Mercurial > emacs
changeset 71323:e882f189c3af
Modify preemptive redisplay to be based on periodic checks for input.
(PERIODIC_PREEMPTION_CHECKING): Define to 1 iff EMACS_HAS_USECS.
(Vredisplay_preemption_period): New variable.
(syms_of_display): DEFVAR_LISP and initialize it.
(preemption_period, preemption_next_check): New variables.
(update_frame, update_single_window): Initialize them based on
Vredisplay_preemption_period if !force_p.
(update_window, update_frame_1): Use them to determine when to
check for input.
author | Kim F. Storm <storm@cua.dk> |
---|---|
date | Mon, 12 Jun 2006 22:32:47 +0000 |
parents | 35554e4f7699 |
children | 52c2a53933f8 |
files | src/dispnew.c |
diffstat | 1 files changed, 104 insertions(+), 4 deletions(-) [+] |
line wrap: on
line diff
--- a/src/dispnew.c Mon Jun 12 07:52:05 2006 +0000 +++ b/src/dispnew.c Mon Jun 12 22:32:47 2006 +0000 @@ -192,6 +192,28 @@ int redisplay_dont_pause; +/* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers + are supported, so we can check for input during redisplay at + regular intervals. */ +#ifdef EMACS_HAS_USECS +#define PERIODIC_PREEMPTION_CHECKING 1 +#else +#define PERIODIC_PREEMPTION_CHECKING 0 +#endif + +#if PERIODIC_PREEMPTION_CHECKING + +/* If a number (float), check for user input every N seconds. */ + +Lisp_Object Vredisplay_preemption_period; + +/* Redisplay preemption timers. */ + +static EMACS_TIME preemption_period; +static EMACS_TIME preemption_next_check; + +#endif + /* Nonzero upon entry to redisplay means do not assume anything about current contents of actual terminal frame; clear and redraw it. */ @@ -3820,6 +3842,22 @@ int paused_p; struct window *root_window = XWINDOW (f->root_window); +#if PERIODIC_PREEMPTION_CHECKING + if (!force_p && NUMBERP (Vredisplay_preemption_period)) + { + EMACS_TIME tm; + double p = XFLOATINT (Vredisplay_preemption_period); + int sec, usec; + + sec = (int) p; + usec = (p - sec) * 1000000; + + EMACS_GET_TIME (tm); + EMACS_SET_SECS_USECS (preemption_period, sec, usec); + EMACS_ADD_TIME (preemption_next_check, tm, preemption_period); + } +#endif + if (FRAME_WINDOW_P (f)) { /* We are working on window matrix basis. All windows whose @@ -3952,6 +3990,22 @@ /* Record that this is not a frame-based redisplay. */ set_frame_matrix_frame (NULL); +#if PERIODIC_PREEMPTION_CHECKING + if (!force_p && NUMBERP (Vredisplay_preemption_period)) + { + EMACS_TIME tm; + double p = XFLOATINT (Vredisplay_preemption_period); + int sec, usec; + + sec = (int) p; + usec = (p - sec) * 1000000; + + EMACS_GET_TIME (tm); + EMACS_SET_SECS_USECS (preemption_period, sec, usec); + EMACS_ADD_TIME (preemption_next_check, tm, preemption_period); + } +#endif + /* Update W. */ update_begin (f); update_window (w, force_p); @@ -4107,7 +4161,9 @@ { struct glyph_matrix *desired_matrix = w->desired_matrix; int paused_p; +#if !PERIODIC_PREEMPTION_CHECKING int preempt_count = baud_rate / 2400 + 1; +#endif extern int input_pending; extern Lisp_Object do_mouse_tracking; #if GLYPH_DEBUG @@ -4119,8 +4175,13 @@ /* Check pending input the first time so that we can quickly return. */ if (redisplay_dont_pause) force_p = 1; - else +#if PERIODIC_PREEMPTION_CHECKING + else if (NILP (Vredisplay_preemption_period)) + force_p = 1; +#else + else if (!force_p) detect_input_pending_ignore_squeezables (); +#endif /* If forced to complete the update, or if no input is pending, do the update. */ @@ -4192,9 +4253,22 @@ detect_input_pending. If it's done too often, scrolling large windows with repeated scroll-up commands will too quickly pause redisplay. */ +#if PERIODIC_PREEMPTION_CHECKING + if (!force_p) + { + EMACS_TIME tm, dif; + EMACS_GET_TIME (tm); + EMACS_SUB_TIME (dif, preemption_next_check, tm); + if (EMACS_TIME_NEG_P (dif)) + { + EMACS_ADD_TIME (preemption_next_check, tm, preemption_period); + detect_input_pending_ignore_squeezables (); + } + } +#else if (!force_p && ++n_updated % preempt_count == 0) detect_input_pending_ignore_squeezables (); - +#endif changed_p |= update_window_line (w, vpos, &mouse_face_overwritten_p); @@ -5145,11 +5219,16 @@ if (redisplay_dont_pause) force_p = 1; +#if PERIODIC_PREEMPTION_CHECKING + else if (NILP (Vredisplay_preemption_period)) + force_p = 1; +#else else if (!force_p && detect_input_pending_ignore_squeezables ()) { pause = 1; goto do_pause; } +#endif /* If we cannot insert/delete lines, it's no use trying it. */ if (!line_ins_del_ok) @@ -5200,8 +5279,22 @@ } } - if ((i - 1) % preempt_count == 0) +#if PERIODIC_PREEMPTION_CHECKING + if (!force_p) + { + EMACS_TIME tm, dif; + EMACS_GET_TIME (tm); + EMACS_SUB_TIME (dif, preemption_next_check, tm); + if (EMACS_TIME_NEG_P (dif)) + { + EMACS_ADD_TIME (preemption_next_check, tm, preemption_period); + detect_input_pending_ignore_squeezables (); + } + } +#else + if (!force_p && (i - 1) % preempt_count == 0) detect_input_pending_ignore_squeezables (); +#endif update_frame_line (f, i); } @@ -6936,7 +7029,14 @@ doc: /* *Non-nil means update isn't paused when input is detected. */); redisplay_dont_pause = 0; - /* Initialize `window-system', unless init_display already decided it. */ +#if PERIODIC_PREEMPTION_CHECKING + DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period, + doc: /* *The period in seconds between checking for input during redisplay. +If input is detected, redisplay is pre-empted, and the input is processed. +If nil, never pre-empt redisplay. */); + Vredisplay_preemption_period = make_float (0.10); +#endif + #ifdef CANNOT_DUMP if (noninteractive) #endif