Mercurial > libavcodec.hg
annotate ppc/dsputil_altivec.c @ 956:45bd748e305f libavcodec
negative linesize support (so mplayer -flip works)
author | michaelni |
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date | Sun, 05 Jan 2003 17:59:26 +0000 |
parents | 2cef5c4c0ca6 |
children | fd31916942ef |
rev | line source |
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1 /* |
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2 * Copyright (c) 2002 Brian Foley |
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3 * Copyright (c) 2002 Dieter Shirley |
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4 * |
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5 * This library is free software; you can redistribute it and/or |
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6 * modify it under the terms of the GNU Lesser General Public |
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7 * License as published by the Free Software Foundation; either |
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8 * version 2 of the License, or (at your option) any later version. |
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9 * |
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10 * This library is distributed in the hope that it will be useful, |
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 * Lesser General Public License for more details. |
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14 * |
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15 * You should have received a copy of the GNU Lesser General Public |
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16 * License along with this library; if not, write to the Free Software |
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17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 */ |
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19 |
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20 #include "../dsputil.h" |
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21 #include "dsputil_altivec.h" |
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22 |
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23 #if CONFIG_DARWIN |
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24 #include <sys/sysctl.h> |
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25 #endif |
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26 |
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27 int pix_abs16x16_x2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) |
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28 { |
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29 int s, i; |
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30 vector unsigned char *tv, zero; |
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31 vector unsigned char pix1v, pix2v, pix2iv, avgv, t5; |
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32 vector unsigned int sad; |
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33 vector signed int sumdiffs; |
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34 |
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35 s = 0; |
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36 zero = vec_splat_u8(0); |
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37 sad = vec_splat_u32(0); |
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38 for(i=0;i<16;i++) { |
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39 /* |
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40 Read unaligned pixels into our vectors. The vectors are as follows: |
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41 pix1v: pix1[0]-pix1[15] |
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42 pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16] |
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43 */ |
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44 tv = (vector unsigned char *) pix1; |
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45 pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); |
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46 |
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47 tv = (vector unsigned char *) &pix2[0]; |
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48 pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); |
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49 |
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50 tv = (vector unsigned char *) &pix2[1]; |
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51 pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1])); |
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52 |
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53 /* Calculate the average vector */ |
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54 avgv = vec_avg(pix2v, pix2iv); |
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55 |
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56 /* Calculate a sum of abs differences vector */ |
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57 t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); |
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58 |
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59 /* Add each 4 pixel group together and put 4 results into sad */ |
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60 sad = vec_sum4s(t5, sad); |
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61 |
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62 pix1 += line_size; |
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63 pix2 += line_size; |
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64 } |
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65 /* Sum up the four partial sums, and put the result into s */ |
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66 sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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67 sumdiffs = vec_splat(sumdiffs, 3); |
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68 vec_ste(sumdiffs, 0, &s); |
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69 |
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70 return s; |
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71 } |
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72 |
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73 int pix_abs16x16_y2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) |
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74 { |
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75 int s, i; |
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76 vector unsigned char *tv, zero; |
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77 vector unsigned char pix1v, pix2v, pix3v, avgv, t5; |
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78 vector unsigned int sad; |
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79 vector signed int sumdiffs; |
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80 uint8_t *pix3 = pix2 + line_size; |
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81 |
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82 s = 0; |
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83 zero = vec_splat_u8(0); |
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84 sad = vec_splat_u32(0); |
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85 |
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86 /* |
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87 Due to the fact that pix3 = pix2 + line_size, the pix3 of one |
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88 iteration becomes pix2 in the next iteration. We can use this |
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89 fact to avoid a potentially expensive unaligned read, each |
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90 time around the loop. |
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91 Read unaligned pixels into our vectors. The vectors are as follows: |
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92 pix2v: pix2[0]-pix2[15] |
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93 Split the pixel vectors into shorts |
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94 */ |
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95 tv = (vector unsigned char *) &pix2[0]; |
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96 pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); |
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97 |
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98 for(i=0;i<16;i++) { |
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99 /* |
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100 Read unaligned pixels into our vectors. The vectors are as follows: |
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101 pix1v: pix1[0]-pix1[15] |
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102 pix3v: pix3[0]-pix3[15] |
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103 */ |
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104 tv = (vector unsigned char *) pix1; |
