changeset 31083:f64a9a44e2a3

Rewrite to match new configure process.
author Andrew Innes <andrewi@gnu.org>
date Tue, 22 Aug 2000 21:41:26 +0000
parents 9865d23be9e7
children 2f7db3489395
files nt/INSTALL
diffstat 1 files changed, 98 insertions(+), 139 deletions(-) [+]
line wrap: on
line diff
--- a/nt/INSTALL	Tue Aug 22 21:24:06 2000 +0000
+++ b/nt/INSTALL	Tue Aug 22 21:41:26 2000 +0000
@@ -1,165 +1,124 @@
 		      Building and Installing Emacs
-		      on Windows NT and Windows 95
+		  on Windows NT and Windows 95/98/2000
 
-You need a compiler package to build and install Emacs on NT or Win95.
-If you don't have one, precompiled versions are available in
-ftp://ftp.cs.washington.edu/pub/ntemacs/<version>.
+  To compile Emacs, you will need either Microsoft Visual C++ 2.0 or
+  later, or a Windows port of GCC 2.95 or later with Mingw and W32 API
+  support and a port of GNU make.  You can use the Cygwin ports of GCC,
+  but Emacs requires the Mingw headers and libraries to build.
+
+  Please see http://www.mingw.org for pointers to GCC/Mingw binaries.
 
 Configuring:
 
-(1) In previous versions, you needed to edit makefile.def
-    to reflect the compiler package that you are using.  You should no
-    longer have to do this if you have defined the INCLUDE and LIB 
-    environment variables, as is customary for use with Windows compilers.
-    (Unless you are using MSVCNT 1.1, in which case you will need
-    to set MSVCNT11 to be a non-zero value at the top of makefile.def.)
+  Configuration of Emacs is now handled by running configure.bat in the
+  nt subdirectory.  It will detect which compiler you have available,
+  and generate makefiles accordingly.  You can override the compiler
+  detection, and control optimization and debug settings, by specifying
+  options on the command line when invoking configure.
 
-(2) Choose the directory into which Emacs will be installed, and
-    edit makefile.def to define INSTALL_DIR to be this directory.  
-    (Alternatively, if you have INSTALL_DIR set as an environment
-    variable, the build process will ignore the value in makefile.def
-    and use the value of the environment variable instead.)  Note 
-    that if it is not installed in the directory in which it is built,
-    the ~16 MB of lisp files will be copied into the installation directory.
-
-    Also, makefile.def is sometimes unpacked read-only; use
-   
-    > attrib -r makefile.def
-
-    to make it writable.
-
-(3) You may need to edit nt/paths.h to specify some other device
-    instead of `C:'.
+  To configure Emacs to build with GCC or MSVC, whichever is available,
+  simply change to the nt subdirectory and run `configure' with no
+  options.  To see what options are available, run `configure --help'.
 
 Building:
 
-(4) The target to compile the sources is "all", and is recursive starting 
-    one directory up.  The makefiles for the NT port are in files named 
-    "makefile.nt".  To get things started, type in this directory:
-
-    > nmake -f makefile.nt all
-
-    or use the ebuild.bat file.
+  After running configure, simply run the appropriate `make' program for
+  your compiler to build Emacs.  For MSVC, this is nmake; for GCC, it is
+  GNU make.
 
-    When the files are compiled, you will see some warning messages declaring
-    that some functions don't return a value, or that some data conversions
-    will be lossy, etc.  You can safely ignore these messages.  The warnings
-    may be fixed in the main FSF source at some point, but until then we
-    will just live with them.
-
-    NOTE: You should not have to edit src\paths.h to get Emacs to run
-    correctly.  All of the variables in src\paths.h are configured
-    during start up using the nt\emacs.bat file (which gets installed 
-    as bin\emacs.bat -- see below).
+  As the files are compiled, you will see some warning messages
+  declaring that some functions don't return a value, or that some data
+  conversions will be lossy, etc.  You can safely ignore these messages.
+  The warnings may be fixed in the main FSF source at some point, but
+  until then we will just live with them.
 
 Installing:
 
-(5) Currently, Emacs requires a number of environment variables to be set
-    for it to run correctly.  A batch file, emacs.bat, is provided that 
-    sets these variables appropriately and then runs the executable
-    (emacs.bat is generated using the definition of INSTALL_DIR in
-    nt\makefile.def and the contents of nt\emacs.bat.in).
+  To install Emacs after it has compiled, simply run `make install'.
 
