motion:: Moving by parsing lists and sexps. +* Skipping Characters:: Skipping characters belonging to a certain set. +@end menu + +@node Character Motion +@subsection Motion by Characters + + These functions move point based on a count of characters. +@code{goto-char} is the fundamental primitive; the other functions use +that. + +@deffn Command goto-char position +This function sets point in the current buffer to the value +@var{position}. If @var{position} is less than 1, it moves point to the +beginning of the buffer. If @var{position} is greater than the length +of the buffer, it moves point to the end. + +If narrowing is in effect, @var{position} still counts from the +beginning of the buffer, but point cannot go outside the accessible +portion. If @var{position} is out of range, @code{goto-char} moves +point to the beginning or the end of the accessible portion. + +When this function is called interactively, @var{position} is the +numeric prefix argument, if provided; otherwise it is read from the +minibuffer. + +@code{goto-char} returns @var{position}. +@end deffn + +@deffn Command forward-char &optional count +@c @kindex beginning-of-buffer +@c @kindex end-of-buffer +This function moves point @var{count} characters forward, towards the +end of the buffer (or backward, towards the beginning of the buffer, if +@var{count} is negative). If @var{count} is @code{nil}, the default +is 1. + +If this attempts to move past the beginning or end of the buffer (or +the limits of the accessible portion, when narrowing is in effect), it +signals an error with error symbol @code{beginning-of-buffer} or +@code{end-of-buffer}. + +In an interactive call, @var{count} is the numeric prefix argument. +@end deffn + +@deffn Command backward-char &optional count +This is just like @code{forward-char} except that it moves +in the opposite direction. +@end deffn + +@node Word Motion +@subsection Motion by Words + + These functions for parsing words use the syntax table to decide +whether a given character is part of a word. @xref{Syntax Tables}. + +@deffn Command forward-word &optional count +This function moves point forward @var{count} words (or backward if +@var{count} is negative). If @var{count} is @code{nil}, it moves +forward one word. + +``Moving one word'' means moving until point crosses a +word-constituent character and then encounters a word-separator +character. However, this function cannot move point past the boundary +of the accessible portion of the buffer, or across a field boundary +(@pxref{Fields}). The most common case of a field boundary is the end +of the prompt in the minibuffer. + +If it is possible to move @var{count} words, without being stopped +prematurely by the buffer boundary or a field boundary, the value is +@code{t}. Otherwise, the return value is @code{nil} and point stops at +the buffer boundary or field boundary. + +If @code{inhibit-field-text-motion} is non-@code{nil}, +this function ignores field boundaries. + +In an interactive call, @var{count} is specified by the numeric prefix +argument. If @var{count} is omitted or @code{nil}, it defaults to 1. +@end deffn + +@deffn Command backward-word &optional count +This function is just like @code{forward-word}, except that it moves +backward until encountering the front of a word, rather than forward. +@end deffn + +@defvar words-include-escapes +@c Emacs 19 feature +This variable affects the behavior of @code{forward-word} and everything +that uses it. If it is non-@code{nil}, then characters in the +``escape'' and ``character quote'' syntax classes count as part of +words. Otherwise, they do not. +@end defvar + +@defvar inhibit-field-text-motion +If this variable is non-@code{nil}, certain motion functions including +@code{forward-word}, @code{forward-sentence}, and +@code{forward-paragraph} ignore field boundaries. +@end defvar + +@node Buffer End Motion +@subsection Motion to an End of the Buffer +@cindex move to beginning or end of buffer + + To move point to the beginning of the buffer, write: + +@example +@group +(goto-char (point-min)) +@end group +@end example + +@noindent +Likewise, to move to the end of the buffer, use: + +@example +@group +(goto-char (point-max)) +@end group +@end example + + Here are two commands that users use to do these things. They are +documented here to warn you not to use them in Lisp programs, because +they set the mark and display messages in the echo area. + +@deffn Command beginning-of-buffer &optional n +This function moves point to the beginning of the buffer (or the limits +of the accessible portion, when narrowing is in effect), setting the +mark at the previous position (except in Transient Mark mode, if +the mark is already active, it does not set the mark.) + +If @var{n} is non-@code{nil}, then it puts point @var{n} tenths of the +way from the beginning of the accessible portion of the buffer. In an +interactive call, @var{n} is the numeric prefix argument, if provided; +otherwise @var{n} defaults to @code{nil}. + +@strong{Warning:} Don't