Mercurial > emacs
changeset 84168:e94489c66b17
Move to ../doc/emacs/, misc/
author | Glenn Morris <rgm@gnu.org> |
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date | Thu, 06 Sep 2007 04:37:44 +0000 |
parents | c85169d314e1 |
children | 6aedb45ec5e9 |
files | man/killing.texi |
diffstat | 1 files changed, 0 insertions(+), 699 deletions(-) [+] |
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--- a/man/killing.texi Thu Sep 06 04:37:39 2007 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,699 +0,0 @@ -@c This is part of the Emacs manual. -@c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001, -@c 2002, 2003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc. -@c See file emacs.texi for copying conditions. - -@node Killing, Yanking, Mark, Top -@chapter Killing and Moving Text - -@ifnottex -@raisesections -@end ifnottex - - @dfn{Killing} means erasing text and copying it into the @dfn{kill -ring}, from which you can bring it back into the buffer by -@dfn{yanking} it. (Some systems use the terms ``cutting'' and -``pasting'' for these operations.) This is the most common way of -moving or copying text within Emacs. Killing and yanking is very safe -because Emacs remembers several recent kills, not just the last one. -It is versatile, because the many commands for killing syntactic units -can also be used for moving those units. But there are other ways of -copying text for special purposes. - -@iftex -@section Deletion and Killing -@end iftex - -@cindex killing text -@cindex cutting text -@cindex deletion - Most commands which erase text from the buffer save it in the kill -ring. These commands are known as @dfn{kill} commands. The commands -that erase text but do not save it in the kill ring are known as -@dfn{delete} commands. The @kbd{C-x u} (@code{undo}) command -(@pxref{Undo}) can undo both kill and delete commands; the importance -of the kill ring is that you can also yank the text in a different -place or places. Emacs has only one kill ring for all buffers, so you -can kill text in one buffer and yank it in another buffer. - - The delete commands include @kbd{C-d} (@code{delete-char}) and -@key{DEL} (@code{delete-backward-char}), which delete only one -character at a time, and those commands that delete only spaces or -newlines. Commands that can erase significant amounts of nontrivial -data generally do a kill operation instead. The commands' names and -individual descriptions use the words @samp{kill} and @samp{delete} to -say which kind of operation they perform. - -@vindex kill-read-only-ok -@cindex read-only text, killing - You cannot kill read-only text, since such text does not allow any -kind of modification. But some users like to use the kill commands to -copy read-only text into the kill ring, without actually changing it. -Therefore, the kill commands work specially in a read-only buffer: -they move over text, and copy it to the kill ring, without actually -deleting it from the buffer. Normally, kill commands beep and display -an error message when this happens. But if you set the variable -@code{kill-read-only-ok} to a non-@code{nil} value, they just print a -message in the echo area to explain why the text has not been erased. - - You can also use the mouse to kill and yank. @xref{Cut and Paste}. - -@menu -* Deletion:: Commands for deleting small amounts of text and - blank areas. -* Killing by Lines:: How to kill entire lines of text at one time. -* Other Kill Commands:: Commands to kill large regions of text and - syntactic units such as words and sentences. -@end menu - -@need 1500 -@node Deletion -@subsection Deletion -@findex delete-backward-char -@findex delete-char - - Deletion means erasing text and not saving it in the kill ring. For -the most part, the Emacs commands that delete text are those that -erase just one character or only whitespace. - -@table @kbd -@item C-d -@itemx @key{DELETE} -Delete next character (@code{delete-char}). If your keyboard has a -@key{DELETE} function key (usually located in the edit keypad), Emacs -binds it to @code{delete-char} as well. -@item @key{DEL} -@itemx @key{BS} -Delete previous character (@code{delete-backward-char}). -@item M-\ -Delete spaces and tabs around point (@code{delete-horizontal-space}). -@item M-@key{SPC} -Delete spaces and tabs around point, leaving one space -(@code{just-one-space}). -@item C-x C-o -Delete blank lines around the current line (@code{delete-blank-lines}). -@item M-^ -Join two lines by deleting the intervening newline, along with any -indentation following it (@code{delete-indentation}). -@end table - -@kindex DEL -@kindex C-d - The most basic delete commands are @kbd{C-d} (@code{delete-char}) and -@key{DEL} (@code{delete-backward-char}). @kbd{C-d} deletes the -character after point, the one the cursor is ``on top of.'' This -doesn't move point. @key{DEL} deletes the character before the cursor, -and moves point back. You can delete newlines like any other characters -in the buffer; deleting a newline joins two lines. Actually, @kbd{C-d} -and @key{DEL} aren't always delete commands; when given arguments, they -kill instead, since they can erase more than one character this way. - -@kindex BACKSPACE -@kindex BS -@kindex DELETE - Every keyboard has a large key which is a short distance above the -@key{RET} or @key{ENTER} key and is normally used for erasing what you -have typed. It may be labeled @key{DEL}, @key{BACKSPACE}, @key{BS}, -@key{DELETE}, or even with a left arrow. Regardless of the label on -the key, in Emacs it called @key{DEL}, and it should delete one -character backwards. - - Many keyboards (including standard PC keyboards) have a -@key{BACKSPACE} key a short ways above @key{RET} or @key{ENTER}, and a -@key{DELETE} key elsewhere. In that case, the @key{BACKSPACE} key is -@key{DEL}, and the @key{DELETE} key is equivalent to @kbd{C-d}---or it -should be. - - Why do we say ``or it should be''? When Emacs starts up using a -graphical display, it determines automatically which key or keys should be -equivalent to @key{DEL}. As a result, @key{BACKSPACE} and/or @key{DELETE} -keys normally do the right things. But in some unusual cases Emacs -gets the wrong information from the system. If these keys don't do -what they ought to do, you need to tell Emacs which key to use for -@key{DEL}. @xref{DEL Does Not Delete}, for how to do this. - -@findex normal-erase-is-backspace-mode - On most text-only terminals, Emacs cannot tell which keys the -keyboard really has, so it follows a uniform plan which may or may not -fit your keyboard. The uniform plan is that the @acronym{ASCII} @key{DEL} -character deletes, and the @acronym{ASCII} @key{BS} (backspace) character asks -for help (it is the same as @kbd{C-h}). If this is not right for your -keyboard, such as if you find that the key which ought to delete backwards -enters Help instead, see @ref{DEL Does Not Delete}. - -@kindex M-\ -@findex delete-horizontal-space -@kindex M-SPC -@findex just-one-space - The other delete commands are those which delete only whitespace -characters: spaces, tabs and newlines. @kbd{M-\} -(@code{delete-horizontal-space}) deletes all the spaces and tab -characters before and after point. With a prefix argument, this only -deletes spaces and tab characters before point. @kbd{M-@key{SPC}} -(@code{just-one-space}) does likewise but leaves a single space after -point, regardless of the number of spaces that existed previously -(even if there were none before). With a numeric argument @var{n}, it -leaves @var{n} spaces after point. - - @kbd{C-x C-o} (@code{delete-blank-lines}) deletes all blank lines -after the current line. If the current line is blank, it deletes all -blank lines preceding the current line as well (leaving one blank line, -the current line). On a solitary blank line, it deletes that line. - - @kbd{M-^} (@code{delete-indentation}) joins the current line and the -previous line, by deleting a newline and all surrounding spaces, usually -leaving a single space. @xref{Indentation,M-^}. - -@node Killing by Lines -@subsection Killing by Lines - -@table @kbd -@item C-k -Kill rest of line or one or more lines (@code{kill-line}). -@item C-S-backspace -Kill an entire line at once (@code{kill-whole-line}) -@end table - -@kindex C-k -@findex kill-line - The simplest kill command is @kbd{C-k}. If given at the beginning of -a line, it kills all the text on the line, leaving it blank. When used -on a blank line, it kills the whole line including its newline. To kill -an entire non-blank line, go to the beginning and type @kbd{C-k} twice. - - More generally, @kbd{C-k} kills from point up to the end of the line, -unless it is at the end of a line. In that case it kills the newline -following point, thus merging the next line into the current one. -Spaces and tabs that you can't see at the end of the line are ignored -when deciding which case applies, so if point appears to be at the end -of the line, you can be sure @kbd{C-k} will kill the newline. - - When @kbd{C-k} is given a positive argument, it kills that many lines -and the newlines that follow them (however, text on the current line -before point is not killed). With a negative argument @minus{}@var{n}, it -kills @var{n} lines preceding the current line (together with the text -on the current line before point). Thus, @kbd{C-u - 2 C-k} at the front -of a line kills the two previous lines. - - @kbd{C-k} with an argument of zero kills the text before point on the -current line. - -@vindex kill-whole-line - If the variable @code{kill-whole-line} is non-@code{nil}, @kbd{C-k} at -the very beginning of a line kills the entire line including the -following newline. This variable is normally @code{nil}. - -@kindex C-S-backspace -@findex kill-whole-line - @kbd{C-S-backspace} (@code{kill-whole-line}) will kill a whole line -including its newline regardless of the position of point within the -line. Note that many character terminals will prevent you from typing -the key sequence @kbd{C-S-backspace}. - -@node Other Kill Commands -@subsection Other Kill Commands -@findex kill-region -@kindex C-w - -@table @kbd -@item C-w -Kill region (from point to the mark) (@code{kill-region}). -@item M-d -Kill word (@code{kill-word}). @xref{Words}. -@item M-@key{DEL} -Kill word backwards (@code{backward-kill-word}). -@item C-x @key{DEL} -Kill back to beginning of sentence (@code{backward-kill-sentence}). -@xref{Sentences}. -@item M-k -Kill to end of sentence (@code{kill-sentence}). -@item C-M-k -Kill the following balanced expression (@code{kill-sexp}). @xref{Expressions}. -@item M-z @var{char} -Kill through the next occurrence of @var{char} (@code{zap-to-char}). -@end table - - The most general kill command is @kbd{C-w} (@code{kill-region}), -which kills everything between point and the mark. With this command, -you can kill any contiguous sequence of characters, if you first set -the region around them. - -@kindex M-z -@findex zap-to-char - A convenient way of killing is combined with searching: @kbd{M-z} -(@code{zap-to-char}) reads a character and kills from point up to (and -including) the next occurrence of that character in the buffer. A -numeric argument acts as a repeat count. A negative argument means to -search backward and kill text before point. - - Other syntactic units can be killed: words, with @kbd{M-@key{DEL}} -and @kbd{M-d} (@pxref{Words}); balanced expressions, with @kbd{C-M-k} -(@pxref{Expressions}); and sentences, with @kbd{C-x @key{DEL}} and -@kbd{M-k} (@pxref{Sentences}).@refill - -@node Yanking, Accumulating Text, Killing, Top -@section Yanking -@cindex moving text -@cindex copying text -@cindex kill ring -@cindex yanking -@cindex pasting - - @dfn{Yanking} means reinserting text previously killed. This is what -some systems call ``pasting.'' The usual way to move or copy text is to -kill it and then yank it elsewhere one or more times. This is very safe -because Emacs remembers many recent kills, not just the last one. - -@table @kbd -@item C-y -Yank last killed text (@code{yank}). -@item M-y -Replace text just yanked with an earlier batch of killed text -(@code{yank-pop}). -@item M-w -Save region as last killed text without actually killing it -(@code{kill-ring-save}). Some systems call this ``copying.'' -@item C-M-w -Append next kill to last batch of killed text (@code{append-next-kill}). -@end table - - On graphical displays with window systems, if there is a current -selection in some other application, and you selected it more recently -than you killed any text in Emacs, @kbd{C-y} copies the selection -instead of text killed within Emacs. - -@menu -* Kill Ring:: Where killed text is stored. Basic yanking. -* Appending Kills:: Several kills in a row all yank together. -* Earlier Kills:: Yanking something killed some time ago. -@end menu - -@node Kill Ring -@subsection The Kill Ring - - All killed text is recorded in the @dfn{kill ring}, a list of blocks of -text that have been killed. There is only one kill ring, shared by all -buffers, so you can kill text in one buffer and yank it in another buffer. -This is the usual way to move text from one file to another. -(@xref{Accumulating Text}, for some other ways.) - -@kindex C-y -@findex yank - The command @kbd{C-y} (@code{yank}) reinserts the text of the most recent -kill. It leaves the cursor at the end of the text. It sets the mark at -the beginning of the text. @xref{Mark}. - - @kbd{C-u C-y} leaves the cursor in front of the text, and sets the -mark after it. This happens only if the argument is specified with just -a @kbd{C-u}, precisely. Any other sort of argument, including @kbd{C-u} -and digits, specifies an earlier kill to yank (@pxref{Earlier Kills}). - -@cindex