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105 pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); |
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106 |
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107 tv = (vector unsigned char *) &pix3[0]; |
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108 pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0])); |
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109 |
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110 /* Calculate the average vector */ |
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111 avgv = vec_avg(pix2v, pix3v); |
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112 |
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113 /* Calculate a sum of abs differences vector */ |
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114 t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); |
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115 |
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116 /* Add each 4 pixel group together and put 4 results into sad */ |
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117 sad = vec_sum4s(t5, sad); |
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118 |
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119 pix1 += line_size; |
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120 pix2v = pix3v; |
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121 pix3 += line_size; |
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122 |
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123 } |
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124 |
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125 /* Sum up the four partial sums, and put the result into s */ |
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126 sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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127 sumdiffs = vec_splat(sumdiffs, 3); |
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128 vec_ste(sumdiffs, 0, &s); |
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129 return s; |
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130 } |
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131 |
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132 int pix_abs16x16_xy2_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) |
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133 { |
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134 int s, i; |
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135 uint8_t *pix3 = pix2 + line_size; |
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136 vector unsigned char *tv, avgv, t5, zero; |
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137 vector unsigned char pix1v, pix2v, pix3v, pix2iv, pix3iv; |
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138 vector unsigned short pix2lv, pix2hv, pix2ilv, pix2ihv; |
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139 vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv; |
884 | 140 vector unsigned short avghv, avglv, two; |
878
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141 vector unsigned short t1, t2, t3, t4; |
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142 vector unsigned int sad; |
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143 vector signed int sumdiffs; |
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144 |
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145 zero = vec_splat_u8(0); |
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146 two = vec_splat_u16(2); |
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147 sad = vec_splat_u32(0); |
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148 |
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149 s = 0; |
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150 |
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151 /* |
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152 Due to the fact that pix3 = pix2 + line_size, the pix3 of one |
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153 iteration becomes pix2 in the next iteration. We can use this |
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154 fact to avoid a potentially expensive unaligned read, as well |
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155 as some splitting, and vector addition each time around the loop. |
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156 Read unaligned pixels into our vectors. The vectors are as follows: |
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157 pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16] |
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158 Split the pixel vectors into shorts |
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159 */ |
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160 tv = (vector unsigned char *) &pix2[0]; |
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161 pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0])); |
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162 |
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163 tv = (vector unsigned char *) &pix2[1]; |
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164 pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1])); |
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165 |
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166 pix2hv = (vector unsigned short) vec_mergeh(zero, pix2v); |
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167 pix2lv = (vector unsigned short) vec_mergel(zero, pix2v); |
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168 pix2ihv = (vector unsigned short) vec_mergeh(zero, pix2iv); |
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169 pix2ilv = (vector unsigned short) vec_mergel(zero, pix2iv); |
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170 t1 = vec_add(pix2hv, pix2ihv); |
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171 t2 = vec_add(pix2lv, pix2ilv); |
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172 |
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173 for(i=0;i<16;i++) { |
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174 /* |
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175 Read unaligned pixels into our vectors. The vectors are as follows: |
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176 pix1v: pix1[0]-pix1[15] |
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177 pix3v: pix3[0]-pix3[15] pix3iv: pix3[1]-pix3[16] |
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178 */ |
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179 tv = (vector unsigned char *) pix1; |
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180 pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); |
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181 |
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182 tv = (vector unsigned char *) &pix3[0]; |
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183 pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0])); |
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184 |
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185 tv = (vector unsigned char *) &pix3[1]; |
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186 pix3iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[1])); |
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187 |
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188 /* |
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189 Note that Altivec does have vec_avg, but this works on vector pairs |
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190 and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding |
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191 would mean that, for example, avg(3,0,0,1) = 2, when it should be 1. |
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192 Instead, we have to split the pixel vectors into vectors of shorts, |
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193 and do the averaging by hand. |
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194 */ |
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195 |
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196 /* Split the pixel vectors into shorts */ |
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197 pix3hv = (vector unsigned short) vec_mergeh(zero, pix3v); |
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198 pix3lv = (vector unsigned short) vec_mergel(zero, pix3v); |
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199 pix3ihv = (vector unsigned short) vec_mergeh(zero, pix3iv); |
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200 pix3ilv = (vector unsigned short) vec_mergel(zero, pix3iv); |
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201 |
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202 /* Do the averaging on them */ |
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203 t3 = vec_add(pix3hv, pix3ihv); |