use this function in Lisp programs! +@end deffn + +@deffn Command end-of-buffer &optional n +This function moves point to the end of the buffer (or the limits of +the accessible portion, when narrowing is in effect), setting the mark +at the previous position (except in Transient Mark mode when the mark +is already active). If @var{n} is non-@code{nil}, then it puts point +@var{n} tenths of the way from the end of the accessible portion of +the buffer. + +In an interactive call, @var{n} is the numeric prefix argument, +if provided; otherwise @var{n} defaults to @code{nil}. + +@strong{Warning:} Don't use this function in Lisp programs! +@end deffn + +@node Text Lines +@subsection Motion by Text Lines +@cindex lines + + Text lines are portions of the buffer delimited by newline characters, +which are regarded as part of the previous line. The first text line +begins at the beginning of the buffer, and the last text line ends at +the end of the buffer whether or not the last character is a newline. +The division of the buffer into text lines is not affected by the width +of the window, by line continuation in display, or by how tabs and +control characters are displayed. + +@deffn Command goto-line line +This function moves point to the front of the @var{line}th line, +counting from line 1 at beginning of the buffer. If @var{line} is less +than 1, it moves point to the beginning of the buffer. If @var{line} is +greater than the number of lines in the buffer, it moves point to the +end of the buffer---that is, the @emph{end of the last line} of the +buffer. This is the only case in which @code{goto-line} does not +necessarily move to the beginning of a line. + +If narrowing is in effect, then @var{line} still counts from the +beginning of the buffer, but point cannot go outside the accessible +portion. So @code{goto-line} moves point to the beginning or end of the +accessible portion, if the line number specifies an inaccessible +position. + +The return value of @code{goto-line} is the difference between +@var{line} and the line number of the line to which point actually was +able to move (in the full buffer, before taking account of narrowing). +Thus, the value is positive if the scan encounters the real end of the +buffer before finding the specified line. The value is zero if scan +encounters the end of the accessible portion but not the real end of the +buffer. + +In an interactive call, @var{line} is the numeric prefix argument if +one has been provided. Otherwise @var{line} is read in the minibuffer. +@end deffn + +@deffn Command beginning-of-line &optional count +This function moves point to the beginning of the current line. With an +argument @var{count} not @code{nil} or 1, it moves forward +@var{count}@minus{}1 lines and then to the beginning of the line. + +This function does not move point across a field boundary +(@pxref{Fields}) unless doing so would move beyond there to a +different line; therefore, if @var{count} is @code{nil} or 1, and +point starts at a field boundary, point does not move. To ignore +field boundaries, either bind @code{inhibit-field-text-motion} to +@code{t}, or use the @code{forward-line} function instead. For +instance, @code{(forward-line 0)} does the same thing as +@code{(beginning-of-line)}, except that it ignores field boundaries. + +If this function reaches the end of the buffer (or of the accessible +portion, if narrowing is in effect), it positions point there. No error +is signaled. +@end deffn + +@defun line-beginning-position &optional count +Return the position that @code{(beginning-of-line @var{count})} +would move to. +@end defun + +@deffn Command end-of-line &optional count +This function moves point to the end of the current line. With an +argument @var{count} not @code{nil} or 1, it moves forward +@var{count}@minus{}1 lines and then to the end of the line. + +This function does not move point across a field boundary +(@pxref{Fields}) unless doing so would move beyond there to a +different line; therefore, if @var{count} is @code{nil} or 1, and +point starts at a field boundary, point does not move. To ignore +field boundaries, bind @code{inhibit-field-text-motion} to @code{t}. + +If this function reaches the end of the buffer (or of the accessible +portion, if narrowing is in effect), it positions point there. No error +is signaled. +@end deffn + +@defun line-end-position &optional count +Return the position that @code{(end-of-line @var{count})} +would move to. +@end defun + +@deffn Command forward-line &optional count +@cindex beginning of line +This function moves point forward @var{count} lines, to the beginning of +the line. If @var{count} is negative, it moves point +@minus{}@var{count} lines backward, to the beginning of a line. If +@var{count} is zero, it moves point to the beginning of the current +line. If @var{count} is @code{nil}, that means 1. + +If @code{forward-line} encounters the beginning or end of the buffer (or +of the accessible portion) before finding