Mercurial > libavcodec.hg
annotate kmvc.c @ 6789:8107e891b226 libavcodec
Previous commit missed an initialization - this fixes FATE's test sample.
author | astrange |
---|---|
date | Sun, 11 May 2008 23:39:55 +0000 |
parents | 5b3acf9fd50a |
children | e943e1409077 |
rev | line source |
---|---|
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
1 /* |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
2 * KMVC decoder |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
3 * Copyright (c) 2006 Konstantin Shishkov |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
4 * |
3947
c8c591fe26f8
Change license headers to say 'FFmpeg' instead of 'this program/this library'
diego
parents:
3694
diff
changeset
|
5 * This file is part of FFmpeg. |
c8c591fe26f8
Change license headers to say 'FFmpeg' instead of 'this program/this library'
diego
parents:
3694
diff
changeset
|
6 * |
c8c591fe26f8
Change license headers to say 'FFmpeg' instead of 'this program/this library'
diego
parents:
3694
diff
changeset
|
7 * FFmpeg is free software; you can redistribute it and/or |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
8 * modify it under the terms of the GNU Lesser General Public |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
9 * License as published by the Free Software Foundation; either |
3947
c8c591fe26f8
Change license headers to say 'FFmpeg' instead of 'this program/this library'
diego
parents:
3694
diff
changeset
|
10 * version 2.1 of the License, or (at your option) any later version. |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
11 * |
3947
c8c591fe26f8
Change license headers to say 'FFmpeg' instead of 'this program/this library'
diego
parents:
3694
diff
changeset
|
12 * FFmpeg is distributed in the hope that it will be useful, |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
15 * Lesser General Public License for more details. |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
16 * |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
17 * You should have received a copy of the GNU Lesser General Public |
3947
c8c591fe26f8
Change license headers to say 'FFmpeg' instead of 'this program/this library'
diego
parents:
3694
diff
changeset
|
18 * License along with FFmpeg; if not, write to the Free Software |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
20 */ |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
21 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
22 /** |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
23 * @file kmvc.c |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
24 * Karl Morton's Video Codec decoder |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
25 */ |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
26 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
27 #include <stdio.h> |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
28 #include <stdlib.h> |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
29 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
30 #include "avcodec.h" |
5089 | 31 #include "bytestream.h" |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
32 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
33 #define KMVC_KEYFRAME 0x80 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
34 #define KMVC_PALETTE 0x40 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
35 #define KMVC_METHOD 0x0F |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
36 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
37 /* |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
38 * Decoder context |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
39 */ |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
40 typedef struct KmvcContext { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
41 AVCodecContext *avctx; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
42 AVFrame pic; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
43 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
44 int setpal; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
45 int palsize; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
46 uint32_t pal[256]; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
47 uint8_t *cur, *prev; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
48 uint8_t *frm0, *frm1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
49 } KmvcContext; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
50 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
51 typedef struct BitBuf { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
52 int bits; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
53 int bitbuf; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
54 } BitBuf; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
55 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
56 #define BLK(data, x, y) data[(x) + (y) * 320] |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
57 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
58 #define kmvc_init_getbits(bb, src) bb.bits = 7; bb.bitbuf = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
59 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
60 #define kmvc_getbit(bb, src, res) {\ |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
61 res = 0; \ |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
62 if (bb.bitbuf & (1 << bb.bits)) res = 1; \ |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
63 bb.bits--; \ |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
64 if(bb.bits == -1) { \ |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
65 bb.bitbuf = *src++; \ |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
66 bb.bits = 7; \ |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
67 } \ |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
68 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
69 |
6218 | 70 static void kmvc_decode_intra_8x8(KmvcContext * ctx, const uint8_t * src, int w, int h) |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
71 { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
72 BitBuf bb; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
73 int res, val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
74 int i, j; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
75 int bx, by; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
76 int l0x, l1x, l0y, l1y; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
77 int mx, my; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
78 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
79 kmvc_init_getbits(bb, src); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
80 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
81 for (by = 0; by < h; by += 8) |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
82 for (bx = 0; bx < w; bx += 8) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
83 kmvc_getbit(bb, src, res); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
84 if (!res) { // fill whole 8x8 block |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
85 val = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
86 for (i = 0; i < 64; i++) |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
87 BLK(ctx->cur, bx + (i & 0x7), by + (i >> 3)) = val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
88 } else { // handle four 4x4 subblocks |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
89 for (i = 0; i < 4; i++) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
90 l0x = bx + (i & 1) * 4; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
91 l0y = by + (i & 2) * 2; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
92 kmvc_getbit(bb, src, res); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
93 if (!res) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
94 kmvc_getbit(bb, src, res); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
95 if (!res) { // fill whole 4x4 block |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
96 val = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
