Mercurial > emacs
changeset 31083:f64a9a44e2a3
Rewrite to match new configure process.
author | Andrew Innes <andrewi@gnu.org> |
---|---|
date | Tue, 22 Aug 2000 21:41:26 +0000 |
parents | 9865d23be9e7 |
children | 2f7db3489395 |
files | nt/INSTALL |
diffstat | 1 files changed, 98 insertions(+), 139 deletions(-) [+] |
line wrap: on
line diff
--- a/nt/INSTALL Tue Aug 22 21:24:06 2000 +0000 +++ b/nt/INSTALL Tue Aug 22 21:41:26 2000 +0000 @@ -1,165 +1,124 @@ Building and Installing Emacs - on Windows NT and Windows 95 + on Windows NT and Windows 95/98/2000 -You need a compiler package to build and install Emacs on NT or Win95. -If you don't have one, precompiled versions are available in -ftp://ftp.cs.washington.edu/pub/ntemacs/<version>. + To compile Emacs, you will need either Microsoft Visual C++ 2.0 or + later, or a Windows port of GCC 2.95 or later with Mingw and W32 API + support and a port of GNU make. You can use the Cygwin ports of GCC, + but Emacs requires the Mingw headers and libraries to build. + + Please see http://www.mingw.org for pointers to GCC/Mingw binaries. Configuring: -(1) In previous versions, you needed to edit makefile.def - to reflect the compiler package that you are using. You should no - longer have to do this if you have defined the INCLUDE and LIB - environment variables, as is customary for use with Windows compilers. - (Unless you are using MSVCNT 1.1, in which case you will need - to set MSVCNT11 to be a non-zero value at the top of makefile.def.) + Configuration of Emacs is now handled by running configure.bat in the + nt subdirectory. It will detect which compiler you have available, + and generate makefiles accordingly. You can override the compiler + detection, and control optimization and debug settings, by specifying + options on the command line when invoking configure. -(2) Choose the directory into which Emacs will be installed, and - edit makefile.def to define INSTALL_DIR to be this directory. - (Alternatively, if you have INSTALL_DIR set as an environment - variable, the build process will ignore the value in makefile.def - and use the value of the environment variable instead.) Note - that if it is not installed in the directory in which it is built, - the ~16 MB of lisp files will be copied into the installation directory. - - Also, makefile.def is sometimes unpacked read-only; use - - > attrib -r makefile.def - - to make it writable. - -(3) You may need to edit nt/paths.h to specify some other device - instead of `C:'. + To configure Emacs to build with GCC or MSVC, whichever is available, + simply change to the nt subdirectory and run `configure' with no + options. To see what options are available, run `configure --help'. Building: -(4) The target to compile the sources is "all", and is recursive starting - one directory up. The makefiles for the NT port are in files named - "makefile.nt". To get things started, type in this directory: - - > nmake -f makefile.nt all - - or use the ebuild.bat file. + After running configure, simply run the appropriate `make' program for + your compiler to build Emacs. For MSVC, this is nmake; for GCC, it is + GNU make. - When the files are compiled, you will see some warning messages declaring - that some functions don't return a value, or that some data conversions - will be lossy, etc. You can safely ignore these messages. The warnings - may be fixed in the main FSF source at some point, but until then we - will just live with them. - - NOTE: You should not have to edit src\paths.h to get Emacs to run - correctly. All of the variables in src\paths.h are configured - during start up using the nt\emacs.bat file (which gets installed - as bin\emacs.bat -- see below). + As the files are compiled, you will see some warning messages + declaring that some functions don't return a value, or that some data + conversions will be lossy, etc. You can safely ignore these messages. + The warnings may be fixed in the main FSF source at some point, but + until then we will just live with them. Installing: -(5) Currently, Emacs requires a number of environment variables to be set - for it to run correctly. A batch file, emacs.bat, is provided that - sets these variables appropriately and then runs the executable - (emacs.bat is generated using the definition of INSTALL_DIR in - nt\makefile.def and the contents of nt\emacs.bat.in). + To install Emacs after it has compiled, simply run `make install'. -(6) The install process will install the files necessary to run Emacs in - INSTALL_DIR (which may be the directory in which it was built), - and create a program manager/folder icon in a folder called GNU Emacs. - From this directory, type: + By default, Emacs will be installed in the location where it was + built, but a different location can be specified either using the + --prefix option to configure, or by setting INSTALL_DIR when running + make, like so: - > nmake -f makefile.nt install - - or use the install.bat file. + make install INSTALL_DIR=D:/emacs -(7) Create the Emacs startup file. This file can be named either .emacs, - as on Unix, or _emacs. Note that Emacs requires the environment - variable HOME to be set in order for it to locate the startup file. - HOME could be set, for example, in the System panel of the Control - Panel on NT, or in autoexec.bat on Win95. + The install process will run addpm to setup the registry entries, and + to create a Start menu icon for Emacs. -(8) Start up Emacs. +Trouble-shooting: - The installation process should have run the addpm.exe program, which - does two things. First, it will create a set of registry keys that - tell Emacs where to find its support files (lisp, info, etc.). - Second, it will create a folder containing an icon linked to - runemacs.exe (a wrapper program for invoking Emacs). You can - also invoke addpm.exe by hand, giving the absolute directory name - of the installation directory as the first argument: - - addpm.exe %INSTALL_DIR% - - Now, to run Emacs, simply click on the icon in the newly created - folder or invoke runemacs.exe from a command prompt. + The main problems that are likely to be encountered when building + Emacs stem from using an old version of GCC, or old Mingw or W32 API + headers. Additionally, cygwin ports of GNU make may require the Emacs + source tree to be mounted with text!=binary, because the makefiles + generated by configure.bat necessarily use DOS line endings. Also, + cygwin ports of make must run in UNIX mode, either by specifying + --unix on the command line, or MAKE_MODE=UNIX in the environment. - Another alternative for running Emacs is to use the emacs.bat batch - file in the bin directory (this was the traditional method of invoking - Emacs). Edit the emacs.bat file to change the emacs_dir environment - variable to point to the Emacs installation directory and invoke the - emacs.bat file to run Emacs. - - Note that, on Win95, you are likely to get "Out of environment space" - messages when invoking the emacs.bat batch file. The problem is that - the console process in which the script is executed runs out of memory - in which to set the Emacs environment variables. To get around this - problem, create a shortcut icon to the emacs.bat script. Then right - click on the icon and select Properties. In the dialog box that pops - up, select the Memory tab and then change the Environment memory - allocation from "Auto" to "1024". Close the dialog box and then - double click on the icon to start Emacs. + When configure runs, it attempts to detect when GCC itself, or the + headers it is using, are not suitable for building Emacs. GCC version + 2.95 or later is needed, because that is when the Windows port gained + sufficient support for anonymous structs and unions to cope with some + definitions from winnt.h that are used by addsection.c. The W32 API + headers that come with Cygwin b20.1 are incomplete, and do not include + some definitions required by addsection.c, for instance. Also, older + releases of the W32 API headers from Anders Norlander contain a typo + in the definition of IMAGE_FIRST_SECTION in winnt.h, which + addsection.c relies on. Versions of w32api-xxx.zip from at least + 1999-11-18 onwards are okay. Debugging: -(9) You should be able to debug Emacs using the MSVC debugger as you would - any other program. To ensure that Emacs uses the lisp files associated - with the source distribution that you are debugging, it is useful - to set the Emacs environment variables to point Emacs to the - source distribution. You can use the debug.bat batch file in this - directory to setup the environment and invoke msdev on the - emacs.exe executable. + You should be able to debug Emacs using the debugger that is + appropriate for the compiler you used, namely DevStudio or Windbg if + compiled with MSVC, or gdb if compiled with gcc. + + Emacs functions implemented in C use a naming convention that reflects + their names in lisp. The names of the C routines are the lisp names + prefixed with 'F', and with dashes converted to underscores. For + example, the function call-process is implemented in C by + Fcall_process. Similarly, lisp variables are prefixed with 'V', again + with dashes converted to underscores. These conventions enable you to + easily set breakpoints or examine familiar lisp variables by name. - Emacs functions implemented in C use a naming convention that - reflects their names in lisp. The names of the C routines are - the lisp names prefixed with 'F', and with dashes converted to - underscores. For example, the function call-process is implemented - in C by Fcall_process. Similarly, lisp