changeset 53879:e3771c262410

New file. Move original fringe related declarations and code from dispextern.h and xdisp.c here. Rework code to support user defined fringe bitmaps, redefining standard bitmaps, ability to overlay user defined bitmap with overlay arrow bitmap, and add faces to bitmaps. (Voverflow_newline_into_fringe): Declare here. (enum fringe_bitmap_align): New enum. (..._bits): All bitmaps are now defined without bitswapping; that is now done in init_fringe_once (if necessary). (standard_bitmaps): New array with specifications for the standard fringe bitmaps. (fringe_faces): New array. (valid_fringe_bitmap_id_p): New function. (draw_fringe_bitmap_1): Rename from draw_fringe_bitmap. (draw_fringe_bitmap): New function which draws fringe bitmap, possibly overlaying bitmap with cursor in right fringe or the overlay arrow in the left fringe. (update_window_fringes): Do not handle overlay arrow here. Compare and copy fringe bitmap faces. (init_fringe_bitmap): New function. (Fdefine_fringe_bitmap, Fdestroy_fringe_bitmap): New DEFUNs to define and destroy user defined fringe bitmaps. (Fset_fringe_bitmap_face): New DEFUN to set face for a fringe bitmap. (Ffringe_bitmaps_at_pos): New DEFUN to read current fringe bitmaps. (syms_of_fringe): New function. Defsubr new DEFUNs. DEFVAR_LISP Voverflow_newline_into_fringe. (init_fringe_once, init_fringe): New functions. (w32_init_fringe, w32_reset_fringes) [WINDOWS_NT]: New functions.
author Kim F. Storm <storm@cua.dk>
date Sun, 08 Feb 2004 23:18:16 +0000
parents edab26b4150c
children c3e8576e5ba2
files src/fringe.c
diffstat 1 files changed, 1318 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/fringe.c	Sun Feb 08 23:18:16 2004 +0000
@@ -0,0 +1,1318 @@
+/* Fringe handling (split from xdisp.c).
+   Copyright (C) 1985,86,87,88,93,94,95,97,98,99,2000,01,02,03,04
+   Free Software Foundation, Inc.
+
+This file is part of GNU Emacs.
+
+GNU Emacs is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Emacs is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Emacs; see the file COPYING.  If not, write to
+the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+Boston, MA 02111-1307, USA.  */
+
+#include <config.h>
+#include <stdio.h>
+
+#include "lisp.h"
+#include "frame.h"
+#include "window.h"
+#include "dispextern.h"
+#include "buffer.h"
+#include "blockinput.h"
+
+#ifdef HAVE_WINDOW_SYSTEM
+
+extern Lisp_Object Qtop, Qbottom, Qcenter;
+
+/* Non-nil means that newline may flow into the right fringe.  */
+
+Lisp_Object Voverflow_newline_into_fringe;
+
+
+enum fringe_bitmap_type
+{
+  NO_FRINGE_BITMAP = 0,
+  UNDEF_FRINGE_BITMAP,
+  LEFT_TRUNCATION_BITMAP,
+  RIGHT_TRUNCATION_BITMAP,
+  UP_ARROW_BITMAP,
+  DOWN_ARROW_BITMAP,
+  CONTINUED_LINE_BITMAP,
+  CONTINUATION_LINE_BITMAP,
+  OVERLAY_ARROW_BITMAP,
+  TOP_LEFT_ANGLE_BITMAP,
+  TOP_RIGHT_ANGLE_BITMAP,
+  BOTTOM_LEFT_ANGLE_BITMAP,
+  BOTTOM_RIGHT_ANGLE_BITMAP,
+  LEFT_BRACKET_BITMAP,
+  RIGHT_BRACKET_BITMAP,
+  FILLED_BOX_CURSOR_BITMAP,
+  HOLLOW_BOX_CURSOR_BITMAP,
+  HOLLOW_SQUARE_BITMAP,
+  BAR_CURSOR_BITMAP,
+  HBAR_CURSOR_BITMAP,
+  ZV_LINE_BITMAP,
+  MAX_STANDARD_FRINGE_BITMAPS
+};
+
+enum fringe_bitmap_align
+{
+  ALIGN_BITMAP_CENTER = 0,
+  ALIGN_BITMAP_TOP,
+  ALIGN_BITMAP_BOTTOM
+};
+
+struct fringe_bitmap
+{
+  unsigned char *bits;
+  unsigned height : 8;
+  unsigned width : 8;
+  unsigned period : 8;
+  unsigned align : 2;
+  unsigned dynamic : 1;
+};
+
+
+/***********************************************************************
+			       Fringe bitmaps
+ ***********************************************************************/
+
+/* Undefined bitmap.  A question mark.  */
+/*
+  ..xxxx..
+  .xxxxxx.
+  xx....xx
+  xx....xx
+  ....xx..
+  ...xx...
+  ...xx...
+  ........
+  ...xx...
+  ...xx...
+*/
+static unsigned char unknown_bits[] = {
+  0x3c, 0x7e, 0x7e, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x18};
+
+/* An arrow like this: `<-'.  */
+/*
+  ...xx...
+  ..xx....
+  .xx.....
+  xxxxxx..
+  xxxxxx..
+  .xx.....
+  ..xx....
+  ...xx...
+*/
+static unsigned char left_arrow_bits[] = {
+   0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
+
+
+/* Right truncation arrow bitmap `->'.  */
+/*
+  ...xx...
+  ....xx..
+  .....xx.
+  ..xxxxxx
+  ..xxxxxx
+  .....xx.
