changeset 98126:d76050e35b35

*** empty log message ***
author Martin Rudalics <rudalics@gmx.at>
date Wed, 10 Sep 2008 08:52:50 +0000
parents 1ef10fc25cde
children e165488c3d30
files lisp/window.el
diffstat 1 files changed, 1629 insertions(+), 1629 deletions(-) [+]
line wrap: on
line diff
--- a/lisp/window.el	Wed Sep 10 05:54:23 2008 +0000
+++ b/lisp/window.el	Wed Sep 10 08:52:50 2008 +0000
@@ -1,1629 +1,1629 @@
-;;; window.el --- GNU Emacs window commands aside from those written in C
-
-;; Copyright (C) 1985, 1989, 1992, 1993, 1994, 2000, 2001, 2002,
-;;   2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
-
-;; Maintainer: FSF
-;; Keywords: internal
-
-;; This file is part of GNU Emacs.
-
-;; GNU Emacs is free software: you can redistribute it and/or modify
-;; it under the terms of the GNU General Public License as published by
-;; the Free Software Foundation, either version 3 of the License, or
-;; (at your option) any later version.
-
-;; GNU Emacs is distributed in the hope that it will be useful,
-;; but WITHOUT ANY WARRANTY; without even the implied warranty of
-;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-;; GNU General Public License for more details.
-
-;; You should have received a copy of the GNU General Public License
-;; along with GNU Emacs.  If not, see <http://www.gnu.org/licenses/>.
-
-;;; Commentary:
-
-;; Window tree functions.
-
-;;; Code:
-
-(eval-when-compile (require 'cl))
-
-(defvar window-size-fixed nil
- "*Non-nil in a buffer means windows displaying the buffer are fixed-size.
-If the value is `height', then only the window's height is fixed.
-If the value is `width', then only the window's width is fixed.
-Any other non-nil value fixes both the width and the height.
-Emacs won't change the size of any window displaying that buffer,
-unless you explicitly change the size, or Emacs has no other choice.")
-(make-variable-buffer-local 'window-size-fixed)
-
-(defmacro save-selected-window (&rest body)
-  "Execute BODY, then select the window that was selected before BODY.
-The value returned is the value of the last form in BODY.
-
-This macro saves and restores the current buffer, since otherwise
-its normal operation could potentially make a different
-buffer current.  It does not alter the buffer list ordering.
-
-This macro saves and restores the selected window, as well as
-the selected window in each frame.  If the previously selected
-window of some frame is no longer live at the end of BODY, that
-frame's selected window is left alone.  If the selected window is
-no longer live, then whatever window is selected at the end of
-BODY remains selected."
-  `(let ((save-selected-window-window (selected-window))
-	 ;; It is necessary to save all of these, because calling
-	 ;; select-window changes frame-selected-window for whatever
-	 ;; frame that window is in.
-	 (save-selected-window-alist
-	  (mapcar (lambda (frame) (cons frame (frame-selected-window frame)))
-		  (frame-list))))
-     (save-current-buffer
-       (unwind-protect
-	   (progn ,@body)
-	 (dolist (elt save-selected-window-alist)
-	   (and (frame-live-p (car elt))
-		(window-live-p (cdr elt))
-		(set-frame-selected-window (car elt) (cdr elt))))
-	 (if (window-live-p save-selected-window-window)
-	     (select-window save-selected-window-window))))))
-
-(defun window-body-height (&optional window)
-  "Return number of lines in window WINDOW for actual buffer text.
-This does not include the mode line (if any) or the header line (if any)."
-  (or window (setq window (selected-window)))
-  (if (window-minibuffer-p window)
-      (window-height window)
-    (with-current-buffer (window-buffer window)
-      (max 1 (- (window-height window)
-		(if mode-line-format 1 0)
-		(if header-line-format 1 0))))))
-
-(defun one-window-p (&optional nomini all-frames)
-  "Return non-nil if the selected window is the only window.
-Optional arg NOMINI non-nil means don't count the minibuffer
-even if it is active.  Otherwise, the minibuffer is counted
-when it is active.
-
-The optional arg ALL-FRAMES t means count windows on all frames.
-If it is `visible', count windows on all visible frames.
-ALL-FRAMES nil or omitted means count only the selected frame,
-plus the minibuffer it uses (which may be on another frame).
-ALL-FRAMES 0 means count all windows in all visible or iconified frames.
-If ALL-FRAMES is anything else, count only the selected frame."
-  (let ((base-window (selected-window)))
-    (if (and nomini (eq base-window (minibuffer-window)))
-	(setq base-window (next-window base-window)))
-    (eq base-window
-	(next-window base-window (if nomini 'arg) all-frames))))
-
-(defun window-current-scroll-bars (&optional window)
-  "Return the current scroll-bar settings in window WINDOW.
-Value is a cons (VERTICAL . HORIZONTAL) where VERTICAL specifies the
-current location of the vertical scroll-bars (left, right, or nil),
-and HORIZONTAL specifies the current location of the horizontal scroll
-bars (top, bottom, or nil)."
-  (let ((vert (nth 2 (window-scroll-bars window)))
-	(hor nil))
-    (when (or (eq vert t) (eq hor t))
-      (let ((fcsb (frame-current-scroll-bars
-		   (window-frame (or window (selected-window))))))
-	(if (eq vert t)
-	    (setq vert (car fcsb)))
-	(if (eq hor t)
-	    (setq hor (cdr fcsb)))))
-    (cons vert hor)))
-
-(defun walk-windows (proc &optional minibuf all-frames)
-  "Cycle through all visible windows, calling PROC for each one.
-PROC is called with a window as argument.
-
-Optional second arg MINIBUF t means count the minibuffer window even
-if not active.  MINIBUF nil or omitted means count the minibuffer only if
-it is active.  MINIBUF neither t nor nil means not to count the
-minibuffer even if it is active.
-
-Several frames may share a single minibuffer; if the minibuffer
-counts, all windows on all frames that share that minibuffer count
-too.  Therefore, if you are using a separate minibuffer frame
-and the minibuffer is active and MINIBUF says it counts,
-`walk-windows' includes the windows in the frame from which you
-entered the minibuffer, as well as the minibuffer window.
-
-ALL-FRAMES is the optional third argument.
-ALL-FRAMES nil or omitted means cycle within the frames as specified above.
-ALL-FRAMES = `visible' means include windows on all visible frames.
-ALL-FRAMES = 0 means include windows on all visible and iconified frames.
-ALL-FRAMES = t means include windows on all frames including invisible frames.
-If ALL-FRAMES is a frame, it means include windows on that frame.
-Anything else means restrict to the selected frame."
-  ;; If we start from the minibuffer window, don't fail to come back to it.
-  (if (window-minibuffer-p (selected-window))
-      (setq minibuf t))
-  (save-selected-window
-    (if (framep all-frames)
-	(select-window (frame-first-window all-frames)))
-    (let* (walk-windows-already-seen
-	   (walk-windows-current (selected-window)))
-      (while (progn
-	       (setq walk-windows-current
-		     (next-window walk-windows-current minibuf all-frames))
-	       (not (memq walk-windows-current walk-windows-already-seen)))
-	(setq walk-windows-already-seen
-	      (cons walk-windows-current walk-windows-already-seen))
-	(funcall proc walk-windows-current)))))
-
-(defun get-window-with-predicate (predicate &optional minibuf
-					    all-frames default)
-  "Return a window satisfying PREDICATE.
-
-This function cycles through all visible windows using `walk-windows',
-calling PREDICATE on each one.  PREDICATE is called with a window as
-argument.  The first window for which PREDICATE returns a non-nil
-value is returned.  If no window satisfies PREDICATE, DEFAULT is
-returned.
-
-Optional second arg MINIBUF t means count the minibuffer window even
-if not active.  MINIBUF nil or omitted means count the minibuffer only if
-it is active.  MINIBUF neither t nor nil means not to count the
-minibuffer even if it is active.
-
-Several frames may share a single minibuffer; if the minibuffer
-counts, all windows on all frames that share that minibuffer count
-too.  Therefore, if you are using a separate minibuffer frame
-and the minibuffer is active and MINIBUF says it counts,
-`walk-windows' includes the windows in the frame from which you
-entered the minibuffer, as well as the minibuffer window.
-
-ALL-FRAMES is the optional third argument.
-ALL-FRAMES nil or omitted means cycle within the frames as specified above.
-ALL-FRAMES = `visible' means include windows on all visible frames.
-ALL-FRAMES = 0 means include windows on all visible and iconified frames.
-ALL-FRAMES = t means include windows on all frames including invisible frames.
-If ALL-FRAMES is a frame, it means include windows on that frame.
-Anything else means restrict to the selected frame."
-  (catch 'found
-    (walk-windows #'(lambda (window)
-		      (when (funcall predicate window)
-			(throw 'found window)))
-		  minibuf all-frames)
-    default))
-
-(defalias 'some-window 'get-window-with-predicate)
-
-;; This should probably be written in C (i.e., without using `walk-windows').
-(defun get-buffer-window-list (buffer &optional minibuf all-frames)
-  "Return list of all windows displaying BUFFER, or nil if none.
-BUFFER can be a buffer or a buffer name.
-See `walk-windows' for the meaning of MINIBUF and ALL-FRAMES."
-  (let ((buffer (if (bufferp buffer) buffer (get-buffer buffer))) windows)
-    (walk-windows (function (lambda (window)
-			      (if (eq (window-buffer window) buffer)
-				  (setq windows (cons window windows)))))
-		  minibuf all-frames)
-    windows))
-
-(defun minibuffer-window-active-p (window)
-  "Return t if WINDOW (a minibuffer window) is now active."
-  (eq window (active-minibuffer-window)))
-
-(defun count-windows (&optional minibuf)
-   "Return the number of visible windows.
-This counts the windows in the selected frame and (if the minibuffer is
-to be counted) its minibuffer frame (if that's not the same frame).
-The optional arg MINIBUF non-nil means count the minibuffer
-even if it is inactive."
-   (let ((count 0))
-     (walk-windows (lambda (w) (setq count (+ count 1)))
-		   minibuf)
-     count))
-
-(defun window-safely-shrinkable-p (&optional window)
-  "Non-nil if the WINDOW can be shrunk without shrinking other windows.
-If WINDOW is nil or omitted, it defaults to the currently selected window."
-  (with-selected-window (or window (selected-window))
-    (let ((edges (window-edges)))
-      (or (= (nth 2 edges) (nth 2 (window-edges (previous-window))))
-	  (= (nth 0 edges) (nth 0 (window-edges (next-window))))))))
-
-
-;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
-;;; `balance-windows' subroutines using `window-tree'
-
-;;; Translate from internal window tree format
-
-(defun bw-get-tree (&optional window-or-frame)
-  "Get a window split tree in our format.
-
-WINDOW-OR-FRAME must be nil, a frame, or a window.  If it is nil,
-then the whole window split tree for `selected-frame' is returned.
-If it is a frame, then this is used instead.  If it is a window,
-then the smallest tree containing that window is returned."
-  (when window-or-frame
-    (unless (or (framep window-or-frame)
-                (windowp window-or-frame))
-      (error "Not a frame or window: %s" window-or-frame)))
-  (let ((subtree (bw-find-tree-sub window-or-frame)))
-    (when subtree
-      (if (integerp subtree)
-	  nil
-	(bw-get-tree-1 subtree)))))
-
-(defun bw-get-tree-1 (split)
-  (if (windowp split)
-      split
-    (let ((dir (car split))
-          (edges (car (cdr split)))
-          (childs (cdr (cdr split))))
-      (list
-       (cons 'dir (if dir 'ver 'hor))
-       (cons 'b (nth 3 edges))
-       (cons 'r (nth 2 edges))
-       (cons 't (nth 1 edges))
-       (cons 'l (nth 0 edges))
-       (cons 'childs (mapcar #'bw-get-tree-1 childs))))))
-
-(defun bw-find-tree-sub (window-or-frame &optional get-parent)
-  (let* ((window (when (windowp window-or-frame) window-or-frame))
-         (frame (when (windowp window) (window-frame window)))
-         (wt (car (window-tree frame))))
-    (when (< 1 (length (window-list frame 0)))
-      (if window
-          (bw-find-tree-sub-1 wt window get-parent)
-        wt))))
-
-(defun bw-find-tree-sub-1 (tree win &optional get-parent)
-  (unless (windowp win) (error "Not a window: %s" win))
-  (if (memq win tree)
-      (if get-parent
-          get-parent
-        tree)
-    (let ((childs (cdr (cdr tree)))
-          child
-          subtree)
-      (while (and childs (not subtree))
-        (setq child (car childs))
-        (setq childs (cdr childs))
-        (when (and child (listp child))
-          (setq subtree (bw-find-tree-sub-1 child win get-parent))))
-      (if (integerp subtree)
-          (progn
-            (if (= 1 subtree)
-                tree
-              (1- subtree)))
-        subtree
-        ))))
-
-;;; Window or object edges
-
-(defun bw-l (obj)
-  "Left edge of OBJ."
-  (if (windowp obj) (nth 0 (window-edges obj)) (cdr (assq 'l obj))))
-(defun bw-t (obj)
-  "Top edge of OBJ."
-  (if (windowp obj) (nth 1 (window-edges obj)) (cdr (assq 't obj))))
-(defun bw-r (obj)
-  "Right edge of OBJ."
-  (if (windowp obj) (nth 2 (window-edges obj)) (cdr (assq 'r obj))))
-(defun bw-b (obj)
-  "Bottom edge of OBJ."
-  (if (windowp obj) (nth 3 (window-edges obj)) (cdr (assq 'b obj))))
-
-;;; Split directions
-
-(defun bw-dir (obj)
-  "Return window split tree direction if OBJ.
-If OBJ is a window return 'both.  If it is a window split tree
-then return its direction."
-  (if (symbolp obj)
-      obj
-    (if (windowp obj)
-        'both
-      (let ((dir (cdr (assq 'dir obj))))
-        (unless (memq dir '(hor ver both))
-          (error "Can't find dir in %s" obj))
-        dir))))
-
-(defun bw-eqdir (obj1 obj2)
-  "Return t if window split tree directions are equal.
-OBJ1 and OBJ2 should be either windows or window split trees in
-our format.  The directions returned by `bw-dir' are compared and
-t is returned if they are `eq' or one of them is 'both."
-  (let ((dir1 (bw-dir obj1))
-        (dir2 (bw-dir obj2)))
-    (or (eq dir1 dir2)
-        (eq dir1 'both)
-        (eq dir2 'both))))
-
-;;; Building split tree
-
-(defun bw-refresh-edges (obj)
-  "Refresh the edge information of OBJ and return OBJ."
-  (unless (windowp obj)
-    (let ((childs (cdr (assq 'childs obj)))
-          (ol 1000)
-          (ot 1000)
-          (or -1)
-          (ob -1))
-      (dolist (o childs)
-        (when (> ol (bw-l o)) (setq ol (bw-l o)))
-        (when (> ot (bw-t o)) (setq ot (bw-t o)))
-        (when (< or (bw-r o)) (setq or (bw-r o)))
-        (when (< ob (bw-b o)) (setq ob (bw-b o))))
-      (setq obj (delq 'l obj))
-      (setq obj (delq 't obj))
-      (setq obj (delq 'r obj))
-      (setq obj (delq 'b obj))
-      (add-to-list 'obj (cons 'l ol))
-      (add-to-list 'obj (cons 't ot))
-      (add-to-list 'obj (cons 'r or))
-      (add-to-list 'obj (cons 'b ob))
-      ))
-  obj)
-
-;;; Balance windows
-
-(defun balance-windows (&optional window-or-frame)
-  "Make windows the same heights or widths in window split subtrees.
-
-When called non-interactively WINDOW-OR-FRAME may be either a
-window or a frame.  It then balances the windows on the implied
-frame.  If the parameter is a window only the corresponding window
-subtree is balanced."
-  (interactive)
-  (let (
-        (wt (bw-get-tree window-or-frame))
-        (w)
-        (h)
-        (tried-sizes)
-        (last-sizes)
-        (windows (window-list nil 0)))
-    (when wt
-      (while (not (member last-sizes tried-sizes))
-        (when last-sizes (setq tried-sizes (cons last-sizes tried-sizes)))
-        (setq last-sizes (mapcar (lambda (w)
-                                   (window-edges w))
-                                 windows))
-        (when (eq 'hor (bw-dir wt))
-          (setq w (- (bw-r wt) (bw-l wt))))
-        (when (eq 'ver (bw-dir wt))
-          (setq h (- (bw-b wt) (bw-t wt))))
-        (bw-balance-sub wt w h)))))
-
-(defun bw-adjust-window (window delta horizontal)
-  "Wrapper around `adjust-window-trailing-edge' with error checking.
-Arguments WINDOW, DELTA and HORIZONTAL are passed on to that function."
-  ;; `adjust-window-trailing-edge' may fail if delta is too large.
