Mercurial > libavcodec.hg
annotate resample.c @ 598:0c950f816d61 libavcodec
4mv + bframe decoding bugfix
author | michaelni |
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date | Mon, 05 Aug 2002 21:36:14 +0000 |
parents | 718a22dc121f |
children | f40723ee806d |
rev | line source |
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0 | 1 /* |
2 * Sample rate convertion for both audio and video | |
429 | 3 * Copyright (c) 2000 Fabrice Bellard. |
0 | 4 * |
429 | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Lesser General Public | |
7 * License as published by the Free Software Foundation; either | |
8 * version 2 of the License, or (at your option) any later version. | |
0 | 9 * |
429 | 10 * This library is distributed in the hope that it will be useful, |
0 | 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
429 | 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 * Lesser General Public License for more details. | |
0 | 14 * |
429 | 15 * You should have received a copy of the GNU Lesser General Public |
16 * License along with this library; if not, write to the Free Software | |
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
0 | 18 */ |
64 | 19 #include "avcodec.h" |
0 | 20 |
21 typedef struct { | |
22 /* fractional resampling */ | |
23 UINT32 incr; /* fractional increment */ | |
24 UINT32 frac; | |
25 int last_sample; | |
26 /* integer down sample */ | |
27 int iratio; /* integer divison ratio */ | |
28 int icount, isum; | |
29 int inv; | |
30 } ReSampleChannelContext; | |
31 | |
32 struct ReSampleContext { | |
33 ReSampleChannelContext channel_ctx[2]; | |
34 float ratio; | |
35 /* channel convert */ | |
36 int input_channels, output_channels, filter_channels; | |
37 }; | |
38 | |
39 | |
40 #define FRAC_BITS 16 | |
41 #define FRAC (1 << FRAC_BITS) | |
42 | |
43 static void init_mono_resample(ReSampleChannelContext *s, float ratio) | |
44 { | |
45 ratio = 1.0 / ratio; | |
46 s->iratio = (int)floor(ratio); | |
47 if (s->iratio == 0) | |
48 s->iratio = 1; | |
49 s->incr = (int)((ratio / s->iratio) * FRAC); | |
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* Fix a problem with the first sample when down sampling.
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50 s->frac = FRAC; |
0 | 51 s->last_sample = 0; |
52 s->icount = s->iratio; | |
53 s->isum = 0; | |
54 s->inv = (FRAC / s->iratio); | |
55 } | |
56 | |
57 /* fractional audio resampling */ | |
58 static int fractional_resample(ReSampleChannelContext *s, short *output, short *input, int nb_samples) | |
59 { | |
60 unsigned int frac, incr; | |
61 int l0, l1; | |
62 short *q, *p, *pend; | |
63 | |
64 l0 = s->last_sample; | |
65 incr = s->incr; | |
66 frac = s->frac; | |
67 | |
68 p = input; | |
69 pend = input + nb_samples; | |
70 q = output; | |
71 | |
72 l1 = *p++; | |
73 for(;;) { | |
74 /* interpolate */ | |
75 *q++ = (l0 * (FRAC - frac) + l1 * frac) >> FRAC_BITS; | |
76 frac = frac + s->incr; | |
77 while (frac >= FRAC) { | |
78 if (p >= pend) | |
79 goto the_end; | |
80 frac -= FRAC; | |
81 l0 = l1; | |
82 l1 = *p++; | |
83 } | |
84 } | |
85 the_end: | |
86 s->last_sample = l1; | |
87 s->frac = frac; | |
88 return q - output; | |
89 } | |
90 | |
91 static int integer_downsample(ReSampleChannelContext *s, short *output, short *input, int nb_samples) | |
92 { | |
93 short *q, *p, *pend; | |
94 int c, sum; | |
95 | |
96 p = input; | |
97 pend = input + nb_samples; | |