97 for (j = 0; j < 16; j++) |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
98 BLK(ctx->cur, l0x + (j & 3), l0y + (j >> 2)) = val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
99 } else { // copy block from already decoded place |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
100 val = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
101 mx = val & 0xF; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
102 my = val >> 4; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
103 for (j = 0; j < 16; j++) |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
104 BLK(ctx->cur, l0x + (j & 3), l0y + (j >> 2)) = |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
105 BLK(ctx->cur, l0x + (j & 3) - mx, l0y + (j >> 2) - my); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
106 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
107 } else { // descend to 2x2 sub-sub-blocks |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
108 for (j = 0; j < 4; j++) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
109 l1x = l0x + (j & 1) * 2; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
110 l1y = l0y + (j & 2); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
111 kmvc_getbit(bb, src, res); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
112 if (!res) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
113 kmvc_getbit(bb, src, res); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
114 if (!res) { // fill whole 2x2 block |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
115 val = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
116 BLK(ctx->cur, l1x, l1y) = val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
117 BLK(ctx->cur, l1x + 1, l1y) = val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
118 BLK(ctx->cur, l1x, l1y + 1) = val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
119 BLK(ctx->cur, l1x + 1, l1y + 1) = val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
120 } else { // copy block from already decoded place |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
121 val = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
122 mx = val & 0xF; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
123 my = val >> 4; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
124 BLK(ctx->cur, l1x, l1y) = BLK(ctx->cur, l1x - mx, l1y - my); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
125 BLK(ctx->cur, l1x + 1, l1y) = |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
126 BLK(ctx->cur, l1x + 1 - mx, l1y - my); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
127 BLK(ctx->cur, l1x, l1y + 1) = |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
128 BLK(ctx->cur, l1x - mx, l1y + 1 - my); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
129 BLK(ctx->cur, l1x + 1, l1y + 1) = |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
130 BLK(ctx->cur, l1x + 1 - mx, l1y + 1 - my); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
131 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
132 } else { // read values for block |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
133 BLK(ctx->cur, l1x, l1y) = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
134 BLK(ctx->cur, l1x + 1, l1y) = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
135 BLK(ctx->cur, l1x, l1y + 1) = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
136 BLK(ctx->cur, l1x + 1, l1y + 1) = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
137 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
138 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
139 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
140 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
141 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
142 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
143 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
144 |
6218 | 145 static void kmvc_decode_inter_8x8(KmvcContext * ctx, const uint8_t * src, int w, int h) |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
146 { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
147 BitBuf bb; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
148 int res, val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
149 int i, j; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
150 int bx, by; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
151 int l0x, l1x, l0y, l1y; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
152 int mx, my; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
153 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
154 kmvc_init_getbits(bb, src); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
155 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
156 for (by = 0; by < h; by += 8) |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
157 for (bx = 0; bx < w; bx += 8) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
158 kmvc_getbit(bb, src, res); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
159 if (!res) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
160 kmvc_getbit(bb, src, res); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
161 if (!res) { // fill whole 8x8 block |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
162 val = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
163 for (i = 0; i < 64; i++) |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
164 BLK(ctx->cur, bx + (i & 0x7), by + (i >> 3)) = val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
165 } else { // copy block from previous frame |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
166 for (i = 0; i < 64; i++) |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
167 BLK(ctx->cur, bx + (i & 0x7), by + (i >> 3)) = |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
168 BLK(ctx->prev, bx + (i & 0x7), by + (i >> 3)); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
169 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
170 } else { // handle four 4x4 subblocks |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
171 for (i = 0; i < 4; i++) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
172 l0x = bx + (i & 1) * 4; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
173 l0y = by + (i & 2) * 2; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
174 kmvc_getbit(bb, src, res); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
175 if (!res) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
176 kmvc_getbit(bb, src, res); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
177 if (!res) { // fill whole 4x4 block |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
178 val = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
179 for (j = 0; j < 16; j++) |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
180 BLK(ctx->cur, l0x + (j & 3), l0y + (j >> 2)) = val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
181 } else { // copy block |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
182 val = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
183 mx = (val & 0xF) - 8; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
184 my = (val >> 4) - 8; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
185 for (j = 0; j < 16; j++) |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
186 BLK(ctx->cur, l0x + (j & 3), l0y + (j >> 2)) = |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
187 BLK(ctx->prev, l0x + (j & 3) + mx, l0y + (j >> 2) + my); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
188 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
189 } else { // descend to 2x2 sub-sub-blocks |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
190 for (j = 0; j < 4; j++) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
191 l1x = l0x + (j & 1) * 2; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
192 l1y = l0y + (j & 2); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
193 kmvc_getbit(bb, src, res); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