+  ....xx..
+  ...xx...
+*/
+static unsigned char right_arrow_bits[] = {
+   0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
+
+
+/* Up arrow bitmap.  */
+/*
+  ...xx...
+  ..xxxx..
+  .xxxxxx.
+  xxxxxxxx
+  ...xx...
+  ...xx...
+  ...xx...
+  ...xx...
+*/
+static unsigned char up_arrow_bits[] = {
+   0x18, 0x3c, 0x7e, 0xff, 0x18, 0x18, 0x18, 0x18};
+
+
+/* Down arrow bitmap.  */
+/*
+  ...xx...
+  ...xx...
+  ...xx...
+  ...xx...
+  xxxxxxxx
+  .xxxxxx.
+  ..xxxx..
+  ...xx...
+*/
+static unsigned char down_arrow_bits[] = {
+   0x18, 0x18, 0x18, 0x18, 0xff, 0x7e, 0x3c, 0x18};
+
+/* Marker for continued lines.  */
+/*
+  ..xxxx..
+  ..xxxxx.
+  ......xx
+  ..x..xxx
+  ..xxxxxx
+  ..xxxxx.
+  ..xxxx..
+  ..xxxxx.
+*/
+static unsigned char continued_bits[] = {
+   0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
+
+/* Marker for continuation lines.  */
+/*
+  ..xxxx..
+  .xxxxx..
+  xx......
+  xxx..x..
+  xxxxxx..
+  .xxxxx..
+  ..xxxx..
+  .xxxxx..
+*/
+static unsigned char continuation_bits[] = {
+   0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
+
+/* Overlay arrow bitmap.  A triangular arrow.  */
+/*
+  xx......
+  xxxx....
+  xxxxx...
+  xxxxxx..
+  xxxxxx..
+  xxxxx...
+  xxxx....
+  xx......
+*/
+static unsigned char ov_bits[] = {
+   0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
+
+#if 0
+/* Reverse Overlay arrow bitmap.  A triangular arrow.  */
+/*
+  ......xx
+  ....xxxx
+  ...xxxxx
+  ..xxxxxx
+  ..xxxxxx
+  ...xxxxx
+  ....xxxx
+  ......xx
+*/
+static unsigned char rev_ov_bits[] = {
+   0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
+#endif
+
+/* First line bitmap.  An top-left angle.  */
+/*
+  xxxxxx..
+  xxxxxx..
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  ........
+*/
+static unsigned char top_left_angle_bits[] = {
+   0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00};
+
+/* First line bitmap.  An right-up angle.  */
+/*
+  ..xxxxxx
+  ..xxxxxx
+  ......xx
+  ......xx
+  ......xx
+  ......xx
+  ......xx
+  ........
+*/
+static unsigned char top_right_angle_bits[] = {
+   0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00};
+
+/* Last line bitmap.  An left-down angle.  */
+/*
+  ........
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xxxxxx..
+  xxxxxx..
+*/
+static unsigned char bottom_left_angle_bits[] = {
+   0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
+
+/* Last line bitmap.  An right-down angle.  */
+/*
+  ........
+  ......xx
+  ......xx
+  ......xx
+  ......xx
+  ......xx
+  ..xxxxxx
+  ..xxxxxx
+*/
+static unsigned char bottom_right_angle_bits[] = {
+   0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
+
+/* First/last line bitmap.  An left bracket.  */
+/*
+  xxxxxx..
+  xxxxxx..
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xxxxxx..
+  xxxxxx..
+*/
+static unsigned char left_bracket_bits[] = {
+   0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
+
+/* First/last line bitmap.  An right bracket.  */
+/*
+  ..xxxxxx
+  ..xxxxxx
+  ......xx
+  ......xx
+  ......xx
+  ......xx
+  ......xx
+  ......xx
+  ..xxxxxx
+  ..xxxxxx
+*/
+static unsigned char right_bracket_bits[] = {
+  0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
+
+/* Filled box cursor bitmap.  A filled box; max 13 pixels high.  */
+/*
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+  xxxxxxx.
+*/
+static unsigned char filled_box_cursor_bits[] = {
+   0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe};
+
+/* Hollow box cursor bitmap.  A hollow box; max 13 pixels high.  */
+/*
+  xxxxxxx.
+  x.....x.
+  x.....x.
+  x.....x.
+  x.....x.
+  x.....x.
+  x.....x.
+  x.....x.
+  x.....x.
+  x.....x.
+  x.....x.
+  x.....x.
+  xxxxxxx.
+*/
+static unsigned char hollow_box_cursor_bits[] = {
+   0xfe, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe};
+
+/* Bar cursor bitmap.  A vertical bar; max 13 pixels high.  */
+/*
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+  xx......
+*/
+static unsigned char bar_cursor_bits[] = {
+   0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0};
+
+/* HBar cursor bitmap.  A horisontal bar; 2 pixels high.  */
+/*
+  xxxxxxx.
+  xxxxxxx.
+*/
+static unsigned char hbar_cursor_bits[] = {
+  0xfe, 0xfe};
+
+
+/* Bitmap drawn to indicate lines not displaying text if
+   `indicate-empty-lines' is non-nil.  */
+/*
+  ........
+  ..xxxx..
+  ........
+  ........
+  ..xxxx..
+  ........
+*/
+static unsigned char zv_bits[] = {
+  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+  0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
+
+/* Hollow square bitmap.  */
+/*
+  .xxxxxx.
+  .x....x.
+  .x....x.
+  .x....x.
+  .x....x.
