Mercurial > libavcodec.hg
annotate avs.c @ 12334:435319d67bd8 libavcodec
Use word-writing instead of dword-writing (with two cached but otherwise
unchanged bytes) in the horizontal simple loopfilter. This makes the filter
quite a bit faster in itself (~30 cycles less on Core1), probably mostly
because we don't need a complex 4x4 transpose, but only a simple byte
interleave. Also allows using pextrw on SSE4, which speeds up even more
(e.g. 25% faster on Core i7).
author | rbultje |
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date | Sat, 31 Jul 2010 23:13:15 +0000 |
parents | 8a4984c5cacc |
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rev | line source |
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1 /* |
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2 * AVS video decoder. |
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3 * Copyright (c) 2006 Aurelien Jacobs <aurel@gnuage.org> |
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4 * |
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5 * This file is part of FFmpeg. |
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6 * |
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7 * FFmpeg is free software; you can redistribute it and/or |
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8 * modify it under the terms of the GNU Lesser General Public |
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9 * License as published by the Free Software Foundation; either |
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10 * version 2.1 of the License, or (at your option) any later version. |
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11 * |
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12 * FFmpeg is distributed in the hope that it will be useful, |
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13 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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15 * Lesser General Public License for more details. |
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16 * |
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17 * You should have received a copy of the GNU Lesser General Public |
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18 * License along with FFmpeg; if not, write to the Free Software |
5215 | 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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20 */ |
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21 |
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22 #include "avcodec.h" |
9428 | 23 #include "get_bits.h" |
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24 |
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25 |
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26 typedef struct { |
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27 AVFrame picture; |
8298 | 28 } AvsContext; |
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29 |
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30 typedef enum { |
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31 AVS_VIDEO = 0x01, |
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32 AVS_AUDIO = 0x02, |
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33 AVS_PALETTE = 0x03, |
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34 AVS_GAME_DATA = 0x04, |
8298 | 35 } AvsBlockType; |
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36 |
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37 typedef enum { |
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38 AVS_I_FRAME = 0x00, |
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39 AVS_P_FRAME_3X3 = 0x01, |
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40 AVS_P_FRAME_2X2 = 0x02, |
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41 AVS_P_FRAME_2X3 = 0x03, |
8298 | 42 } AvsVideoSubType; |
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43 |
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44 |
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45 static int |
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46 avs_decode_frame(AVCodecContext * avctx, |
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47 void *data, int *data_size, AVPacket *avpkt) |
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48 { |
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49 const uint8_t *buf = avpkt->data; |
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50 int buf_size = avpkt->size; |
8298 | 51 AvsContext *const avs = avctx->priv_data; |
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52 AVFrame *picture = data; |
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53 AVFrame *const p = (AVFrame *) & avs->picture; |
6226 | 54 const uint8_t *table, *vect; |
55 uint8_t *out; | |
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56 int i, j, x, y, stride, vect_w = 3, vect_h = 3; |
8298 | 57 AvsVideoSubType sub_type; |
58 AvsBlockType type; | |
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59 GetBitContext change_map; |
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60 |
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61 if (avctx->reget_buffer(avctx, p)) { |
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62 av_log(avctx, AV_LOG_ERROR, "reget_buffer() failed\n"); |
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63 return -1; |
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64 } |
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65 p->reference = 1; |
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66 p->pict_type = FF_P_TYPE; |
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67 p->key_frame = 0; |
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68 |
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69 out = avs->picture.data[0]; |
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70 stride = avs->picture.linesize[0]; |
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71 |
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72 sub_type = buf[0]; |
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73 type = buf[1]; |
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74 buf += 4; |
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75 |
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76 if (type == AVS_PALETTE) { |
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77 int first, last; |
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78 uint32_t *pal = (uint32_t *) avs->picture.data[1]; |
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79 |
4364 | 80 first = AV_RL16(buf); |
81 last = first + AV_RL16(buf + 2); | |
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82 buf += 4; |
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83 for (i=first; i<last; i++, buf+=3) |
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84 pal[i] = (buf[0] << 18) | (buf[1] << 10) | (buf[2] << 2); |
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85 |