194 if (!res) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
195 kmvc_getbit(bb, src, res); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
196 if (!res) { // fill whole 2x2 block |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
197 val = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
198 BLK(ctx->cur, l1x, l1y) = val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
199 BLK(ctx->cur, l1x + 1, l1y) = val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
200 BLK(ctx->cur, l1x, l1y + 1) = val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
201 BLK(ctx->cur, l1x + 1, l1y + 1) = val; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
202 } else { // copy block |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
203 val = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
204 mx = (val & 0xF) - 8; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
205 my = (val >> 4) - 8; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
206 BLK(ctx->cur, l1x, l1y) = BLK(ctx->prev, l1x + mx, l1y + my); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
207 BLK(ctx->cur, l1x + 1, l1y) = |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
208 BLK(ctx->prev, l1x + 1 + mx, l1y + my); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
209 BLK(ctx->cur, l1x, l1y + 1) = |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
210 BLK(ctx->prev, l1x + mx, l1y + 1 + my); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
211 BLK(ctx->cur, l1x + 1, l1y + 1) = |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
212 BLK(ctx->prev, l1x + 1 + mx, l1y + 1 + my); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
213 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
214 } else { // read values for block |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
215 BLK(ctx->cur, l1x, l1y) = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
216 BLK(ctx->cur, l1x + 1, l1y) = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
217 BLK(ctx->cur, l1x, l1y + 1) = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
218 BLK(ctx->cur, l1x + 1, l1y + 1) = *src++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
219 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
220 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
221 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
222 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
223 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
224 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
225 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
226 |
6218 | 227 static int decode_frame(AVCodecContext * avctx, void *data, int *data_size, const uint8_t * buf, |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
228 int buf_size) |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
229 { |
4827 | 230 KmvcContext *const ctx = avctx->priv_data; |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
231 uint8_t *out, *src; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
232 int i; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
233 int header; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
234 int blocksize; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
235 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
236 if (ctx->pic.data[0]) |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
237 avctx->release_buffer(avctx, &ctx->pic); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
238 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
239 ctx->pic.reference = 1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
240 ctx->pic.buffer_hints = FF_BUFFER_HINTS_VALID; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
241 if (avctx->get_buffer(avctx, &ctx->pic) < 0) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
242 av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n"); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
243 return -1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
244 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
245 |
3328 | 246 header = *buf++; |
247 | |
248 /* blocksize 127 is really palette change event */ | |
249 if (buf[0] == 127) { | |
250 buf += 3; | |
251 for (i = 0; i < 127; i++) { | |
5089 | 252 ctx->pal[i + (header & 0x81)] = AV_RB24(buf); |
3328 | 253 buf += 4; |
254 } | |
255 buf -= 127 * 4 + 3; | |
256 } | |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
257 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
258 if (header & KMVC_KEYFRAME) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
259 ctx->pic.key_frame = 1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
260 ctx->pic.pict_type = FF_I_TYPE; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
261 } else { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
262 ctx->pic.key_frame = 0; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
263 ctx->pic.pict_type = FF_P_TYPE; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
264 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
265 |
3328 | 266 /* if palette has been changed, copy it from palctrl */ |
267 if (ctx->avctx->palctrl && ctx->avctx->palctrl->palette_changed) { | |
268 memcpy(ctx->pal, ctx->avctx->palctrl->palette, AVPALETTE_SIZE); | |
269 ctx->setpal = 1; | |
270 ctx->avctx->palctrl->palette_changed = 0; | |
271 } | |
272 | |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
273 if (header & KMVC_PALETTE) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
274 ctx->pic.palette_has_changed = 1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
275 // palette starts from index 1 and has 127 entries |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
276 for (i = 1; i <= ctx->palsize; i++) { |
5089 | 277 ctx->pal[i] = bytestream_get_be24(&buf); |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
278 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
279 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
280 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
281 if (ctx->setpal) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
282 ctx->setpal = 0; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
283 ctx->pic.palette_has_changed = 1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
284 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
285 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
286 /* make the palette available on the way out */ |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
287 memcpy(ctx->pic.data[1], ctx->pal, 1024); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
288 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
289 blocksize = *buf++; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
290 |
3328 | 291 if (blocksize != 8 && blocksize != 127) { |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
292 av_log(avctx, AV_LOG_ERROR, "Block size = %i\n", blocksize); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
293 return -1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
294 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
295 memset(ctx->cur, 0, 320 * 200); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
296 switch (header & KMVC_METHOD) { |
3328 | 297 case 0: |
298 case 1: // used in palette changed event | |
299 memcpy(ctx->cur, ctx->prev, 320 * 200); | |
300 break; | |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
301 case 3: |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
302 kmvc_decode_intra_8x8(ctx, buf, avctx->width, avctx->height); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
303 break; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
304 case 4: |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
305 kmvc_decode_inter_8x8(ctx, buf, avctx->width, avctx->height); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
306 break; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
307 default: |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