that many lines, it sets point +there. No error is signaled. + +@code{forward-line} returns the difference between @var{count} and the +number of lines actually moved. If you attempt to move down five lines +from the beginning of a buffer that has only three lines, point stops at +the end of the last line, and the value will be 2. + +In an interactive call, @var{count} is the numeric prefix argument. +@end deffn + +@defun count-lines start end +@cindex lines in region +@anchor{Definition of count-lines} +This function returns the number of lines between the positions +@var{start} and @var{end} in the current buffer. If @var{start} and +@var{end} are equal, then it returns 0. Otherwise it returns at least +1, even if @var{start} and @var{end} are on the same line. This is +because the text between them, considered in isolation, must contain at +least one line unless it is empty. + +Here is an example of using @code{count-lines}: + +@example +@group +(defun current-line () + "Return the vertical position of point@dots{}" + (+ (count-lines (window-start) (point)) + (if (= (current-column) 0) 1 0))) +@end group +@end example +@end defun + +@defun line-number-at-pos &optional pos +@cindex line number +This function returns the line number in the current buffer +corresponding to the buffer position @var{pos}. If @var{pos} is @code{nil} +or omitted, the current buffer position is used. +@end defun + +@ignore +@c ================ +The @code{previous-line} and @code{next-line} commands are functions +that should not be used in programs. They are for users and are +mentioned here only for completeness. + +@deffn Command previous-line count +@cindex goal column +This function moves point up @var{count} lines (down if @var{count} +is negative). In moving, it attempts to keep point in the ``goal column'' +(normally the same column that it was at the beginning of the move). + +If there is no character in the target line exactly under the current +column, point is positioned after the character in that line which +spans this column, or at the end of the line if it is not long enough. + +If it attempts to move beyond the top or bottom of the buffer (or clipped +region), then point is positioned in the goal column in the top or +bottom line. No error is signaled. + +In an interactive call, @var{count} will be the numeric +prefix argument. + +The command @code{set-goal-column} can be used to create a semipermanent +goal column to which this command always moves. Then it does not try to +move vertically. + +If you are thinking of using this in a Lisp program, consider using +@code{forward-line} with a negative argument instead. It is usually easier +to use and more reliable (no dependence on goal column, etc.). +@end deffn + +@deffn Command next-line count +This function moves point down @var{count} lines (up if @var{count} +is negative). In moving, it attempts to keep point in the ``goal column'' +(normally the same column that it was at the beginning of the move). + +If there is no character in the target line exactly under the current +column, point is positioned after the character in that line which +spans this column, or at the end of the line if it is not long enough. + +If it attempts to move beyond the top or bottom of the buffer (or clipped +region), then point is positioned in the goal column in the top or +bottom line. No error is signaled. + +In the case where the @var{count} is 1, and point is on the last +line of the buffer (or clipped region), a new empty line is inserted at the +end of the buffer (or clipped region) and point moved there. + +In an interactive call, @var{count} will be the numeric +prefix argument. + +The command @code{set-goal-column} can be used to create a semipermanent +goal column to which this command always moves. Then it does not try to +move vertically. + +If you are thinking of using this in a Lisp program, consider using +@code{forward-line} instead. It is usually easier +to use and more reliable (no dependence on goal column, etc.). +@end deffn + +@c ================ +@end ignore + + Also see the functions @code{bolp} and @code{eolp} in @ref{Near Point}. +These functions do not move point, but test whether it is already at the +beginning or end of a line. + +@node Screen Lines +@subsection Motion by Screen Lines + + The line functions in the previous section count text lines, delimited +only by newline characters. By contrast, these functions count screen +lines, which are defined by the way the text appears on the screen. A +text line is a single screen line if it is short enough to fit the width +of the selected window, but otherwise it may occupy several screen +lines. + + In some cases, text lines are truncated on the screen rather than +continued onto additional screen lines. In these cases, +@code{vertical-motion} moves point much like @code{forward-line}. +@xref{Truncation}. + + Because the width of a given string depends on the flags that control +the appearance of certain characters, @code{vertical-motion} behaves +differently, for a given piece of text, depending on the buffer it is +in, and even on the selected window (because the width, the truncation +flag, and display table may vary between windows). @xref{Usual +Display}. + + These functions scan text to determine where screen lines break, and +thus take time proportional to the distance scanned. If you intend to +use them heavily, Emacs provides caches which may improve the +performance of your code. @xref{Truncation, cache-long-line-scans}. + +@defun vertical-motion count &optional window +This function moves point to the start of the screen line @var{count} +screen lines down from the screen line containing point. If @var{count} +is negative, it moves up instead. + +@code{vertical-motion} returns the number of screen lines over which it +moved point. The value may be less in absolute value than @var{count} +if the beginning or end of the buffer was reached. + +The window @var{window} is used for obtaining parameters such as the +width, the horizontal scrolling, and the display table. But +@code{vertical-motion} always operates on the current buffer, even if +@var{window} currently displays some other buffer. +@end defun + +@defun count-screen-lines &optional beg end count-final-newline window +This function returns the number of screen lines in the text from +@var{beg} to @var{end}. The number of screen lines may be different +from the number of actual lines, due to line continuation, the display +table, etc. If @var{beg} and @var{end} are @code{nil} or omitted, +they default to the beginning and end of the accessible portion of the +buffer. + +If the region ends with a newline, that is ignored unless the optional +third argument @var{count-final-newline} is non-@code{nil}. + +The optional fourth argument @var{window} specifies the window for +obtaining parameters such as width, horizontal scrolling, and so on. +The default is to use the selected window's parameters. + +Like @code{vertical-motion}, @code{count-screen-lines} always uses the +current buffer, regardless of which buffer is displayed in +@var{window}. This makes possible to use @code{count-screen-lines} in +any buffer, whether or not it is currently displayed in some window. +@end defun + +@deffn Command move-to-window-line count +This function moves point with respect to the text currently displayed +in the selected window. It moves point to the beginning of the screen +line @var{count} screen lines from the top of the window. If +@var{count} is negative, that specifies a position +@w{@minus{}@var{count}} lines from the bottom (or the last line of the +buffer, if the buffer ends above the specified screen position). + +If @var{count} is @code{nil}, then point moves to the beginning of the +line in the middle of the window. If the absolute value of @var{count} +is greater than the size of the window, then point moves to the place +that would appear on that screen line if the window were tall enough. +This will probably cause the next redisplay to scroll to bring that +location onto the screen. + +In an interactive call, @var{count} is the numeric prefix argument. + +The value returned is the window line number point has moved to, with +the top line in the window numbered 0. +@end deffn + +@defun compute-motion from frompos to topos width offsets window +This function scans the current buffer, calculating screen positions. +It scans the buffer forward from position @var{from}, assuming that is +at screen coordinates @var{frompos}, to position @var{to} or coordinates +@var{topos}, whichever comes first. It returns the ending buffer +position and screen coordinates. + +The coordinate arguments @var{frompos} and @var{topos} are cons cells of +the form @code{(@var{hpos} . @var{vpos})}. + +The argument @var{width} is the number of columns available to display +text; this affects handling of continuation lines. @code{nil} means +the actual number of usable text columns in the window, which is +equivalent to the value returned by @code{(window-width window)}. + +The argument @var{offsets} is either @code{nil} or a cons cell of the +form @code{(@var{hscroll} . @var{tab-offset})}. Here @var{hscroll} is +the number of columns not being displayed at the left margin; most +callers get this by calling @code{window-hscroll}. Meanwhile, +@var{tab-offset} is the offset between column numbers on the screen and +column numbers in the buffer. This can be nonzero in a continuation +line, when the previous screen lines' widths do not add up to a multiple +of @code{tab-width}. It is always zero in a non-continuation line. + +The window @var{window} serves only to specify which display table to +use. @code{compute-motion} always operates on the current buffer, +regardless of what buffer is displayed in @var{window}. + +The return value is a list of five elements: + +@example +(@var{pos} @var{hpos} @var{vpos} @var{prevhpos} @var{contin}) +@end example + +@noindent +Here @var{pos} is the buffer position where the scan stopped, @var{vpos} +is