-  (while (>= (abs delta) 1)
-    (condition-case err
-        (progn
-          (adjust-window-trailing-edge window delta horizontal)
-          (setq delta 0))
-      (error
-       ;;(message "adjust: %s" (error-message-string err))
-       (setq delta (/ delta 2))))))
-
-(defun bw-balance-sub (wt w h)
-  (setq wt (bw-refresh-edges wt))
-  (unless w (setq w (- (bw-r wt) (bw-l wt))))
-  (unless h (setq h (- (bw-b wt) (bw-t wt))))
-  (if (windowp wt)
-      (progn
-        (when w
-          (let ((dw (- w (- (bw-r wt) (bw-l wt)))))
-            (when (/= 0 dw)
-              (bw-adjust-window wt dw t))))
-        (when h
-          (let ((dh (- h (- (bw-b wt) (bw-t wt)))))
-            (when (/= 0 dh)
-              (bw-adjust-window wt dh nil)))))
-    (let* ((childs (cdr (assq 'childs wt)))
-           (cw (when w (/ w (if (bw-eqdir 'hor wt) (length childs) 1))))
-           (ch (when h (/ h (if (bw-eqdir 'ver wt) (length childs) 1)))))
-      (dolist (c childs)
-        (bw-balance-sub c cw ch)))))
-
-;;; A different solution to balance-windows
-
-(defun window-fixed-size-p (&optional window direction)
-  "Non-nil if WINDOW cannot be resized in DIRECTION.
-DIRECTION can be nil (i.e. any), `height' or `width'."
-  (with-current-buffer (window-buffer window)
-    (let ((fixed (and (boundp 'window-size-fixed) window-size-fixed)))
-      (when fixed
-	(not (and direction
-		  (member (cons direction window-size-fixed)
-			  '((height . width) (width . height)))))))))
-
-(defvar window-area-factor 1
-  "Factor by which the window area should be over-estimated.
-This is used by `balance-windows-area'.
-Changing this globally has no effect.")
-(make-variable-buffer-local 'window-area-factor)
-
-(defun balance-windows-area ()
-  "Make all visible windows the same area (approximately).
-See also `window-area-factor' to change the relative size of specific buffers."
-  (interactive)
-  (let* ((unchanged 0) (carry 0) (round 0)
-         ;; Remove fixed-size windows.
-         (wins (delq nil (mapcar (lambda (win)
-                                   (if (not (window-fixed-size-p win)) win))
-                                 (window-list nil 'nomini))))
-         (changelog nil)
-         next)
-    ;; Resizing a window changes the size of surrounding windows in complex
-    ;; ways, so it's difficult to balance them all.  The introduction of
-    ;; `adjust-window-trailing-edge' made it a bit easier, but it is still
-    ;; very difficult to do.  `balance-window' above takes an off-line
-    ;; approach: get the whole window tree, then balance it, then try to
-    ;; adjust the windows so they fit the result.
-    ;; Here, instead, we take a "local optimization" approach, where we just
-    ;; go through all the windows several times until nothing needs to be
-    ;; changed.  The main problem with this approach is that it's difficult
-    ;; to make sure it terminates, so we use some heuristic to try and break
-    ;; off infinite loops.
-    ;; After a round without any change, we allow a second, to give a chance
-    ;; to the carry to propagate a minor imbalance from the end back to
-    ;; the beginning.
-    (while (< unchanged 2)
-      ;; (message "New round")
-      (setq unchanged (1+ unchanged) round (1+ round))
-      (dolist (win wins)
-        (setq next win)
-        (while (progn (setq next (next-window next))
-                      (window-fixed-size-p next)))
-        ;; (assert (eq next (or (cadr (member win wins)) (car wins))))
-        (let* ((horiz
-                (< (car (window-edges win)) (car (window-edges next))))
-               (areadiff (/ (- (* (window-height next) (window-width next)
-                                  (buffer-local-value 'window-area-factor
-                                                      (window-buffer next)))
-                               (* (window-height win) (window-width win)
-                                  (buffer-local-value 'window-area-factor
-                                                      (window-buffer win))))
-                            (max (buffer-local-value 'window-area-factor
-                                                     (window-buffer win))
-                                 (buffer-local-value 'window-area-factor
-                                                     (window-buffer next)))))
-               (edgesize (if horiz
-                             (+ (window-height win) (window-height next))
-                           (+ (window-width win) (window-width next))))
-               (diff (/ areadiff edgesize)))
-          (when (zerop diff)
-            ;; Maybe diff is actually closer to 1 than to 0.
-            (setq diff (/ (* 3 areadiff) (* 2 edgesize))))
-          (when (and (zerop diff) (not (zerop areadiff)))
-            (setq diff (/ (+ areadiff carry) edgesize))
-            ;; Change things smoothly.
-            (if (or (> diff 1) (< diff -1)) (setq diff (/ diff 2))))
-          (if (zerop diff)
-              ;; Make sure negligible differences don't accumulate to
-              ;; become significant.
-              (setq carry (+ carry areadiff))
-            (bw-adjust-window win diff horiz)
-            ;; (sit-for 0.5)
-            (let ((change (cons win (window-edges win))))
-              ;; If the same change has been seen already for this window,
-              ;; we're most likely in an endless loop, so don't count it as
-              ;; a change.
-              (unless (member change changelog)
-                (push change changelog)
-                (setq unchanged 0 carry 0)))))))
-    ;; We've now basically balanced all the windows.
-    ;; But there may be some minor off-by-one imbalance left over,
-    ;; so let's do some fine tuning.
-    ;; (bw-finetune wins)
-    ;; (message "Done in %d rounds" round)
-    ))
-
-
-(defcustom display-buffer-function nil
-  "If non-nil, function to call to handle `display-buffer'.
-It will receive two args, the buffer and a flag which if non-nil
-means that the currently selected window is not acceptable.  It
-should choose or create a window, display the specified buffer in
-it, and return the window.
-
-Commands such as `switch-to-buffer-other-window' and
-`find-file-other-window' work using this function."
-  :type '(choice
-	  (const nil)
-	  (function :tag "function"))
-  :group 'windows)
-
-(defun special-display-p (buffer-name)
-  "Return non-nil if a buffer named BUFFER-NAME gets a special frame.
-If the value is t, `display-buffer' or `pop-to-buffer' would
-create a special frame for that buffer using the default frame
-parameters.
-
-If the value is a list, it is a list of frame parameters that
-would be used to make a frame for that buffer.  The variables
-`special-display-buffer-names' and `special-display-regexps'
-control this."
-  (let (tmp)
-  (cond
-   ((not (stringp buffer-name)))
-   ;; Make sure to return t in the following two cases.
-   ((member buffer-name special-display-buffer-names) t)
-     ((setq tmp (assoc buffer-name special-display-buffer-names)) (cdr tmp))
-   ((catch 'found
-      (dolist (regexp special-display-regexps)
-	(cond
-	 ((stringp regexp)
-	  (when (string-match-p regexp buffer-name)
-	    (throw 'found t)))
-	 ((and (consp regexp) (stringp (car regexp))
-	       (string-match-p (car regexp) buffer-name))
-            (throw 'found (cdr regexp))))))))))
-
-(defcustom special-display-buffer-names nil
-  "List of buffer names that should have their own special frames.
-Displaying a buffer with `display-buffer' or `pop-to-buffer', if
-its name is in this list, makes a special frame for it using
-`special-display-function'.  See also `special-display-regexps'.
-
-An element of the list can be a list instead of just a string.
-There are two ways to use a list as an element:
-  (BUFFER FRAME-PARAMETERS...)  (BUFFER FUNCTION OTHER-ARGS...)
-In the first case, the FRAME-PARAMETERS are pairs of the form
-\(PARAMETER . VALUE); these parameter values are used to create
-the frame.  In the second case, FUNCTION is called with BUFFER as
-the first argument, followed by the OTHER-ARGS--it can display
-BUFFER in any way it likes.  All this is done by the function
-found in `special-display-function'.
-
-If the specified frame parameters include (same-buffer . t), the
-buffer is displayed in the currently selected window.  Otherwise, if
-they include (same-frame . t), the buffer is displayed in a new window
-in the currently selected frame.
-
-If this variable appears \"not to work\", because you add a name to it
-but that buffer still appears in the selected window, look at the
-values of `same-window-buffer-names' and `same-window-regexps'.
-Those variables take precedence over this one."
-  :type '(repeat (choice :tag "Buffer"
-			 :value ""
-			 (string :format "%v")
-			 (cons :tag "With attributes"
-			       :format "%v"
-			       :value ("" . nil)
-			       (string :format "%v")
-			       (repeat :tag "Attributes"
-				       (cons :format "%v"
-					     (symbol :tag "Parameter")
-					     (sexp :tag "Value"))))))
-  :group 'frames)
-
-(defcustom special-display-regexps nil
-  "List of regexps saying which buffers should have their own special frames.
-When displaying a buffer with `display-buffer' or
-`pop-to-buffer', if any regexp in this list matches the buffer
-name, it makes a special frame for the buffer by calling
-`special-display-function'.
-
-An element of the list can be a list instead of just a string.
-There are two ways to use a list as an element:
-  (REGEXP FRAME-PARAMETERS...)  (REGEXP FUNCTION OTHER-ARGS...)
-In the first case, the FRAME-PARAMETERS are pairs of the form
-\(PARAMETER . VALUE); these parameter values are used to create
-the frame.  In the second case, FUNCTION is called with BUFFER as
-the first argument, followed by the OTHER-ARGS--it can display
-the buffer in any way it likes.  All this is done by the function
-found in `special-display-function'.
-
-If the specified frame parameters include (same-buffer . t), the
-buffer is displayed in the currently selected window.  Otherwise,
-if they include (same-frame . t), the buffer is displayed in a
-new window in the currently selected frame.
-
-If this variable appears \"not to work\", because you add a
-regexp to it but the matching buffers still appear in the
-selected window, look at the values of `same-window-buffer-names'
-and `same-window-regexps'.  Those variables take precedence over
-this one."
-  :type '(repeat (choice :tag "Buffer"
-			 :value ""
-			 (regexp :format "%v")
-			 (cons :tag "With attributes"
-			       :format "%v"
-			       :value ("" . nil)
-			       (regexp :format "%v")
-			       (repeat :tag "Attributes"
-				       (cons :format "%v"
-					     (symbol :tag "Parameter")
-					     (sexp :tag "Value"))))))
-  :group 'frames)
-
-(defcustom special-display-function 'special-display-popup-frame
-  "Function to call to make a new frame for a special buffer.
-It is called with two arguments, the buffer and optional buffer
-specific data, and should return a window displaying that buffer.
-The default value normally makes a separate frame for the buffer,
-using `special-display-frame-alist' to specify the frame
-parameters.
-
-But if the buffer specific data includes (same-buffer . t) then
-the buffer is displayed in the current selected window.
-Otherwise if it includes (same-frame . t) then the buffer is
-displayed in a new window in the currently selected frame.
-
-A buffer is special if it is listed in
-`special-display-buffer-names' or matches a regexp in
-`special-display-regexps'."
-  :type 'function
-  :group 'frames)
-
-(defun same-window-p (buffer-name)
-  "Return non-nil if a buffer named BUFFER-NAME would be shown in the \"same\" window.
-This function returns non-nil if `display-buffer' or
-`pop-to-buffer' would show a buffer named BUFFER-NAME in the
-selected rather than \(as usual\) some other window.  See
-`same-window-buffer-names' and `same-window-regexps'."
-  (cond
-   ((not (stringp buffer-name)))
-   ;; The elements of `same-window-buffer-names' can be buffer
-   ;; names or cons cells whose cars are buffer names.
-   ((member buffer-name same-window-buffer-names))
-   ((assoc buffer-name same-window-buffer-names))
-   ((catch 'found
-      (dolist (regexp same-window-regexps)
-	;; The elements of `same-window-regexps' can be regexps
-	;; or cons cells whose cars are regexps.
-	(when (or (and (stringp regexp)
-		       (string-match regexp buffer-name))
-		  (and (consp regexp) (stringp (car regexp))
-		       (string-match-p (car regexp) buffer-name)))
-	  (throw 'found t)))))))
-
-(defcustom same-window-buffer-names nil
-  "List of names of buffers that should appear in the \"same\" window.
-`display-buffer' and `pop-to-buffer' show a buffer whose name is
-on this list in the selected rather than some other window.
-
-An element of this list can be a cons cell instead of just a
-string.  In that case the car must be a string specifying the
-buffer name.  This is for compatibility with
-`special-display-buffer-names'; the cdr of the cons cell is
-ignored.
-
-See also `same-window-regexps'."
- :type '(repeat (string :format "%v"))
- :group 'windows)
-
-(defcustom same-window-regexps nil
-  "List of regexps saying which buffers should appear in the \"same\" window.
-`display-buffer' and `pop-to-buffer' show a buffer whose name
-matches a regexp on this list in the selected rather than some
-other window.
-
-An element of this list can be a cons cell instead of just a
-string.  In that case the car must be a string, which specifies
-the buffer name.  This is for compatibility with
-`special-display-buffer-names'; the cdr of the cons cell is
-ignored.
-
-See also `same-window-buffer-names'."
-  :type '(repeat (regexp :format "%v"))
-  :group 'windows)
-
-(defcustom pop-up-frames nil
-  "Non-nil means `display-buffer' should make a separate frame."
-  :type 'boolean
-  :group 'windows)
-
-(defcustom display-buffer-reuse-frames nil
-  "Non-nil means `display-buffer' should reuse frames.
-If the buffer in question is already displayed in a frame, raise
-that frame."
-  :type 'boolean
-  :version "21.1"
-  :group 'windows)
-
-(defcustom pop-up-windows t
-  "Non-nil means `display-buffer' should make a new window."
-  :type 'boolean
-  :group 'windows)
-
-(defcustom split-height-threshold 80
-  "Minimum height of window to be split vertically.
-If the value is a number, `display-buffer' can split a window
-only if it has at least as many lines.  If the value is nil,
-`display-buffer' cannot split a window vertically.
-
-If the window is the only window on its frame, `display-buffer'
-can split it regardless of this value."
-  :type '(choice (const nil) (number :tag "lines"))
-  :version "23.1"
-  :group 'windows)
-
-(defcustom split-width-threshold 160
-  "Minimum width of window to be split horizontally.
-If the value is a number, `display-buffer' can split a window
-only if it has at least as many columns.  If the value is nil,
-`display-buffer' cannot split a window horizontally."
-  :type '(choice (const nil) (number :tag "columns"))
-  :version "23.1"
-  :group 'windows)
-
-(defcustom split-window-preferred-function nil
-  "Function used by `display-buffer' to split windows.
-If non-nil, a function called with a window as single argument
-supposed to split that window and return the new window.  If the
-function returns nil the window is not split.
-
-If nil, `display-buffer' will split the window respecting the
-values of `split-height-threshold' and `split-width-threshold'."
-  :type '(choice (const nil) (function :tag "Function"))
-  :version "23.1"
-  :group 'windows)
-
-(defun window--splittable-p (window &optional horizontal)
-  "Return non-nil if window WINDOW can be split evenly.
-Optional argument HORIZONTAL non-nil means check whether WINDOW
-can be split horizontally.
-
-WINDOW can be split vertically when the following conditions
-hold:
-
-- `window-size-fixed' is either nil or equals `width' for the
-  buffer of WINDOW.
-
-- `split-height-threshold' is a number and WINDOW is at least as
-  high as `split-height-threshold'.
-
-- When WINDOW is split evenly, the emanating windows are at least
-  `window-min-height' lines tall and can accommodate at least one
-  line plus - if WINDOW has one - a modeline.
-
-WINDOW can be split horizontally when the following conditions
-hold:
-
-- `window-size-fixed' is either nil or equals `height' for the
-  buffer of WINDOW.
-
-- `split-width-threshold' is a number and WINDOW is at least as
-  wide as `split-width-threshold'.
-
-- When WINDOW is split evenly, the emanating windows are at least
-  `window-min-width' or two (whichever is larger) columns wide."
-  (when (window-live-p window)
-    (with-current-buffer (window-buffer window)
-      (if horizontal
-	  ;; A window can be split horizontally when its width is not
-	  ;; fixed, it is at least `split-width-threshold' columns wide
-	  ;; and at least twice as wide as `window-min-width' and 2 (the
-	  ;; latter value is hardcoded).
-	  (and (memq window-size-fixed '(nil height))
-	       ;; Testing `window-full-width-p' here hardly makes any
-	       ;; sense nowadays.  This can be done more intuitively by
-	       ;; setting up `split-width-threshold' appropriately.
-	       (numberp split-width-threshold)
-	       (>= (window-width window)
-		   (max split-width-threshold
-			(* 2 (max window-min-width 2)))))
-	;; A window can be split vertically when its height is not
-	;; fixed, it is at least `split-height-threshold' lines high,
-	;; and it is at least twice as high as `window-min-height' and 2
-	;; if it has a modeline or 1.
-	(and (memq window-size-fixed '(nil width))
-	     (numberp split-height-threshold)
-	     (>= (window-height window)
-		 (max split-height-threshold
-		      (* 2 (max window-min-height
-				(if mode-line-format 2 1))))))))))
-
-(defun window--try-to-split-window (window)
-  "Split window WINDOW if it is splittable.