yanking and text properties -@vindex yank-excluded-properties - The yank commands discard certain text properties from the text that -is yanked, those that might lead to annoying results. For instance, -they discard text properties that respond to the mouse or specify key -bindings. The variable @code{yank-excluded-properties} specifies the -properties to discard. Yanking of register contents and rectangles -also discard these properties. - -@kindex M-w -@findex kill-ring-save - To copy a block of text, you can use @kbd{M-w} -(@code{kill-ring-save}), which copies the region into the kill ring -without removing it from the buffer. This is approximately equivalent -to @kbd{C-w} followed by @kbd{C-x u}, except that @kbd{M-w} does not -alter the undo history and does not temporarily change the screen. - -@node Appending Kills -@subsection Appending Kills - -@cindex appending kills in the ring -@cindex television - Normally, each kill command pushes a new entry onto the kill ring. -However, two or more kill commands in a row combine their text into a -single entry, so that a single @kbd{C-y} yanks all the text as a unit, -just as it was before it was killed. - - Thus, if you want to yank text as a unit, you need not kill all of it -with one command; you can keep killing line after line, or word after -word, until you have killed it all, and you can still get it all back at -once. - - Commands that kill forward from point add onto the end of the previous -killed text. Commands that kill backward from point add text onto the -beginning. This way, any sequence of mixed forward and backward kill -commands puts all the killed text into one entry without rearrangement. -Numeric arguments do not break the sequence of appending kills. For -example, suppose the buffer contains this text: - -@example -This is a line @point{}of sample text. -@end example - -@noindent -with point shown by @point{}. If you type @kbd{M-d M-@key{DEL} M-d -M-@key{DEL}}, killing alternately forward and backward, you end up with -@samp{a line of sample} as one entry in the kill ring, and @samp{This -is@ @ text.} in the buffer. (Note the double space between @samp{is} -and @samp{text}, which you can clean up with @kbd{M-@key{SPC}} or -@kbd{M-q}.) - - Another way to kill the same text is to move back two words with -@kbd{M-b M-b}, then kill all four words forward with @kbd{C-u M-d}. -This produces exactly the same results in the buffer and in the kill -ring. @kbd{M-f M-f C-u M-@key{DEL}} kills the same text, all going -backward; once again, the result is the same. The text in the kill ring -entry always has the same order that it had in the buffer before you -killed it. - -@kindex C-M-w -@findex append-next-kill - If a kill command is separated from the last kill command by other -commands (not just numeric arguments), it starts a new entry on the kill -ring. But you can force it to append by first typing the command -@kbd{C-M-w} (@code{append-next-kill}) right before it. The @kbd{C-M-w} -tells the following command, if it is a kill command, to append the text -it kills to the last killed text, instead of starting a new entry. With -@kbd{C-M-w}, you can kill several separated pieces of text and -accumulate them to be yanked back in one place.@refill - - A kill command following @kbd{M-w} does not append to the text that -@kbd{M-w} copied into the kill ring. - -@node Earlier Kills -@subsection Yanking Earlier Kills - -@cindex yanking previous kills -@kindex M-y -@findex yank-pop - To recover killed text that is no longer the most recent kill, use the -@kbd{M-y} command (@code{yank-pop}). It takes the text previously -yanked and replaces it with the text from an earlier kill. So, to -recover the text of the next-to-the-last kill, first use @kbd{C-y} to -yank the last kill, and then use @kbd{M-y} to replace it with the -previous kill. @kbd{M-y} is allowed only after a @kbd{C-y} or another -@kbd{M-y}. - - You can understand @kbd{M-y} in terms of a ``last yank'' pointer which -points at an entry in the kill ring. Each time you kill, the ``last -yank'' pointer moves to the newly made entry at the front of the ring. -@kbd{C-y} yanks the entry which the ``last yank'' pointer points to. -@kbd{M-y} moves the ``last yank'' pointer to a different entry, and the -text in the buffer changes to match. Enough @kbd{M-y} commands can move -the pointer to any entry in the ring, so you can get any entry into the -buffer. Eventually the pointer reaches the end of the ring; the next -@kbd{M-y} loops back around to the first entry again. - - @kbd{M-y} moves