Mercurial > emacs
changeset 102916:e36cab721439
* nonascii.texi (Text Representations): Copyedits.
(Coding System Basics): Also mention utf-8-emacs.
(Converting Representations, Selecting a Representation)
(Scanning Charsets, Translation of Characters, Encoding and I/O):
Copyedits.
(Character Codes): Mention role of codepoints 1114112 to 4194175.
author | Chong Yidong <cyd@stupidchicken.com> |
---|---|
date | Fri, 10 Apr 2009 01:16:27 +0000 |
parents | 5200e3730ccd |
children | 6cd77c51af00 |
files | doc/lispref/ChangeLog doc/lispref/nonascii.texi |
diffstat | 2 files changed, 83 insertions(+), 79 deletions(-) [+] |
line wrap: on
line diff
--- a/doc/lispref/ChangeLog Thu Apr 09 17:13:54 2009 +0000 +++ b/doc/lispref/ChangeLog Fri Apr 10 01:16:27 2009 +0000 @@ -1,3 +1,12 @@ +2009-04-10 Chong Yidong <cyd@stupidchicken.com> + + * nonascii.texi (Text Representations): Copyedits. + (Coding System Basics): Also mention utf-8-emacs. + (Converting Representations, Selecting a Representation) + (Scanning Charsets, Translation of Characters, Encoding and I/O): + Copyedits. + (Character Codes): Mention role of codepoints 1114112 to 4194175. + 2009-04-09 Chong Yidong <cyd@stupidchicken.com> * text.texi (Yank Commands): Note that yank uses push-mark.
--- a/doc/lispref/nonascii.texi Thu Apr 09 17:13:54 2009 +0000 +++ b/doc/lispref/nonascii.texi Fri Apr 10 01:16:27 2009 +0000 @@ -36,8 +36,8 @@ @cindex text representation Emacs buffers and strings support a large repertoire of characters -from many different scripts. This is so users could type and display -text in most any known written language. +from many different scripts, allowing users to type and display text +in most any known written language. @cindex character codepoint @cindex codespace @@ -65,15 +65,13 @@ by the Unicode Standard, called @dfn{UTF-8}, for representing any Unicode codepoint, but Emacs extends UTF-8 to represent the additional codepoints it uses for raw 8-bit bytes and characters not unified with -Unicode.}. -For example, any @acronym{ASCII} character takes up only 1 byte, a -Latin-1 character takes up 2 bytes, etc. We call this representation -of text @dfn{multibyte}, because it uses several bytes for each -character. +Unicode.}. For example, any @acronym{ASCII} character takes up only 1 +byte, a Latin-1 character takes up 2 bytes, etc. We call this +representation of text @dfn{multibyte}. Outside Emacs, characters can be represented in many different encodings, such as ISO-8859-1, GB-2312, Big-5, etc. Emacs converts -between these external encodings and the internal representation, as +between these external encodings and its internal representation, as appropriate, when it reads text into a buffer or a string, or when it writes text to a disk file or passes it to some other process. @@ -87,9 +85,9 @@ Encoded text is not really text, as far as Emacs is concerned, but rather a sequence of raw 8-bit bytes. We call buffers and strings that hold encoded text @dfn{unibyte} buffers and strings, because -Emacs treats them as a sequence of individual bytes. In particular, -Emacs usually displays unibyte buffers and strings as octal codes such -as @code{\237}. We recommend that you never use unibyte buffers and +Emacs treats them as a sequence of individual bytes. Usually, Emacs +displays unibyte buffers and strings as octal codes such as +@code{\237}. We recommend that you never use unibyte buffers and strings except for manipulating encoded text or binary non-text data. In a buffer, the buffer-local value of the variable @@ -165,10 +163,10 @@ text from several strings together in one string. You can also explicitly convert a string's contents to either representation. - Emacs chooses the representation for a string based on the text that -it is constructed from. The general rule is to convert unibyte text to -multibyte text when combining it with other multibyte text, because the -multibyte representation is more general and can hold whatever + Emacs chooses the representation for a string based on the text from +which it is constructed. The general rule is to convert unibyte text +to multibyte text when combining it with other multibyte text, because +the multibyte representation is more general and can hold whatever characters the unibyte text has. When inserting text into a buffer, Emacs converts the text to the @@ -181,9 +179,9 @@ acceptable because the buffer's representation is a choice made by the user that cannot be overridden automatically. - Converting unibyte text to multibyte text leaves @acronym{ASCII} characters -unchanged, and converts bytes with codes 128 through 159 to the -multibyte representation of raw eight-bit bytes. + Converting unibyte text to multibyte text leaves @acronym{ASCII} +characters unchanged, and converts bytes with codes 128 through 159 to +the multibyte representation of raw eight-bit bytes. Converting multibyte text to unibyte converts all @acronym{ASCII} and eight-bit characters to their single-byte form, but loses @@ -214,9 +212,9 @@ @end defun @defun multibyte-char-to-unibyte char -This convert the multibyte character @var{char} to a unibyte -character. If @var{char} is a character that is neither -@acronym{ASCII} nor eight-bit, the value is -1. +This converts the multibyte character @var{char} to a unibyte +character, and returns that character. If @var{char} is neither +@acronym{ASCII} nor eight-bit, the function