+  .xxxxxx.
+*/
+static unsigned char hollow_square_bits[] = {
+   0x7e, 0x42, 0x42, 0x42, 0x42, 0x7e};
+
+
+
+#define FRBITS(bits)  bits, sizeof bits
+struct fringe_bitmap standard_bitmaps[MAX_STANDARD_FRINGE_BITMAPS] =
+{
+  { NULL, 0, 0, 0, 0, 0 }, /* NO_FRINGE_BITMAP */
+  { FRBITS (unknown_bits),            8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (left_arrow_bits),         8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (right_arrow_bits),        8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (up_arrow_bits),           8, 0, ALIGN_BITMAP_TOP,    0 },
+  { FRBITS (down_arrow_bits),         8, 0, ALIGN_BITMAP_BOTTOM, 0 },
+  { FRBITS (continued_bits),          8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (continuation_bits),       8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (ov_bits),                 8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (top_left_angle_bits),     8, 0, ALIGN_BITMAP_TOP,    0 },
+  { FRBITS (top_right_angle_bits),    8, 0, ALIGN_BITMAP_TOP,    0 },
+  { FRBITS (bottom_left_angle_bits),  8, 0, ALIGN_BITMAP_BOTTOM, 0 },
+  { FRBITS (bottom_right_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
+  { FRBITS (left_bracket_bits),       8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (right_bracket_bits),      8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (filled_box_cursor_bits),  8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (hollow_box_cursor_bits),  8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (hollow_square_bits),      8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (bar_cursor_bits),         8, 0, ALIGN_BITMAP_CENTER, 0 },
+  { FRBITS (hbar_cursor_bits),        8, 0, ALIGN_BITMAP_BOTTOM, 0 },
+  { FRBITS (zv_bits),                 8, 3, ALIGN_BITMAP_TOP,    0 },
+};
+
+static struct fringe_bitmap *fringe_bitmaps[MAX_FRINGE_BITMAPS];
+static unsigned fringe_faces[MAX_FRINGE_BITMAPS];
+
+static int max_used_fringe_bitmap = MAX_STANDARD_FRINGE_BITMAPS;
+
+/* Return 1 if FRINGE_ID is a valid fringe bitmap id.  */
+
+int
+valid_fringe_bitmap_id_p (fringe_id)
+     int fringe_id;
+{
+  return (fringe_id >= NO_FRINGE_BITMAP
+	  && fringe_id < max_used_fringe_bitmap
+	  && (fringe_id < MAX_STANDARD_FRINGE_BITMAPS
+	      || fringe_bitmaps[fringe_id] != NULL));
+}
+
+/* Draw the bitmap WHICH in one of the left or right fringes of
+   window W.  ROW is the glyph row for which to display the bitmap; it
+   determines the vertical position at which the bitmap has to be
+   drawn.
+   LEFT_P is 1 for left fringe, 0 for right fringe.
+*/
+
+void
+draw_fringe_bitmap_1 (w, row, left_p, overlay, which)
+     struct window *w;
+     struct glyph_row *row;
+     int left_p, overlay;
+     enum fringe_bitmap_type which;
+{
+  struct frame *f = XFRAME (WINDOW_FRAME (w));
+  struct draw_fringe_bitmap_params p;
+  struct fringe_bitmap *fb;
+  int period;
+  int face_id = DEFAULT_FACE_ID;
+
+  p.cursor_p = 0;
+  p.overlay_p = (overlay & 1) == 1;
+  p.cursor_p = (overlay & 2) == 2;
+
+  if (which != NO_FRINGE_BITMAP)
+    {
+    }
+  else if (left_p)
+    {
+      which = row->left_fringe_bitmap;
+      face_id = row->left_fringe_face_id;
+    }
+  else
+    {
+      which = row->right_fringe_bitmap;
+      face_id = row->right_fringe_face_id;
+    }
+
+  if (face_id == DEFAULT_FACE_ID)
+    face_id = fringe_faces[which];
+
+  fb = fringe_bitmaps[which];
+  if (fb == NULL)
+    fb = &standard_bitmaps[which < MAX_STANDARD_FRINGE_BITMAPS
+			   ? which : UNDEF_FRINGE_BITMAP];
+
+  period = fb->period;
+
+  /* Convert row to frame coordinates.  */
+  p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
+
+  p.which = which;
+  p.bits = fb->bits;
+  p.wd = fb->width;
+
+  p.h = fb->height;
+  p.dh = (period > 0 ? (p.y % period) : 0);
+  p.h -= p.dh;
+  /* Clip bitmap if too high.  */
+  if (p.h > row->height)
+    p.h = row->height;
+
+  p.face = FACE_FROM_ID (f, face_id);
+
+  if (p.face == NULL)
+    {
+      /* Why does this happen?  ++kfs */
+      return;
+    }
+
+  PREPARE_FACE_FOR_DISPLAY (f, p.face);
+