98 q = output; | |
99 | |
100 c = s->icount; | |
101 sum = s->isum; | |
102 | |
103 for(;;) { | |
104 sum += *p++; | |
105 if (--c == 0) { | |
106 *q++ = (sum * s->inv) >> FRAC_BITS; | |
107 c = s->iratio; | |
108 sum = 0; | |
109 } | |
110 if (p >= pend) | |
111 break; | |
112 } | |
113 s->isum = sum; | |
114 s->icount = c; | |
115 return q - output; | |
116 } | |
117 | |
118 /* n1: number of samples */ | |
119 static void stereo_to_mono(short *output, short *input, int n1) | |
120 { | |
121 short *p, *q; | |
122 int n = n1; | |
123 | |
124 p = input; | |
125 q = output; | |
126 while (n >= 4) { | |
127 q[0] = (p[0] + p[1]) >> 1; | |
128 q[1] = (p[2] + p[3]) >> 1; | |
129 q[2] = (p[4] + p[5]) >> 1; | |
130 q[3] = (p[6] + p[7]) >> 1; | |
131 q += 4; | |
132 p += 8; | |
133 n -= 4; | |
134 } | |
135 while (n > 0) { | |
136 q[0] = (p[0] + p[1]) >> 1; | |
137 q++; | |
138 p += 2; | |
139 n--; | |
140 } | |
141 } | |
142 | |
143 /* n1: number of samples */ | |
144 static void mono_to_stereo(short *output, short *input, int n1) | |
145 { | |
146 short *p, *q; | |
147 int n = n1; | |
148 int v; | |
149 | |
150 p = input; | |
151 q = output; | |
152 while (n >= 4) { | |
153 v = p[0]; q[0] = v; q[1] = v; | |
154 v = p[1]; q[2] = v; q[3] = v; | |
155 v = p[2]; q[4] = v; q[5] = v; | |
156 v = p[3]; q[6] = v; q[7] = v; | |
157 q += 8; | |
158 p += 4; | |
159 n -= 4; | |
160 } | |
161 while (n > 0) { | |
162 v = p[0]; q[0] = v; q[1] = v; | |
163 q += 2; | |
164 p += 1; | |
165 n--; | |
166 } | |
167 } | |
168 | |
169 /* XXX: should use more abstract 'N' channels system */ | |
170 static void stereo_split(short *output1, short *output2, short *input, int n) | |
171 { | |
172 int i; | |
173 | |
174 for(i=0;i<n;i++) { | |
175 *output1++ = *input++; | |
176 *output2++ = *input++; | |
177 } | |
178 } | |
179 | |
180 static void stereo_mux(short *output, short *input1, short *input2, int n) | |
181 { | |
182 int i; | |
183 | |
184 for(i=0;i<n;i++) { | |
185 *output++ = *input1++; | |
186 *output++ = *input2++; | |
187 } | |
188 } | |
189 | |
190 static int mono_resample(ReSampleChannelContext *s, short *output, short *input, int nb_samples) | |
191 { | |
64 | 192 short *buf1; |
0 | 193 short *buftmp; |
194 | |
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195 buf1= (short*)av_malloc( nb_samples * sizeof(short) ); |
64 | 196 |
0 | 197 /* first downsample by an integer factor with averaging filter */ |
198 if (s->iratio > 1) { | |
199 buftmp = buf1; | |
200 nb_samples = integer_downsample(s, buftmp, input, nb_samples); | |
201 } else { | |
202 buftmp = input; | |
203 } | |
204 | |
205 /* then do a fractional resampling with linear interpolation */ | |
206 if (s->incr != FRAC) { | |
207 nb_samples = fractional_resample(s, output, buftmp, nb_samples); | |
208 } else { | |
209 memcpy(output, buftmp, nb_samples * sizeof(short)); | |
210 } | |
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211 av_free(buf1); |
0 | 212 return nb_samples; |
213 } | |
214 | |
215 ReSampleContext *audio_resample_init(int output_channels, int input_channels, | |
216 int output_rate, int input_rate) | |
217 { | |
218 ReSampleContext *s; | |
219 int i; | |
220 | |
221 if (output_channels > 2 || input_channels > 2) | |
222 return NULL; | |
223 | |
224 s = av_mallocz(sizeof(ReSampleContext)); | |
225 if (!s) | |
226 return NULL; | |
227 | |
228 s->ratio = (float)output_rate / (float)input_rate; | |
229 | |
