Mercurial > geeqie.yaz
changeset 1032:7c87b324b9bb
dropped IMAGE_THROTTLE_LARGER_IMAGES code
author | nadvornik |
---|---|
date | Wed, 03 Sep 2008 19:58:21 +0000 |
parents | 999919edcb7b |
children | 8db1017c4ca0 |
files | src/image.c |
diffstat | 1 files changed, 0 insertions(+), 38 deletions(-) [+] |
line wrap: on
line diff
--- a/src/image.c Wed Sep 03 19:52:11 2008 +0000 +++ b/src/image.c Wed Sep 03 19:58:21 2008 +0000 @@ -32,22 +32,8 @@ #include <math.h> - -/* size of the image loader buffer (512 bytes x defined number) */ -#define IMAGE_LOAD_BUFFER_COUNT 8 - -/* define this so that more bytes are read per idle loop on larger images (> 1MB) */ -#define IMAGE_THROTTLE_LARGER_IMAGES 1 - -/* throttle factor to increase read bytes by (2 is double, 3 is triple, etc.) */ -#define IMAGE_THROTTLE_FACTOR 32 - -/* the file size at which throttling take place */ -#define IMAGE_THROTTLE_THRESHOLD 1048576 - static GList *image_list = NULL; - static void image_update_title(ImageWindow *imd); static void image_read_ahead_start(ImageWindow *imd); static void image_cache_set(ImageWindow *imd, FileData *fd); @@ -593,20 +579,6 @@ image_load_done_cb(il, data); } -#ifdef IMAGE_THROTTLE_LARGER_IMAGES -static void image_load_buffer_throttle(ImageLoader *il) -{ - if (!il || il->bytes_total < IMAGE_THROTTLE_THRESHOLD) return; - - /* Larger image files usually have larger chunks of data per pixel... - * So increase the buffer read size so that the rendering chunks called - * are also larger. - */ - - image_loader_set_buffer_size(il, IMAGE_LOAD_BUFFER_COUNT * IMAGE_THROTTLE_FACTOR); -} -#endif - /* this read ahead is located here merely for the callbacks, above */ static gint image_read_ahead_check(ImageWindow *imd) @@ -630,11 +602,6 @@ g_signal_connect (G_OBJECT(imd->il), "area_ready", (GCallback)image_load_area_cb, imd); g_signal_connect (G_OBJECT(imd->il), "error", (GCallback)image_load_error_cb, imd); g_signal_connect (G_OBJECT(imd->il), "done", (GCallback)image_load_done_cb, imd); - image_loader_set_buffer_size(imd->il, IMAGE_LOAD_BUFFER_COUNT); - -#ifdef IMAGE_THROTTLE_LARGER_IMAGES - image_load_buffer_throttle(imd->il); -#endif g_object_set(G_OBJECT(imd->pr), "loading", TRUE, NULL); image_state_set(imd, IMAGE_STATE_LOADING); @@ -700,7 +667,6 @@ g_signal_connect (G_OBJECT(imd->il), "area_ready", (GCallback)image_load_area_cb, imd); g_signal_connect (G_OBJECT(imd->il), "error", (GCallback)image_load_error_cb, imd); g_signal_connect (G_OBJECT(imd->il), "done", (GCallback)image_load_done_cb, imd); - image_loader_set_buffer_size(imd->il, IMAGE_LOAD_BUFFER_COUNT); if (!image_loader_start(imd->il)) { @@ -718,10 +684,6 @@ image_state_set(imd, IMAGE_STATE_LOADING); -#ifdef IMAGE_THROTTLE_LARGER_IMAGES - image_load_buffer_throttle(imd->il); -#endif - if (!imd->delay_flip && !image_get_pixbuf(imd)) image_load_pixbuf_ready(imd); return TRUE;