+  /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
+     the fringe.  */
+  p.bx = -1;
+  if (left_p)
+    {
+      int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
+      int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
+				   ? LEFT_MARGIN_AREA
+				   : TEXT_AREA));
+      if (p.wd > wd)
+	p.wd = wd;
+      p.x = x - p.wd - (wd - p.wd) / 2;
+
+      if (p.wd < wd || row->height > p.h)
+	{
+	  /* If W has a vertical border to its left, don't draw over it.  */
+	  wd -= ((!WINDOW_LEFTMOST_P (w)
+		  && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
+		 ? 1 : 0);
+	  p.bx = x - wd;
+	  p.nx = wd;
+	}
+    }
+  else
+    {
+      int x = window_box_right (w,
+				(WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
+				 ? RIGHT_MARGIN_AREA
+				 : TEXT_AREA));
+      int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
+      if (p.wd > wd)
+	p.wd = wd;
+      p.x = x + (wd - p.wd) / 2;
+      /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
+	 the fringe.  */
+      if (p.wd < wd || row->height > p.h)
+	{
+	  p.bx = x;
+	  p.nx = wd;
+	}
+    }
+
+  if (p.bx >= 0)
+    {
+      int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
+
+      p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
+      p.ny = row->visible_height;
+    }
+
+  /* Adjust y to the offset in the row to start drawing the bitmap.  */
+  switch (fb->align)
+    {
+    case ALIGN_BITMAP_CENTER:
+      p.y += (row->height - p.h) / 2;
+      break;
+    case ALIGN_BITMAP_BOTTOM:
+      p.h = fb->height;
+      p.y += (row->visible_height - p.h);
+      break;
+    case ALIGN_BITMAP_TOP:
+      break;
+    }
+
+  rif->draw_fringe_bitmap (w, row, &p);
+}
+
+void
+draw_fringe_bitmap (w, row, left_p)
+     struct window *w;
+     struct glyph_row *row;
+     int left_p;
+{
+  int overlay = 0;
+
+  if (!left_p && row->cursor_in_fringe_p)
+    {
+      int cursor = NO_FRINGE_BITMAP;
+
+      switch (w->phys_cursor_type)
+	{
+	case HOLLOW_BOX_CURSOR:
+	  if (row->visible_height >= sizeof(hollow_box_cursor_bits))
+	    cursor = HOLLOW_BOX_CURSOR_BITMAP;
+	  else
+	    cursor = HOLLOW_SQUARE_BITMAP;
+	  break;
+	case FILLED_BOX_CURSOR:
+	  cursor = FILLED_BOX_CURSOR_BITMAP;
+	  break;
+	case BAR_CURSOR:
+	  cursor = BAR_CURSOR_BITMAP;
+	  break;
+	case HBAR_CURSOR:
+	  cursor = HBAR_CURSOR_BITMAP;
+	  break;
+	case NO_CURSOR:
+	default:
+	  w->phys_cursor_on_p = 0;
+	  row->cursor_in_fringe_p = 0;
+	  break;
+	}
+      if (cursor != NO_FRINGE_BITMAP)
+	{
+	  draw_fringe_bitmap_1 (w, row, 0, 2, cursor);
+	  overlay = cursor == FILLED_BOX_CURSOR_BITMAP ? 3 : 1;
+	}
+    }
+
+  draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP);
+
+  if (left_p && row->overlay_arrow_p)
+    draw_fringe_bitmap_1 (w, row, 1, 1, OVERLAY_ARROW_BITMAP);
+}
+
+
+/* Draw fringe bitmaps for glyph row ROW on window W.  Call this
+   function with input blocked.  */
+
+void
+draw_row_fringe_bitmaps (w, row)
+     struct window *w;
+     struct glyph_row *row;
+{
+  xassert (interrupt_input_blocked);
+
+  /* If row is completely invisible, because of vscrolling, we
+     don't have to draw anything.  */
+  if (row->visible_height <= 0)
+    return;
+
+  if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
+    draw_fringe_bitmap (w, row, 1);
+
+  if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
+    draw_fringe_bitmap (w, row, 0);
+}
+
+/* Draw the fringes of window W.  Only fringes for rows marked for
+   update in redraw_fringe_bitmaps_p are drawn.  */
+
+void
+draw_window_fringes (w)
+     struct window *w;
+{
+  struct glyph_row *row;
+  int yb = window_text_bottom_y (w);
+  int nrows = w->current_matrix->nrows;
+  int y = 0, rn;
+
+  if (w->pseudo_window_p)
+    return;
+
+  for (y = 0, rn = 0, row = w->current_matrix->rows;
+       y < yb && rn < nrows;
+       y += row->height, ++row, ++rn)
+    {
+      if (!row->redraw_fringe_bitmaps_p)
+	continue;
+      draw_row_fringe_bitmaps (w, row);
+      row->redraw_fringe_bitmaps_p = 0;
+    }
+}
+
+
+/* Recalculate the bitmaps to show in the fringes of window W.