-See `window--splittable-p' for how to determine whether a window
-is splittable.  If WINDOW can be split, return the value returned
-by `split-window' or `split-window-preferred-function'."
-  (when (and (window-live-p window)
-	     (not (frame-parameter (window-frame window) 'unsplittable)))
-    (if (functionp split-window-preferred-function)
-	;; `split-window-preferred-function' is specified, so use it.
-	(funcall split-window-preferred-function window)
-      (or (and (window--splittable-p window)
-	       ;; Split window vertically.
-	       (split-window window))
-	  (and (window--splittable-p window t)
-	       ;; Split window horizontally.
-	       (split-window window nil t))
-	  (and (eq window (frame-root-window (window-frame window)))
-	       (not (window-minibuffer-p window))
-	       ;; If WINDOW is the only window on its frame and not the
-	       ;; minibuffer window, attempt to split it vertically
-	       ;; disregarding the value of `split-height-threshold'.
-	       (let ((split-height-threshold 0))
-		 (and (window--splittable-p window)
-		      (split-window window))))))))
-
-(defun window--frame-usable-p (frame)
-  "Return frame FRAME if it can be used to display another buffer."
-  (when (framep frame)
-    (let ((window (frame-root-window frame)))
-      ;; `frame-root-window' may be an internal window which is considered
-      ;; "dead" by `window-live-p'.  Hence if `window' is not live we
-      ;; implicitly know that `frame' has a visible window we can use.
-      (when (or (not (window-live-p window))
-		(and (not (window-minibuffer-p window))
-		     (not (window-dedicated-p window))))
-	frame))))
-
-(defcustom even-window-heights t
-  "If non-nil `display-buffer' will try to even window heights.
-Otherwise `display-buffer' will leave the window configuration
-alone.  Heights are evened only when `display-buffer' chooses a
-window that appears above or below the selected window."
-  :type 'boolean
-  :group 'windows)
-
-(defun window--even-window-heights (window)
-  "Even heights of window WINDOW and selected window.
-Do this only if these windows are vertically adjacent to each
-other, `even-window-heights' is non-nil, and the selected window
-is higher than WINDOW."
-  (when (and even-window-heights
-	     (not (eq window (selected-window)))
-	     ;; Don't resize minibuffer windows.
-	     (not (window-minibuffer-p (selected-window)))
-	     (> (window-height (selected-window)) (window-height window)) 
-	     (eq (window-frame window) (window-frame (selected-window)))
-	     (let ((sel-edges (window-edges (selected-window)))
-		   (win-edges (window-edges window)))
-	       (and (= (nth 0 sel-edges) (nth 0 win-edges))
-		    (= (nth 2 sel-edges) (nth 2 win-edges))
-		    (or (= (nth 1 sel-edges) (nth 3 win-edges))
-			(= (nth 3 sel-edges) (nth 1 win-edges))))))
-    (let ((window-min-height 1))
-      ;; Don't throw an error if we can't even window heights for
-      ;; whatever reason.
-      (condition-case nil
-	  (enlarge-window (/ (- (window-height window) (window-height)) 2))
-	(error nil)))))
-
-(defun window--display-buffer-1 (window)
-  "Deiconify the frame containing the window WINDOW.
-Do not deiconify the selected frame.  Return WINDOW."
-  (let* ((frame (window-frame window))
-	 (visible (frame-visible-p frame)))
-    (unless (or (not visible)
-		;; Assume the selected frame is already visible enough.
-		(eq frame (selected-frame))
-		;; Assume the frame from which we invoked the minibuffer
-		;; is visible.
-		(and (minibuffer-window-active-p (selected-window))
-		     (eq frame (window-frame (minibuffer-selected-window)))))
-      (when (eq visible 'icon)
-	(make-frame-visible frame))
-      (raise-frame frame))
-    window))
-
-(defun window--display-buffer-2 (buffer window)
-  "Display buffer BUFFER in window WINDOW and make its frame visible.
-Return WINDOW."
-  (when (and (buffer-live-p buffer) (window-live-p window))
-    (set-window-buffer window buffer)
-    (window--display-buffer-1 window)))
-
-(defun display-buffer (buffer-or-name &optional not-this-window frame)
-  "Make buffer BUFFER-OR-NAME appear in some window but don't select it.
-BUFFER-OR-NAME must be a buffer or the name of an existing
-buffer.  Return the window chosen to display BUFFER-OR-NAME or
-nil is no such window is found.
-
-Optional argument NOT-THIS-WINDOW non-nil means display the
-buffer in a window other than the selected one, even if it is
-already displayed in the selected window.
-
-Optional argument FRAME specifies which frames to investigate
-when the specified buffer is already displayed.  If the buffer is
-already displayed in some window on one of these frames simply
-return that window.  Possible values of FRAME are:
-
-`visible' - consider windows on all visible frames.
-
-0 - consider windows on all visible or iconified frames.
-
-t - consider windows on all frames.
-
-A specific frame - consider windows on that frame only.
-
-nil - consider windows on the selected frame \(actually the
-last non-minibuffer frame\) only.  If, however, either
-`display-buffer-reuse-frames' or `pop-up-frames' is non-nil,
-consider all visible or iconified frames."
-  (interactive "BDisplay buffer:\nP")
-  (let* ((can-use-selected-window
-	  ;; The selected window is usable unless either NOT-THIS-WINDOW
-	  ;; is non-nil, it is dedicated to its buffer, or it is the
-	  ;; `minibuffer-window'.
-	  (not (or not-this-window
-		   (window-dedicated-p (selected-window))
-		   (window-minibuffer-p))))
-	 (buffer (if (bufferp buffer-or-name)
-		     buffer-or-name
-		   (get-buffer buffer-or-name)))
-	 (name-of-buffer (buffer-name buffer))
-	 ;; `frame-to-use' is the frame where to show `buffer' - either
-	 ;; the selected frame or the last nonminibuffer frame.
-	 (frame-to-use
-	  (or (window--frame-usable-p (selected-frame))
-	      (window--frame-usable-p (last-nonminibuffer-frame))))
-	 ;; `window-to-use' is the window we use for showing `buffer'.
-	 window-to-use)
-    (cond
-     ((not (buffer-live-p buffer))
-      (error "No such buffer %s" buffer))
-     (display-buffer-function
-      ;; Let `display-buffer-function' do the job.
-      (funcall display-buffer-function buffer not-this-window))
-     ((and (not not-this-window)
-	   (eq (window-buffer (selected-window)) buffer))
-      ;; The selected window already displays BUFFER and
-      ;; `not-this-window' is nil, so use it.
-      (window--display-buffer-1 (selected-window)))
-     ((and can-use-selected-window (same-window-p name-of-buffer))
-      ;; If the buffer's name tells us to use the selected window do so.
-      (window--display-buffer-2 buffer (selected-window)))
-     ((let ((frames (or frame
-			(and (or pop-up-frames display-buffer-reuse-frames
-				 (not (last-nonminibuffer-frame)))
-			     0)
-			(last-nonminibuffer-frame))))
-	(and (setq window-to-use (get-buffer-window buffer frames))
-	     (or can-use-selected-window
-		 (not (eq (selected-window) window-to-use)))))
-      ;; If the buffer is already displayed in some window use that.
-      (window--display-buffer-1 window-to-use))
-     ((and special-display-function
-	   ;; `special-display-p' returns either t or a list of frame
-	   ;; parameters to pass to `special-display-function'.
-	   (let ((pars (special-display-p name-of-buffer)))
-	     (when pars
-	       (funcall special-display-function
-			buffer (if (listp pars) pars))))))
-     ((or pop-up-frames (not frame-to-use))
-      ;; We want or need a new frame.
-      (window--display-buffer-2
-       buffer (frame-selected-window (funcall pop-up-frame-function))))
-     ((and pop-up-windows
-	   ;; Make a new window.
-	   (or (not (frame-parameter frame-to-use 'unsplittable))
-	       ;; If the selected frame cannot be split look at
-	       ;; `last-nonminibuffer-frame'.
-	       (and (eq frame-to-use (selected-frame))
-		    (setq frame-to-use (last-nonminibuffer-frame))
-		    (window--frame-usable-p frame-to-use)
-		    (not (frame-parameter frame-to-use 'unsplittable))))
-	   ;; Attempt to split largest or least recently used window.
-	   (setq window-to-use
-		 (or (window--try-to-split-window
-		      (get-largest-window frame-to-use t))
-		     (window--try-to-split-window
-		      (get-lru-window frame-to-use t))))
-	   (window--display-buffer-2 buffer window-to-use)))
-     ((setq window-to-use
-	    ;; Reuse an existing window.
-	    (or (get-lru-window frame-to-use)
-		(get-buffer-window buffer 'visible)
-		(get-largest-window 'visible nil)
-		(get-buffer-window buffer 0)
-		(get-largest-window 0 nil)
-		(frame-selected-window (funcall pop-up-frame-function))))
-      (window--even-window-heights window-to-use)
-      (window--display-buffer-2 buffer window-to-use)))))
-
-(defun pop-to-buffer (buffer-or-name &optional other-window norecord)
-  "Select buffer BUFFER-OR-NAME in some window, preferably a different one.
-BUFFER-OR-NAME may be a buffer, a string \(a buffer name), or
-nil.  If BUFFER-OR-NAME is a string not naming an existent
-buffer, create a buffer with that name.  If BUFFER-OR-NAME is
-nil, choose some other buffer.
-
-If `pop-up-windows' is non-nil, windows can be split to display
-the buffer.  If optional second arg OTHER-WINDOW is non-nil,
-insist on finding another window even if the specified buffer is
-already visible in the selected window, and ignore
-`same-window-regexps' and `same-window-buffer-names'.
-
-This function returns the buffer it switched to.  This uses the
-function `display-buffer' as a subroutine; see the documentation
-of `display-buffer' for additional customization information.
-
-Optional third arg NORECORD non-nil means do not put this buffer
-at the front of the list of recently selected ones."
-  (let ((buffer
-         ;; FIXME: This behavior is carried over from the previous C version
-         ;; of pop-to-buffer, but really we should use just
-         ;; `get-buffer' here.
-         (if (null buffer-or-name) (other-buffer (current-buffer))
-           (or (get-buffer buffer-or-name)
-               (let ((buf (get-buffer-create buffer-or-name)))
-                 (set-buffer-major-mode buf)
-                 buf)))))
-    (set-buffer buffer)
-    (select-window (display-buffer buffer other-window) norecord)
-    buffer))
-
-;; I think this should be the default; I think people will prefer it--rms.
-(defcustom split-window-keep-point t
-  "If non-nil, \\[split-window-vertically] keeps the original point \
-in both children.
-This is often more convenient for editing.
-If nil, adjust point in each of the two windows to minimize redisplay.
-This is convenient on slow terminals, but point can move strangely.
-
-This option applies only to `split-window-vertically' and
-functions that call it.  `split-window' always keeps the original
-point in both children."
-  :type 'boolean
-  :group 'windows)
-
-(defun split-window-vertically (&optional arg)
-  "Split current window into two windows, one above the other.
-The uppermost window gets ARG lines and the other gets the rest.
-Negative ARG means select the size of the lowermost window instead.
-With no argument, split equally or close to it.
-Both windows display the same buffer now current.
-
-If the variable `split-window-keep-point' is non-nil, both new windows
-will get the same value of point as the current window.  This is often
-more convenient for editing.  The upper window is the selected window.
-
-Otherwise, we choose window starts so as to minimize the amount of
-redisplay; this is convenient on slow terminals.  The new selected
-window is the one that the current value of point appears in.  The
-value of point can change if the text around point is hidden by the
-new mode line.
-
-Regardless of the value of `split-window-keep-point', the upper
-window is the original one and the return value is the new, lower
-window."
-  (interactive "P")
-  (let ((old-w (selected-window))
-	(old-point (point))
-	(size (and arg (prefix-numeric-value arg)))
-        (window-full-p nil)
-	new-w bottom moved)
-    (and size (< size 0) (setq size (+ (window-height) size)))
-    (setq new-w (split-window nil size))
-    (or split-window-keep-point
-	(progn
-	  (save-excursion
-	    (set-buffer (window-buffer))
-	    (goto-char (window-start))
-            (setq moved (vertical-motion (window-height)))
-	    (set-window-start new-w (point))
-	    (if (> (point) (window-point new-w))
-		(set-window-point new-w (point)))
-            (and (= moved (window-height))
-                 (progn
-                   (setq window-full-p t)
-                   (vertical-motion -1)))
-            (setq bottom (point)))
-          (and window-full-p
-               (<= bottom (point))
-               (set-window-point old-w (1- bottom)))
-	  (and window-full-p
-               (<= (window-start new-w) old-point)
-               (progn
-                 (set-window-point new-w old-point)
-                 (select-window new-w)))))
-    (split-window-save-restore-data new-w old-w)))
-
-;; This is to avoid compiler warnings.
-(defvar view-return-to-alist)
-
-(defun split-window-save-restore-data (new-w old-w)
-  (with-current-buffer (window-buffer)
-    (if view-mode
-	(let ((old-info (assq old-w view-return-to-alist)))
-	  (if old-info
-	      (push (cons new-w (cons (car (cdr old-info)) t))
-		    view-return-to-alist))))
-    new-w))
-
-(defun split-window-horizontally (&optional arg)
-  "Split current window into two windows side by side.
-This window becomes the leftmost of the two, and gets ARG columns.
-Negative ARG means select the size of the rightmost window instead.
-The argument includes the width of the window's scroll bar; if there
-are no scroll bars, it includes the width of the divider column
-to the window's right, if any.  No ARG means split equally.
-
-The original, leftmost window remains selected.
-The return value is the new, rightmost window."
-  (interactive "P")
-  (let ((old-w (selected-window))
-	(size (and arg (prefix-numeric-value arg))))
-    (and size (< size 0)
-	 (setq size (+ (window-width) size)))
-    (split-window-save-restore-data (split-window nil size t) old-w)))
-
-
-(defun set-window-text-height (window height)
-  "Sets the height in lines of the text display area of WINDOW to HEIGHT.
-This doesn't include the mode-line (or header-line if any) or any
-partial-height lines in the text display area.
-
-If WINDOW is nil, the selected window is used.
-
-Note that the current implementation of this function cannot always set
-the height exactly, but attempts to be conservative, by allocating more
-lines than are actually needed in the case where some error may be present."
-  (let ((delta (- height (window-text-height window))))
-    (unless (zerop delta)
-      ;; Setting window-min-height to a value like 1 can lead to very
-      ;; bizarre displays because it also allows Emacs to make *other*
-      ;; windows 1-line tall, which means that there's no more space for
-      ;; the modeline.
-      (let ((window-min-height (min 2 height))) ;One text line plus a modeline.
-	(if (and window (not (eq window (selected-window))))
-	    (save-selected-window
-	      (select-window window)
-	      (enlarge-window delta))
-	  (enlarge-window delta))))))
-
-
-(defun enlarge-window-horizontally (arg)
-  "Make current window ARG columns wider."
-  (interactive "p")
-  (enlarge-window arg t))
-
-(defun shrink-window-horizontally (arg)
-  "Make current window ARG columns narrower."
-  (interactive "p")
-  (shrink-window arg t))
-
-(defun window-buffer-height (window)
-  "Return the height (in screen lines) of the buffer that WINDOW is displaying."
-  (with-current-buffer (window-buffer window)
-    (max 1
-	 (count-screen-lines (point-min) (point-max)
-			     ;; If buffer ends with a newline, ignore it when
-			     ;; counting height unless point is after it.
-			     (eobp)
-			     window))))
-
-(defun count-screen-lines (&optional beg end count-final-newline window)
-  "Return the number of screen lines in the region.
-The number of screen lines may be different from the number of actual lines,
-due to line breaking, display table, etc.
-
-Optional arguments BEG and END default to `point-min' and `point-max'
-respectively.
-
-If region ends with a newline, ignore it unless optional third argument
-COUNT-FINAL-NEWLINE is non-nil.
-
-The optional fourth argument WINDOW specifies the window used for obtaining
-parameters such as width, horizontal scrolling, and so on.  The default is
-to use the selected window's parameters.
-
-Like `vertical-motion', `count-screen-lines' always uses the current buffer,
-regardless of which buffer is displayed in WINDOW.  This makes possible to use
-`count-screen-lines' in any buffer, whether or not it is currently displayed
-in some window."
-  (unless beg
-    (setq beg (point-min)))
-  (unless end
-    (setq end (point-max)))
-  (if (= beg end)
-      0
-    (save-excursion
-      (save-restriction
-        (widen)
-        (narrow-to-region (min beg end)
-                          (if (and (not count-final-newline)
-                                   (= ?\n (char-before (max beg end))))
-                              (1- (max beg end))
-                            (max beg end)))
-        (goto-char (point-min))
-        (1+ (vertical-motion (buffer-size) window))))))
-
-(defun fit-window-to-buffer (&optional window max-height min-height)
-  "Make WINDOW the right height to display its contents exactly.
-If WINDOW is omitted or nil, it defaults to the selected window.