the vertical screen position, and @var{hpos} is the horizontal screen +position. + +The result @var{prevhpos} is the horizontal position one character back +from @var{pos}. The result @var{contin} is @code{t} if the last line +was continued after (or within) the previous character. + +For example, to find the buffer position of column @var{col} of screen line +@var{line} of a certain window, pass the window's display start location +as @var{from} and the window's upper-left coordinates as @var{frompos}. +Pass the buffer's @code{(point-max)} as @var{to}, to limit the scan to +the end of the accessible portion of the buffer, and pass @var{line} and +@var{col} as @var{topos}. Here's a function that does this: + +@example +(defun coordinates-of-position (col line) + (car (compute-motion (window-start) + '(0 . 0) + (point-max) + (cons col line) + (window-width) + (cons (window-hscroll) 0) + (selected-window)))) +@end example + +When you use @code{compute-motion} for the minibuffer, you need to use +@code{minibuffer-prompt-width} to get the horizontal position of the +beginning of the first screen line. @xref{Minibuffer Contents}. +@end defun + +@node List Motion +@comment node-name, next, previous, up +@subsection Moving over Balanced Expressions +@cindex sexp motion +@cindex Lisp expression motion +@cindex list motion +@cindex balanced parenthesis motion + + Here are several functions concerned with balanced-parenthesis +expressions (also called @dfn{sexps} in connection with moving across +them in Emacs). The syntax table controls how these functions interpret +various characters; see @ref{Syntax Tables}. @xref{Parsing +Expressions}, for lower-level primitives for scanning sexps or parts of +sexps. For user-level commands, see @ref{Parentheses,, Commands for +Editing with Parentheses, emacs, The GNU Emacs Manual}. + +@deffn Command forward-list &optional arg +This function moves forward across @var{arg} (default 1) balanced groups of +parentheses. (Other syntactic entities such as words or paired string +quotes are ignored.) +@end deffn + +@deffn Command backward-list &optional arg +This function moves backward across @var{arg} (default 1) balanced groups of +parentheses. (Other syntactic entities such as words or paired string +quotes are ignored.) +@end deffn + +@deffn Command up-list &optional arg +This function moves forward out of @var{arg} (default 1) levels of parentheses. +A negative argument means move backward but still to a less deep spot. +@end deffn + +@deffn Command down-list &optional arg +This function moves forward into @var{arg} (default 1) levels of +parentheses. A negative argument means move backward but still go +deeper in parentheses (@minus{}@var{arg} levels). +@end deffn + +@deffn Command forward-sexp &optional arg +This function moves forward across @var{arg} (default 1) balanced expressions. +Balanced expressions include both those delimited by parentheses and +other kinds, such as words and string constants. +@xref{Parsing Expressions}. For example, + +@example +@group +---------- Buffer: foo ---------- +(concat@point{} "foo " (car x) y z) +---------- Buffer: foo ---------- +@end group + +@group +(forward-sexp 3) + @result{} nil + +---------- Buffer: foo ---------- +(concat "foo " (car x) y@point{} z) +---------- Buffer: foo ---------- +@end group +@end example +@end deffn + +@deffn Command backward-sexp &optional arg +This function moves backward across @var{arg} (default 1) balanced expressions. +@end deffn + +@deffn Command beginning-of-defun &optional arg +This function moves back to the @var{arg}th beginning of a defun. If +@var{arg} is negative, this actually moves forward, but it still moves +to the beginning of a defun, not to the end of one. @var{arg} defaults +to 1. +@end deffn + +@deffn Command end-of-defun &optional arg +This function moves forward to the @var{arg}th end of a defun. If +@var{arg} is negative, this actually moves backward, but it still moves +to the end of a defun, not to the beginning of one. @var{arg} defaults +to 1. +@end deffn + +@defopt defun-prompt-regexp +If non-@code{nil}, this buffer-local variable holds a regular +expression that specifies what text can appear before the +open-parenthesis that starts a defun. That is to say, a defun begins +on a line that starts with a match for this regular expression, +followed by a character with open-parenthesis syntax. +@end defopt + +@defopt open-paren-in-column-0-is-defun-start +If this variable's value is non-@code{nil}, an open parenthesis in +column 0 is considered to be the start of a defun. If it is +@code{nil}, an open parenthesis in column 0 has no special meaning. +The default is @code{t}. +@end defopt + +@defvar beginning-of-defun-function +If non-@code{nil}, this variable holds a function for finding the +beginning of a defun. The function @code{beginning-of-defun} +calls this function instead of using its normal method. +@end defvar + +@defvar end-of-defun-function +If non-@code{nil}, this variable holds a function for finding