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204 t4 = vec_add(pix3lv, pix3ilv); |
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205 |
884 | 206 avghv = vec_sr(vec_add(vec_add(t1, t3), two), two); |
207 avglv = vec_sr(vec_add(vec_add(t2, t4), two), two); | |
878
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208 |
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209 /* Pack the shorts back into a result */ |
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210 avgv = vec_pack(avghv, avglv); |
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211 |
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212 /* Calculate a sum of abs differences vector */ |
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213 t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); |
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214 |
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215 /* Add each 4 pixel group together and put 4 results into sad */ |
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216 sad = vec_sum4s(t5, sad); |
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217 |
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218 pix1 += line_size; |
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219 pix3 += line_size; |
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220 /* Transfer the calculated values for pix3 into pix2 */ |
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221 t1 = t3; |
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222 t2 = t4; |
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223 } |
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224 /* Sum up the four partial sums, and put the result into s */ |
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225 sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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226 sumdiffs = vec_splat(sumdiffs, 3); |
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227 vec_ste(sumdiffs, 0, &s); |
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228 |
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229 return s; |
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230 } |
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231 |
623
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232 int pix_abs16x16_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) |
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233 { |
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234 int i, s; |
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235 vector unsigned char perm1, perm2, *pix1v, *pix2v; |
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236 vector unsigned char t1, t2, t3,t4, t5; |
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237 vector unsigned int sad, zero; |
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238 vector signed int sumdiffs; |
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239 |
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240 zero = (vector unsigned int) (0); |
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241 sad = (vector unsigned int) (0); |
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242 |
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243 |
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244 for(i=0;i<16;i++) { |
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245 /* Read potentially unaligned pixels into t1 and t2 */ |
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246 perm1 = vec_lvsl(0, pix1); |
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247 pix1v = (vector unsigned char *) pix1; |
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248 perm2 = vec_lvsl(0, pix2); |
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249 pix2v = (vector unsigned char *) pix2; |
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250 t1 = vec_perm(pix1v[0], pix1v[1], perm1); |
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251 t2 = vec_perm(pix2v[0], pix2v[1], perm2); |
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252 |
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253 /* Calculate a sum of abs differences vector */ |
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254 t3 = vec_max(t1, t2); |
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255 t4 = vec_min(t1, t2); |
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256 t5 = vec_sub(t3, t4); |
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257 |
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258 /* Add each 4 pixel group together and put 4 results into sad */ |
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259 sad = vec_sum4s(t5, sad); |
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260 |
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261 pix1 += line_size; |
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262 pix2 += line_size; |
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263 } |
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264 |
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265 /* Sum up the four partial sums, and put the result into s */ |
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266 sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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267 sumdiffs = vec_splat(sumdiffs, 3); |
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268 vec_ste(sumdiffs, 0, &s); |
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269 |
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270 return s; |
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271 } |
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272 |
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273 int pix_abs8x8_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) |
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274 { |
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275 int i, s; |
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276 vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v; |
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277 vector unsigned char t1, t2, t3,t4, t5; |
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278 vector unsigned int sad, zero; |
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279 vector signed int sumdiffs; |
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280 |
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281 zero = (vector unsigned int) (0); |
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282 sad = (vector unsigned int) (0); |
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283 permclear = (vector unsigned char) (255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0); |
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284 |
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285 for(i=0;i<8;i++) { |
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286 /* Read potentially unaligned pixels into t1 and t2 |
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287 Since we're reading 16 pixels, and actually only want 8, |
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288 mask out the last 8 pixels. The 0s don't change the sum. */ |
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289 perm1 = vec_lvsl(0, pix1); |
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290 pix1v = (vector unsigned char *) pix1; |
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291 perm2 = vec_lvsl(0, pix2); |
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292 pix2v = (vector unsigned char *) pix2; |
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293 t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear); |
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294 t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear); |
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295 |
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296 /* Calculate a sum of abs differences vector */ |
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297 t3 = vec_max(t1, t2); |
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298 t4 = vec_min(t1, t2); |
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299 t5 = vec_sub(t3, t4); |
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300 |
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301 /* Add each 4 pixel group together and put 4 results into sad */ |
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302 sad = vec_sum4s(t5, sad); |
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303 |
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304 pix1 += line_size; |
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305 pix2 += line_size; |
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306 } |
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307 |
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308 /* Sum up the four partial sums, and put the result into s */ |
