Mercurial > libavcodec.hg
annotate ppc/dsputil_altivec.h @ 5560:2e63bd8e894d libavcodec
Simplify and speedup code, reduce needed headroom by 2 bits in the 3rd
vertical lifting step of the SSE2 code (untested)
author | michael |
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date | Mon, 20 Aug 2007 23:59:20 +0000 |
parents | ad0c45e0008c |
children | 35cc7c922a76 |
rev | line source |
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1 /* |
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2 * Copyright (c) 2002 Brian Foley |
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3 * Copyright (c) 2002 Dieter Shirley |
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4 * Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org> |
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5 * |
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6 * This file is part of FFmpeg. |
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7 * |
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8 * FFmpeg is free software; you can redistribute it and/or |
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9 * modify it under the terms of the GNU Lesser General Public |
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10 * License as published by the Free Software Foundation; either |
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11 * version 2.1 of the License, or (at your option) any later version. |
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12 * |
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13 * FFmpeg is distributed in the hope that it will be useful, |
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14 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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16 * Lesser General Public License for more details. |
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17 * |
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18 * You should have received a copy of the GNU Lesser General Public |
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19 * License along with FFmpeg; if not, write to the Free Software |
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20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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21 */ |
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22 |
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23 #ifndef _DSPUTIL_ALTIVEC_ |
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24 #define _DSPUTIL_ALTIVEC_ |
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25 |
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26 #include "dsputil_ppc.h" |
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27 |
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28 #ifdef HAVE_ALTIVEC |
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29 |
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30 extern int has_altivec(void); |
981 | 31 |
3945 | 32 void put_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h); |
33 | |
34 void avg_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h); | |
35 | |
981 | 36 // used to build registers permutation vectors (vcprm) |
37 // the 's' are for words in the _s_econd vector | |
38 #define WORD_0 0x00,0x01,0x02,0x03 | |
39 #define WORD_1 0x04,0x05,0x06,0x07 | |
40 #define WORD_2 0x08,0x09,0x0a,0x0b | |
41 #define WORD_3 0x0c,0x0d,0x0e,0x0f | |
42 #define WORD_s0 0x10,0x11,0x12,0x13 | |
43 #define WORD_s1 0x14,0x15,0x16,0x17 | |
44 #define WORD_s2 0x18,0x19,0x1a,0x1b | |
45 #define WORD_s3 0x1c,0x1d,0x1e,0x1f | |
46 | |
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47 #ifdef CONFIG_DARWIN |
981 | 48 #define vcprm(a,b,c,d) (const vector unsigned char)(WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d) |
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49 #else |
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50 #define vcprm(a,b,c,d) (const vector unsigned char){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d} |
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51 #endif |
981 | 52 |
53 // vcprmle is used to keep the same index as in the SSE version. | |
54 // it's the same as vcprm, with the index inversed | |
55 // ('le' is Little Endian) | |
56 #define vcprmle(a,b,c,d) vcprm(d,c,b,a) | |
57 | |
58 // used to build inverse/identity vectors (vcii) | |
59 // n is _n_egative, p is _p_ositive | |
60 #define FLOAT_n -1. | |
61 #define FLOAT_p 1. | |
62 | |
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63 |
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64 #ifdef CONFIG_DARWIN |
981 | 65 #define vcii(a,b,c,d) (const vector float)(FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d) |
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66 #else |
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67 #define vcii(a,b,c,d) (const vector float){FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d} |
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68 #endif |
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69 |
3983 | 70 // Transpose 8x8 matrix of 16-bit elements (in-place) |
71 #define TRANSPOSE8(a,b,c,d,e,f,g,h) \ | |
72 do { \ | |
73 vector signed short A1, B1, C1, D1, E1, F1, G1, H1; \ | |
74 vector signed short A2, B2, C2, D2, E2, F2, G2, H2; \ | |
75 \ | |
76 A1 = vec_mergeh (a, e); \ | |
77 B1 = vec_mergel (a, e); \ | |
78 C1 = vec_mergeh (b, f); \ | |
79 D1 = vec_mergel (b, f); \ | |
80 E1 = vec_mergeh (c, g); \ | |
81 F1 = vec_mergel (c, g); \ | |
82 G1 = vec_mergeh (d, h); \ | |
83 H1 = vec_mergel (d, h); \ | |
84 \ | |
85 A2 = vec_mergeh (A1, E1); \ | |
86 B2 = vec_mergel (A1, E1); \ | |
87 C2 = vec_mergeh (B1, F1); \ | |
88 D2 = vec_mergel (B1, F1); \ | |
89 E2 = vec_mergeh (C1, G1); \ | |
90 F2 = vec_mergel (C1, G1); \ | |
91 G2 = vec_mergeh (D1, H1); \ | |
92 H2 = vec_mergel (D1, H1); \ | |
93 \ | |
94 a = vec_mergeh (A2, E2); \ | |
95 b = vec_mergel (A2, E2); \ | |
96 c = vec_mergeh (B2, F2); \ | |
97 d = vec_mergel (B2, F2); \ | |
98 e = vec_mergeh (C2, G2); \ | |
99 f = vec_mergel (C2, G2); \ | |
100 g = vec_mergeh (D2, H2); \ | |
101 h = vec_mergel (D2, H2); \ | |
102 } while (0) | |
103 | |
5119 | 104 |
105 /** \brief loads unaligned vector \a *src with offset \a offset | |
106 and returns it */ | |
107 static inline vector unsigned char unaligned_load(int offset, uint8_t *src) | |
108 { | |
109 register vector unsigned char first = vec_ld(offset, src); | |
110 register vector unsigned char second = vec_ld(offset+15, src); | |
111 register vector unsigned char mask = vec_lvsl(offset, src); | |
112 return vec_perm(first, second, mask); | |
113 } | |
114 | |
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115 #endif /* HAVE_ALTIVEC */ |
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116 |
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117 #endif /* _DSPUTIL_ALTIVEC_ */ |