-(6) The install process will install the files necessary to run Emacs in 
-    INSTALL_DIR (which may be the directory in which it was built), 
-    and create a program manager/folder icon in a folder called GNU Emacs.
-    From this directory, type:
+  By default, Emacs will be installed in the location where it was
+  built, but a different location can be specified either using the
+  --prefix option to configure, or by setting INSTALL_DIR when running
+  make, like so:
 
-    > nmake -f makefile.nt install
-
-    or use the install.bat file.
+     make install INSTALL_DIR=D:/emacs
 
-(7) Create the Emacs startup file.  This file can be named either .emacs,
-    as on Unix, or _emacs.  Note that Emacs requires the environment 
-    variable HOME to be set in order for it to locate the startup file.  
-    HOME could be set, for example, in the System panel of the Control
-    Panel on NT, or in autoexec.bat on Win95.
+  The install process will run addpm to setup the registry entries, and
+  to create a Start menu icon for Emacs.
 
-(8) Start up Emacs.
+Trouble-shooting:
 
-    The installation process should have run the addpm.exe program, which
-    does two things.  First, it will create a set of registry keys that
-    tell Emacs where to find its support files (lisp, info, etc.).
-    Second, it will create a folder containing an icon linked to
-    runemacs.exe (a wrapper program for invoking Emacs).  You can
-    also invoke addpm.exe by hand, giving the absolute directory name
-    of the installation directory as the first argument:
-
-        addpm.exe %INSTALL_DIR%
-
-    Now, to run Emacs, simply click on the icon in the newly created
-    folder or invoke runemacs.exe from a command prompt.
+  The main problems that are likely to be encountered when building
+  Emacs stem from using an old version of GCC, or old Mingw or W32 API
+  headers.  Additionally, cygwin ports of GNU make may require the Emacs
+  source tree to be mounted with text!=binary, because the makefiles
+  generated by configure.bat necessarily use DOS line endings.  Also,
+  cygwin ports of make must run in UNIX mode, either by specifying
+  --unix on the command line, or MAKE_MODE=UNIX in the environment.
 
-    Another alternative for running Emacs is to use the emacs.bat batch
-    file in the bin directory (this was the traditional method of invoking
-    Emacs).  Edit the emacs.bat file to change the emacs_dir environment
-    variable to point to the Emacs installation directory and invoke the
-    emacs.bat file to run Emacs.
-
-    Note that, on Win95, you are likely to get "Out of environment space"
-    messages when invoking the emacs.bat batch file.  The problem is that
-    the console process in which the script is executed runs out of memory
-    in which to set the Emacs environment variables.  To get around this
-    problem, create a shortcut icon to the emacs.bat script.  Then right
-    click on the icon and select Properties.  In the dialog box that pops
-    up, select the Memory tab and then change the Environment memory
-    allocation from "Auto" to "1024".  Close the dialog box and then
-    double click on the icon to start Emacs.
+  When configure runs, it attempts to detect when GCC itself, or the
+  headers it is using, are not suitable for building Emacs.  GCC version
+  2.95 or later is needed, because that is when the Windows port gained
+  sufficient support for anonymous structs and unions to cope with some
+  definitions from winnt.h that are used by addsection.c.  The W32 API
+  headers that come with Cygwin b20.1 are incomplete, and do not include
+  some definitions required by addsection.c, for instance.  Also, older
+  releases of the W32 API headers from Anders Norlander contain a typo
+  in the definition of IMAGE_FIRST_SECTION in winnt.h, which
+  addsection.c relies on.  Versions of w32api-xxx.zip from at least
+  1999-11-18 onwards are okay.
 
 Debugging:
 
-(9) You should be able to debug Emacs using the MSVC debugger as you would
-    any other program.  To ensure that Emacs uses the lisp files associated
-    with the source distribution that you are debugging, it is useful
-    to set the Emacs environment variables to point Emacs to the
-    source distribution.  You can use the debug.bat batch file in this
-    directory to setup the environment and invoke msdev on the
-    emacs.exe executable.
+  You should be able to debug Emacs using the debugger that is
+  appropriate for the compiler you used, namely DevStudio or Windbg if
+  compiled with MSVC, or gdb if compiled with gcc.
+
+  Emacs functions implemented in C use a naming convention that reflects
+  their names in lisp.  The names of the C routines are the lisp names
+  prefixed with 'F', and with dashes converted to underscores.  For
+  example, the function call-process is implemented in C by
+  Fcall_process.  Similarly, lisp variables are prefixed with 'V', again
+  with dashes converted to underscores.  These conventions enable you to
+  easily set breakpoints or examine familiar lisp variables by name.
 