the ``last yank'' pointer around the ring, but it does -not change the order of the entries in the ring, which always runs from -the most recent kill at the front to the oldest one still remembered. - - @kbd{M-y} can take a numeric argument, which tells it how many entries -to advance the ``last yank'' pointer by. A negative argument moves the -pointer toward the front of the ring; from the front of the ring, it -moves ``around'' to the last entry and continues forward from there. - - Once the text you are looking for is brought into the buffer, you can -stop doing @kbd{M-y} commands and it will stay there. It's just a copy -of the kill ring entry, so editing it in the buffer does not change -what's in the ring. As long as no new killing is done, the ``last -yank'' pointer remains at the same place in the kill ring, so repeating -@kbd{C-y} will yank another copy of the same previous kill. - - If you know how many @kbd{M-y} commands it would take to find the -text you want, you can yank that text in one step using @kbd{C-y} with -a numeric argument. @kbd{C-y} with an argument restores the text from -the specified kill ring entry, counting back from the most recent as -1. Thus, @kbd{C-u 2 C-y} gets the next-to-the-last block of killed -text---it is equivalent to @kbd{C-y M-y}. @kbd{C-y} with a numeric -argument starts counting from the ``last yank'' pointer, and sets the -``last yank'' pointer to the entry that it yanks. - -@vindex kill-ring-max - The length of the kill ring is controlled by the variable -@code{kill-ring-max}; no more than that many blocks of killed text are -saved. - -@vindex kill-ring - The actual contents of the kill ring are stored in a variable named -@code{kill-ring}; you can view the entire contents of the kill ring with -the command @kbd{C-h v kill-ring}. - -@node Accumulating Text, Rectangles, Yanking, Top -@section Accumulating Text -@findex append-to-buffer -@findex prepend-to-buffer -@findex copy-to-buffer -@findex append-to-file - -@cindex accumulating scattered text - Usually we copy or move text by killing it and yanking it, but there -are other convenient methods for copying one block of text in many -places, or for copying many scattered blocks of text into one place. To -copy one block to many places, store it in a register -(@pxref{Registers}). Here we describe the commands to accumulate -scattered pieces of text into a buffer or into a file. - -@table @kbd -@item M-x append-to-buffer -Append region to the contents of a specified buffer. -@item M-x prepend-to-buffer -Prepend region to the contents of a specified buffer. -@item M-x copy-to-buffer -Copy region into a specified buffer, deleting that buffer's old contents. -@item M-x insert-buffer -Insert the contents of a specified buffer into current buffer at point. -@item M-x append-to-file -Append region to the contents of a specified file, at the end. -@end table - - To accumulate text into a buffer, use @kbd{M-x append-to-buffer}. -This reads a buffer name, then inserts a copy of the region into the -buffer specified. If you specify a nonexistent buffer, -@code{append-to-buffer} creates the buffer. The text is inserted -wherever point is in that buffer. If you have been using the buffer for -editing, the copied text goes into the middle of the text of the buffer, -starting from wherever point happens to be at that moment. - - Point in that buffer is left at the end of the copied text, so -successive uses of @code{append-to-buffer} accumulate the text in the -specified buffer in the same order as they were copied. Strictly -speaking, @code{append-to-buffer} does not always append to the text -already in the buffer---it appends only if point in that buffer is at the end. -However, if @code{append-to-buffer} is the only command you use to alter -a buffer, then point is always at the end. - - @kbd{M-x prepend-to-buffer} is just like @code{append-to-buffer} -except that point in the other buffer is left before the copied text, so -successive prependings add text in reverse order. @kbd{M-x -copy-to-buffer} is similar, except that any existing text in the other -buffer is deleted, so the buffer is left containing just the text newly -copied into it. - - To retrieve the accumulated text from another buffer, use the -command @kbd{M-x insert-buffer}; this too takes @var{buffername} as an -argument. It inserts a copy of the whole text in buffer -@var{buffername} into the current buffer at point, and sets the mark -after the inserted text. Alternatively, you can select the other -buffer for editing, then