annotate swscale.h @ 3253:226ffbb6fd02 libavcodec

KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
author kostya
date Fri, 07 Apr 2006 16:59:57 +0000
parents ad3d12d04645
children 6bd323607d87
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1 #ifndef SWSCALE_EMU_H
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2 #define SWSCALE_EMU_H
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3 /* Dummy, only useful for compilation! */
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4 #define SWS_FAST_BILINEAR 1
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5 #define SWS_BILINEAR 2
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6 #define SWS_BICUBIC 4
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7 #define SWS_X 8
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8 #define SWS_POINT 0x10
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9 #define SWS_AREA 0x20
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10 #define SWS_BICUBLIN 0x40
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11 #define SWS_GAUSS 0x80
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12 #define SWS_SINC 0x100
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13 #define SWS_LANCZOS 0x200
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14 #define SWS_SPLINE 0x400
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15
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16 #define SwsFilter void
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17 struct SwsContext {
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18 struct ImgReSampleContext *resampling_ctx;
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19 enum PixelFormat src_pix_fmt, dst_pix_fmt;
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20 };
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21
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22 struct SwsContext *sws_getContext(int srcW, int srcH, int srcFormat,
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23 int dstW, int dstH, int dstFormat,
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24 int flags, SwsFilter *srcFilter,
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25 SwsFilter *dstFilter, double *param);
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26
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27 int sws_scale(struct SwsContext *ctx, uint8_t* src[], int srcStride[],
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28 int srcSliceY, int srcSliceH, uint8_t* dst[], int dstStride[]);
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29
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30 void sws_freeContext(struct SwsContext *swsContext);
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31
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32 static inline void sws_global_init(void *(*alloc)(unsigned int size),
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33 void (*free)(void *ptr),
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34 void (*log)(void*, int level, const char *fmt, ...))
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35 {
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36 }
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37
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38 #endif /* SWSCALE_EMU_H */