-If the optional argument MAX-HEIGHT is supplied, it is the maximum height
-  the window is allowed to be, defaulting to the frame height.
-If the optional argument MIN-HEIGHT is supplied, it is the minimum
-  height the window is allowed to be, defaulting to `window-min-height'.
-
-The heights in MAX-HEIGHT and MIN-HEIGHT include the mode-line and/or
-header-line."
-  (interactive)
-
-  (when (null window)
-    (setq window (selected-window)))
-  (when (null max-height)
-    (setq max-height (frame-height (window-frame window))))
-
-  (let* ((buf
-	  ;; Buffer that is displayed in WINDOW
-	  (window-buffer window))
-	 (window-height
-	  ;; The current height of WINDOW
-	  (window-height window))
-	 (desired-height
-	  ;; The height necessary to show the buffer displayed by WINDOW
-	  ;; (`count-screen-lines' always works on the current buffer).
-	  (with-current-buffer buf
-	    (+ (count-screen-lines)
-	       ;; If the buffer is empty, (count-screen-lines) is
-	       ;; zero.  But, even in that case, we need one text line
-	       ;; for cursor.
-	       (if (= (point-min) (point-max))
-		   1 0)
-	       ;; For non-minibuffers, count the mode-line, if any
-	       (if (and (not (window-minibuffer-p window))
-			mode-line-format)
-		   1 0)
-	       ;; Count the header-line, if any
-	       (if header-line-format 1 0))))
-	 (delta
-	  ;; Calculate how much the window height has to change to show
-	  ;; desired-height lines, constrained by MIN-HEIGHT and MAX-HEIGHT.
-	  (- (max (min desired-height max-height)
-		  (or min-height window-min-height))
-	     window-height)))
-
-    ;; Don't try to redisplay with the cursor at the end
-    ;; on its own line--that would force a scroll and spoil things.
-    (when (with-current-buffer buf
-	    (and (eobp) (bolp) (not (bobp))))
-      (set-window-point window (1- (window-point window))))
-
-    (save-selected-window
-      (select-window window)
-
-      ;; Adjust WINDOW to the nominally correct size (which may actually
-      ;; be slightly off because of variable height text, etc).
-      (unless (zerop delta)
-	(enlarge-window delta))
-
-      ;; Check if the last line is surely fully visible.  If not,
-      ;; enlarge the window.
-      (let ((end (with-current-buffer buf
-		   (save-excursion
-		     (goto-char (point-max))
-		     (when (and (bolp) (not (bobp)))
-		       ;; Don't include final newline
-		       (backward-char 1))
-		     (when truncate-lines
-		       ;; If line-wrapping is turned off, test the
-		       ;; beginning of the last line for visibility
-		       ;; instead of the end, as the end of the line
-		       ;; could be invisible by virtue of extending past
-		       ;; the edge of the window.
-		       (forward-line 0))
-		     (point)))))
-	(set-window-vscroll window 0)
-	(while (and (< desired-height max-height)
-		    (= desired-height (window-height window))
-		    (not (pos-visible-in-window-p end window)))
-	  (enlarge-window 1)
-	  (setq desired-height (1+ desired-height)))))))
-
-(defun shrink-window-if-larger-than-buffer (&optional window)
-  "Shrink the WINDOW to be as small as possible to display its contents.
-If WINDOW is omitted or nil, it defaults to the selected window.
-Do not shrink to less than `window-min-height' lines.
-Do nothing if the buffer contains more lines than the present window height,
-or if some of the window's contents are scrolled out of view,
-or if shrinking this window would also shrink another window,
-or if the window is the only window of its frame."
-  (interactive)
-  (when (null window)
-    (setq window (selected-window)))
-  (let* ((frame (window-frame window))
-	 (mini (frame-parameter frame 'minibuffer))
-	 (edges (window-edges window)))
-    (if (and (not (eq window (frame-root-window frame)))
-	     (window-safely-shrinkable-p)
-	     (pos-visible-in-window-p (point-min) window)
-	     (not (eq mini 'only))
-	     (or (not mini)
-		 (let ((mini-window (minibuffer-window frame)))
-		   (or (null mini-window)
-		       (not (eq frame (window-frame mini-window)))
-		       (< (nth 3 edges)
-			  (nth 1 (window-edges mini-window)))
-		       (> (nth 1 edges)
-			  (frame-parameter frame 'menu-bar-lines))))))
-	(fit-window-to-buffer window (window-height window)))))
-
-(defun kill-buffer-and-window ()
-  "Kill the current buffer and delete the selected window."
-  (interactive)
-  (let ((window-to-delete (selected-window))
-	(buffer-to-kill (current-buffer))
-	(delete-window-hook (lambda ()
-			      (condition-case nil
-				  (delete-window)
-				(error nil)))))
-    (unwind-protect
-	(progn
-	  (add-hook 'kill-buffer-hook delete-window-hook t t)
-	  (if (kill-buffer (current-buffer))
-	      ;; If `delete-window' failed before, we rerun it to regenerate
-	      ;; the error so it can be seen in the echo area.
-	      (when (eq (selected-window) window-to-delete)
-		(delete-window))))
-      ;; If the buffer is not dead for some reason (probably because
-      ;; of a `quit' signal), remove the hook again.
-      (condition-case nil
-	  (with-current-buffer buffer-to-kill
-	    (remove-hook 'kill-buffer-hook delete-window-hook t))
-	(error nil)))))
-
-(defun quit-window (&optional kill window)
-  "Quit the current buffer.  Bury it, and maybe delete the selected frame.
-\(The frame is deleted if it contains a dedicated window for the buffer.)
-With a prefix argument, kill the buffer instead.
-
-Noninteractively, if KILL is non-nil, then kill the current buffer,
-otherwise bury it.
-
-If WINDOW is non-nil, it specifies a window; we delete that window,
-and the buffer that is killed or buried is the one in that window."
-  (interactive "P")
-  (let ((buffer (window-buffer window))
-	(frame (window-frame (or window (selected-window))))
-	(window-solitary
-	 (save-selected-window
-	   (if window
-	       (select-window window))
-	   (one-window-p t)))
-	window-handled)
-
-    (save-selected-window
-      (if window
-	  (select-window window))
-      (or (window-minibuffer-p)
-	  (window-dedicated-p (selected-window))
-	  (switch-to-buffer (other-buffer))))
-
-    ;; Get rid of the frame, if it has just one dedicated window
-    ;; and other visible frames exist.
-    (and (or (window-minibuffer-p) (window-dedicated-p window))
-	 (delq frame (visible-frame-list))
-	 window-solitary
-	 (if (and (eq default-minibuffer-frame frame)
-		  (= 1 (length (minibuffer-frame-list))))
-	     (setq window nil)
-	   (delete-frame frame)
-	   (setq window-handled t)))
-
-    ;; Deal with the buffer.
-    (if kill
-	(kill-buffer buffer)
-      (bury-buffer buffer))
-
-    ;; Maybe get rid of the window.
-    (and window (not window-handled) (not window-solitary)
-	 (delete-window window))))
-
-(defvar recenter-last-op nil
-  "Indicates the last recenter operation performed.
-Possible values: `top', `middle', `bottom'.")
-
-(defun recenter-top-bottom (&optional arg)
-  "Move current line to window center, top, and bottom, successively.
-With no prefix argument, the first call redraws the frame and
- centers point vertically within the window.  Successive calls
- scroll the window, placing point on the top, bottom, and middle
- consecutively.  The cycling order is middle -> top -> bottom.
-
-A prefix argument is handled like `recenter':
- With numeric prefix ARG, move current line to window-line ARG.
- With plain `C-u', move current line to window center.
-
-Top and bottom destinations are actually `scroll-margin' lines
- the from true window top and bottom."
-  (interactive "P")
-  (cond
-   (arg (recenter arg))                 ; Always respect ARG.
-   ((or (not (eq this-command last-command))
-	(eq recenter-last-op 'bottom))
-    (setq recenter-last-op 'middle)
-    (recenter))
-   (t
-    (let ((this-scroll-margin
-	   (min (max 0 scroll-margin)
-		(truncate (/ (window-body-height) 4.0)))))
-      (cond ((eq recenter-last-op 'middle)
-	     (setq recenter-last-op 'top)
-	     (recenter this-scroll-margin))
-	    ((eq recenter-last-op 'top)
-	     (setq recenter-last-op 'bottom)
-	     (recenter (- -1 this-scroll-margin))))))))
-
-(define-key global-map [?\C-l] 'recenter-top-bottom)
-
-(defvar mouse-autoselect-window-timer nil
-  "Timer used by delayed window autoselection.")
-
-(defvar mouse-autoselect-window-position nil
-  "Last mouse position recorded by delayed window autoselection.")
-
-(defvar mouse-autoselect-window-window nil
-  "Last window recorded by delayed window autoselection.")
-
-(defvar mouse-autoselect-window-state nil
-  "When non-nil, special state of delayed window autoselection.
-Possible values are `suspend' \(suspend autoselection after a menu or
-scrollbar interaction\) and `select' \(the next invocation of
-'handle-select-window' shall select the window immediately\).")
-
-(defun mouse-autoselect-window-cancel (&optional force)
-  "Cancel delayed window autoselection.
-Optional argument FORCE means cancel unconditionally."
-  (unless (and (not force)
-	       ;; Don't cancel for select-window or select-frame events
-	       ;; or when the user drags a scroll bar.
-	       (or (memq this-command
-			 '(handle-select-window handle-switch-frame))
-		   (and (eq this-command 'scroll-bar-toolkit-scroll)
-			(memq (nth 4 (event-end last-input-event))
-			      '(handle end-scroll)))))
-    (setq mouse-autoselect-window-state nil)
-    (when (timerp mouse-autoselect-window-timer)
-      (cancel-timer mouse-autoselect-window-timer))
-    (remove-hook 'pre-command-hook 'mouse-autoselect-window-cancel)))
-
-(defun mouse-autoselect-window-start (mouse-position &optional window suspend)
-  "Start delayed window autoselection.
-MOUSE-POSITION is the last position where the mouse was seen as returned
-by `mouse-position'.  Optional argument WINDOW non-nil denotes the
-window where the mouse was seen.  Optional argument SUSPEND non-nil
-means suspend autoselection."
-  ;; Record values for MOUSE-POSITION, WINDOW, and SUSPEND.
-  (setq mouse-autoselect-window-position mouse-position)
-  (when window (setq mouse-autoselect-window-window window))
-  (setq mouse-autoselect-window-state (when suspend 'suspend))
-  ;; Install timer which runs `mouse-autoselect-window-select' after
-  ;; `mouse-autoselect-window' seconds.
-  (setq mouse-autoselect-window-timer
-	(run-at-time
-	 (abs mouse-autoselect-window) nil 'mouse-autoselect-window-select)))
-
-(defun mouse-autoselect-window-select ()
-  "Select window with delayed window autoselection.
-If the mouse position has stabilized in a non-selected window, select
-that window.  The minibuffer window is selected only if the minibuffer is
-active.  This function is run by `mouse-autoselect-window-timer'."
-  (condition-case nil
-      (let* ((mouse-position (mouse-position))
-	     (window
-	      (condition-case nil
-		  (window-at (cadr mouse-position) (cddr mouse-position)
-			     (car mouse-position))
-		(error nil))))
-	(cond
-	 ((or (menu-or-popup-active-p)
-	      (and window
-		   (not (coordinates-in-window-p (cdr mouse-position) window))))
-	  ;; A menu / popup dialog is active or the mouse is on the scroll-bar
-	  ;; of WINDOW, temporarily suspend delayed autoselection.
-	  (mouse-autoselect-window-start mouse-position nil t))
-	 ((eq mouse-autoselect-window-state 'suspend)
-	  ;; Delayed autoselection was temporarily suspended, reenable it.
-	  (mouse-autoselect-window-start mouse-position))
-	 ((and window (not (eq window (selected-window)))
-	       (or (not (numberp mouse-autoselect-window))
-		   (and (> mouse-autoselect-window 0)
-			;; If `mouse-autoselect-window' is positive, select
-			;; window if the window is the same as before.
-			(eq window mouse-autoselect-window-window))
-		   ;; Otherwise select window if the mouse is at the same
-		   ;; position as before.  Observe that the first test after
-		   ;; starting autoselection usually fails since the value of
-		   ;; `mouse-autoselect-window-position' recorded there is the
-		   ;; position where the mouse has entered the new window and
-		   ;; not necessarily where the mouse has stopped moving.
-		   (equal mouse-position mouse-autoselect-window-position))
-	       ;; The minibuffer is a candidate window if it's active.
-	       (or (not (window-minibuffer-p window))
-		   (eq window (active-minibuffer-window))))
-	  ;; Mouse position has stabilized in non-selected window: Cancel
-	  ;; delayed autoselection and try to select that window.
-	  (mouse-autoselect-window-cancel t)
-	  ;; Select window where mouse appears unless the selected window is the
-	  ;; minibuffer.  Use `unread-command-events' in order to execute pre-
-	  ;; and post-command hooks and trigger idle timers.  To avoid delaying
-	  ;; autoselection again, set `mouse-autoselect-window-state'."
-	  (unless (window-minibuffer-p (selected-window))
-	    (setq mouse-autoselect-window-state 'select)
-	    (setq unread-command-events
-		  (cons (list 'select-window (list window))
-			unread-command-events))))
-	 ((or (and window (eq window (selected-window)))
-	      (not (numberp mouse-autoselect-window))
-	      (equal mouse-position mouse-autoselect-window-position))
-	  ;; Mouse position has either stabilized in the selected window or at
-	  ;; `mouse-autoselect-window-position': Cancel delayed autoselection.
-	  (mouse-autoselect-window-cancel t))
-	 (t
-	  ;; Mouse position has not stabilized yet, resume delayed
-	  ;; autoselection.
-	  (mouse-autoselect-window-start mouse-position window))))
-    (error nil)))
-
-(defun handle-select-window (event)
-  "Handle select-window events."
-  (interactive "e")
-  (let ((window (posn-window (event-start event))))
-    (unless (or (not (window-live-p window))
-		;; Don't switch if we're currently in the minibuffer.
-		;; This tries to work around problems where the
-		;; minibuffer gets unselected unexpectedly, and where
-		;; you then have to move your mouse all the way down to
-		;; the minibuffer to select it.
-		(window-minibuffer-p (selected-window))
-		;; Don't switch to minibuffer window unless it's active.
-		(and (window-minibuffer-p window)
-		     (not (minibuffer-window-active-p window)))
-		;; Don't switch when autoselection shall be delayed.
-		(and (numberp mouse-autoselect-window)
-		     (not (zerop mouse-autoselect-window))
-		     (not (eq mouse-autoselect-window-state 'select))
-		     (progn
-		       ;; Cancel any delayed autoselection.
-		       (mouse-autoselect-window-cancel t)
-		       ;; Start delayed autoselection from current mouse
-		       ;; position and window.
-		       (mouse-autoselect-window-start (mouse-position) window)
-		       ;; Executing a command cancels delayed autoselection.
-		       (add-hook
-			'pre-command-hook 'mouse-autoselect-window-cancel))))
-      (when mouse-autoselect-window
-	;; Reset state of delayed autoselection.
-	(setq mouse-autoselect-window-state nil)
-	;; Run `mouse-leave-buffer-hook' when autoselecting window.
-	(run-hooks 'mouse-leave-buffer-hook))
-      (select-window window))))
-
-(defun delete-other-windows-vertically (&optional window)
-  "Delete the windows in the same column with WINDOW, but not WINDOW itself.
-This may be a useful alternative binding for \\[delete-other-windows]
- if you often split windows horizontally."
-  (interactive)
-  (let* ((window (or window (selected-window)))
-         (edges (window-edges window))
-         (w window) delenda)
-    (while (not (eq (setq w (next-window w 1)) window))
-      (let ((e (window-edges w)))
-        (when (and (= (car e) (car edges))
-                   (= (caddr e) (caddr edges)))
-          (push w delenda))))
-    (mapc 'delete-window delenda)))
-
-(defun truncated-partial-width-window-p (&optional window)
-  "Non-nil if lines in WINDOW are specifically truncated due to its width.
-This returns nil if WINDOW is not a partial-width window
- (regardless of the value of `truncate-lines').
-Otherwise, consult the value of `truncate-partial-width-windows'
- for the buffer shown in WINDOW.
-If WINDOW is nil, use the selected window."
-  (unless window
-    (setq window (selected-window)))
-  (unless (window-full-width-p window)
-    (let ((t-p-w-w (buffer-local-value 'truncate-partial-width-windows
-				       (window-buffer window))))
-      (if (integerp t-p-w-w)
-	  (< (window-width window) t-p-w-w)
-	t-p-w-w))))
-
-(define-key ctl-x-map "2" 'split-window-vertically)
-(define-key ctl-x-map "3" 'split-window-horizontally)
-(define-key ctl-x-map "}" 'enlarge-window-horizontally)
-(define-key ctl-x-map "{" 'shrink-window-horizontally)
-(define-key ctl-x-map "-" 'shrink-window-if-larger-than-buffer)
-(define-key ctl-x-map "+" 'balance-windows)
-(define-key ctl-x-4-map "0" 'kill-buffer-and-window)
-
-;; arch-tag: b508dfcc-c353-4c37-89fa-e773fe10cea9
-;;; window.el ends here
+;;; window.el --- GNU Emacs window commands aside from those written in C
+
+;; Copyright (C) 1985, 1989, 1992, 1993, 1994, 2000, 2001, 2002,
+;;   2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
+
+;; Maintainer: FSF
+;; Keywords: internal
+
+;; This file is part of GNU Emacs.