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309 sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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310 sumdiffs = vec_splat(sumdiffs, 3); |
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311 vec_ste(sumdiffs, 0, &s); |
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312 |
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313 return s; |
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314 } |
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315 |
878
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316 int pix_norm1_altivec(uint8_t *pix, int line_size) |
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317 { |
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318 int s, i; |
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319 vector unsigned char *tv, zero; |
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320 vector unsigned char pixv; |
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321 vector unsigned int sv; |
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322 vector signed int sum; |
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323 |
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324 zero = vec_splat_u8(0); |
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325 sv = vec_splat_u32(0); |
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326 |
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327 s = 0; |
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328 for (i = 0; i < 16; i++) { |
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329 /* Read in the potentially unaligned pixels */ |
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330 tv = (vector unsigned char *) pix; |
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331 pixv = vec_perm(tv[0], tv[1], vec_lvsl(0, pix)); |
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332 |
884 | 333 /* Square the values, and add them to our sum */ |
334 sv = vec_msum(pixv, pixv, sv); | |
878
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335 |
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336 pix += line_size; |
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337 } |
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338 /* Sum up the four partial sums, and put the result into s */ |
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339 sum = vec_sums((vector signed int) sv, (vector signed int) zero); |
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340 sum = vec_splat(sum, 3); |
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341 vec_ste(sum, 0, &s); |
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342 |
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343 return s; |
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344 } |
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345 |
884 | 346 |
347 int pix_norm_altivec(uint8_t *pix1, uint8_t *pix2, int line_size) | |
348 { | |
349 int s, i; | |
350 vector unsigned char *tv, zero; | |
351 vector unsigned char pix1v, pix2v, t5; | |
352 vector unsigned int sv; | |
353 vector signed int sum; | |
354 | |
355 zero = vec_splat_u8(0); | |
356 sv = vec_splat_u32(0); | |
357 s = 0; | |
358 for (i = 0; i < 16; i++) { | |
359 /* Read in the potentially unaligned pixels */ | |
360 tv = (vector unsigned char *) pix1; | |
361 pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1)); | |
362 | |
363 tv = (vector unsigned char *) pix2; | |
364 pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix2)); | |
365 | |
366 /* | |
367 Since we want to use unsigned chars, we can take advantage | |
368 of the fact that abs(a-b)^2 = (a-b)^2. | |
369 */ | |
370 | |
371 /* Calculate a sum of abs differences vector */ | |
372 t5 = vec_sub(vec_max(pix1v, pix2v), vec_min(pix1v, pix2v)); | |
373 | |
374 /* Square the values and add them to our sum */ | |
375 sv = vec_msum(t5, t5, sv); | |
376 | |
377 pix1 += line_size; | |
378 pix2 += line_size; | |
379 } | |
380 /* Sum up the four partial sums, and put the result into s */ | |
381 sum = vec_sums((vector signed int) sv, (vector signed int) zero); | |
382 sum = vec_splat(sum, 3); | |
383 vec_ste(sum, 0, &s); | |
384 return s; | |
385 } | |
386 | |
387 | |
623
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388 int pix_sum_altivec(UINT8 * pix, int line_size) |
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389 { |
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390 |
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391 vector unsigned char perm, *pixv; |
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392 vector unsigned char t1; |
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393 vector unsigned int sad, zero; |
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394 vector signed int sumdiffs; |
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395 |
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396 int s, i; |
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397 |
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398 zero = (vector unsigned int) (0); |
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399 sad = (vector unsigned int) (0); |
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400 |
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401 for (i = 0; i < 16; i++) { |
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402 /* Read the potentially unaligned 16 pixels into t1 */ |
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403 perm = vec_lvsl(0, pix); |
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404 pixv = (vector unsigned char *) pix; |
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405 t1 = vec_perm(pixv[0], pixv[1], perm); |
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406 |
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407 /* Add each 4 pixel group together and put 4 results into sad */ |
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408 sad = vec_sum4s(t1, sad); |
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409 |
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410 pix += line_size; |
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411 } |
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412 |
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413 /* Sum up the four partial sums, and put the result into s */ |
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414 sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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415 sumdiffs = vec_splat(sumdiffs, 3); |
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416 vec_ste(sumdiffs, 0, &s); |
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417 |
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418 return s; |
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419 } |
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420 |
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421 void get_pixels_altivec(DCTELEM *restrict block, const UINT8 *pixels, int line_size) |
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422 { |
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423 int i; |
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424 vector unsigned char perm, bytes, *pixv; |
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425 vector unsigned char zero = (vector unsigned char) (0); |
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426 vector signed short shorts; |
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427 |
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428 for(i=0;i<8;i++) |
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429 { |
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430 // Read potentially unaligned pixels. |
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431 // We're reading 16 pixels, and actually only want 8, |
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432 // but we simply ignore the extras. |
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433 perm = vec_lvsl(0, pixels); |
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434 pixv = (vector unsigned char *) pixels; |
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435 bytes = vec_perm(pixv[0], pixv[1], perm); |
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436 |
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437 // convert the bytes into shorts |
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438 shorts = (vector signed short)vec_mergeh(zero, bytes); |
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439 |
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440 // save the data to the block, we assume the block is 16-byte aligned |
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441 vec_st(shorts, i*16, (vector signed short*)block); |
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442 |
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443 pixels += line_size; |
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444 } |