variables are prefixed - with 'V', again with dashes converted to underscores. These - conventions enable you to easily set breakpoints or examine familiar - lisp variables by name. - - Since Emacs data is often in the form of a lisp object, and the - Lisp_Object type is difficult to examine manually in the debugger, - Emacs provides a helper routine called debug_print that prints out - a readable representation of a Lisp_Object. The output from - debug_print is sent to stderr, and to the debugger via the - OutputDebugString routine. The output sent to stderr should be - displayed in the console window that was opened when the emacs.exe - executable was started. The output sent to the debugger should be - displayed in its "Debug" output window. + Since Emacs data is often in the form of a lisp object, and the + Lisp_Object type is difficult to examine manually in the MSVC + debugger, Emacs provides a helper routine called debug_print that + prints out a readable representation of a Lisp_Object. (If you are + using gdb, there is a .gdbinit file in the src directory which + provides definitions that are useful for examining lisp objects. The + following tips are mainly of interest when using MSVC.) The output + from debug_print is sent to stderr, and to the debugger via the + OutputDebugString routine. The output sent to stderr should be + displayed in the console window that was opened when the emacs.exe + executable was started. The output sent to the debugger should be + displayed in its "Debug" output window. - When you are in the process of debugging Emacs and you would like - to examine the contents of a Lisp_Object variable, popup the - QuickWatch window (QuickWatch has an eyeglass symbol on its button - in the toolbar). In the text field at the top of the window, enter - debug_print(<variable>) and hit return. For example, start - and run Emacs in the debugger until it is waiting for user input. - Then click on the Break button in the debugger to halt execution. - Emacs should halt in ZwUserGetMessage waiting for an input event. - Use the Call Stack window to select the procedure w32_msp_pump - up the call stack (see below for why you have to do this). Open - the QuickWatch window and enter debug_print(Vexec_path). Evaluating - this expression will then print out the contents of the lisp - variable exec-path. + When you are in the process of debugging Emacs and you would like to + examine the contents of a Lisp_Object variable, popup the QuickWatch + window (QuickWatch has an eyeglass symbol on its button in the + toolbar). In the text field at the top of the window, enter + debug_print(<variable>) and hit return. For example, start and run + Emacs in the debugger until it is waiting for user input. Then click + on the Break button in the debugger to halt execution. Emacs should + halt in ZwUserGetMessage waiting for an input event. Use the Call + Stack window to select the procedure w32_msp_pump up the call stack + (see below for why you have to do this). Open the QuickWatch window + and enter debug_print(Vexec_path). Evaluating this expression will + then print out the contents of the lisp variable exec-path. - If QuickWatch reports that the symbol is unknown, then check the - call stack in the Call Stack window. If the selected frame in the - call stack is not an Emacs procedure, then the debugger won't - recognize Emacs symbols. Instead, select a frame that is inside - an Emacs procedure and try using debug_print again. + If QuickWatch reports that the symbol is unknown, then check the call + stack in the Call Stack window. If the selected frame in the call + stack is not an Emacs procedure, then the debugger won't recognize + Emacs symbols. Instead, select a frame that is inside an Emacs + procedure and try using debug_print again. - If QuickWatch invokes debug_print but nothing happens, then check - the thread that is selected in the debugger. If the selected - thread is not the last thread to run (the "current" thread), then - it cannot be used to execute debug_print. Use the Debug menu - to select the current thread and try using debug_print again. - Note that the debugger halts execution (e.g., due to a breakpoint) - in the context of the current thread, so this should only be a problem - if you've explicitly switched threads. + If QuickWatch invokes debug_print but nothing happens, then check the + thread that is selected in the debugger. If the selected thread is + not the last thread to run (the "current" thread), then it cannot be + used to execute debug_print. Use the Debug menu to select the current + thread and try using debug_print again. Note that the debugger halts + execution (e.g., due to a breakpoint) in the context of the current + thread, so this should only be a problem if you've explicitly switched + threads.