Mercurial > libavcodec.hg
annotate ppc/vp3dsp_altivec.c @ 11844:0334a82ef283 libavcodec
10l, there is no aac.c any more, so no need for a dependency.
author | reimar |
---|---|
date | Sun, 06 Jun 2010 19:48:50 +0000 |
parents | 50415a8f1451 |
children |
rev | line source |
---|---|
9711 | 1 /* |
2 * Copyright (C) 2009 David Conrad | |
3 * | |
4 * This file is part of FFmpeg. | |
5 * | |
6 * FFmpeg is free software; you can redistribute it and/or | |
7 * modify it under the terms of the GNU Lesser General Public | |
8 * License as published by the Free Software Foundation; either | |
9 * version 2.1 of the License, or (at your option) any later version. | |
10 * | |
11 * FFmpeg is distributed in the hope that it will be useful, | |
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
14 * Lesser General Public License for more details. | |
15 * | |
16 * You should have received a copy of the GNU Lesser General Public | |
17 * License along with FFmpeg; if not, write to the Free Software | |
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
19 */ | |
20 | |
21 #include "libavcodec/dsputil.h" | |
22 #include "util_altivec.h" | |
23 #include "types_altivec.h" | |
11382
50415a8f1451
PPC: move prototypes to headers and make some functions static
mru
parents:
9711
diff
changeset
|
24 #include "dsputil_altivec.h" |
9711 | 25 |
26 static const vec_s16 constants = | |
27 {0, 64277, 60547, 54491, 46341, 36410, 25080, 12785}; | |
28 static const vec_u8 interleave_high = | |
29 {0, 1, 16, 17, 4, 5, 20, 21, 8, 9, 24, 25, 12, 13, 28, 29}; | |
30 | |
31 #define IDCT_START \ | |
32 vec_s16 A, B, C, D, Ad, Bd, Cd, Dd, E, F, G, H;\ | |
33 vec_s16 Ed, Gd, Add, Bdd, Fd, Hd;\ | |
34 vec_s16 eight = vec_splat_s16(8);\ | |
35 vec_u16 four = vec_splat_u16(4);\ | |
36 \ | |
37 vec_s16 C1 = vec_splat(constants, 1);\ | |
38 vec_s16 C2 = vec_splat(constants, 2);\ | |
39 vec_s16 C3 = vec_splat(constants, 3);\ | |
40 vec_s16 C4 = vec_splat(constants, 4);\ | |
41 vec_s16 C5 = vec_splat(constants, 5);\ | |
42 vec_s16 C6 = vec_splat(constants, 6);\ | |
43 vec_s16 C7 = vec_splat(constants, 7);\ | |
44 \ | |
45 vec_s16 b0 = vec_ld(0x00, block);\ | |
46 vec_s16 b1 = vec_ld(0x10, block);\ | |
47 vec_s16 b2 = vec_ld(0x20, block);\ | |
48 vec_s16 b3 = vec_ld(0x30, block);\ | |
49 vec_s16 b4 = vec_ld(0x40, block);\ | |
50 vec_s16 b5 = vec_ld(0x50, block);\ | |
51 vec_s16 b6 = vec_ld(0x60, block);\ | |
52 vec_s16 b7 = vec_ld(0x70, block); | |
53 | |
54 // these functions do (a*C)>>16 | |
55 // things are tricky because a is signed, but C unsigned. | |
56 // M15 is used if C fits in 15 bit unsigned (C6,C7) | |
57 // M16 is used if C requires 16 bits unsigned | |
58 static inline vec_s16 M15(vec_s16 a, vec_s16 C) | |
59 { | |
60 return (vec_s16)vec_perm(vec_mule(a,C), vec_mulo(a,C), interleave_high); | |
61 } | |
62 static inline vec_s16 M16(vec_s16 a, vec_s16 C) | |
63 { | |
64 return vec_add(a, M15(a, C)); | |
65 } | |
66 | |
67 #define IDCT_1D(ADD, SHIFT)\ | |
68 A = vec_add(M16(b1, C1), M15(b7, C7));\ | |
69 B = vec_sub(M15(b1, C7), M16(b7, C1));\ | |
70 C = vec_add(M16(b3, C3), M16(b5, C5));\ | |
71 D = vec_sub(M16(b5, C3), M16(b3, C5));\ | |
72 \ | |
73 Ad = M16(vec_sub(A, C), C4);\ | |
74 Bd = M16(vec_sub(B, D), C4);\ | |