+   If FORCE_P is 0, only mark rows with modified bitmaps for update in
+   redraw_fringe_bitmaps_p; else mark all rows for update.  */
+
+int
+update_window_fringes (w, force_p)
+     struct window *w;
+     int force_p;
+{
+  struct glyph_row *row, *cur = 0;
+  int yb = window_text_bottom_y (w);
+  int rn, nrows = w->current_matrix->nrows;
+  int y;
+  int redraw_p = 0;
+  Lisp_Object ind;
+  int boundary_pos = 0, arrow_pos = 0;
+  int empty_pos = 0;
+
+  if (w->pseudo_window_p)
+    return 0;
+
+  if (!MINI_WINDOW_P (w)
+      && (ind = XBUFFER (w->buffer)->indicate_buffer_boundaries, !NILP (ind)))
+    {
+      int do_eob = 1, do_bob = 1;
+      Lisp_Object arrows;
+
+      if (CONSP (ind))
+	arrows = XCDR (ind), ind = XCAR (ind);
+      else
+	arrows = ind;
+
+      if (EQ (ind, Qleft))
+	boundary_pos = -1;
+      else if (EQ (ind, Qright))
+	boundary_pos = 1;
+
+      if (EQ (arrows, Qleft))
+	arrow_pos = -1;
+      else if (EQ (arrows, Qright))
+	arrow_pos = 1;
+
+      for (y = 0, rn = 0;
+	   y < yb && rn < nrows;
+	   y += row->height, ++rn)
+	{
+	  unsigned indicate_bob_p, indicate_top_line_p;
+	  unsigned indicate_eob_p, indicate_bottom_line_p;
+	  
+	  row = w->desired_matrix->rows + rn;
+	  if (!row->enabled_p)
+	    row = w->current_matrix->rows + rn;
+
+	  indicate_bob_p = row->indicate_bob_p;
+	  indicate_top_line_p = row->indicate_top_line_p;
+	  indicate_eob_p = row->indicate_eob_p;
+	  indicate_bottom_line_p = row->indicate_bottom_line_p;
+	  
+	  row->indicate_bob_p = row->indicate_top_line_p = 0;
+	  row->indicate_eob_p = row->indicate_bottom_line_p = 0;
+
+	  if (!NILP (ind)
+	      && MATRIX_ROW_START_CHARPOS (row) <= BUF_BEGV (XBUFFER (w->buffer)))
+	    row->indicate_bob_p = do_bob, do_bob = 0;
+	  else if (!NILP (arrows)
+		   && (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0) == rn)
+	    row->indicate_top_line_p = 1;
+
+	  if (!NILP (ind)
+	      && MATRIX_ROW_END_CHARPOS (row) >= BUF_ZV (XBUFFER (w->buffer)))
+	    row->indicate_eob_p = do_eob, do_eob = 0;
+	  else if (!NILP (arrows)
+		   && y + row->height >= yb)
+	    row->indicate_bottom_line_p = 1;
+
+	  if (indicate_bob_p != row->indicate_bob_p
+	      || indicate_top_line_p != row->indicate_top_line_p
+	      || indicate_eob_p != row->indicate_eob_p
+	      || indicate_bottom_line_p != row->indicate_bottom_line_p)
+	    row->redraw_fringe_bitmaps_p = 1;
+	}
+    }
+
+  if (EQ (XBUFFER (w->buffer)->indicate_empty_lines, Qright))
+    empty_pos = 1;
+  else if (EQ (XBUFFER (w->buffer)->indicate_empty_lines, Qleft))
+    empty_pos = -1;
+
+  for (y = 0, rn = 0;
+       y < yb && rn < nrows;
+       y += row->height, rn++)
+    {
+      enum fringe_bitmap_type left, right;
+      unsigned left_face_id, right_face_id;
+
+      row = w->desired_matrix->rows + rn;
+      cur = w->current_matrix->rows + rn;
+      if (!row->enabled_p)
+	row = cur;
+
+      left_face_id = right_face_id = DEFAULT_FACE_ID;
+
+      /* Decide which bitmap to draw in the left fringe.  */
+      if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
+	left = NO_FRINGE_BITMAP;
+      else if (row->left_user_fringe_bitmap != NO_FRINGE_BITMAP)
+	{
+	  left = row->left_user_fringe_bitmap;
+	  left_face_id = row->left_user_fringe_face_id;
+	}
+#if 0  /* this is now done via an overlay */
+      else if (row->overlay_arrow_p)
+	left = OVERLAY_ARROW_BITMAP;
+#endif
+      else if (row->indicate_bob_p && boundary_pos <= 0)
+	left = ((row->indicate_eob_p && boundary_pos < 0)
+		? LEFT_BRACKET_BITMAP : TOP_LEFT_ANGLE_BITMAP);
+      else if (row->indicate_eob_p && boundary_pos < 0)
+	left = BOTTOM_LEFT_ANGLE_BITMAP;
+      else if (row->truncated_on_left_p)
+	left = LEFT_TRUNCATION_BITMAP;
+      else if (MATRIX_ROW_CONTINUATION_LINE_P (row))
+	left = CONTINUATION_LINE_BITMAP;
+      else if (row->indicate_empty_line_p && empty_pos <= 0)
+	left = ZV_LINE_BITMAP;
+      else if (row->indicate_top_line_p && arrow_pos <= 0)
+	left = UP_ARROW_BITMAP;
+      else if (row->indicate_bottom_line_p && arrow_pos < 0)
+	left = DOWN_ARROW_BITMAP;
+      else
+	left = NO_FRINGE_BITMAP;
+
+      /* Decide which bitmap to draw in the right fringe.  */
+      if (WINDOW_RIGHT_FRINGE_WIDTH (w) == 0)
+	right = NO_FRINGE_BITMAP;
+      else if (row->right_user_fringe_bitmap != NO_FRINGE_BITMAP)
+	{
+	  right = row->right_user_fringe_bitmap;
+	  right_face_id = row->right_user_fringe_face_id;
+	}
+      else if (row->indicate_bob_p && boundary_pos > 0)
+	right = ((row->indicate_eob_p && boundary_pos >= 0)
+		 ? RIGHT_BRACKET_BITMAP : TOP_RIGHT_ANGLE_BITMAP);
+      else if (row->indicate_eob_p && boundary_pos >= 0)
+	right = BOTTOM_RIGHT_ANGLE_BITMAP;
+      else if (row->truncated_on_right_p)
+	right = RIGHT_TRUNCATION_BITMAP;
+      else if (row->continued_p)
+	right = CONTINUED_LINE_BITMAP;
+      else if (row->indicate_top_line_p && arrow_pos > 0)
+	right = UP_ARROW_BITMAP;
+      else if (row->indicate_bottom_line_p && arrow_pos >= 0)
+	right = DOWN_ARROW_BITMAP;
+      else if (row->indicate_empty_line_p
+	       && (empty_pos > 0
+		   || (WINDOW_LEFT_FRINGE_WIDTH (w) == 0 && empty_pos == 0)))
+	right = ZV_LINE_BITMAP;
+      else
+	right = NO_FRINGE_BITMAP;
+
+      if (force_p
+	  || row->y != cur->y
+	  || row->visible_height != cur->visible_height
+	  || left != cur->left_fringe_bitmap
+	  || right != cur->right_fringe_bitmap
+	  || left_face_id != cur->left_fringe_face_id
+	  || right_face_id != cur->right_fringe_face_id
+	  || cur->redraw_fringe_bitmaps_p)
+	{
+	  redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
+	  cur->left_fringe_bitmap = left;
+	  cur->right_fringe_bitmap = right;
+	  cur->left_fringe_face_id = left_face_id;
+	  cur->right_fringe_face_id = right_face_id;
+	}
+
+      if (row->overlay_arrow_p != cur->overlay_arrow_p)
+	{
+	  redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
+	  cur->overlay_arrow_p = row->overlay_arrow_p;
+	}
+
+      row->left_fringe_bitmap = left;
+      row->right_fringe_bitmap = right;
+      row->left_fringe_face_id = left_face_id;
+      row->right_fringe_face_id = right_face_id;
+    }
+
+  return redraw_p;
+}
+
+
+/* Compute actual fringe widths for frame F.  