230 s->input_channels = input_channels; | |
231 s->output_channels = output_channels; | |
232 | |
233 s->filter_channels = s->input_channels; | |
234 if (s->output_channels < s->filter_channels) | |
235 s->filter_channels = s->output_channels; | |
236 | |
237 for(i=0;i<s->filter_channels;i++) { | |
238 init_mono_resample(&s->channel_ctx[i], s->ratio); | |
239 } | |
240 return s; | |
241 } | |
242 | |
243 /* resample audio. 'nb_samples' is the number of input samples */ | |
244 /* XXX: optimize it ! */ | |
245 /* XXX: do it with polyphase filters, since the quality here is | |
246 HORRIBLE. Return the number of samples available in output */ | |
247 int audio_resample(ReSampleContext *s, short *output, short *input, int nb_samples) | |
248 { | |
249 int i, nb_samples1; | |
64 | 250 short *bufin[2]; |
251 short *bufout[2]; | |
0 | 252 short *buftmp2[2], *buftmp3[2]; |
64 | 253 int lenout; |
0 | 254 |
255 if (s->input_channels == s->output_channels && s->ratio == 1.0) { | |
256 /* nothing to do */ | |
257 memcpy(output, input, nb_samples * s->input_channels * sizeof(short)); | |
258 return nb_samples; | |
259 } | |
260 | |
64 | 261 /* XXX: move those malloc to resample init code */ |
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262 bufin[0]= (short*) av_malloc( nb_samples * sizeof(short) ); |
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263 bufin[1]= (short*) av_malloc( nb_samples * sizeof(short) ); |
64 | 264 |
265 /* make some zoom to avoid round pb */ | |
266 lenout= (int)(nb_samples * s->ratio) + 16; | |
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267 bufout[0]= (short*) av_malloc( lenout * sizeof(short) ); |
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268 bufout[1]= (short*) av_malloc( lenout * sizeof(short) ); |
64 | 269 |
0 | 270 if (s->input_channels == 2 && |
271 s->output_channels == 1) { | |
272 buftmp2[0] = bufin[0]; | |
273 buftmp3[0] = output; | |
274 stereo_to_mono(buftmp2[0], input, nb_samples); | |
275 } else if (s->output_channels == 2 && s->input_channels == 1) { | |
276 buftmp2[0] = input; | |
277 buftmp3[0] = bufout[0]; | |
278 } else if (s->output_channels == 2) { | |
279 buftmp2[0] = bufin[0]; | |
280 buftmp2[1] = bufin[1]; | |
281 buftmp3[0] = bufout[0]; | |
282 buftmp3[1] = bufout[1]; | |
283 stereo_split(buftmp2[0], buftmp2[1], input, nb_samples); | |
284 } else { | |
285 buftmp2[0] = input; | |
286 buftmp3[0] = output; | |
287 } | |
288 | |
289 /* resample each channel */ | |
290 nb_samples1 = 0; /* avoid warning */ | |
291 for(i=0;i<s->filter_channels;i++) { | |
292 nb_samples1 = mono_resample(&s->channel_ctx[i], buftmp3[i], buftmp2[i], nb_samples); | |
293 } | |
294 | |
295 if (s->output_channels == 2 && s->input_channels == 1) { | |
296 mono_to_stereo(output, buftmp3[0], nb_samples1); | |
297 } else if (s->output_channels == 2) { | |
298 stereo_mux(output, buftmp3[0], buftmp3[1], nb_samples1); | |
299 } | |
300 | |
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301 av_free(bufin[0]); |
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302 av_free(bufin[1]); |
64 | 303 |
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304 av_free(bufout[0]); |
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305 av_free(bufout[1]); |
0 | 306 return nb_samples1; |
307 } | |
308 | |
309 void audio_resample_close(ReSampleContext *s) | |
310 { | |
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311 av_free(s); |
0 | 312 } |