308 av_log(avctx, AV_LOG_ERROR, "Unknown compression method %i\n", header & KMVC_METHOD); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
309 return -1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
310 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
311 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
312 out = ctx->pic.data[0]; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
313 src = ctx->cur; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
314 for (i = 0; i < avctx->height; i++) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
315 memcpy(out, src, avctx->width); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
316 src += 320; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
317 out += ctx->pic.linesize[0]; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
318 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
319 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
320 /* flip buffers */ |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
321 if (ctx->cur == ctx->frm0) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
322 ctx->cur = ctx->frm1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
323 ctx->prev = ctx->frm0; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
324 } else { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
325 ctx->cur = ctx->frm0; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
326 ctx->prev = ctx->frm1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
327 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
328 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
329 *data_size = sizeof(AVFrame); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
330 *(AVFrame *) data = ctx->pic; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
331 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
332 /* always report that the buffer was completely consumed */ |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
333 return buf_size; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
334 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
335 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
336 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
337 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
338 /* |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
339 * Init kmvc decoder |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
340 */ |
6517
48759bfbd073
Apply 'cold' attribute to init/uninit functions in libavcodec
zuxy
parents:
6218
diff
changeset
|
341 static av_cold int decode_init(AVCodecContext * avctx) |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
342 { |
4827 | 343 KmvcContext *const c = avctx->priv_data; |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
344 int i; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
345 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
346 c->avctx = avctx; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
347 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
348 c->pic.data[0] = NULL; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
349 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
350 if (avctx->width > 320 || avctx->height > 200) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
351 av_log(avctx, AV_LOG_ERROR, "KMVC supports frames <= 320x200\n"); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
352 return -1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
353 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
354 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
355 c->frm0 = av_mallocz(320 * 200); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
356 c->frm1 = av_mallocz(320 * 200); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
357 c->cur = c->frm0; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
358 c->prev = c->frm1; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
359 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
360 for (i = 0; i < 256; i++) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
361 c->pal[i] = i * 0x10101; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
362 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
363 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
364 if (avctx->extradata_size < 12) { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
365 av_log(NULL, 0, "Extradata missing, decoding may not work properly...\n"); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
366 c->palsize = 127; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
367 } else { |
4364 | 368 c->palsize = AV_RL16(avctx->extradata + 10); |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
369 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
370 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
371 if (avctx->extradata_size == 1036) { // palette in extradata |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
372 uint8_t *src = avctx->extradata + 12; |
3328 | 373 for (i = 0; i < 256; i++) { |
4364 | 374 c->pal[i] = AV_RL32(src); |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
375 src += 4; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
376 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
377 c->setpal = 1; |
3328 | 378 if (c->avctx->palctrl) { |
379 c->avctx->palctrl->palette_changed = 0; | |
380 } | |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
381 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
382 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
383 avctx->pix_fmt = PIX_FMT_PAL8; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
384 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
385 return 0; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
386 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
387 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
388 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
389 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
390 /* |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
391 * Uninit kmvc decoder |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
392 */ |
6517
48759bfbd073
Apply 'cold' attribute to init/uninit functions in libavcodec
zuxy
parents:
6218
diff
changeset
|
393 static av_cold int decode_end(AVCodecContext * avctx) |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
394 { |
4827 | 395 KmvcContext *const c = avctx->priv_data; |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
396 |
3694
8765ee4eaa45
Drop unneeded checks before av_free() and change to av_freep() where it's more suitable.
kostya
parents:
3328
diff
changeset
|
397 av_freep(&c->frm0); |
8765ee4eaa45
Drop unneeded checks before av_free() and change to av_freep() where it's more suitable.
kostya
parents:
3328
diff
changeset
|
398 av_freep(&c->frm1); |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
399 if (c->pic.data[0]) |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
400 avctx->release_buffer(avctx, &c->pic); |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
401 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
402 return 0; |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
403 } |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
404 |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
405 AVCodec kmvc_decoder = { |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
406 "kmvc", |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
407 CODEC_TYPE_VIDEO, |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
408 CODEC_ID_KMVC, |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
409 sizeof(KmvcContext), |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
410 decode_init, |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
411 NULL, |
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
412 decode_end, |
6712 | 413 decode_frame, |
414 .long_name = "Karl Morton's video codec", | |
3253
226ffbb6fd02
KMVC (used in Worms games) decoder. Works fine with samples from MPHQ
kostya
parents:
diff
changeset
|
415 }; |