copy text from it by killing. -@xref{Buffers}, for background information on buffers. - - Instead of accumulating text within Emacs, in a buffer, you can append -text directly into a file with @kbd{M-x append-to-file}, which takes -@var{filename} as an argument. It adds the text of the region to the end -of the specified file. The file is changed immediately on disk. - - You should use @code{append-to-file} only with files that are -@emph{not} being visited in Emacs. Using it on a file that you are -editing in Emacs would change the file behind Emacs's back, which -can lead to losing some of your editing. - -@node Rectangles, CUA Bindings, Accumulating Text, Top -@section Rectangles -@cindex rectangle -@cindex columns (and rectangles) -@cindex killing rectangular areas of text - - The rectangle commands operate on rectangular areas of the text: all -the characters between a certain pair of columns, in a certain range of -lines. Commands are provided to kill rectangles, yank killed rectangles, -clear them out, fill them with blanks or text, or delete them. Rectangle -commands are useful with text in multicolumn formats, and for changing -text into or out of such formats. - -@cindex mark rectangle - When you must specify a rectangle for a command to work on, you do it -by putting the mark at one corner and point at the opposite corner. The -rectangle thus specified is called the @dfn{region-rectangle} because -you control it in much the same way as the region is controlled. But -remember that a given combination of point and mark values can be -interpreted either as a region or as a rectangle, depending on the -command that uses them. - - If point and the mark are in the same column, the rectangle they -delimit is empty. If they are in the same line, the rectangle is one -line high. This asymmetry between lines and columns comes about -because point (and likewise the mark) is between two columns, but within -a line. - -@table @kbd -@item C-x r k -Kill the text of the region-rectangle, saving its contents as the -``last killed rectangle'' (@code{kill-rectangle}). -@item C-x r d -Delete the text of the region-rectangle (@code{delete-rectangle}). -@item C-x r y -Yank the last killed rectangle with its upper left corner at point -(@code{yank-rectangle}). -@item C-x r o -Insert blank space to fill the space of the region-rectangle -(@code{open-rectangle}). This pushes the previous contents of the -region-rectangle rightward. -@item C-x r c -Clear the region-rectangle by replacing all of its contents with spaces -(@code{clear-rectangle}). -@item M-x delete-whitespace-rectangle -Delete whitespace in each of the lines on the specified rectangle, -starting from the left edge column of the rectangle. -@item C-x r t @var{string} @key{RET} -Replace rectangle contents with @var{string} on each line -(@code{string-rectangle}). -@item M-x string-insert-rectangle @key{RET} @var{string} @key{RET} -Insert @var{string} on each line of the rectangle. -@end table - - The rectangle operations fall into two classes: commands for -deleting and inserting rectangles, and commands for blank rectangles. - -@kindex C-x r k -@kindex C-x r d -@findex kill-rectangle -@findex delete-rectangle - There are two ways to get rid of the text in a rectangle: you can -discard the text (delete it) or save it as the ``last killed'' -rectangle. The commands for these two ways are @kbd{C-x r d} -(@code{delete-rectangle}) and @kbd{C-x r k} (@code{kill-rectangle}). In -either case, the portion of each line that falls inside the rectangle's -boundaries is deleted, causing any following text on the line to -move left into the gap. - - Note that ``killing'' a rectangle is not killing in the usual sense; the -rectangle is not stored in the kill ring, but in a special place that -can only record the most recent rectangle killed. This is because yanking -a rectangle is so different from yanking linear text that different yank -commands have to be used. It is hard to define yank-popping for rectangles, -so we do not try. - -@kindex C-x r y -@findex yank-rectangle - To yank the last killed rectangle, type @kbd{C-x r y} -(@code{yank-rectangle}). Yanking a rectangle is the opposite of killing -one. Point specifies where to put the rectangle's upper left corner. -The rectangle's first line is inserted there, the rectangle's second -line is inserted at the same horizontal position, but one line -vertically down, and so on. The number of lines affected is determined -by the height of the saved rectangle. - - You can convert single-column lists into