annotate ppc/imgresample_altivec.c @ 6000:791240825ac4 libavcodec

Reindent after last commit
author kostya
date Sat, 08 Dec 2007 11:46:09 +0000
parents 09f99af1db40
children a8a79f5385f6
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1 /*
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2 * High quality image resampling with polyphase filters
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3 * Copyright (c) 2001 Fabrice Bellard.
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4 *
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5 * This file is part of FFmpeg.
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6 *
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7 * FFmpeg is free software; you can redistribute it and/or
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8 * modify it under the terms of the GNU Lesser General Public
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9 * License as published by the Free Software Foundation; either
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10 * version 2.1 of the License, or (at your option) any later version.
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11 *
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12 * FFmpeg is distributed in the hope that it will be useful,
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13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 * Lesser General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU Lesser General Public
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18 * License along with FFmpeg; if not, write to the Free Software
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19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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20 */
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21
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22 /**
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23 * @file imgresample_altivec.c
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24 * High quality image resampling with polyphase filters - AltiVec bits
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25 */
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26
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27 #include "gcc_fixes.h"
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28
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29 typedef union {
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30 vector unsigned char v;
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31 unsigned char c[16];
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32 } vec_uc_t;
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33
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34 typedef union {
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35 vector signed short v;
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36 signed short s[8];
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37 } vec_ss_t;
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38
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39 void v_resample16_altivec(uint8_t *dst, int dst_width, const uint8_t *src,
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40 int wrap, int16_t *filter)
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41 {
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42 int sum, i;
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43 const uint8_t *s;
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44 vector unsigned char *tv, tmp, dstv, zero;
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45 vec_ss_t srchv[4], srclv[4], fv[4];
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46 vector signed short zeros, sumhv, sumlv;
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47 s = src;
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48
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49 for(i=0;i<4;i++)
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50 {
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51 /*
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52 The vec_madds later on does an implicit >>15 on the result.
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53 Since FILTER_BITS is 8, and we have 15 bits of magnitude in
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54 a signed short, we have just enough bits to pre-shift our
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55 filter constants <<7 to compensate for vec_madds.
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56 */
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57 fv[i].s[0] = filter[i] << (15-FILTER_BITS);
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58 fv[i].v = vec_splat(fv[i].v, 0);
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59 }
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60
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61 zero = vec_splat_u8(0);
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62 zeros = vec_splat_s16(0);
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63
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64
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65 /*
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66 When we're resampling, we'd ideally like both our input buffers,
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67 and output buffers to be 16-byte aligned, so we can do both aligned
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68 reads and writes. Sadly we can't always have this at the moment, so
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69 we opt for aligned writes, as unaligned writes have a huge overhead.
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70 To do this, do enough scalar resamples to get dst 16-byte aligned.
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71 */
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72 i = (-(int)dst) & 0xf;
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73 while(i>0) {
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74 sum = s[0 * wrap] * filter[0] +
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75 s[1 * wrap] * filter[1] +
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76 s[2 * wrap] * filter[2] +
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77 s[3 * wrap] * filter[3];
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78 sum = sum >> FILTER_BITS;
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79 if (sum<0) sum = 0; else if (sum>255) sum=255;
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80 dst[0] = sum;
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81 dst++;
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82 s++;
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83 dst_width--;
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84 i--;
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85 }
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86
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87 /* Do our altivec resampling on 16 pixels at once. */
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88 while(dst_width>=16) {
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89 /*
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90 Read 16 (potentially unaligned) bytes from each of
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91 4 lines into 4 vectors, and split them into shorts.
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92 Interleave the multipy/accumulate for the resample
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93 filter with the loads to hide the 3 cycle latency
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94 the vec_madds have.
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95 */
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96 tv = (vector unsigned char *) &s[0 * wrap];
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97 tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[i * wrap]));
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98 srchv[0].v = (vector signed short) vec_mergeh(zero, tmp);
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99 srclv[0].v = (vector signed short) vec_mergel(zero, tmp);
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100 sumhv = vec_madds(srchv[0].v, fv[0].v, zeros);
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101 sumlv = vec_madds(srclv[0].v, fv[0].v, zeros);
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102
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103 tv = (vector unsigned char *) &s[1 * wrap];
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104 tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[1 * wrap]));
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105 srchv[1].v = (vector signed short) vec_mergeh(zero, tmp);
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106 srclv[1].v = (vector signed short) vec_mergel(zero, tmp);
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107 sumhv = vec_madds(srchv[1].v, fv[1].v, sumhv);
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108 sumlv = vec_madds(srclv[1].v, fv[1].v, sumlv);
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109
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110 tv = (vector unsigned char *) &s[2 * wrap];
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111 tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[2 * wrap]));
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112 srchv[2].v = (vector signed short) vec_mergeh(zero, tmp);
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113 srclv[2].v = (vector signed short) vec_mergel(zero, tmp);
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114 sumhv = vec_madds(srchv[2].v, fv[2].v, sumhv);
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115 sumlv = vec_madds(srclv[2].v, fv[2].v, sumlv);
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116
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117 tv = (vector unsigned char *) &s[3 * wrap];
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118 tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[3 * wrap]));
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119 srchv[3].v = (vector signed short) vec_mergeh(zero, tmp);
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120 srclv[3].v = (vector signed short) vec_mergel(zero, tmp);
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121 sumhv = vec_madds(srchv[3].v, fv[3].v, sumhv);
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122 sumlv = vec_madds(srclv[3].v, fv[3].v, sumlv);
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123
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124 /*
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125 Pack the results into our destination vector,
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126 and do an aligned write of that back to memory.
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127 */
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128 dstv = vec_packsu(sumhv, sumlv) ;
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129 vec_st(dstv, 0, (vector unsigned char *) dst);
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130
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131 dst+=16;
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132 s+=16;
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133 dst_width-=16;
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134 }
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135
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136 /*
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137 If there are any leftover pixels, resample them
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138 with the slow scalar method.
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139 */
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140 while(dst_width>0) {
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141 sum = s[0 * wrap] * filter[0] +
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142 s[1 * wrap] * filter[1] +
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143 s[2 * wrap] * filter[2] +
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144 s[3 * wrap] * filter[3];
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145 sum = sum >> FILTER_BITS;
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146 if (sum<0) sum = 0; else if (sum>255) sum=255;
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147 dst[0] = sum;
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148 dst++;
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149 s++;
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150 dst_width--;
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151 }
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152 }
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153