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86 sub_type = buf[0]; |
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87 type = buf[1]; |
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88 buf += 4; |
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89 } |
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90 |
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91 if (type != AVS_VIDEO) |
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92 return -1; |
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93 |
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94 switch (sub_type) { |
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95 case AVS_I_FRAME: |
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96 p->pict_type = FF_I_TYPE; |
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97 p->key_frame = 1; |
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98 case AVS_P_FRAME_3X3: |
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99 vect_w = 3; |
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100 vect_h = 3; |
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101 break; |
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102 |
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103 case AVS_P_FRAME_2X2: |
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104 vect_w = 2; |
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105 vect_h = 2; |
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106 break; |
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107 |
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108 case AVS_P_FRAME_2X3: |
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109 vect_w = 2; |
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110 vect_h = 3; |
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111 break; |
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112 |
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113 default: |
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114 return -1; |
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115 } |
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116 |
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117 table = buf + (256 * vect_w * vect_h); |
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118 if (sub_type != AVS_I_FRAME) { |
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119 int map_size = ((318 / vect_w + 7) / 8) * (198 / vect_h); |
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120 init_get_bits(&change_map, table, map_size); |
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121 table += map_size; |
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122 } |
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123 |
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124 for (y=0; y<198; y+=vect_h) { |
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125 for (x=0; x<318; x+=vect_w) { |
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126 if (sub_type == AVS_I_FRAME || get_bits1(&change_map)) { |
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127 vect = &buf[*table++ * (vect_w * vect_h)]; |
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128 for (j=0; j<vect_w; j++) { |
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129 out[(y + 0) * stride + x + j] = vect[(0 * vect_w) + j]; |
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130 out[(y + 1) * stride + x + j] = vect[(1 * vect_w) + j]; |
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131 if (vect_h == 3) |
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132 out[(y + 2) * stride + x + j] = |
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133 vect[(2 * vect_w) + j]; |
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134 } |
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135 } |
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136 } |
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137 if (sub_type != AVS_I_FRAME) |
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138 align_get_bits(&change_map); |
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139 } |
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140 |
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141 *picture = *(AVFrame *) & avs->picture; |
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142 *data_size = sizeof(AVPicture); |
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143 |
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144 return buf_size; |
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145 } |
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146 |
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147 static av_cold int avs_decode_init(AVCodecContext * avctx) |
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148 { |
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149 avctx->pix_fmt = PIX_FMT_PAL8; |
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150 return 0; |
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151 } |
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152 |
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153 AVCodec avs_decoder = { |
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154 "avs", |
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Define AVMediaType enum, and use it instead of enum CodecType, which
stefano
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155 AVMEDIA_TYPE_VIDEO, |
3129
0ebbd476ba32
complete AVS playback system (from Creature Shock computer game),
melanson
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156 CODEC_ID_AVS, |
8298 | 157 sizeof(AvsContext), |
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complete AVS playback system (from Creature Shock computer game),
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158 avs_decode_init, |
0ebbd476ba32
complete AVS playback system (from Creature Shock computer game),
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159 NULL, |
0ebbd476ba32
complete AVS playback system (from Creature Shock computer game),
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160 NULL, |
0ebbd476ba32
complete AVS playback system (from Creature Shock computer game),
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161 avs_decode_frame, |
0ebbd476ba32
complete AVS playback system (from Creature Shock computer game),
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162 CODEC_CAP_DR1, |
7040
e943e1409077
Make AVCodec long_names definition conditional depending on CONFIG_SMALL.
stefano
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6712
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163 .long_name = NULL_IF_CONFIG_SMALL("AVS (Audio Video Standard) video"), |
3129
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complete AVS playback system (from Creature Shock computer game),
melanson
parents:
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164 }; |