returns -1. @end defun @defun unibyte-char-to-multibyte char @@ -238,9 +236,9 @@ This function leaves the buffer contents unchanged when viewed as a sequence of bytes. As a consequence, it can change the contents -viewed as characters; a sequence of three bytes which is treated as -one character in multibyte representation will count as three -characters in unibyte representation. Eight-bit characters +viewed as characters; for instance, a sequence of three bytes which is +treated as one character in multibyte representation will count as +three characters in unibyte representation. Eight-bit characters representing raw bytes are an exception. They are represented by one byte in a unibyte buffer, but when the buffer is set to multibyte, they are converted to two-byte sequences, and vice versa. @@ -256,28 +254,24 @@ @end defun @defun string-as-unibyte string -This function returns a string with the same bytes as @var{string} but -treating each byte as a character. This means that the value may have -more characters than @var{string} has. Eight-bit characters -representing raw bytes are an exception: each one of them is converted -to a single byte. - -If @var{string} is already a unibyte string, then the value is -@var{string} itself. Otherwise it is a newly created string, with no +If @var{string} is already a unibyte string, this function returns +@var{string} itself. Otherwise, it returns a new string with the same +bytes as @var{string}, but treating each byte as a separate character +(so that the value may have more characters than @var{string}); as an +exception, each eight-bit character representing a raw byte is +converted into a single byte. The newly-created string contains no text properties. @end defun @defun string-as-multibyte string -This function returns a string with the same bytes as @var{string} but -treating each multibyte sequence as one character. This means that -the value may have fewer characters than @var{string} has. If a byte -sequence in @var{string} is invalid as a multibyte representation of a -single character, each byte in the sequence is treated as raw 8-bit -byte. - -If @var{string} is already a multibyte string, then the value is -@var{string} itself. Otherwise it is a newly created string, with no -text properties. +If @var{string} is a multibyte string, this function returns +@var{string} itself. Otherwise, it returns a new string with the same +bytes as @var{string}, but treating each multibyte sequence as one +character. This means that the value may have fewer characters than +@var{string} has. If a byte sequence in @var{string} is invalid as a +multibyte representation of a single character, each byte in the +sequence is treated as a raw 8-bit byte. The newly-created string +contains no text properties. @end defun @node Character Codes @@ -291,9 +285,10 @@ (#x3FFFFF). In this code space, values 0 through 127 are for @acronym{ASCII} charcters, and values 129 through 4194175 (#x3FFF7F) are for non-@acronym{ASCII} characters. Values 0 through 1114111 -(#10FFFF) corresponds to Unicode characters of the same codepoint, -while values 4194176 (#x3FFF80) through 4194303 (#x3FFFFF) are for -representing eight-bit raw bytes. +(#10FFFF) correspond to Unicode characters of the same codepoint; +values 1114112 (#110000) through 4194175 (#x3FFF7F) represent +characters that are not unified with Unicode; and values 4194176 +(#x3FFF80) through 4194303 (#x3FFFFF) represent eight-bit raw bytes. @defun characterp charcode This returns @code{t} if @var{charcode} is a valid character, and @@ -334,9 +329,9 @@ @end defun @defun get-byte pos &optional string -This function returns the byte at current buffer's character position -@var{pos}. If the current buffer is unibyte, this is literally the -byte at that position. If the buffer is multibyte, byte values of +This function returns the byte at character position @var{pos} in the +current buffer. If the current buffer is unibyte, this is literally +the byte at that position. If the buffer is multibyte, byte values of @acronym{ASCII} characters are the same as character codepoints, whereas eight-bit raw bytes are converted to their 8-bit codes. The function signals an error if the character at @var{pos} is @@ -360,13 +355,11 @@ Model}, and the Emacs character property database is derived from the Unicode Character Database (@acronym{UCD}). See the @uref{http://www.unicode.org/versions/Unicode5.0.0/ch04.pdf, Character -Properties chapter of the Unicode Standard}, for detailed description -of Unicode character properties and their meaning. This section -assumes you are already familiar with that chapter of the Unicode -Standard, and want to apply that knowledge to Emacs Lisp programs. - - The facilities documented in this section are useful for setting and -retrieving properties of characters. +Properties chapter of the Unicode Standard}, for a detailed +description of Unicode character properties and their meaning. This +section assumes you are already familiar with that chapter of the +Unicode Standard, and want to apply that knowledge to Emacs Lisp +programs. In Emacs, each property has a name, which is a symbol, and a set of possible values, whose types depend on the property; if a character @@ -378,8 +371,8 @@ @code{canonical-combining-class}. However, sometimes we shorten the names to make their use easier. - Here's the full list of value types