+
+;; GNU Emacs is free software: you can redistribute it and/or modify
+;; it under the terms of the GNU General Public License as published by
+;; the Free Software Foundation, either version 3 of the License, or
+;; (at your option) any later version.
+
+;; GNU Emacs is distributed in the hope that it will be useful,
+;; but WITHOUT ANY WARRANTY; without even the implied warranty of
+;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+;; GNU General Public License for more details.
+
+;; You should have received a copy of the GNU General Public License
+;; along with GNU Emacs.  If not, see <http://www.gnu.org/licenses/>.
+
+;;; Commentary:
+
+;; Window tree functions.
+
+;;; Code:
+
+(eval-when-compile (require 'cl))
+
+(defvar window-size-fixed nil
+ "*Non-nil in a buffer means windows displaying the buffer are fixed-size.
+If the value is `height', then only the window's height is fixed.
+If the value is `width', then only the window's width is fixed.
+Any other non-nil value fixes both the width and the height.
+Emacs won't change the size of any window displaying that buffer,
+unless you explicitly change the size, or Emacs has no other choice.")
+(make-variable-buffer-local 'window-size-fixed)
+
+(defmacro save-selected-window (&rest body)
+  "Execute BODY, then select the window that was selected before BODY.
+The value returned is the value of the last form in BODY.
+
+This macro saves and restores the current buffer, since otherwise
+its normal operation could potentially make a different
+buffer current.  It does not alter the buffer list ordering.
+
+This macro saves and restores the selected window, as well as
+the selected window in each frame.  If the previously selected
+window of some frame is no longer live at the end of BODY, that
+frame's selected window is left alone.  If the selected window is
+no longer live, then whatever window is selected at the end of
+BODY remains selected."
+  `(let ((save-selected-window-window (selected-window))
+	 ;; It is necessary to save all of these, because calling
+	 ;; select-window changes frame-selected-window for whatever
+	 ;; frame that window is in.
+	 (save-selected-window-alist
+	  (mapcar (lambda (frame) (cons frame (frame-selected-window frame)))
+		  (frame-list))))
+     (save-current-buffer
+       (unwind-protect
+	   (progn ,@body)
+	 (dolist (elt save-selected-window-alist)
+	   (and (frame-live-p (car elt))
+		(window-live-p (cdr elt))
+		(set-frame-selected-window (car elt) (cdr elt))))
+	 (if (window-live-p save-selected-window-window)
+	     (select-window save-selected-window-window))))))
+
+(defun window-body-height (&optional window)
+  "Return number of lines in window WINDOW for actual buffer text.
+This does not include the mode line (if any) or the header line (if any)."
+  (or window (setq window (selected-window)))
+  (if (window-minibuffer-p window)
+      (window-height window)
+    (with-current-buffer (window-buffer window)
+      (max 1 (- (window-height window)
+		(if mode-line-format 1 0)
+		(if header-line-format 1 0))))))
+
+(defun one-window-p (&optional nomini all-frames)
+  "Return non-nil if the selected window is the only window.
+Optional arg NOMINI non-nil means don't count the minibuffer
+even if it is active.  Otherwise, the minibuffer is counted
+when it is active.
+
+The optional arg ALL-FRAMES t means count windows on all frames.
+If it is `visible', count windows on all visible frames.
+ALL-FRAMES nil or omitted means count only the selected frame,
+plus the minibuffer it uses (which may be on another frame).
+ALL-FRAMES 0 means count all windows in all visible or iconified frames.
+If ALL-FRAMES is anything else, count only the selected frame."
+  (let ((base-window (selected-window)))
+    (if (and nomini (eq base-window (minibuffer-window)))
+	(setq base-window (next-window base-window)))
+    (eq base-window
+	(next-window base-window (if nomini 'arg) all-frames))))
+
+(defun window-current-scroll-bars (&optional window)
+  "Return the current scroll-bar settings in window WINDOW.
+Value is a cons (VERTICAL . HORIZONTAL) where VERTICAL specifies the
+current location of the vertical scroll-bars (left, right, or nil),
+and HORIZONTAL specifies the current location of the horizontal scroll
+bars (top, bottom, or nil)."
+  (let ((vert (nth 2 (window-scroll-bars window)))
+	(hor nil))
+    (when (or (eq vert t) (eq hor t))
+      (let ((fcsb (frame-current-scroll-bars
+		   (window-frame (or window (selected-window))))))
+	(if (eq vert t)
+	    (setq vert (car fcsb)))
+	(if (eq hor t)
+	    (setq hor (cdr fcsb)))))
+    (cons vert hor)))
+
+(defun walk-windows (proc &optional minibuf all-frames)
+  "Cycle through all visible windows, calling PROC for each one.
+PROC is called with a window as argument.
+
+Optional second arg MINIBUF t means count the minibuffer window even
+if not active.  MINIBUF nil or omitted means count the minibuffer only if
+it is active.  MINIBUF neither t nor nil means not to count the
+minibuffer even if it is active.
+
+Several frames may share a single minibuffer; if the minibuffer
+counts, all windows on all frames that share that minibuffer count
+too.  Therefore, if you are using a separate minibuffer frame
+and the minibuffer is active and MINIBUF says it counts,
+`walk-windows' includes the windows in the frame from which you
+entered the minibuffer, as well as the minibuffer window.
+
+ALL-FRAMES is the optional third argument.
+ALL-FRAMES nil or omitted means cycle within the frames as specified above.
+ALL-FRAMES = `visible' means include windows on all visible frames.
+ALL-FRAMES = 0 means include windows on all visible and iconified frames.
+ALL-FRAMES = t means include windows on all frames including invisible frames.
+If ALL-FRAMES is a frame, it means include windows on that frame.
+Anything else means restrict to the selected frame."
+  ;; If we start from the minibuffer window, don't fail to come back to it.
+  (if (window-minibuffer-p (selected-window))
+      (setq minibuf t))
+  (save-selected-window
+    (if (framep all-frames)
+	(select-window (frame-first-window all-frames)))
+    (let* (walk-windows-already-seen
+	   (walk-windows-current (selected-window)))
+      (while (progn
+	       (setq walk-windows-current
+		     (next-window walk-windows-current minibuf all-frames))
+	       (not (memq walk-windows-current walk-windows-already-seen)))
+	(setq walk-windows-already-seen
+	      (cons walk-windows-current walk-windows-already-seen))
+	(funcall proc walk-windows-current)))))
+
+(defun get-window-with-predicate (predicate &optional minibuf
+					    all-frames default)
+  "Return a window satisfying PREDICATE.
+
+This function cycles through all visible windows using `walk-windows',
+calling PREDICATE on each one.  PREDICATE is called with a window as
+argument.  The first window for which PREDICATE returns a non-nil
+value is returned.  If no window satisfies PREDICATE, DEFAULT is
+returned.
+
+Optional second arg MINIBUF t means count the minibuffer window even
+if not active.  MINIBUF nil or omitted means count the minibuffer only if
+it is active.  MINIBUF neither t nor nil means not to count the
+minibuffer even if it is active.
+
+Several frames may share a single minibuffer; if the minibuffer
+counts, all windows on all frames that share that minibuffer count
+too.  Therefore, if you are using a separate minibuffer frame
+and the minibuffer is active and MINIBUF says it counts,
+`walk-windows' includes the windows in the frame from which you
+entered the minibuffer, as well as the minibuffer window.
+
+ALL-FRAMES is the optional third argument.
+ALL-FRAMES nil or omitted means cycle within the frames as specified above.
+ALL-FRAMES = `visible' means include windows on all visible frames.
+ALL-FRAMES = 0 means include windows on all visible and iconified frames.
+ALL-FRAMES = t means include windows on all frames including invisible frames.
+If ALL-FRAMES is a frame, it means include windows on that frame.
+Anything else means restrict to the selected frame."
+  (catch 'found
+    (walk-windows #'(lambda (window)
+		      (when (funcall predicate window)
+			(throw 'found window)))
+		  minibuf all-frames)
+    default))
+
+(defalias 'some-window 'get-window-with-predicate)
+
+;; This should probably be written in C (i.e., without using `walk-windows').
+(defun get-buffer-window-list (buffer &optional minibuf all-frames)
+  "Return list of all windows displaying BUFFER, or nil if none.
+BUFFER can be a buffer or a buffer name.
+See `walk-windows' for the meaning of MINIBUF and ALL-FRAMES."
+  (let ((buffer (if (bufferp buffer) buffer (get-buffer buffer))) windows)
+    (walk-windows (function (lambda (window)
+			      (if (eq (window-buffer window) buffer)
+				  (setq windows (cons window windows)))))
+		  minibuf all-frames)
+    windows))
+
+(defun minibuffer-window-active-p (window)
+  "Return t if WINDOW (a minibuffer window) is now active."
+  (eq window (active-minibuffer-window)))
+
+(defun count-windows (&optional minibuf)
+   "Return the number of visible windows.
+This counts the windows in the selected frame and (if the minibuffer is
+to be counted) its minibuffer frame (if that's not the same frame).
+The optional arg MINIBUF non-nil means count the minibuffer
+even if it is inactive."
+   (let ((count 0))
+     (walk-windows (lambda (w) (setq count (+ count 1)))
+		   minibuf)
+     count))
+
+(defun window-safely-shrinkable-p (&optional window)
+  "Non-nil if the WINDOW can be shrunk without shrinking other windows.
+If WINDOW is nil or omitted, it defaults to the currently selected window."
+  (with-selected-window (or window (selected-window))
+    (let ((edges (window-edges)))
+      (or (= (nth 2 edges) (nth 2 (window-edges (previous-window))))
+	  (= (nth 0 edges) (nth 0 (window-edges (next-window))))))))
+
+
+;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
+;;; `balance-windows' subroutines using `window-tree'
+
+;;; Translate from internal window tree format
+
+(defun bw-get-tree (&optional window-or-frame)
+  "Get a window split tree in our format.
+
+WINDOW-OR-FRAME must be nil, a frame, or a window.  If it is nil,
+then the whole window split tree for `selected-frame' is returned.
+If it is a frame, then this is used instead.  If it is a window,
+then the smallest tree containing that window is returned."
+  (when window-or-frame
+    (unless (or (framep window-or-frame)
+                (windowp window-or-frame))
+      (error "Not a frame or window: %s" window-or-frame)))
+  (let ((subtree (bw-find-tree-sub window-or-frame)))
+    (when subtree
+      (if (integerp subtree)
+	  nil
+	(bw-get-tree-1 subtree)))))
+
+(defun bw-get-tree-1 (split)
+  (if (windowp split)
+      split
+    (let ((dir (car split))
+          (edges (car (cdr split)))
+          (childs (cdr (cdr split))))
+      (list
+       (cons 'dir (if dir 'ver 'hor))
+       (cons 'b (nth 3 edges))
+       (cons 'r (nth 2 edges))
+       (cons 't (nth 1 edges))
+       (cons 'l (nth 0 edges))
+       (cons 'childs (mapcar #'bw-get-tree-1 childs))))))
+
+(defun bw-find-tree-sub (window-or-frame &optional get-parent)
+  (let* ((window (when (windowp window-or-frame) window-or-frame))
+         (frame (when (windowp window) (window-frame window)))
+         (wt (car (window-tree frame))))
+    (when (< 1 (length (window-list frame 0)))
+      (if window
+          (bw-find-tree-sub-1 wt window get-parent)
+        wt))))
+
+(defun bw-find-tree-sub-1 (tree win &optional get-parent)
+  (unless (windowp win) (error "Not a window: %s" win))
+  (if (memq win tree)
+      (if get-parent
+          get-parent
+        tree)
+    (let ((childs (cdr (cdr tree)))
+          child
+          subtree)
+      (while (and childs (not subtree))
+        (setq child (car childs))
+        (setq childs (cdr childs))
+        (when (and child (listp child))
+          (setq subtree (bw-find-tree-sub-1 child win get-parent))))
+      (if (integerp subtree)
+          (progn
+            (if (= 1 subtree)
+                tree
+              (1- subtree)))
+        subtree
+        ))))
+
+;;; Window or object edges
+
+(defun bw-l (obj)
+  "Left edge of OBJ."
+  (if (windowp obj) (nth 0 (window-edges obj)) (cdr (assq 'l obj))))
+(defun bw-t (obj)
+  "Top edge of OBJ."
+  (if (windowp obj) (nth 1 (window-edges obj)) (cdr (assq 't obj))))
+(defun bw-r (obj)
+  "Right edge of OBJ."
+  (if (windowp obj) (nth 2 (window-edges obj)) (cdr (assq 'r obj))))
+(defun bw-b (obj)
+  "Bottom edge of OBJ."
+  (if (windowp obj) (nth 3 (window-edges obj)) (cdr (assq 'b obj))))
+
+;;; Split directions
+
+(defun bw-dir (obj)
+  "Return window split tree direction if OBJ.
+If OBJ is a window return 'both.  If it is a window split tree
+then return its direction."
+  (if (symbolp obj)
+      obj
+    (if (windowp obj)
+        'both
+      (let ((dir (cdr (assq 'dir obj))))
+        (unless (memq dir '(hor ver both))
+          (error "Can't find dir in %s" obj))
+        dir))))
+
+(defun bw-eqdir (obj1 obj2)
+  "Return t if window split tree directions are equal.
+OBJ1 and OBJ2 should be either windows or window split trees in
+our format.  The directions returned by `bw-dir' are compared and
+t is returned if they are `eq' or one of them is 'both."
+  (let ((dir1 (bw-dir obj1))
+        (dir2 (bw-dir obj2)))
+    (or (eq dir1 dir2)
+        (eq dir1 'both)
+        (eq dir2 'both))))
+
+;;; Building split tree
+
+(defun bw-refresh-edges (obj)
+  "Refresh the edge information of OBJ and return OBJ."
+  (unless (windowp obj)
+    (let ((childs (cdr (assq 'childs obj)))
+          (ol 1000)
+          (ot 1000)
+          (or -1)
+          (ob -1))
+      (dolist (o childs)
+        (when (> ol (bw-l o)) (setq ol (bw-l o)))
+        (when (> ot (bw-t o)) (setq ot (bw-t o)))
+        (when (< or (bw-r o)) (setq or (bw-r o)))
+        (when (< ob (bw-b o)) (setq ob (bw-b o))))
+      (setq obj (delq 'l obj))
+      (setq obj (delq 't obj))
+      (setq obj (delq 'r obj))
+      (setq obj (delq 'b obj))
+      (add-to-list 'obj (cons 'l ol))
+      (add-to-list 'obj (cons 't ot))
+      (add-to-list 'obj (cons 'r or))
+      (add-to-list 'obj (cons 'b ob))
+      ))
+  obj)
+
+;;; Balance windows
+
+(defun balance-windows (&optional window-or-frame)
+  "Make windows the same heights or widths in window split subtrees.
+
+When called non-interactively WINDOW-OR-FRAME may be either a
+window or a frame.  It then balances the windows on the implied
+frame.  If the parameter is a window only the corresponding window
+subtree is balanced."
+  (interactive)
+  (let (
+        (wt (bw-get-tree window-or-frame))
+        (w)
+        (h)
+        (tried-sizes)
+        (last-sizes)
+        (windows (window-list nil 0)))
+    (when wt
+      (while (not (member last-sizes tried-sizes))
+        (when last-sizes (setq tried-sizes (cons last-sizes tried-sizes)))
+        (setq last-sizes (mapcar (lambda (w)
+                                   (window-edges w))
+                                 windows))
+        (when (eq 'hor (bw-dir wt))
+          (setq w (- (bw-r wt) (bw-l wt))))
+        (when (eq 'ver (bw-dir wt))
+          (setq h (- (bw-b wt) (bw-t wt))))
+        (bw-balance-sub wt w h)))))
+
+(defun bw-adjust-window (window delta horizontal)
+  "Wrapper around `adjust-window-trailing-edge' with error checking.
+Arguments WINDOW, DELTA and HORIZONTAL are passed on to that function."
+  ;; `adjust-window-trailing-edge' may fail if delta is too large.