75 \ | |
76 Cd = vec_add(A, C);\ | |
77 Dd = vec_add(B, D);\ | |
78 \ | |
79 E = ADD(M16(vec_add(b0, b4), C4));\ | |
80 F = ADD(M16(vec_sub(b0, b4), C4));\ | |
81 \ | |
82 G = vec_add(M16(b2, C2), M15(b6, C6));\ | |
83 H = vec_sub(M15(b2, C6), M16(b6, C2));\ | |
84 \ | |
85 Ed = vec_sub(E, G);\ | |
86 Gd = vec_add(E, G);\ | |
87 \ | |
88 Add = vec_add(F, Ad);\ | |
89 Bdd = vec_sub(Bd, H);\ | |
90 \ | |
91 Fd = vec_sub(F, Ad);\ | |
92 Hd = vec_add(Bd, H);\ | |
93 \ | |
94 b0 = SHIFT(vec_add(Gd, Cd));\ | |
95 b7 = SHIFT(vec_sub(Gd, Cd));\ | |
96 \ | |
97 b1 = SHIFT(vec_add(Add, Hd));\ | |
98 b2 = SHIFT(vec_sub(Add, Hd));\ | |
99 \ | |
100 b3 = SHIFT(vec_add(Ed, Dd));\ | |
101 b4 = SHIFT(vec_sub(Ed, Dd));\ | |
102 \ | |
103 b5 = SHIFT(vec_add(Fd, Bdd));\ | |
104 b6 = SHIFT(vec_sub(Fd, Bdd)); | |
105 | |
106 #define NOP(a) a | |
107 #define ADD8(a) vec_add(a, eight) | |
108 #define SHIFT4(a) vec_sra(a, four) | |
109 | |
110 void ff_vp3_idct_altivec(DCTELEM block[64]) | |
111 { | |
112 IDCT_START | |
113 | |
114 IDCT_1D(NOP, NOP) | |
115 TRANSPOSE8(b0, b1, b2, b3, b4, b5, b6, b7); | |
116 IDCT_1D(ADD8, SHIFT4) | |
117 | |
118 vec_st(b0, 0x00, block); | |
119 vec_st(b1, 0x10, block); | |
120 vec_st(b2, 0x20, block); | |
121 vec_st(b3, 0x30, block); | |
122 vec_st(b4, 0x40, block); | |
123 vec_st(b5, 0x50, block); | |
124 vec_st(b6, 0x60, block); | |
125 vec_st(b7, 0x70, block); | |
126 } | |
127 | |
128 void ff_vp3_idct_put_altivec(uint8_t *dst, int stride, DCTELEM block[64]) | |
129 { | |
130 vec_u8 t; | |
131 IDCT_START | |
132 | |
133 // pixels are signed; so add 128*16 in addition to the normal 8 | |
134 vec_s16 v2048 = vec_sl(vec_splat_s16(1), vec_splat_u16(11)); | |
135 eight = vec_add(eight, v2048); | |
136 | |
137 IDCT_1D(NOP, NOP) | |
138 TRANSPOSE8(b0, b1, b2, b3, b4, b5, b6, b7); | |
139 IDCT_1D(ADD8, SHIFT4) | |
140 | |
141 #define PUT(a)\ | |
142 t = vec_packsu(a, a);\ | |
143 vec_ste((vec_u32)t, 0, (unsigned int *)dst);\ | |
144 vec_ste((vec_u32)t, 4, (unsigned int *)dst); | |
145 | |
146 PUT(b0) dst += stride; | |
147 PUT(b1) dst += stride; | |
148 PUT(b2) dst += stride; | |
149 PUT(b3) dst += stride; | |
150 PUT(b4) dst += stride; | |
151 PUT(b5) dst += stride; | |
152 PUT(b6) dst += stride; | |
153 PUT(b7) | |
154 } | |
155 | |
156 void ff_vp3_idct_add_altivec(uint8_t *dst, int stride, DCTELEM block[64]) | |
157 { | |
158 LOAD_ZERO; | |
159 vec_u8 t, vdst; | |
160 vec_s16 vdst_16; | |
161 vec_u8 vdst_mask = vec_mergeh(vec_splat_u8(-1), vec_lvsl(0, dst)); | |
162 | |
163 IDCT_START | |
164 | |
165 IDCT_1D(NOP, NOP) | |
166 TRANSPOSE8(b0, b1, b2, b3, b4, b5, b6, b7); | |
167 IDCT_1D(ADD8, SHIFT4) | |
168 | |
169 #define ADD(a)\ | |
170 vdst = vec_ld(0, dst);\ | |
171 vdst_16 = (vec_s16)vec_perm(vdst, zero_u8v, vdst_mask);\ | |
172 vdst_16 = vec_adds(a, vdst_16);\ | |
173 t = vec_packsu(vdst_16, vdst_16);\ | |
174 vec_ste((vec_u32)t, 0, (unsigned int *)dst);\ | |
175 vec_ste((vec_u32)t, 4, (unsigned int *)dst); | |
176 | |
177 ADD(b0) dst += stride; | |
178 ADD(b1) dst += stride; | |
179 ADD(b2) dst += stride; | |
180 ADD(b3) dst += stride; | |
181 ADD(b4) dst += stride; | |
182 ADD(b5) dst += stride; | |
183 ADD(b6) dst += stride; | |
184 ADD(b7) | |
185 } |