for all the character properties -that Emacs knows about: + Here is the full list of value types for all the character +properties that Emacs knows about: @table @code @item name @@ -428,7 +421,7 @@ @item numeric-value Corresponds to the Unicode @code{Numeric_Value} property for characters whose @code{Numeric_Type} is @samp{Numeric}. The value of -this property is an integer of a floating-point number. Examples of +this property is an integer or a floating-point number. Examples of characters that have this property include fractions, subscripts, superscripts, Roman numerals, currency numerators, and encircled numbers. For example, the value of this property for the character @@ -656,16 +649,15 @@ @node Scanning Charsets @section Scanning for Character Sets - Sometimes it is useful to find out, for characters that appear in a -certain part of a buffer or a string, to which character sets they -belong. One use for this is in determining which coding systems -(@pxref{Coding Systems}) are capable of representing all of the text -in question; another is to determine the font(s) for displaying that -text. + Sometimes it is useful to find out which character set a particular +character belongs to. One use for this is in determining which coding +systems (@pxref{Coding Systems}) are capable of representing all of +the text in question; another is to determine the font(s) for +displaying that text. @defun charset-after &optional pos This function returns the charset of highest priority containing the -character in the current buffer at position @var{pos}. If @var{pos} +character at position @var{pos} in the current buffer. If @var{pos} is omitted or @code{nil}, it defaults to the current value of point. If @var{pos} is out of range, the value is @code{nil}. @end defun @@ -675,15 +667,15 @@ that contain characters in the current buffer between positions @var{beg} and @var{end}. -The optional argument @var{translation} specifies a translation table to -be used in scanning the text (@pxref{Translation of Characters}). If it -is non-@code{nil}, then each character in the region is translated +The optional argument @var{translation} specifies a translation table +to use for scanning the text (@pxref{Translation of Characters}). If +it is non-@code{nil}, then each character in the region is translated through this table, and the value returned describes the translated characters instead of the characters actually in the buffer. @end defun @defun find-charset-string string &optional translation -This function returns a list of the character sets of highest priority +This function returns a list of character sets of highest priority that contain characters in @var{string}. It is just like @code{find-charset-region}, except that it applies to the contents of @var{string} instead of part of the current buffer. @@ -721,7 +713,7 @@ During decoding, the translation table's translations are applied to the characters that result from ordinary decoding. If a coding system -has property @code{:decode-translation-table}, that specifies the +has the property @code{:decode-translation-table}, that specifies the translation table to use, or a list of translation tables to apply in sequence. (This is a property of the coding system, as returned by @code{coding-system-get}, not a property of the symbol that is the @@ -779,8 +771,8 @@ This function is similar to @code{make-translation-table} but returns a complex translation table rather than a simple one-to-one mapping. Each element of @var{alist} is of the form @code{(@var{from} -. @var{to})}, where @var{from} and @var{to} are either a character or -a vector specifying a sequence of characters. If @var{from} is a +. @var{to})}, where @var{from} and @var{to} are either characters or +vectors specifying a sequence of characters. If @var{from} is a character, that character is translated to @var{to} (i.e.@: to a character or a character sequence). If @var{from} is a vector of characters, that sequence is translated to @var{to}. The returned @@ -891,10 +883,13 @@ codes or end-of-line. @vindex emacs-internal@r{ coding system} - The coding system @code{emacs-internal} specifies that the data is -represented in the internal Emacs encoding. This is like -@code{raw-text} in that no code conversion happens, but different in -that the result is multibyte data. +@vindex utf-8-emacs@r{ coding system} + The coding system @code{utf-8-emacs} specifies that the data is +represented in the internal Emacs encoding (@pxref{Text +Representations}). This is like @code{raw-text} in that no code +conversion happens, but different in that the result is multibyte +data. The name @code{emacs-internal} is an alias for +@code{utf-8-emacs}. @defun coding-system-get coding-system property This function returns the specified property of the coding system @@ -924,9 +919,9 @@ @subsection Encoding and I/O The principal purpose of coding systems is for use in reading and -writing files. The function @code{insert-file-contents} uses -a coding system for decoding the file data, and @code{write-region} -uses one to encode the buffer contents. +writing files. The function @code{insert-file-contents} uses a coding +system to decode the file data, and @code{write-region} uses one to +encode the buffer contents. You can specify the coding system to use either explicitly (@pxref{Specifying Coding Systems}), or implicitly using a default