+  (while (>= (abs delta) 1)
+    (condition-case err
+        (progn
+          (adjust-window-trailing-edge window delta horizontal)
+          (setq delta 0))
+      (error
+       ;;(message "adjust: %s" (error-message-string err))
+       (setq delta (/ delta 2))))))
+
+(defun bw-balance-sub (wt w h)
+  (setq wt (bw-refresh-edges wt))
+  (unless w (setq w (- (bw-r wt) (bw-l wt))))
+  (unless h (setq h (- (bw-b wt) (bw-t wt))))
+  (if (windowp wt)
+      (progn
+        (when w
+          (let ((dw (- w (- (bw-r wt) (bw-l wt)))))
+            (when (/= 0 dw)
+              (bw-adjust-window wt dw t))))
+        (when h
+          (let ((dh (- h (- (bw-b wt) (bw-t wt)))))
+            (when (/= 0 dh)
+              (bw-adjust-window wt dh nil)))))
+    (let* ((childs (cdr (assq 'childs wt)))
+           (cw (when w (/ w (if (bw-eqdir 'hor wt) (length childs) 1))))
+           (ch (when h (/ h (if (bw-eqdir 'ver wt) (length childs) 1)))))
+      (dolist (c childs)
+        (bw-balance-sub c cw ch)))))
+
+;;; A different solution to balance-windows
+
+(defun window-fixed-size-p (&optional window direction)
+  "Non-nil if WINDOW cannot be resized in DIRECTION.
+DIRECTION can be nil (i.e. any), `height' or `width'."
+  (with-current-buffer (window-buffer window)
+    (let ((fixed (and (boundp 'window-size-fixed) window-size-fixed)))
+      (when fixed
+	(not (and direction
+		  (member (cons direction window-size-fixed)
+			  '((height . width) (width . height)))))))))
+
+(defvar window-area-factor 1
+  "Factor by which the window area should be over-estimated.
+This is used by `balance-windows-area'.
+Changing this globally has no effect.")
+(make-variable-buffer-local 'window-area-factor)
+
+(defun balance-windows-area ()
+  "Make all visible windows the same area (approximately).
+See also `window-area-factor' to change the relative size of specific buffers."
+  (interactive)
+  (let* ((unchanged 0) (carry 0) (round 0)
+         ;; Remove fixed-size windows.
+         (wins (delq nil (mapcar (lambda (win)
+                                   (if (not (window-fixed-size-p win)) win))
+                                 (window-list nil 'nomini))))
+         (changelog nil)
+         next)
+    ;; Resizing a window changes the size of surrounding windows in complex
+    ;; ways, so it's difficult to balance them all.  The introduction of
+    ;; `adjust-window-trailing-edge' made it a bit easier, but it is still
+    ;; very difficult to do.  `balance-window' above takes an off-line
+    ;; approach: get the whole window tree, then balance it, then try to
+    ;; adjust the windows so they fit the result.
+    ;; Here, instead, we take a "local optimization" approach, where we just
+    ;; go through all the windows several times until nothing needs to be
+    ;; changed.  The main problem with this approach is that it's difficult
+    ;; to make sure it terminates, so we use some heuristic to try and break
+    ;; off infinite loops.
+    ;; After a round without any change, we allow a second, to give a chance
+    ;; to the carry to propagate a minor imbalance from the end back to
+    ;; the beginning.
+    (while (< unchanged 2)
+      ;; (message "New round")
+      (setq unchanged (1+ unchanged) round (1+ round))
+      (dolist (win wins)
+        (setq next win)
+        (while (progn (setq next (next-window next))
+                      (window-fixed-size-p next)))
+        ;; (assert (eq next (or (cadr (member win wins)) (car wins))))
+        (let* ((horiz
+                (< (car (window-edges win)) (car (window-edges next))))
+               (areadiff (/ (- (* (window-height next) (window-width next)
+                                  (buffer-local-value 'window-area-factor
+                                                      (window-buffer next)))
+                               (* (window-height win) (window-width win)
+                                  (buffer-local-value 'window-area-factor
+                                                      (window-buffer win))))
+                            (max (buffer-local-value 'window-area-factor
+                                                     (window-buffer win))
+                                 (buffer-local-value 'window-area-factor
+                                                     (window-buffer next)))))
+               (edgesize (if horiz
+                             (+ (window-height win) (window-height next))
+                           (+ (window-width win) (window-width next))))
+               (diff (/ areadiff edgesize)))
+          (when (zerop diff)
+            ;; Maybe diff is actually closer to 1 than to 0.
+            (setq diff (/ (* 3 areadiff) (* 2 edgesize))))
+          (when (and (zerop diff) (not (zerop areadiff)))
+            (setq diff (/ (+ areadiff carry) edgesize))
+            ;; Change things smoothly.
+            (if (or (> diff 1) (< diff -1)) (setq diff (/ diff 2))))
+          (if (zerop diff)
+              ;; Make sure negligible differences don't accumulate to
+              ;; become significant.
+              (setq carry (+ carry areadiff))
+            (bw-adjust-window win diff horiz)
+            ;; (sit-for 0.5)
+            (let ((change (cons win (window-edges win))))
+              ;; If the same change has been seen already for this window,
+              ;; we're most likely in an endless loop, so don't count it as
+              ;; a change.
+              (unless (member change changelog)
+                (push change changelog)
+                (setq unchanged 0 carry 0)))))))
+    ;; We've now basically balanced all the windows.
+    ;; But there may be some minor off-by-one imbalance left over,
+    ;; so let's do some fine tuning.
+    ;; (bw-finetune wins)
+    ;; (message "Done in %d rounds" round)
+    ))
+
+
+(defcustom display-buffer-function nil
+  "If non-nil, function to call to handle `display-buffer'.
+It will receive two args, the buffer and a flag which if non-nil
+means that the currently selected window is not acceptable.  It
+should choose or create a window, display the specified buffer in
+it, and return the window.
+
+Commands such as `switch-to-buffer-other-window' and
+`find-file-other-window' work using this function."
+  :type '(choice
+	  (const nil)
+	  (function :tag "function"))
+  :group 'windows)
+
+(defun special-display-p (buffer-name)
+  "Return non-nil if a buffer named BUFFER-NAME gets a special frame.
+If the value is t, `display-buffer' or `pop-to-buffer' would
+create a special frame for that buffer using the default frame
+parameters.
+
+If the value is a list, it is a list of frame parameters that
+would be used to make a frame for that buffer.  The variables
+`special-display-buffer-names' and `special-display-regexps'
+control this."
+  (let (tmp)
+  (cond
+   ((not (stringp buffer-name)))
+   ;; Make sure to return t in the following two cases.
+   ((member buffer-name special-display-buffer-names) t)
+     ((setq tmp (assoc buffer-name special-display-buffer-names)) (cdr tmp))
+   ((catch 'found
+      (dolist (regexp special-display-regexps)
+	(cond
+	 ((stringp regexp)
+	  (when (string-match-p regexp buffer-name)
+	    (throw 'found t)))
+	 ((and (consp regexp) (stringp (car regexp))
+	       (string-match-p (car regexp) buffer-name))
+            (throw 'found (cdr regexp))))))))))
+
+(defcustom special-display-buffer-names nil
+  "List of buffer names that should have their own special frames.
+Displaying a buffer with `display-buffer' or `pop-to-buffer', if
+its name is in this list, makes a special frame for it using
+`special-display-function'.  See also `special-display-regexps'.
+
+An element of the list can be a list instead of just a string.
+There are two ways to use a list as an element:
+  (BUFFER FRAME-PARAMETERS...)  (BUFFER FUNCTION OTHER-ARGS...)
+In the first case, the FRAME-PARAMETERS are pairs of the form
+\(PARAMETER . VALUE); these parameter values are used to create
+the frame.  In the second case, FUNCTION is called with BUFFER as
+the first argument, followed by the OTHER-ARGS--it can display
+BUFFER in any way it likes.  All this is done by the function
+found in `special-display-function'.
+
+If the specified frame parameters include (same-buffer . t), the
+buffer is displayed in the currently selected window.  Otherwise, if
+they include (same-frame . t), the buffer is displayed in a new window
+in the currently selected frame.
+
+If this variable appears \"not to work\", because you add a name to it
+but that buffer still appears in the selected window, look at the
+values of `same-window-buffer-names' and `same-window-regexps'.
+Those variables take precedence over this one."
+  :type '(repeat (choice :tag "Buffer"
+			 :value ""
+			 (string :format "%v")
+			 (cons :tag "With attributes"
+			       :format "%v"
+			       :value ("" . nil)
+			       (string :format "%v")
+			       (repeat :tag "Attributes"
+				       (cons :format "%v"
+					     (symbol :tag "Parameter")
+					     (sexp :tag "Value"))))))
+  :group 'frames)
+
+(defcustom special-display-regexps nil
+  "List of regexps saying which buffers should have their own special frames.
+When displaying a buffer with `display-buffer' or
+`pop-to-buffer', if any regexp in this list matches the buffer
+name, it makes a special frame for the buffer by calling
+`special-display-function'.
+
+An element of the list can be a list instead of just a string.
+There are two ways to use a list as an element:
+  (REGEXP FRAME-PARAMETERS...)  (REGEXP FUNCTION OTHER-ARGS...)
+In the first case, the FRAME-PARAMETERS are pairs of the form
+\(PARAMETER . VALUE); these parameter values are used to create
+the frame.  In the second case, FUNCTION is called with BUFFER as
+the first argument, followed by the OTHER-ARGS--it can display
+the buffer in any way it likes.  All this is done by the function
+found in `special-display-function'.
+
+If the specified frame parameters include (same-buffer . t), the
+buffer is displayed in the currently selected window.  Otherwise,
+if they include (same-frame . t), the buffer is displayed in a
+new window in the currently selected frame.
+
+If this variable appears \"not to work\", because you add a
+regexp to it but the matching buffers still appear in the
+selected window, look at the values of `same-window-buffer-names'
+and `same-window-regexps'.  Those variables take precedence over
+this one."
+  :type '(repeat (choice :tag "Buffer"
+			 :value ""
+			 (regexp :format "%v")
+			 (cons :tag "With attributes"
+			       :format "%v"
+			       :value ("" . nil)
+			       (regexp :format "%v")
+			       (repeat :tag "Attributes"
+				       (cons :format "%v"
+					     (symbol :tag "Parameter")
+					     (sexp :tag "Value"))))))
+  :group 'frames)
+
+(defcustom special-display-function 'special-display-popup-frame
+  "Function to call to make a new frame for a special buffer.
+It is called with two arguments, the buffer and optional buffer
+specific data, and should return a window displaying that buffer.
+The default value normally makes a separate frame for the buffer,
+using `special-display-frame-alist' to specify the frame
+parameters.
+
+But if the buffer specific data includes (same-buffer . t) then
+the buffer is displayed in the current selected window.
+Otherwise if it includes (same-frame . t) then the buffer is
+displayed in a new window in the currently selected frame.
+
+A buffer is special if it is listed in
+`special-display-buffer-names' or matches a regexp in
+`special-display-regexps'."
+  :type 'function
+  :group 'frames)
+
+(defun same-window-p (buffer-name)
+  "Return non-nil if a buffer named BUFFER-NAME would be shown in the \"same\" window.
+This function returns non-nil if `display-buffer' or
+`pop-to-buffer' would show a buffer named BUFFER-NAME in the
+selected rather than \(as usual\) some other window.  See
+`same-window-buffer-names' and `same-window-regexps'."
+  (cond
+   ((not (stringp buffer-name)))
+   ;; The elements of `same-window-buffer-names' can be buffer
+   ;; names or cons cells whose cars are buffer names.
+   ((member buffer-name same-window-buffer-names))
+   ((assoc buffer-name same-window-buffer-names))
+   ((catch 'found
+      (dolist (regexp same-window-regexps)
+	;; The elements of `same-window-regexps' can be regexps
+	;; or cons cells whose cars are regexps.
+	(when (or (and (stringp regexp)
+		       (string-match regexp buffer-name))
+		  (and (consp regexp) (stringp (car regexp))
+		       (string-match-p (car regexp) buffer-name)))
+	  (throw 'found t)))))))
+
+(defcustom same-window-buffer-names nil
+  "List of names of buffers that should appear in the \"same\" window.
+`display-buffer' and `pop-to-buffer' show a buffer whose name is
+on this list in the selected rather than some other window.
+
+An element of this list can be a cons cell instead of just a
+string.  In that case the car must be a string specifying the
+buffer name.  This is for compatibility with
+`special-display-buffer-names'; the cdr of the cons cell is
+ignored.
+
+See also `same-window-regexps'."
+ :type '(repeat (string :format "%v"))
+ :group 'windows)
+
+(defcustom same-window-regexps nil
+  "List of regexps saying which buffers should appear in the \"same\" window.
+`display-buffer' and `pop-to-buffer' show a buffer whose name
+matches a regexp on this list in the selected rather than some
+other window.
+
+An element of this list can be a cons cell instead of just a
+string.  In that case the car must be a string, which specifies
+the buffer name.  This is for compatibility with
+`special-display-buffer-names'; the cdr of the cons cell is
+ignored.
+
+See also `same-window-buffer-names'."
+  :type '(repeat (regexp :format "%v"))
+  :group 'windows)
+
+(defcustom pop-up-frames nil
+  "Non-nil means `display-buffer' should make a separate frame."
+  :type 'boolean
+  :group 'windows)
+
+(defcustom display-buffer-reuse-frames nil
+  "Non-nil means `display-buffer' should reuse frames.
+If the buffer in question is already displayed in a frame, raise
+that frame."
+  :type 'boolean
+  :version "21.1"
+  :group 'windows)
+
+(defcustom pop-up-windows t
+  "Non-nil means `display-buffer' should make a new window."
+  :type 'boolean
+  :group 'windows)
+
+(defcustom split-height-threshold 80
+  "Minimum height of window to be split vertically.
+If the value is a number, `display-buffer' can split a window
+only if it has at least as many lines.  If the value is nil,
+`display-buffer' cannot split a window vertically.
+
+If the window is the only window on its frame, `display-buffer'
+can split it regardless of this value."
+  :type '(choice (const nil) (number :tag "lines"))
+  :version "23.1"
+  :group 'windows)
+
+(defcustom split-width-threshold 160
+  "Minimum width of window to be split horizontally.
+If the value is a number, `display-buffer' can split a window
+only if it has at least as many columns.  If the value is nil,
+`display-buffer' cannot split a window horizontally."
+  :type '(choice (const nil) (number :tag "columns"))
+  :version "23.1"
+  :group 'windows)
+
+(defcustom split-window-preferred-function nil
+  "Function used by `display-buffer' to split windows.
+If non-nil, a function called with a window as single argument
+supposed to split that window and return the new window.  If the
+function returns nil the window is not split.
+
+If nil, `display-buffer' will split the window respecting the
+values of `split-height-threshold' and `split-width-threshold'."
+  :type '(choice (const nil) (function :tag "Function"))
+  :version "23.1"
+  :group 'windows)
+
+(defun window--splittable-p (window &optional horizontal)
+  "Return non-nil if window WINDOW can be split evenly.
+Optional argument HORIZONTAL non-nil means check whether WINDOW
+can be split horizontally.
+
+WINDOW can be split vertically when the following conditions
+hold:
+
+- `window-size-fixed' is either nil or equals `width' for the
+  buffer of WINDOW.
+
+- `split-height-threshold' is a number and WINDOW is at least as
+  high as `split-height-threshold'.
+
+- When WINDOW is split evenly, the emanating windows are at least
+  `window-min-height' lines tall and can accommodate at least one
+  line plus - if WINDOW has one - a modeline.
+
+WINDOW can be split horizontally when the following conditions
+hold:
+
+- `window-size-fixed' is either nil or equals `height' for the
+  buffer of WINDOW.
+
+- `split-width-threshold' is a number and WINDOW is at least as
+  wide as `split-width-threshold'.
+
+- When WINDOW is split evenly, the emanating windows are at least
+  `window-min-width' or two (whichever is larger) columns wide."
+  (when (window-live-p window)
+    (with-current-buffer (window-buffer window)
+      (if horizontal
+	  ;; A window can be split horizontally when its width is not
+	  ;; fixed, it is at least `split-width-threshold' columns wide
+	  ;; and at least twice as wide as `window-min-width' and 2 (the
+	  ;; latter value is hardcoded).
+	  (and (memq window-size-fixed '(nil height))
+	       ;; Testing `window-full-width-p' here hardly makes any
+	       ;; sense nowadays.  This can be done more intuitively by
+	       ;; setting up `split-width-threshold' appropriately.
+	       (numberp split-width-threshold)
+	       (>= (window-width window)
+		   (max split-width-threshold
+			(* 2 (max window-min-width 2)))))
+	;; A window can be split vertically when its height is not
+	;; fixed, it is at least `split-height-threshold' lines high,
+	;; and it is at least twice as high as `window-min-height' and 2
+	;; if it has a modeline or 1.
+	(and (memq window-size-fixed '(nil width))
+	     (numberp split-height-threshold)
+	     (>= (window-height window)
+		 (max split-height-threshold
+		      (* 2 (max window-min-height
+				(if mode-line-format 2 1))))))))))
+
+(defun window--try-to-split-window (window)
+  "Split window WINDOW if it is splittable.
+See `window--splittable-p' for how to determine whether a window
+is splittable.  If WINDOW can be split, return the value returned
+by `split-window' or `split-window-preferred-function'."