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445 } |
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446 |
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447 void diff_pixels_altivec(DCTELEM *restrict block, const UINT8 *s1, |
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448 const UINT8 *s2, int stride) |
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449 { |
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450 int i; |
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451 vector unsigned char perm, bytes, *pixv; |
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452 vector unsigned char zero = (vector unsigned char) (0); |
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453 vector signed short shorts1, shorts2; |
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454 |
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455 for(i=0;i<4;i++) |
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456 { |
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457 // Read potentially unaligned pixels |
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458 // We're reading 16 pixels, and actually only want 8, |
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459 // but we simply ignore the extras. |
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460 perm = vec_lvsl(0, s1); |
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461 pixv = (vector unsigned char *) s1; |
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462 bytes = vec_perm(pixv[0], pixv[1], perm); |
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463 |
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464 // convert the bytes into shorts |
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465 shorts1 = (vector signed short)vec_mergeh(zero, bytes); |
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466 |
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467 // Do the same for the second block of pixels |
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468 perm = vec_lvsl(0, s2); |
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469 pixv = (vector unsigned char *) s2; |
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470 bytes = vec_perm(pixv[0], pixv[1], perm); |
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471 |
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472 // convert the bytes into shorts |
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473 shorts2 = (vector signed short)vec_mergeh(zero, bytes); |
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474 |
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475 // Do the subtraction |
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476 shorts1 = vec_sub(shorts1, shorts2); |
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477 |
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478 // save the data to the block, we assume the block is 16-byte aligned |
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479 vec_st(shorts1, 0, (vector signed short*)block); |
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480 |
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481 s1 += stride; |
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482 s2 += stride; |
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483 block += 8; |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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484 |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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485 |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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486 // The code below is a copy of the code above... This is a manual |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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487 // unroll. |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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488 |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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489 // Read potentially unaligned pixels |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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490 // We're reading 16 pixels, and actually only want 8, |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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491 // but we simply ignore the extras. |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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492 perm = vec_lvsl(0, s1); |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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493 pixv = (vector unsigned char *) s1; |
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494 bytes = vec_perm(pixv[0], pixv[1], perm); |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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495 |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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496 // convert the bytes into shorts |
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497 shorts1 = (vector signed short)vec_mergeh(zero, bytes); |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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498 |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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499 // Do the same for the second block of pixels |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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500 perm = vec_lvsl(0, s2); |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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501 pixv = (vector unsigned char *) s2; |
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502 bytes = vec_perm(pixv[0], pixv[1], perm); |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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503 |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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504 // convert the bytes into shorts |
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505 shorts2 = (vector signed short)vec_mergeh(zero, bytes); |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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506 |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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507 // Do the subtraction |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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508 shorts1 = vec_sub(shorts1, shorts2); |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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509 |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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510 // save the data to the block, we assume the block is 16-byte aligned |
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511 vec_st(shorts1, 0, (vector signed short*)block); |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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512 |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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513 s1 += stride; |
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514 s2 += stride; |
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515 block += 8; |
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516 } |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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517 } |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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518 |
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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519 |
623
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520 int has_altivec(void) |
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521 { |
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522 #if CONFIG_DARWIN |
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523 int sels[2] = {CTL_HW, HW_VECTORUNIT}; |
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524 int has_vu = 0; |
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525 size_t len = sizeof(has_vu); |
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526 int err; |
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527 |
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528 err = sysctl(sels, 2, &has_vu, &len, NULL, 0); |
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529 |
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530 if (err == 0) return (has_vu != 0); |
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531 #endif |
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532 return 0; |
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533 } |
828
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Altivec Patch (Mark III) by (Dieter Shirley <dieters at schemasoft dot com>)
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534 |