the end of +a defun. The function @code{end-of-defun} calls this function instead +of using its normal method. +@end defvar + +@node Skipping Characters +@comment node-name, next, previous, up +@subsection Skipping Characters +@cindex skipping characters + + The following two functions move point over a specified set of +characters. For example, they are often used to skip whitespace. For +related functions, see @ref{Motion and Syntax}. + +These functions convert the set string to multibyte if the buffer is +multibyte, and they convert it to unibyte if the buffer is unibyte, as +the search functions do (@pxref{Searching and Matching}). + +@defun skip-chars-forward character-set &optional limit +This function moves point in the current buffer forward, skipping over a +given set of characters. It examines the character following point, +then advances point if the character matches @var{character-set}. This +continues until it reaches a character that does not match. The +function returns the number of characters moved over. + +The argument @var{character-set} is a string, like the inside of a +@samp{[@dots{}]} in a regular expression except that @samp{]} does not +terminate it, and @samp{\} quotes @samp{^}, @samp{-} or @samp{\}. +Thus, @code{"a-zA-Z"} skips over all letters, stopping before the +first nonletter, and @code{"^a-zA-Z"} skips nonletters stopping before +the first letter. See @xref{Regular Expressions}. Character classes +can also be used, e.g. @code{"[:alnum:]"}. See @pxref{Char Classes}. + +If @var{limit} is supplied (it must be a number or a marker), it +specifies the maximum position in the buffer that point can be skipped +to. Point will stop at or before @var{limit}. + +In the following example, point is initially located directly before the +@samp{T}. After the form is evaluated, point is located at the end of +that line (between the @samp{t} of @samp{hat} and the newline). The +function skips all letters and spaces, but not newlines. + +@example +@group +---------- Buffer: foo ---------- +I read "@point{}The cat in the hat +comes back" twice. +---------- Buffer: foo ---------- +@end group + +@group +(skip-chars-forward "a-zA-Z ") + @result{} nil + +---------- Buffer: foo ---------- +I read "The cat in the hat@point{} +comes back" twice. +---------- Buffer: foo ---------- +@end group +@end example +@end defun + +@defun skip-chars-backward character-set &optional limit +This function moves point backward, skipping characters that match +@var{character-set}, until @var{limit}. It is just like +@code{skip-chars-forward} except for the direction of motion. + +The return value indicates the distance traveled. It is an integer that +is zero or less. +@end defun + +@node Excursions +@section Excursions +@cindex excursion + + It is often useful to move point ``temporarily'' within a localized +portion of the program, or to switch buffers temporarily. This is +called an @dfn{excursion}, and it is done with the @code{save-excursion} +special form. This construct initially remembers the identity of the +current buffer, and its values of point and the mark, and restores them +after the completion of the excursion. + + The forms for saving and restoring the configuration of windows are +described elsewhere (see @ref{Window Configurations}, and @pxref{Frame +Configurations}). + +@defspec save-excursion body@dots{} +@cindex mark excursion +@cindex point excursion +The @code{save-excursion} special form saves the identity of the current +buffer and the values of point and the mark in it, evaluates +@var{body}, and finally restores the buffer and its saved values of +point and the mark. All three saved values are restored even in case of +an abnormal exit via @code{throw} or error (@pxref{Nonlocal Exits}). + +The @code{save-excursion} special form is the standard way to switch +buffers or move point within one part of a program and avoid affecting +the rest of the program. It is used more than 4000 times in the Lisp +sources of Emacs. + +@code{save-excursion} does not save the values of point and the mark for +other buffers, so changes in other buffers remain in effect after +@code{save-excursion} exits. + +@cindex window excursions +Likewise, @code{save-excursion} does not restore window-buffer +correspondences altered by functions such as @code{switch-to-buffer}. +One way to restore these correspondences, and the selected window, is to +use @code{save-window-excursion} inside @code{save-excursion} +(@pxref{Window Configurations}). + +The value returned by @code{save-excursion} is the result of the last +form in @var{body}, or @code{nil} if no body forms were given. + +@example +@group +(save-excursion @var{forms}) +@equiv{} +(let ((old-buf (current-buffer)) + (old-pnt (point-marker)) +@end group + (old-mark (copy-marker (mark-marker)))) + (unwind-protect + (progn @var{forms}) + (set-buffer old-buf) +@group + (goto-char old-pnt) + (set-marker (mark-marker) old-mark))) +@end group +@end example +@end defspec + + @strong{Warning:} Ordinary