double-column lists using -rectangle killing and yanking; kill the second half of the list as a -rectangle and then yank it beside the first line of the list. -@xref{Two-Column}, for another way to edit multi-column text. - - You can also copy rectangles into and out of registers with @kbd{C-x r -r @var{r}} and @kbd{C-x r i @var{r}}. @xref{RegRect,,Rectangle -Registers}. - -@kindex C-x r o -@findex open-rectangle -@kindex C-x r c -@findex clear-rectangle - There are two commands you can use for making blank rectangles: -@kbd{C-x r c} (@code{clear-rectangle}) which blanks out existing text, -and @kbd{C-x r o} (@code{open-rectangle}) which inserts a blank -rectangle. Clearing a rectangle is equivalent to deleting it and then -inserting a blank rectangle of the same size. - -@findex delete-whitespace-rectangle - The command @kbd{M-x delete-whitespace-rectangle} deletes horizontal -whitespace starting from a particular column. This applies to each of -the lines in the rectangle, and the column is specified by the left -edge of the rectangle. The right edge of the rectangle does not make -any difference to this command. - -@kindex C-x r t -@findex string-rectangle - The command @kbd{C-x r t} (@code{string-rectangle}) replaces the -contents of a region-rectangle with a string on each line. The -string's width need not be the same as the width of the rectangle. If -the string's width is less, the text after the rectangle shifts left; -if the string is wider than the rectangle, the text after the -rectangle shifts right. - -@findex string-insert-rectangle - The command @kbd{M-x string-insert-rectangle} is similar to -@code{string-rectangle}, but inserts the string on each line, -shifting the original text to the right. - -@node CUA Bindings, Registers, Rectangles, Top -@section CUA Bindings -@findex cua-mode -@vindex cua-mode -@cindex CUA key bindings -@vindex cua-enable-cua-keys - The command @kbd{M-x cua-mode} sets up key bindings that are -compatible with the Common User Access (CUA) system used in many other -applications. @kbd{C-x} means cut (kill), @kbd{C-c} copy, @kbd{C-v} -paste (yank), and @kbd{C-z} undo. Standard Emacs commands like -@kbd{C-x C-c} still work, because @kbd{C-x} and @kbd{C-c} only take -effect when the mark is active (and the region is highlighted). -However, if you don't want to override these bindings in Emacs at all, -set @code{cua-enable-cua-keys} to @code{nil}. - - In CUA mode, using @kbd{Shift} together with the movement keys -activates and highlights the region over which they move. The -standard (unshifted) movement keys deactivate the mark, and typed text -replaces the active region as in Delete-Selection mode -(@pxref{Mouse Commands}). - - To enter an Emacs command like @kbd{C-x C-f} while the mark is -active, use one of the following methods: either hold @kbd{Shift} -together with the prefix key, e.g. @kbd{S-C-x C-f}, or quickly type -the prefix key twice, e.g. @kbd{C-x C-x C-f}. - -@cindex rectangle highlighting - CUA mode provides enhanced rectangle support with visible -rectangle highlighting. Use @kbd{C-RET} to start a rectangle, -extend it using the movement commands, and cut or copy it using -@kbd{C-x} or @kbd{C-c}. @kbd{RET} moves the cursor to the next -(clockwise) corner of the rectangle, so you can easily expand it in -any direction. Normal text you type is inserted to the left or right -of each line in the rectangle (on the same side as the cursor). - - With CUA you can easily copy text and rectangles into and out of -registers by providing a one-digit numeric prefix to the kill, copy, -and yank commands, e.g. @kbd{C-1 C-c} copies the region into register -@code{1}, and @kbd{C-2 C-v} yanks the contents of register @code{2}. - -@cindex global mark - CUA mode also has a global mark feature which allows easy moving and -copying of text between buffers. Use @kbd{C-S-SPC} to toggle the -global mark on and off. When the global mark is on, all text that you -kill or copy is automatically inserted at the global mark, and text -you type is inserted at the global mark rather than at the current -position. - - For example, to copy words from various buffers into a word list in -a given buffer, set the global mark in the target buffer, then -navigate to each of the words you want in the list, mark it (e.g. with -@kbd{S-M-f}), copy it to the list with @kbd{C-c} or @kbd{M-w}, and -insert a newline after the word in the target list by pressing -@key{RET}. - -@ifnottex -@lowersections -@end ifnottex - -@ignore - arch-tag: d8da8f96-0928-449a-816e-ff2d3497866c -@end ignore