-    Emacs functions implemented in C use a naming convention that
-    reflects their names in lisp.  The names of the C routines are
-    the lisp names prefixed with 'F', and with dashes converted to 
-    underscores.  For example, the function call-process is implemented
-    in C by Fcall_process.  Similarly, lisp variables are prefixed
-    with 'V', again with dashes converted to underscores.  These 
-    conventions enable you to easily set breakpoints or examine familiar
-    lisp variables by name.
-
-    Since Emacs data is often in the form of a lisp object, and the
-    Lisp_Object type is difficult to examine manually in the debugger,
-    Emacs provides a helper routine called debug_print that prints out
-    a readable representation of a Lisp_Object.  The output from 
-    debug_print is sent to stderr, and to the debugger via the
-    OutputDebugString routine.  The output sent to stderr should be
-    displayed in the console window that was opened when the emacs.exe
-    executable was started.  The output sent to the debugger should be
-    displayed in its "Debug" output window.
+  Since Emacs data is often in the form of a lisp object, and the
+  Lisp_Object type is difficult to examine manually in the MSVC
+  debugger, Emacs provides a helper routine called debug_print that
+  prints out a readable representation of a Lisp_Object.  (If you are
+  using gdb, there is a .gdbinit file in the src directory which
+  provides definitions that are useful for examining lisp objects.  The
+  following tips are mainly of interest when using MSVC.)  The output
+  from debug_print is sent to stderr, and to the debugger via the
+  OutputDebugString routine.  The output sent to stderr should be
+  displayed in the console window that was opened when the emacs.exe
+  executable was started.  The output sent to the debugger should be
+  displayed in its "Debug" output window.
 
-    When you are in the process of debugging Emacs and you would like
-    to examine the contents of a Lisp_Object variable, popup the
-    QuickWatch window (QuickWatch has an eyeglass symbol on its button
-    in the toolbar).  In the text field at the top of the window, enter
-    debug_print(<variable>) and hit return.  For example, start
-    and run Emacs in the debugger until it is waiting for user input.
-    Then click on the Break button in the debugger to halt execution.
-    Emacs should halt in ZwUserGetMessage waiting for an input event.
-    Use the Call Stack window to select the procedure w32_msp_pump
-    up the call stack (see below for why you have to do this).  Open
-    the QuickWatch window and enter debug_print(Vexec_path).  Evaluating
-    this expression will then print out the contents of the lisp
-    variable exec-path.
+  When you are in the process of debugging Emacs and you would like to
+  examine the contents of a Lisp_Object variable, popup the QuickWatch
+  window (QuickWatch has an eyeglass symbol on its button in the
+  toolbar).  In the text field at the top of the window, enter
+  debug_print(<variable>) and hit return.  For example, start and run
+  Emacs in the debugger until it is waiting for user input.  Then click
+  on the Break button in the debugger to halt execution.  Emacs should
+  halt in ZwUserGetMessage waiting for an input event.  Use the Call
+  Stack window to select the procedure w32_msp_pump up the call stack
+  (see below for why you have to do this).  Open the QuickWatch window
+  and enter debug_print(Vexec_path).  Evaluating this expression will
+  then print out the contents of the lisp variable exec-path.
 
-    If QuickWatch reports that the symbol is unknown, then check the
-    call stack in the Call Stack window.  If the selected frame in the
-    call stack is not an Emacs procedure, then the debugger won't
-    recognize Emacs symbols.  Instead, select a frame that is inside
-    an Emacs procedure and try using debug_print again.
+  If QuickWatch reports that the symbol is unknown, then check the call
+  stack in the Call Stack window.  If the selected frame in the call
+  stack is not an Emacs procedure, then the debugger won't recognize
+  Emacs symbols.  Instead, select a frame that is inside an Emacs
+  procedure and try using debug_print again.
 
-    If QuickWatch invokes debug_print but nothing happens, then check
-    the thread that is selected in the debugger.  If the selected
-    thread is not the last thread to run (the "current" thread), then
-    it cannot be used to execute debug_print.  Use the Debug menu
-    to select the current thread and try using debug_print again.
-    Note that the debugger halts execution (e.g., due to a breakpoint)
-    in the context of the current thread, so this should only be a problem
-    if you've explicitly switched threads.
+  If QuickWatch invokes debug_print but nothing happens, then check the
+  thread that is selected in the debugger.  If the selected thread is
+  not the last thread to run (the "current" thread), then it cannot be
+  used to execute debug_print.  Use the Debug menu to select the current
+  thread and try using debug_print again.  Note that the debugger halts
+  execution (e.g., due to a breakpoint) in the context of the current
+  thread, so this should only be a problem if you've explicitly switched
+  threads.