Mercurial > libavcodec.hg
annotate ppc/imgresample_altivec.c @ 6000:791240825ac4 libavcodec
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author | kostya |
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date | Sat, 08 Dec 2007 11:46:09 +0000 |
parents | 09f99af1db40 |
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1 /* |
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2 * High quality image resampling with polyphase filters |
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3 * Copyright (c) 2001 Fabrice Bellard. |
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4 * |
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5 * This file is part of FFmpeg. |
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6 * |
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7 * FFmpeg is free software; you can redistribute it and/or |
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8 * modify it under the terms of the GNU Lesser General Public |
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9 * License as published by the Free Software Foundation; either |
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10 * version 2.1 of the License, or (at your option) any later version. |
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11 * |
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12 * FFmpeg is distributed in the hope that it will be useful, |
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13 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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15 * Lesser General Public License for more details. |
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16 * |
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17 * You should have received a copy of the GNU Lesser General Public |
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18 * License along with FFmpeg; if not, write to the Free Software |
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19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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20 */ |
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21 |
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22 /** |
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23 * @file imgresample_altivec.c |
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24 * High quality image resampling with polyphase filters - AltiVec bits |
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25 */ |
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26 |
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27 #include "gcc_fixes.h" |
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28 |
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29 typedef union { |
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30 vector unsigned char v; |
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31 unsigned char c[16]; |
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32 } vec_uc_t; |
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33 |
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34 typedef union { |
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35 vector signed short v; |
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36 signed short s[8]; |
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37 } vec_ss_t; |
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38 |
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39 void v_resample16_altivec(uint8_t *dst, int dst_width, const uint8_t *src, |
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40 int wrap, int16_t *filter) |
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41 { |
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42 int sum, i; |
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43 const uint8_t *s; |
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44 vector unsigned char *tv, tmp, dstv, zero; |
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45 vec_ss_t srchv[4], srclv[4], fv[4]; |
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46 vector signed short zeros, sumhv, sumlv; |
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47 s = src; |
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48 |
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49 for(i=0;i<4;i++) |
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50 { |
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51 /* |
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52 The vec_madds later on does an implicit >>15 on the result. |
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53 Since FILTER_BITS is 8, and we have 15 bits of magnitude in |
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54 a signed short, we have just enough bits to pre-shift our |
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55 filter constants <<7 to compensate for vec_madds. |
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56 */ |
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57 fv[i].s[0] = filter[i] << (15-FILTER_BITS); |
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58 fv[i].v = vec_splat(fv[i].v, 0); |
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59 } |
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60 |
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61 zero = vec_splat_u8(0); |
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62 zeros = vec_splat_s16(0); |
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63 |
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64 |
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65 /* |
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66 When we're resampling, we'd ideally like both our input buffers, |
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67 and output buffers to be 16-byte aligned, so we can do both aligned |
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68 reads and writes. Sadly we can't always have this at the moment, so |
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69 we opt for aligned writes, as unaligned writes have a huge overhead. |
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70 To do this, do enough scalar resamples to get dst 16-byte aligned. |
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71 */ |
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72 i = (-(int)dst) & 0xf; |
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73 while(i>0) { |
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74 sum = s[0 * wrap] * filter[0] + |
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75 s[1 * wrap] * filter[1] + |
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76 s[2 * wrap] * filter[2] + |
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77 s[3 * wrap] * filter[3]; |
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78 sum = sum >> FILTER_BITS; |
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79 if (sum<0) sum = 0; else if (sum>255) sum=255; |
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80 dst[0] = sum; |
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81 dst++; |
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82 s++; |
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83 dst_width--; |
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84 i--; |
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85 } |
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86 |
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87 /* Do our altivec resampling on 16 pixels at once. */ |
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88 while(dst_width>=16) { |
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89 /* |
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90 Read 16 (potentially unaligned) bytes from each of |
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91 4 lines into 4 vectors, and split them into shorts. |
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92 Interleave the multipy/accumulate for the resample |
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93 filter with the loads to hide the 3 cycle latency |
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94 the vec_madds have. |
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95 */ |
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96 tv = (vector unsigned char *) &s[0 * wrap]; |
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97 tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[i * wrap])); |
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98 srchv[0].v = (vector signed short) vec_mergeh(zero, tmp); |
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99 srclv[0].v = (vector signed short) vec_mergel(zero, tmp); |
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100 sumhv = vec_madds(srchv[0].v, fv[0].v, zeros); |
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101 sumlv = vec_madds(srclv[0].v, fv[0].v, zeros); |
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102 |
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103 tv = (vector unsigned char *) &s[1 * wrap]; |
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104 tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[1 * wrap])); |
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105 srchv[1].v = (vector signed short) vec_mergeh(zero, tmp); |
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106 srclv[1].v = (vector signed short) vec_mergel(zero, tmp); |
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107 sumhv = vec_madds(srchv[1].v, fv[1].v, sumhv); |
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108 sumlv = vec_madds(srclv[1].v, fv[1].v, sumlv); |
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109 |
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110 tv = (vector unsigned char *) &s[2 * wrap]; |
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111 tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[2 * wrap])); |
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112 srchv[2].v = (vector signed short) vec_mergeh(zero, tmp); |
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113 srclv[2].v = (vector signed short) vec_mergel(zero, tmp); |
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114 sumhv = vec_madds(srchv[2].v, fv[2].v, sumhv); |
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115 sumlv = vec_madds(srclv[2].v, fv[2].v, sumlv); |
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116 |
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117 tv = (vector unsigned char *) &s[3 * wrap]; |
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118 tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[3 * wrap])); |
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119 srchv[3].v = (vector signed short) vec_mergeh(zero, tmp); |
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120 srclv[3].v = (vector signed short) vec_mergel(zero, tmp); |
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121 sumhv = vec_madds(srchv[3].v, fv[3].v, sumhv); |
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122 sumlv = vec_madds(srclv[3].v, fv[3].v, sumlv); |
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123 |
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124 /* |
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125 Pack the results into our destination vector, |
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126 and do an aligned write of that back to memory. |
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127 */ |
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128 dstv = vec_packsu(sumhv, sumlv) ; |
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129 vec_st(dstv, 0, (vector unsigned char *) dst); |
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130 |
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131 dst+=16; |
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132 s+=16; |
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133 dst_width-=16; |
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134 } |
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135 |
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136 /* |
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137 If there are any leftover pixels, resample them |
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138 with the slow scalar method. |
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139 */ |
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140 while(dst_width>0) { |
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141 sum = s[0 * wrap] * filter[0] + |
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142 s[1 * wrap] * filter[1] + |
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143 s[2 * wrap] * filter[2] + |
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144 s[3 * wrap] * filter[3]; |
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145 sum = sum >> FILTER_BITS; |
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146 if (sum<0) sum = 0; else if (sum>255) sum=255; |
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147 dst[0] = sum; |
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148 dst++; |
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149 s++; |
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150 dst_width--; |
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151 } |
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152 } |
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153 |