+  (when (and (window-live-p window)
+	     (not (frame-parameter (window-frame window) 'unsplittable)))
+    (if (functionp split-window-preferred-function)
+	;; `split-window-preferred-function' is specified, so use it.
+	(funcall split-window-preferred-function window)
+      (or (and (window--splittable-p window)
+	       ;; Split window vertically.
+	       (split-window window))
+	  (and (window--splittable-p window t)
+	       ;; Split window horizontally.
+	       (split-window window nil t))
+	  (and (eq window (frame-root-window (window-frame window)))
+	       (not (window-minibuffer-p window))
+	       ;; If WINDOW is the only window on its frame and not the
+	       ;; minibuffer window, attempt to split it vertically
+	       ;; disregarding the value of `split-height-threshold'.
+	       (let ((split-height-threshold 0))
+		 (and (window--splittable-p window)
+		      (split-window window))))))))
+
+(defun window--frame-usable-p (frame)
+  "Return frame FRAME if it can be used to display another buffer."
+  (when (framep frame)
+    (let ((window (frame-root-window frame)))
+      ;; `frame-root-window' may be an internal window which is considered
+      ;; "dead" by `window-live-p'.  Hence if `window' is not live we
+      ;; implicitly know that `frame' has a visible window we can use.
+      (when (or (not (window-live-p window))
+		(and (not (window-minibuffer-p window))
+		     (not (window-dedicated-p window))))
+	frame))))
+
+(defcustom even-window-heights t
+  "If non-nil `display-buffer' will try to even window heights.
+Otherwise `display-buffer' will leave the window configuration
+alone.  Heights are evened only when `display-buffer' chooses a
+window that appears above or below the selected window."
+  :type 'boolean
+  :group 'windows)
+
+(defun window--even-window-heights (window)
+  "Even heights of window WINDOW and selected window.
+Do this only if these windows are vertically adjacent to each
+other, `even-window-heights' is non-nil, and the selected window
+is higher than WINDOW."
+  (when (and even-window-heights
+	     (not (eq window (selected-window)))
+	     ;; Don't resize minibuffer windows.
+	     (not (window-minibuffer-p (selected-window)))
+	     (> (window-height (selected-window)) (window-height window)) 
+	     (eq (window-frame window) (window-frame (selected-window)))
+	     (let ((sel-edges (window-edges (selected-window)))
+		   (win-edges (window-edges window)))
+	       (and (= (nth 0 sel-edges) (nth 0 win-edges))
+		    (= (nth 2 sel-edges) (nth 2 win-edges))
+		    (or (= (nth 1 sel-edges) (nth 3 win-edges))
+			(= (nth 3 sel-edges) (nth 1 win-edges))))))
+    (let ((window-min-height 1))
+      ;; Don't throw an error if we can't even window heights for
+      ;; whatever reason.
+      (condition-case nil
+	  (enlarge-window (/ (- (window-height window) (window-height)) 2))
+	(error nil)))))
+
+(defun window--display-buffer-1 (window)
+  "Deiconify the frame containing the window WINDOW.
+Do not deiconify the selected frame.  Return WINDOW."
+  (let* ((frame (window-frame window))
+	 (visible (frame-visible-p frame)))
+    (unless (or (not visible)
+		;; Assume the selected frame is already visible enough.
+		(eq frame (selected-frame))
+		;; Assume the frame from which we invoked the minibuffer
+		;; is visible.
+		(and (minibuffer-window-active-p (selected-window))
+		     (eq frame (window-frame (minibuffer-selected-window)))))
+      (when (eq visible 'icon)
+	(make-frame-visible frame))
+      (raise-frame frame))
+    window))
+
+(defun window--display-buffer-2 (buffer window)
+  "Display buffer BUFFER in window WINDOW and make its frame visible.
+Return WINDOW."
+  (when (and (buffer-live-p buffer) (window-live-p window))
+    (set-window-buffer window buffer)
+    (window--display-buffer-1 window)))
+
+(defun display-buffer (buffer-or-name &optional not-this-window frame)
+  "Make buffer BUFFER-OR-NAME appear in some window but don't select it.
+BUFFER-OR-NAME must be a buffer or the name of an existing
+buffer.  Return the window chosen to display BUFFER-OR-NAME or
+nil if no such window is found.
+
+Optional argument NOT-THIS-WINDOW non-nil means display the
+buffer in a window other than the selected one, even if it is
+already displayed in the selected window.
+
+Optional argument FRAME specifies which frames to investigate
+when the specified buffer is already displayed.  If the buffer is
+already displayed in some window on one of these frames simply
+return that window.  Possible values of FRAME are:
+
+`visible' - consider windows on all visible frames.
+
+0 - consider windows on all visible or iconified frames.
+
+t - consider windows on all frames.
+
+A specific frame - consider windows on that frame only.
+
+nil - consider windows on the selected frame \(actually the
+last non-minibuffer frame\) only.  If, however, either
+`display-buffer-reuse-frames' or `pop-up-frames' is non-nil,
+consider all visible or iconified frames."
+  (interactive "BDisplay buffer:\nP")
+  (let* ((can-use-selected-window
+	  ;; The selected window is usable unless either NOT-THIS-WINDOW
+	  ;; is non-nil, it is dedicated to its buffer, or it is the
+	  ;; `minibuffer-window'.
+	  (not (or not-this-window
+		   (window-dedicated-p (selected-window))
+		   (window-minibuffer-p))))
+	 (buffer (if (bufferp buffer-or-name)
+		     buffer-or-name
+		   (get-buffer buffer-or-name)))
+	 (name-of-buffer (buffer-name buffer))
+	 ;; `frame-to-use' is the frame where to show `buffer' - either
+	 ;; the selected frame or the last nonminibuffer frame.
+	 (frame-to-use
+	  (or (window--frame-usable-p (selected-frame))
+	      (window--frame-usable-p (last-nonminibuffer-frame))))
+	 ;; `window-to-use' is the window we use for showing `buffer'.
+	 window-to-use)
+    (cond
+     ((not (buffer-live-p buffer))
+      (error "No such buffer %s" buffer))
+     (display-buffer-function
+      ;; Let `display-buffer-function' do the job.
+      (funcall display-buffer-function buffer not-this-window))
+     ((and (not not-this-window)
+	   (eq (window-buffer (selected-window)) buffer))
+      ;; The selected window already displays BUFFER and
+      ;; `not-this-window' is nil, so use it.
+      (window--display-buffer-1 (selected-window)))
+     ((and can-use-selected-window (same-window-p name-of-buffer))
+      ;; If the buffer's name tells us to use the selected window do so.
+      (window--display-buffer-2 buffer (selected-window)))
+     ((let ((frames (or frame
+			(and (or pop-up-frames display-buffer-reuse-frames
+				 (not (last-nonminibuffer-frame)))
+			     0)
+			(last-nonminibuffer-frame))))
+	(and (setq window-to-use (get-buffer-window buffer frames))
+	     (or can-use-selected-window
+		 (not (eq (selected-window) window-to-use)))))
+      ;; If the buffer is already displayed in some window use that.
+      (window--display-buffer-1 window-to-use))
+     ((and special-display-function
+	   ;; `special-display-p' returns either t or a list of frame
+	   ;; parameters to pass to `special-display-function'.
+	   (let ((pars (special-display-p name-of-buffer)))
+	     (when pars
+	       (funcall special-display-function
+			buffer (if (listp pars) pars))))))
+     ((or pop-up-frames (not frame-to-use))
+      ;; We want or need a new frame.
+      (window--display-buffer-2
+       buffer (frame-selected-window (funcall pop-up-frame-function))))
+     ((and pop-up-windows
+	   ;; Make a new window.
+	   (or (not (frame-parameter frame-to-use 'unsplittable))
+	       ;; If the selected frame cannot be split look at
+	       ;; `last-nonminibuffer-frame'.
+	       (and (eq frame-to-use (selected-frame))
+		    (setq frame-to-use (last-nonminibuffer-frame))
+		    (window--frame-usable-p frame-to-use)
+		    (not (frame-parameter frame-to-use 'unsplittable))))
+	   ;; Attempt to split largest or least recently used window.
+	   (setq window-to-use
+		 (or (window--try-to-split-window
+		      (get-largest-window frame-to-use t))
+		     (window--try-to-split-window
+		      (get-lru-window frame-to-use t))))
+	   (window--display-buffer-2 buffer window-to-use)))
+     ((setq window-to-use
+	    ;; Reuse an existing window.
+	    (or (get-lru-window frame-to-use)
+		(get-buffer-window buffer 'visible)
+		(get-largest-window 'visible nil)
+		(get-buffer-window buffer 0)
+		(get-largest-window 0 nil)
+		(frame-selected-window (funcall pop-up-frame-function))))
+      (window--even-window-heights window-to-use)
+      (window--display-buffer-2 buffer window-to-use)))))
+
+(defun pop-to-buffer (buffer-or-name &optional other-window norecord)
+  "Select buffer BUFFER-OR-NAME in some window, preferably a different one.
+BUFFER-OR-NAME may be a buffer, a string \(a buffer name), or
+nil.  If BUFFER-OR-NAME is a string not naming an existent
+buffer, create a buffer with that name.  If BUFFER-OR-NAME is
+nil, choose some other buffer.
+
+If `pop-up-windows' is non-nil, windows can be split to display
+the buffer.  If optional second arg OTHER-WINDOW is non-nil,
+insist on finding another window even if the specified buffer is
+already visible in the selected window, and ignore
+`same-window-regexps' and `same-window-buffer-names'.
+
+This function returns the buffer it switched to.  This uses the
+function `display-buffer' as a subroutine; see the documentation
+of `display-buffer' for additional customization information.
+
+Optional third arg NORECORD non-nil means do not put this buffer
+at the front of the list of recently selected ones."
+  (let ((buffer
+         ;; FIXME: This behavior is carried over from the previous C version
+         ;; of pop-to-buffer, but really we should use just
+         ;; `get-buffer' here.
+         (if (null buffer-or-name) (other-buffer (current-buffer))
+           (or (get-buffer buffer-or-name)
+               (let ((buf (get-buffer-create buffer-or-name)))
+                 (set-buffer-major-mode buf)
+                 buf)))))
+    (set-buffer buffer)
+    (select-window (display-buffer buffer other-window) norecord)
+    buffer))
+
+;; I think this should be the default; I think people will prefer it--rms.
+(defcustom split-window-keep-point t
+  "If non-nil, \\[split-window-vertically] keeps the original point \
+in both children.
+This is often more convenient for editing.
+If nil, adjust point in each of the two windows to minimize redisplay.
+This is convenient on slow terminals, but point can move strangely.
+
+This option applies only to `split-window-vertically' and
+functions that call it.  `split-window' always keeps the original
+point in both children."
+  :type 'boolean
+  :group 'windows)
+
+(defun split-window-vertically (&optional arg)
+  "Split current window into two windows, one above the other.
+The uppermost window gets ARG lines and the other gets the rest.
+Negative ARG means select the size of the lowermost window instead.
+With no argument, split equally or close to it.
+Both windows display the same buffer now current.
+
+If the variable `split-window-keep-point' is non-nil, both new windows
+will get the same value of point as the current window.  This is often
+more convenient for editing.  The upper window is the selected window.
+
+Otherwise, we choose window starts so as to minimize the amount of
+redisplay; this is convenient on slow terminals.  The new selected
+window is the one that the current value of point appears in.  The
+value of point can change if the text around point is hidden by the
+new mode line.
+
+Regardless of the value of `split-window-keep-point', the upper
+window is the original one and the return value is the new, lower
+window."
+  (interactive "P")
+  (let ((old-w (selected-window))
+	(old-point (point))
+	(size (and arg (prefix-numeric-value arg)))
+        (window-full-p nil)
+	new-w bottom moved)
+    (and size (< size 0) (setq size (+ (window-height) size)))
+    (setq new-w (split-window nil size))
+    (or split-window-keep-point
+	(progn
+	  (save-excursion
+	    (set-buffer (window-buffer))
+	    (goto-char (window-start))
+            (setq moved (vertical-motion (window-height)))
+	    (set-window-start new-w (point))
+	    (if (> (point) (window-point new-w))
+		(set-window-point new-w (point)))
+            (and (= moved (window-height))
+                 (progn
+                   (setq window-full-p t)
+                   (vertical-motion -1)))
+            (setq bottom (point)))
+          (and window-full-p
+               (<= bottom (point))
+               (set-window-point old-w (1- bottom)))
+	  (and window-full-p
+               (<= (window-start new-w) old-point)
+               (progn
+                 (set-window-point new-w old-point)
+                 (select-window new-w)))))
+    (split-window-save-restore-data new-w old-w)))
+
+;; This is to avoid compiler warnings.
+(defvar view-return-to-alist)
+
+(defun split-window-save-restore-data (new-w old-w)
+  (with-current-buffer (window-buffer)
+    (if view-mode
+	(let ((old-info (assq old-w view-return-to-alist)))
+	  (if old-info
+	      (push (cons new-w (cons (car (cdr old-info)) t))
+		    view-return-to-alist))))
+    new-w))
+
+(defun split-window-horizontally (&optional arg)
+  "Split current window into two windows side by side.
+This window becomes the leftmost of the two, and gets ARG columns.
+Negative ARG means select the size of the rightmost window instead.
+The argument includes the width of the window's scroll bar; if there
+are no scroll bars, it includes the width of the divider column
+to the window's right, if any.  No ARG means split equally.
+
+The original, leftmost window remains selected.
+The return value is the new, rightmost window."
+  (interactive "P")
+  (let ((old-w (selected-window))
+	(size (and arg (prefix-numeric-value arg))))
+    (and size (< size 0)
+	 (setq size (+ (window-width) size)))
+    (split-window-save-restore-data (split-window nil size t) old-w)))
+
+
+(defun set-window-text-height (window height)
+  "Sets the height in lines of the text display area of WINDOW to HEIGHT.
+This doesn't include the mode-line (or header-line if any) or any
+partial-height lines in the text display area.
+
+If WINDOW is nil, the selected window is used.
+
+Note that the current implementation of this function cannot always set
+the height exactly, but attempts to be conservative, by allocating more
+lines than are actually needed in the case where some error may be present."
+  (let ((delta (- height (window-text-height window))))
+    (unless (zerop delta)
+      ;; Setting window-min-height to a value like 1 can lead to very
+      ;; bizarre displays because it also allows Emacs to make *other*
+      ;; windows 1-line tall, which means that there's no more space for
+      ;; the modeline.
+      (let ((window-min-height (min 2 height))) ;One text line plus a modeline.
+	(if (and window (not (eq window (selected-window))))
+	    (save-selected-window
+	      (select-window window)
+	      (enlarge-window delta))
+	  (enlarge-window delta))))))
+
+
+(defun enlarge-window-horizontally (arg)
+  "Make current window ARG columns wider."
+  (interactive "p")
+  (enlarge-window arg t))
+
+(defun shrink-window-horizontally (arg)
+  "Make current window ARG columns narrower."
+  (interactive "p")
+  (shrink-window arg t))
+
+(defun window-buffer-height (window)
+  "Return the height (in screen lines) of the buffer that WINDOW is displaying."
+  (with-current-buffer (window-buffer window)
+    (max 1
+	 (count-screen-lines (point-min) (point-max)
+			     ;; If buffer ends with a newline, ignore it when
+			     ;; counting height unless point is after it.
+			     (eobp)
+			     window))))
+
+(defun count-screen-lines (&optional beg end count-final-newline window)
+  "Return the number of screen lines in the region.
+The number of screen lines may be different from the number of actual lines,
+due to line breaking, display table, etc.
+
+Optional arguments BEG and END default to `point-min' and `point-max'
+respectively.
+
+If region ends with a newline, ignore it unless optional third argument
+COUNT-FINAL-NEWLINE is non-nil.
+
+The optional fourth argument WINDOW specifies the window used for obtaining
+parameters such as width, horizontal scrolling, and so on.  The default is
+to use the selected window's parameters.
+
+Like `vertical-motion', `count-screen-lines' always uses the current buffer,
+regardless of which buffer is displayed in WINDOW.  This makes possible to use
+`count-screen-lines' in any buffer, whether or not it is currently displayed
+in some window."
+  (unless beg
+    (setq beg (point-min)))
+  (unless end
+    (setq end (point-max)))
+  (if (= beg end)
+      0
+    (save-excursion
+      (save-restriction
+        (widen)
+        (narrow-to-region (min beg end)
+                          (if (and (not count-final-newline)
+                                   (= ?\n (char-before (max beg end))))
+                              (1- (max beg end))
+                            (max beg end)))
+        (goto-char (point-min))
+        (1+ (vertical-motion (buffer-size) window))))))
+
+(defun fit-window-to-buffer (&optional window max-height min-height)
+  "Make WINDOW the right height to display its contents exactly.
+If WINDOW is omitted or nil, it defaults to the selected window.
+If the optional argument MAX-HEIGHT is supplied, it is the maximum height
+  the window is allowed to be, defaulting to the frame height.
+If the optional argument MIN-HEIGHT is supplied, it is the minimum
+  height the window is allowed to be, defaulting to `window-min-height'.