insertion of text adjacent to the saved +point value relocates the saved value, just as it relocates all markers. +More precisely, the saved value is a marker with insertion type +@code{nil}. @xref{Marker Insertion Types}. Therefore, when the saved +point value is restored, it normally comes before the inserted text. + + Although @code{save-excursion} saves the location of the mark, it does +not prevent functions which modify the buffer from setting +@code{deactivate-mark}, and thus causing the deactivation of the mark +after the command finishes. @xref{The Mark}. + +@node Narrowing +@section Narrowing +@cindex narrowing +@cindex restriction (in a buffer) +@cindex accessible portion (of a buffer) + + @dfn{Narrowing} means limiting the text addressable by Emacs editing +commands to a limited range of characters in a buffer. The text that +remains addressable is called the @dfn{accessible portion} of the +buffer. + + Narrowing is specified with two buffer positions which become the +beginning and end of the accessible portion. For most editing commands +and most Emacs primitives, these positions replace the values of the +beginning and end of the buffer. While narrowing is in effect, no text +outside the accessible portion is displayed, and point cannot move +outside the accessible portion. + + Values such as positions or line numbers, which usually count from the +beginning of the buffer, do so despite narrowing, but the functions +which use them refuse to operate on text that is inaccessible. + + The commands for saving buffers are unaffected by narrowing; they save +the entire buffer regardless of any narrowing. + +@deffn Command narrow-to-region start end +This function sets the accessible portion of the current buffer to start +at @var{start} and end at @var{end}. Both arguments should be character +positions. + +In an interactive call, @var{start} and @var{end} are set to the bounds +of the current region (point and the mark, with the smallest first). +@end deffn + +@deffn Command narrow-to-page &optional move-count +This function sets the accessible portion of the current buffer to +include just the current page. An optional first argument +@var{move-count} non-@code{nil} means to move forward or backward by +@var{move-count} pages and then narrow to one page. The variable +@code{page-delimiter} specifies where pages start and end +(@pxref{Standard Regexps}). + +In an interactive call, @var{move-count} is set to the numeric prefix +argument. +@end deffn + +@deffn Command widen +@cindex widening +This function cancels any narrowing in the current buffer, so that the +entire contents are accessible. This is called @dfn{widening}. +It is equivalent to the following expression: + +@example +(narrow-to-region 1 (1+ (buffer-size))) +@end example +@end deffn + +@defspec save-restriction body@dots{} +This special form saves the current bounds of the accessible portion, +evaluates the @var{body} forms, and finally restores the saved bounds, +thus restoring the same state of narrowing (or absence thereof) formerly +in effect. The state of narrowing is restored even in the event of an +abnormal exit via @code{throw} or error (@pxref{Nonlocal Exits}). +Therefore, this construct is a clean way to narrow a buffer temporarily. + +The value returned by @code{save-restriction} is that returned by the +last form in @var{body}, or @code{nil} if no body forms were given. + +@c Wordy to avoid overfull hbox. --rjc 16mar92 +@strong{Caution:} it is easy to make a mistake when using the +@code{save-restriction} construct. Read the entire description here +before you try it. + +If @var{body} changes the current buffer, @code{save-restriction} still +restores the restrictions on the original buffer (the buffer whose +restrictions it saved from), but it does not restore the identity of the +current buffer. + +@code{save-restriction} does @emph{not} restore point and the mark; use +@code{save-excursion} for that. If you use both @code{save-restriction} +and @code{save-excursion} together, @code{save-excursion} should come +first (on the outside). Otherwise, the old point value would be +restored with temporary narrowing still in effect. If the old point +value were outside the limits of the temporary narrowing, this would +fail to restore it accurately. + +Here is a simple example of correct use of @code{save-restriction}: + +@example +@group +---------- Buffer: foo ---------- +This is the contents of foo +This is the contents of foo +This is the contents of foo@point{} +---------- Buffer: foo ---------- +@end group + +@group +(save-excursion + (save-restriction + (goto-char 1) + (forward-line 2) + (narrow-to-region 1 (point)) + (goto-char (point-min)) + (replace-string "foo" "bar"))) + +---------- Buffer: foo ---------- +This is the contents of bar +This is the contents of bar +This is the contents of foo@point{} +---------- Buffer: foo ---------- +@end group +@end example +@end defspec + +@ignore + arch-tag: 56e8ff26-4ffe-4832-a141-7e991a2d0f87 +@end ignore