+
+   If REDRAW is 1, redraw F if the fringe settings was actually
+   modified and F is visible.
+
+   Since the combined left and right fringe must occupy an integral
+   number of columns, we may need to add some pixels to each fringe.
+   Typically, we add an equal amount (+/- 1 pixel) to each fringe,
+   but a negative width value is taken literally (after negating it).
+
+   We never make the fringes narrower than specified.  It is planned
+   to make fringe bitmaps customizable and expandable, and at that
+   time, the user will typically specify the minimum number of pixels
+   needed for his bitmaps, so we shouldn't select anything less than
+   what is specified.
+*/
+
+void
+compute_fringe_widths (f, redraw)
+     struct frame *f;
+     int redraw;
+{
+  int o_left = FRAME_LEFT_FRINGE_WIDTH (f);
+  int o_right = FRAME_RIGHT_FRINGE_WIDTH (f);
+  int o_cols = FRAME_FRINGE_COLS (f);
+
+  Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
+  Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
+  int left_fringe_width, right_fringe_width;
+
+  if (!NILP (left_fringe))
+    left_fringe = Fcdr (left_fringe);
+  if (!NILP (right_fringe))
+    right_fringe = Fcdr (right_fringe);
+
+  left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
+		       XINT (left_fringe));
+  right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
+			XINT (right_fringe));
+
+  if (left_fringe_width || right_fringe_width)
+    {
+      int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
+      int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
+      int conf_wid = left_wid + right_wid;
+      int font_wid = FRAME_COLUMN_WIDTH (f);
+      int cols = (left_wid + right_wid + font_wid-1) / font_wid;
+      int real_wid = cols * font_wid;
+      if (left_wid && right_wid)
+	{
+	  if (left_fringe_width < 0)
+	    {
+	      /* Left fringe width is fixed, adjust right fringe if necessary */
+	      FRAME_LEFT_FRINGE_WIDTH (f) = left_wid;
+	      FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
+	    }
+	  else if (right_fringe_width < 0)
+	    {
+	      /* Right fringe width is fixed, adjust left fringe if necessary */
+	      FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
+	      FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid;
+	    }
+	  else
+	    {
+	      /* Adjust both fringes with an equal amount.
+		 Note that we are doing integer arithmetic here, so don't
+		 lose a pixel if the total width is an odd number.  */
+	      int fill = real_wid - conf_wid;
+	      FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
+	      FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
+	    }
+	}
+      else if (left_fringe_width)
+	{
+	  FRAME_LEFT_FRINGE_WIDTH (f) = real_wid;
+	  FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
+	}
+      else
+	{
+	  FRAME_LEFT_FRINGE_WIDTH (f) = 0;
+	  FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid;
+	}
+      FRAME_FRINGE_COLS (f) = cols;
+    }
+  else
+    {
+      FRAME_LEFT_FRINGE_WIDTH (f) = 0;
+      FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
+      FRAME_FRINGE_COLS (f) = 0;
+    }
+
+  if (redraw && FRAME_VISIBLE_P (f))
+    if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) ||
+	o_right != FRAME_RIGHT_FRINGE_WIDTH (f) ||
+	o_cols != FRAME_FRINGE_COLS (f))
+      redraw_frame (f);
+}
+
+DEFUN ("destroy-fringe-bitmap", Fdestroy_fringe_bitmap, Sdestroy_fringe_bitmap,
+       1, 1, 0,
+       doc: /* Destroy fringe bitmap WHICH.