+
+The heights in MAX-HEIGHT and MIN-HEIGHT include the mode-line and/or
+header-line."
+  (interactive)
+
+  (when (null window)
+    (setq window (selected-window)))
+  (when (null max-height)
+    (setq max-height (frame-height (window-frame window))))
+
+  (let* ((buf
+	  ;; Buffer that is displayed in WINDOW
+	  (window-buffer window))
+	 (window-height
+	  ;; The current height of WINDOW
+	  (window-height window))
+	 (desired-height
+	  ;; The height necessary to show the buffer displayed by WINDOW
+	  ;; (`count-screen-lines' always works on the current buffer).
+	  (with-current-buffer buf
+	    (+ (count-screen-lines)
+	       ;; If the buffer is empty, (count-screen-lines) is
+	       ;; zero.  But, even in that case, we need one text line
+	       ;; for cursor.
+	       (if (= (point-min) (point-max))
+		   1 0)
+	       ;; For non-minibuffers, count the mode-line, if any
+	       (if (and (not (window-minibuffer-p window))
+			mode-line-format)
+		   1 0)
+	       ;; Count the header-line, if any
+	       (if header-line-format 1 0))))
+	 (delta
+	  ;; Calculate how much the window height has to change to show
+	  ;; desired-height lines, constrained by MIN-HEIGHT and MAX-HEIGHT.
+	  (- (max (min desired-height max-height)
+		  (or min-height window-min-height))
+	     window-height)))
+
+    ;; Don't try to redisplay with the cursor at the end
+    ;; on its own line--that would force a scroll and spoil things.
+    (when (with-current-buffer buf
+	    (and (eobp) (bolp) (not (bobp))))
+      (set-window-point window (1- (window-point window))))
+
+    (save-selected-window
+      (select-window window)
+
+      ;; Adjust WINDOW to the nominally correct size (which may actually
+      ;; be slightly off because of variable height text, etc).
+      (unless (zerop delta)
+	(enlarge-window delta))
+
+      ;; Check if the last line is surely fully visible.  If not,
+      ;; enlarge the window.
+      (let ((end (with-current-buffer buf
+		   (save-excursion
+		     (goto-char (point-max))
+		     (when (and (bolp) (not (bobp)))
+		       ;; Don't include final newline
+		       (backward-char 1))
+		     (when truncate-lines
+		       ;; If line-wrapping is turned off, test the
+		       ;; beginning of the last line for visibility
+		       ;; instead of the end, as the end of the line
+		       ;; could be invisible by virtue of extending past
+		       ;; the edge of the window.
+		       (forward-line 0))
+		     (point)))))
+	(set-window-vscroll window 0)
+	(while (and (< desired-height max-height)
+		    (= desired-height (window-height window))
+		    (not (pos-visible-in-window-p end window)))
+	  (enlarge-window 1)
+	  (setq desired-height (1+ desired-height)))))))
+
+(defun shrink-window-if-larger-than-buffer (&optional window)
+  "Shrink the WINDOW to be as small as possible to display its contents.
+If WINDOW is omitted or nil, it defaults to the selected window.
+Do not shrink to less than `window-min-height' lines.
+Do nothing if the buffer contains more lines than the present window height,
+or if some of the window's contents are scrolled out of view,
+or if shrinking this window would also shrink another window,
+or if the window is the only window of its frame."
+  (interactive)
+  (when (null window)
+    (setq window (selected-window)))
+  (let* ((frame (window-frame window))
+	 (mini (frame-parameter frame 'minibuffer))
+	 (edges (window-edges window)))
+    (if (and (not (eq window (frame-root-window frame)))
+	     (window-safely-shrinkable-p)
+	     (pos-visible-in-window-p (point-min) window)
+	     (not (eq mini 'only))
+	     (or (not mini)
+		 (let ((mini-window (minibuffer-window frame)))
+		   (or (null mini-window)
+		       (not (eq frame (window-frame mini-window)))
+		       (< (nth 3 edges)
+			  (nth 1 (window-edges mini-window)))
+		       (> (nth 1 edges)
+			  (frame-parameter frame 'menu-bar-lines))))))
+	(fit-window-to-buffer window (window-height window)))))
+
+(defun kill-buffer-and-window ()
+  "Kill the current buffer and delete the selected window."
+  (interactive)
+  (let ((window-to-delete (selected-window))
+	(buffer-to-kill (current-buffer))
+	(delete-window-hook (lambda ()
+			      (condition-case nil
+				  (delete-window)
+				(error nil)))))
+    (unwind-protect
+	(progn
+	  (add-hook 'kill-buffer-hook delete-window-hook t t)
+	  (if (kill-buffer (current-buffer))
+	      ;; If `delete-window' failed before, we rerun it to regenerate
+	      ;; the error so it can be seen in the echo area.
+	      (when (eq (selected-window) window-to-delete)
+		(delete-window))))
+      ;; If the buffer is not dead for some reason (probably because
+      ;; of a `quit' signal), remove the hook again.
+      (condition-case nil
+	  (with-current-buffer buffer-to-kill
+	    (remove-hook 'kill-buffer-hook delete-window-hook t))
+	(error nil)))))
+
+(defun quit-window (&optional kill window)
+  "Quit the current buffer.  Bury it, and maybe delete the selected frame.
+\(The frame is deleted if it contains a dedicated window for the buffer.)
+With a prefix argument, kill the buffer instead.
+
+Noninteractively, if KILL is non-nil, then kill the current buffer,
+otherwise bury it.
+
+If WINDOW is non-nil, it specifies a window; we delete that window,
+and the buffer that is killed or buried is the one in that window."
+  (interactive "P")
+  (let ((buffer (window-buffer window))
+	(frame (window-frame (or window (selected-window))))
+	(window-solitary
+	 (save-selected-window
+	   (if window
+	       (select-window window))
+	   (one-window-p t)))
+	window-handled)
+
+    (save-selected-window
+      (if window
+	  (select-window window))
+      (or (window-minibuffer-p)
+	  (window-dedicated-p (selected-window))
+	  (switch-to-buffer (other-buffer))))
+
+    ;; Get rid of the frame, if it has just one dedicated window
+    ;; and other visible frames exist.
+    (and (or (window-minibuffer-p) (window-dedicated-p window))
+	 (delq frame (visible-frame-list))
+	 window-solitary
+	 (if (and (eq default-minibuffer-frame frame)
+		  (= 1 (length (minibuffer-frame-list))))
+	     (setq window nil)
+	   (delete-frame frame)
+	   (setq window-handled t)))
+
+    ;; Deal with the buffer.
+    (if kill
+	(kill-buffer buffer)
+      (bury-buffer buffer))
+
+    ;; Maybe get rid of the window.
+    (and window (not window-handled) (not window-solitary)
+	 (delete-window window))))
+
+(defvar recenter-last-op nil
+  "Indicates the last recenter operation performed.
+Possible values: `top', `middle', `bottom'.")
+
+(defun recenter-top-bottom (&optional arg)
+  "Move current line to window center, top, and bottom, successively.
+With no prefix argument, the first call redraws the frame and
+ centers point vertically within the window.  Successive calls
+ scroll the window, placing point on the top, bottom, and middle
+ consecutively.  The cycling order is middle -> top -> bottom.
+
+A prefix argument is handled like `recenter':
+ With numeric prefix ARG, move current line to window-line ARG.
+ With plain `C-u', move current line to window center.
+
+Top and bottom destinations are actually `scroll-margin' lines
+ the from true window top and bottom."
+  (interactive "P")
+  (cond
+   (arg (recenter arg))                 ; Always respect ARG.
+   ((or (not (eq this-command last-command))
+	(eq recenter-last-op 'bottom))
+    (setq recenter-last-op 'middle)
+    (recenter))
+   (t
+    (let ((this-scroll-margin
+	   (min (max 0 scroll-margin)
+		(truncate (/ (window-body-height) 4.0)))))
+      (cond ((eq recenter-last-op 'middle)
+	     (setq recenter-last-op 'top)
+	     (recenter this-scroll-margin))
+	    ((eq recenter-last-op 'top)
+	     (setq recenter-last-op 'bottom)
+	     (recenter (- -1 this-scroll-margin))))))))
+
+(define-key global-map [?\C-l] 'recenter-top-bottom)
+
+(defvar mouse-autoselect-window-timer nil
+  "Timer used by delayed window autoselection.")
+
+(defvar mouse-autoselect-window-position nil
+  "Last mouse position recorded by delayed window autoselection.")
+
+(defvar mouse-autoselect-window-window nil
+  "Last window recorded by delayed window autoselection.")
+
+(defvar mouse-autoselect-window-state nil
+  "When non-nil, special state of delayed window autoselection.
+Possible values are `suspend' \(suspend autoselection after a menu or
+scrollbar interaction\) and `select' \(the next invocation of
+'handle-select-window' shall select the window immediately\).")
+
+(defun mouse-autoselect-window-cancel (&optional force)
+  "Cancel delayed window autoselection.
+Optional argument FORCE means cancel unconditionally."
+  (unless (and (not force)
+	       ;; Don't cancel for select-window or select-frame events
+	       ;; or when the user drags a scroll bar.
+	       (or (memq this-command
+			 '(handle-select-window handle-switch-frame))
+		   (and (eq this-command 'scroll-bar-toolkit-scroll)
+			(memq (nth 4 (event-end last-input-event))
+			      '(handle end-scroll)))))
+    (setq mouse-autoselect-window-state nil)
+    (when (timerp mouse-autoselect-window-timer)
+      (cancel-timer mouse-autoselect-window-timer))
+    (remove-hook 'pre-command-hook 'mouse-autoselect-window-cancel)))
+
+(defun mouse-autoselect-window-start (mouse-position &optional window suspend)
+  "Start delayed window autoselection.
+MOUSE-POSITION is the last position where the mouse was seen as returned
+by `mouse-position'.  Optional argument WINDOW non-nil denotes the
+window where the mouse was seen.  Optional argument SUSPEND non-nil
+means suspend autoselection."
+  ;; Record values for MOUSE-POSITION, WINDOW, and SUSPEND.
+  (setq mouse-autoselect-window-position mouse-position)
+  (when window (setq mouse-autoselect-window-window window))
+  (setq mouse-autoselect-window-state (when suspend 'suspend))
+  ;; Install timer which runs `mouse-autoselect-window-select' after
+  ;; `mouse-autoselect-window' seconds.
+  (setq mouse-autoselect-window-timer
+	(run-at-time
+	 (abs mouse-autoselect-window) nil 'mouse-autoselect-window-select)))
+
+(defun mouse-autoselect-window-select ()
+  "Select window with delayed window autoselection.
+If the mouse position has stabilized in a non-selected window, select
+that window.  The minibuffer window is selected only if the minibuffer is
+active.  This function is run by `mouse-autoselect-window-timer'."
+  (condition-case nil
+      (let* ((mouse-position (mouse-position))
+	     (window
+	      (condition-case nil
+		  (window-at (cadr mouse-position) (cddr mouse-position)
+			     (car mouse-position))
+		(error nil))))
+	(cond
+	 ((or (menu-or-popup-active-p)
+	      (and window
+		   (not (coordinates-in-window-p (cdr mouse-position) window))))
+	  ;; A menu / popup dialog is active or the mouse is on the scroll-bar
+	  ;; of WINDOW, temporarily suspend delayed autoselection.
+	  (mouse-autoselect-window-start mouse-position nil t))
+	 ((eq mouse-autoselect-window-state 'suspend)
+	  ;; Delayed autoselection was temporarily suspended, reenable it.
+	  (mouse-autoselect-window-start mouse-position))
+	 ((and window (not (eq window (selected-window)))
+	       (or (not (numberp mouse-autoselect-window))
+		   (and (> mouse-autoselect-window 0)
+			;; If `mouse-autoselect-window' is positive, select
+			;; window if the window is the same as before.
+			(eq window mouse-autoselect-window-window))
+		   ;; Otherwise select window if the mouse is at the same
+		   ;; position as before.  Observe that the first test after
+		   ;; starting autoselection usually fails since the value of
+		   ;; `mouse-autoselect-window-position' recorded there is the
+		   ;; position where the mouse has entered the new window and
+		   ;; not necessarily where the mouse has stopped moving.
+		   (equal mouse-position mouse-autoselect-window-position))
+	       ;; The minibuffer is a candidate window if it's active.
+	       (or (not (window-minibuffer-p window))
+		   (eq window (active-minibuffer-window))))
+	  ;; Mouse position has stabilized in non-selected window: Cancel
+	  ;; delayed autoselection and try to select that window.
+	  (mouse-autoselect-window-cancel t)
+	  ;; Select window where mouse appears unless the selected window is the
+	  ;; minibuffer.  Use `unread-command-events' in order to execute pre-
+	  ;; and post-command hooks and trigger idle timers.  To avoid delaying
+	  ;; autoselection again, set `mouse-autoselect-window-state'."
+	  (unless (window-minibuffer-p (selected-window))
+	    (setq mouse-autoselect-window-state 'select)
+	    (setq unread-command-events
+		  (cons (list 'select-window (list window))
+			unread-command-events))))
+	 ((or (and window (eq window (selected-window)))
+	      (not (numberp mouse-autoselect-window))
+	      (equal mouse-position mouse-autoselect-window-position))
+	  ;; Mouse position has either stabilized in the selected window or at
+	  ;; `mouse-autoselect-window-position': Cancel delayed autoselection.
+	  (mouse-autoselect-window-cancel t))
+	 (t
+	  ;; Mouse position has not stabilized yet, resume delayed
+	  ;; autoselection.
+	  (mouse-autoselect-window-start mouse-position window))))
+    (error nil)))
+
+(defun handle-select-window (event)
+  "Handle select-window events."
+  (interactive "e")
+  (let ((window (posn-window (event-start event))))
+    (unless (or (not (window-live-p window))
+		;; Don't switch if we're currently in the minibuffer.
+		;; This tries to work around problems where the
+		;; minibuffer gets unselected unexpectedly, and where
+		;; you then have to move your mouse all the way down to
+		;; the minibuffer to select it.
+		(window-minibuffer-p (selected-window))
+		;; Don't switch to minibuffer window unless it's active.
+		(and (window-minibuffer-p window)
+		     (not (minibuffer-window-active-p window)))
+		;; Don't switch when autoselection shall be delayed.
+		(and (numberp mouse-autoselect-window)
+		     (not (zerop mouse-autoselect-window))
+		     (not (eq mouse-autoselect-window-state 'select))
+		     (progn
+		       ;; Cancel any delayed autoselection.
+		       (mouse-autoselect-window-cancel t)
+		       ;; Start delayed autoselection from current mouse
+		       ;; position and window.
+		       (mouse-autoselect-window-start (mouse-position) window)
+		       ;; Executing a command cancels delayed autoselection.
+		       (add-hook
+			'pre-command-hook 'mouse-autoselect-window-cancel))))
+      (when mouse-autoselect-window
+	;; Reset state of delayed autoselection.
+	(setq mouse-autoselect-window-state nil)
+	;; Run `mouse-leave-buffer-hook' when autoselecting window.
+	(run-hooks 'mouse-leave-buffer-hook))
+      (select-window window))))
+
+(defun delete-other-windows-vertically (&optional window)
+  "Delete the windows in the same column with WINDOW, but not WINDOW itself.
+This may be a useful alternative binding for \\[delete-other-windows]
+ if you often split windows horizontally."
+  (interactive)
+  (let* ((window (or window (selected-window)))
+         (edges (window-edges window))
+         (w window) delenda)
+    (while (not (eq (setq w (next-window w 1)) window))
+      (let ((e (window-edges w)))
+        (when (and (= (car e) (car edges))
+                   (= (caddr e) (caddr edges)))
+          (push w delenda))))
+    (mapc 'delete-window delenda)))
+
+(defun truncated-partial-width-window-p (&optional window)
+  "Non-nil if lines in WINDOW are specifically truncated due to its width.
+This returns nil if WINDOW is not a partial-width window
+ (regardless of the value of `truncate-lines').
+Otherwise, consult the value of `truncate-partial-width-windows'
+ for the buffer shown in WINDOW.
+If WINDOW is nil, use the selected window."
+  (unless window
+    (setq window (selected-window)))
+  (unless (window-full-width-p window)
+    (let ((t-p-w-w (buffer-local-value 'truncate-partial-width-windows
+				       (window-buffer window))))
+      (if (integerp t-p-w-w)
+	  (< (window-width window) t-p-w-w)
+	t-p-w-w))))
+
+(define-key ctl-x-map "2" 'split-window-vertically)
+(define-key ctl-x-map "3" 'split-window-horizontally)
+(define-key ctl-x-map "}" 'enlarge-window-horizontally)
+(define-key ctl-x-map "{" 'shrink-window-horizontally)
+(define-key ctl-x-map "-" 'shrink-window-if-larger-than-buffer)
+(define-key ctl-x-map "+" 'balance-windows)
+(define-key ctl-x-4-map "0" 'kill-buffer-and-window)
+
+;; arch-tag: b508dfcc-c353-4c37-89fa-e773fe10cea9
+;;; window.el ends here