+If WHICH overrides a standard fringe bitmap, the original bitmap is restored.  */)
+  (which)
+     Lisp_Object which;
+{
+  int n;
+  struct fringe_bitmap **fbp;
+
+  CHECK_NUMBER (which);
+  if (n = XINT (which), n >= max_used_fringe_bitmap)
+    return Qnil;
+
+  fringe_faces[n] = FRINGE_FACE_ID;
+
+  fbp = &fringe_bitmaps[n];
+  if (*fbp && (*fbp)->dynamic)
+    {
+      if (rif->destroy_fringe_bitmap)
+	rif->destroy_fringe_bitmap (n);
+      xfree (*fbp);
+      *fbp = NULL;
+    }
+
+  while (max_used_fringe_bitmap > MAX_STANDARD_FRINGE_BITMAPS
+	 && fringe_bitmaps[max_used_fringe_bitmap - 1] == NULL)
+    max_used_fringe_bitmap--;
+
+  return Qnil;
+}
+
+
+/* Initialize bitmap bit.
+   On X and MAC, we bit-swap the built-in bitmaps.
+   On W32, there's no need to do this.
+*/
+
+void
+init_fringe_bitmap (which, fb, once_p)
+     enum fringe_bitmap_type which;
+     struct fringe_bitmap *fb;
+     int once_p;
+{
+  if (once_p || fb->dynamic)
+    {
+#if defined (HAVE_X_WINDOWS) || defined (MAC_OS)
+      unsigned char *bits = fb->bits;
+      int j;
+      for (j = 0; j < fb->height; j++)
+	{
+	  static unsigned char swap_nibble[16]
+	    = { 0x0, 0x8, 0x4, 0xc,    /* 0000 1000 0100 1100 */
+		0x2, 0xa, 0x6, 0xe,    /* 0010 1010 0110 1110 */
+		0x1, 0x9, 0x5, 0xd,    /* 0001 1001 0101 1101 */
+		0x3, 0xb, 0x7, 0xf };	 /* 0011 1011 0111 1111 */
+
+	  unsigned char b = *bits;
+	  *bits++ = (unsigned short)((swap_nibble[b & 0xf]<<4)
+				     | (swap_nibble[(b>>4) & 0xf]));
+	}
+#endif
+    }
+
+  if (!once_p)
+    {
+      Fdestroy_fringe_bitmap (make_number (which));
+
+      if (rif->define_fringe_bitmap)
+	rif->define_fringe_bitmap (which, fb->bits, fb->height, fb->width);
+
+      fringe_bitmaps[which] = fb;
+      if (which >= max_used_fringe_bitmap)
+	max_used_fringe_bitmap = which + 1;
+    }
+}
+
+
+DEFUN ("define-fringe-bitmap", Fdefine_fringe_bitmap, Sdefine_fringe_bitmap,
+       1, 5, 0,
+       doc: /* Define a fringe bitmap from BITS of height HEIGHT and width WIDTH.
+BITS is either a string or a vector.  If HEIGHT is nil, use number of bytes
+in BITS.  If WIDTH is zero, default to 8.  Optional forth arg ALIGN may be
+one of `top', `center', or `bottom', indicating the positioning of the
+bitmap relative to the rows where it is used; the default is to center the
+bitmap.  Fourth arg may also be a list (ALIGN PERIODIC) where 
+PERIODIC non-nil specifies that the bitmap should be repeated.
+Optional fifth argument WHICH is bitmap number to redefine.
+Return new bitmap number, or nil of no more free bitmap slots.  */)
+  (bits, height, width, align, which)
+     Lisp_Object bits, height, width, align, which;
+{
+  Lisp_Object len;
+  int n, h, i, j;
+  unsigned char *b;
+  struct fringe_bitmap fb, *xfb;
+  int fill1 = 0, fill2 = 0;
+
+  if (!STRINGP (bits) && !VECTORP (bits))
+    bits = wrong_type_argument (Qstringp, bits);
+
+  len = Flength (bits);
+
+  if (NILP (height))
+    h = fb.height = XINT (len);
+  else
+    {
+      CHECK_NUMBER (height);
+      fb.height = min (XINT (height), 255);
+      if (fb.height > XINT (len))
+	{
+	  h = XINT (len);
+	  fill1 = (fb.height - h) / 2;
+	  fill2 = fb.height - h - fill1;
+	}
+    }
+  
+  if (NILP (width))
+    fb.width = 8;
+  else
+    {
+      CHECK_NUMBER (width);
+      fb.width = min (XINT (width), 255);
+    }
+
+  fb.period = 0;
+  fb.align = ALIGN_BITMAP_CENTER;
+
+  if (CONSP (align))
+    {
+      Lisp_Object period = XCDR (align);
+      if (CONSP (period))
+	{
+	  period = XCAR (period);
+	  if (!NILP (period))
+	    {
+	      fb.period = fb.height;
+	      fb.height = 255;
+	    }
+	}
+      align = XCAR (align);
+    }
+  if (EQ (align, Qtop))
+    fb.align = ALIGN_BITMAP_TOP;
+  else if (EQ (align, Qbottom))
+    fb.align = ALIGN_BITMAP_BOTTOM;
+  else if (!NILP (align) && !EQ (align, Qcenter))
+    error ("Bad align argument");
+
+  if (NILP (which))
+    {
+      if (max_used_fringe_bitmap < MAX_FRINGE_BITMAPS)
+	n = make_number (max_used_fringe_bitmap++);
+      else
+	{
+	  for (n = MAX_STANDARD_FRINGE_BITMAPS;
+	       n < MAX_FRINGE_BITMAPS;
+	       n++)
+	    if (fringe_bitmaps[n] == NULL)
+	      break;
+	  if (n == MAX_FRINGE_BITMAPS)
+	    return Qnil;
+	}
+      which = make_number (n);
+    }
+  else
+    {
+      CHECK_NUMBER (which);
+      n = XINT (which);
+      if (n <= NO_FRINGE_BITMAP || n >= MAX_FRINGE_BITMAPS)
+	error ("Invalid fringe bitmap number");
+    }
+
+  fb.dynamic = 1;
+
+  xfb = (struct fringe_bitmap *)xmalloc (sizeof fb + fb.height);
+  fb.bits = b = (unsigned char *)(xfb+1);
+  bzero (b, fb.height);
+
+  j = 0;
+  while (j < fb.height)
+    {
+      for (i = 0; i < fill1 && j < fb.height; i++)
+	b[j++] = 0;
+      for (i = 0; i < h & j < fb.height; i++)
+	{
+	  Lisp_Object elt = Faref (bits, make_number (i));
+	  b[j++] = NUMBERP (elt) ? XINT (elt) : 0;
+	}
+      for (i = 0; i < fill2 && j < fb.height; i++)
+	b[j++] = 0;
+    }
+
+  *xfb = fb;
+
+  init_fringe_bitmap (n, xfb, 0);
+
+  return which;
+}
+
+DEFUN ("set-fringe-bitmap-face", Fset_fringe_bitmap_face, Sset_fringe_bitmap_face,
+       1, 2, 0,
+       doc:  /* Set face for fringe bitmap FRINGE-ID to FACE.
+If FACE is nil, reset face to default fringe face.  */)
+  (fringe_id, face)
+     Lisp_Object fringe_id, face;
+{
+  int face_id;
+
+  CHECK_NUMBER (fringe_id);
+  if (!valid_fringe_bitmap_id_p (XINT (fringe_id)))
+    error ("Invalid fringe id");
+
+  if (!NILP (face))
+    {
+      face_id = lookup_named_face (SELECTED_FRAME (), face, 'A');
+      if (face_id < 0)
+	error ("No such face");
+    }
+  else
+    face_id = FRINGE_FACE_ID;
+
+  fringe_faces [XINT (fringe_id)] = face_id;
+
+  return Qnil;
+}
+
+DEFUN ("fringe-bitmaps-at-pos", Ffringe_bitmaps_at_pos, Sfringe_bitmaps_at_pos,
+       0, 2, 0,
+       doc:  /* Return fringe bitmaps of row containing position POS in window WINDOW.
+If WINDOW is nil, use selected window.  If POS is nil, use value of point
+in that window.  Return value is a cons (LEFT . RIGHT) where LEFT and RIGHT
+are the fringe bitmap numbers for the bitmaps in the left and right fringe,
+resp.  Return nil if POS is not visible in WINDOW.  */)
+  (pos, window)
+{
+  struct window *w;
+  struct buffer *old_buffer = NULL;
+  struct glyph_row *row;
+  int textpos;
+
+  if (NILP (window))
+    window = selected_window;
+  CHECK_WINDOW (window);
+  w = XWINDOW (window);
+
+  if (!NILP (pos))
+    {
+      CHECK_NUMBER_COERCE_MARKER (pos);
+      textpos = XINT (pos);
+    }
+  else if (w == XWINDOW (selected_window))
+    textpos = PT;
+  else
+    textpos = XMARKER (w->pointm)->charpos;
+
+  row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
+  row = row_containing_pos (w, textpos, row, NULL, 0);
+  if (row)
+    return Fcons (make_number (row->left_fringe_bitmap),
+		  make_number (row->right_fringe_bitmap));
+  else
+    return Qnil;
+}
+
+
+/***********************************************************************
+			    Initialization
+ ***********************************************************************/
+
+void
+syms_of_fringe ()
+{
+
+  defsubr (&Sdestroy_fringe_bitmap);
+  defsubr (&Sdefine_fringe_bitmap);
+  defsubr (&Sfringe_bitmaps_at_pos);
+  defsubr (&Sset_fringe_bitmap_face);
+
+  DEFVAR_LISP ("overflow-newline-into-fringe", &Voverflow_newline_into_fringe,
+    doc: /* *Non-nil means that newline may flow into the right fringe.
+This means that display lines which are exactly as wide as the window
+(not counting the final newline) will only occupy one screen line, by
+showing (or hiding) the final newline in the right fringe; when point
+is at the final newline, the cursor is shown in the right fringe.
+If nil, also continue lines which are exactly as wide as the window.  */);
+  Voverflow_newline_into_fringe = Qt;
+
+}
+
+/* Initialize this module when Emacs starts.  */
+
+void
+init_fringe_once ()
+{
+  enum fringe_bitmap_type bt;
+
+  for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
+    init_fringe_bitmap(bt, &standard_bitmaps[bt], 1);
+}
+
+void
+init_fringe ()
+{
+  int i;
+
+  bzero (fringe_bitmaps, sizeof fringe_bitmaps);
+  for (i = 0; i < MAX_FRINGE_BITMAPS; i++)
+    fringe_faces[i] = FRINGE_FACE_ID;
+}
+
+#ifdef HAVE_NTGUI
+
+void
+w32_init_fringe ()
+{
+  enum fringe_bitmap_type bt;
+
+  for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
+    {
+      struct fringe_bitmap *fb = &standard_bitmaps[bt];
+      rif->define_fringe_bitmap (bt, fb->bits, fb->height, fb->width);
+    }
+}
+
+void
+w32_reset_fringes ()
+{
+  /* Destroy row bitmaps.  */
+  int bt;
+  
+  for (bt = NO_FRINGE_BITMAP + 1; bt < max_used_fringe_bitmap; bt++)
+    rif->destroy_fringe_bitmap (bt);
+}
+
+#endif
+
+#endif /* HAVE_WINDOW_SYSTEM */
+