annotate aasc.c @ 3280:894ef0dba687 libavcodec

Revert bad ac3enc commit, the commited code was bigger and slower.
author banan
date Fri, 28 Apr 2006 14:19:11 +0000
parents 0b546eab515d
children c8c591fe26f8
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rev   line source
2588
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1 /*
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2 * Autodesc RLE Decoder
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3 * Copyright (C) 2005 the ffmpeg project
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4 *
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5 * This library is free software; you can redistribute it and/or
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6 * modify it under the terms of the GNU Lesser General Public
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7 * License as published by the Free Software Foundation; either
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8 * version 2 of the License, or (at your option) any later version.
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9 *
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10 * This library is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 * Lesser General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU Lesser General Public
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16 * License along with this library; if not, write to the Free Software
3036
0b546eab515d Update licensing information: The FSF changed postal address.
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17 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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18 */
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19
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20 /**
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21 * @file aasc.c
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22 * Autodesc RLE Video Decoder by Konstantin Shishkov
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23 */
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24
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25 #include <stdio.h>
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26 #include <stdlib.h>
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27 #include <string.h>
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28
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29 #include "common.h"
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30 #include "avcodec.h"
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31 #include "dsputil.h"
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32
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33 typedef struct AascContext {
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34 AVCodecContext *avctx;
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35 AVFrame frame;
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36 } AascContext;
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37
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38 #define FETCH_NEXT_STREAM_BYTE() \
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39 if (stream_ptr >= buf_size) \
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40 { \
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41 av_log(s->avctx, AV_LOG_ERROR, " AASC: stream ptr just went out of bounds (fetch)\n"); \
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42 break; \
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43 } \
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44 stream_byte = buf[stream_ptr++];
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45
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46 static int aasc_decode_init(AVCodecContext *avctx)
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47 {
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48 AascContext *s = (AascContext *)avctx->priv_data;
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49
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50 s->avctx = avctx;
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51
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52 avctx->pix_fmt = PIX_FMT_BGR24;
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53 avctx->has_b_frames = 0;
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54 s->frame.data[0] = NULL;
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55
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56 return 0;
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57 }
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58
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59 static int aasc_decode_frame(AVCodecContext *avctx,
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60 void *data, int *data_size,
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61 uint8_t *buf, int buf_size)
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62 {
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63 AascContext *s = (AascContext *)avctx->priv_data;
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64 int stream_ptr = 4;
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65 unsigned char rle_code;
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66 unsigned char stream_byte;
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67 int pixel_ptr = 0;
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68 int row_dec, row_ptr;
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69 int frame_size;
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70 int i;
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71
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72 s->frame.reference = 1;
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73 s->frame.buffer_hints = FF_BUFFER_HINTS_VALID | FF_BUFFER_HINTS_PRESERVE | FF_BUFFER_HINTS_REUSABLE;
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74 if (avctx->reget_buffer(avctx, &s->frame)) {
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75 av_log(avctx, AV_LOG_ERROR, "reget_buffer() failed\n");
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76 return -1;
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77 }
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78
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79 row_dec = s->frame.linesize[0];
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80 row_ptr = (s->avctx->height - 1) * row_dec;
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81 frame_size = row_dec * s->avctx->height;
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82
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83 while (row_ptr >= 0) {
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84 FETCH_NEXT_STREAM_BYTE();
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85 rle_code = stream_byte;
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86 if (rle_code == 0) {
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87 /* fetch the next byte to see how to handle escape code */
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88 FETCH_NEXT_STREAM_BYTE();
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89 if (stream_byte == 0) {
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90 /* line is done, goto the next one */
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91 row_ptr -= row_dec;
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92 pixel_ptr = 0;
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93 } else if (stream_byte == 1) {
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94 /* decode is done */
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95 break;
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96 } else if (stream_byte == 2) {
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97 /* reposition frame decode coordinates */
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98 FETCH_NEXT_STREAM_BYTE();
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99 pixel_ptr += stream_byte;
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100 FETCH_NEXT_STREAM_BYTE();
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101 row_ptr -= stream_byte * row_dec;
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102 } else {
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103 /* copy pixels from encoded stream */
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104 if ((pixel_ptr + stream_byte > avctx->width * 3) ||
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105 (row_ptr < 0)) {
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106 av_log(s->avctx, AV_LOG_ERROR, " AASC: frame ptr just went out of bounds (copy1)\n");
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107 break;
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108 }
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109
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110 rle_code = stream_byte;
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111 if (stream_ptr + rle_code > buf_size) {
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112 av_log(s->avctx, AV_LOG_ERROR, " AASC: stream ptr just went out of bounds (copy2)\n");
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113 break;
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114 }
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115
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116 for (i = 0; i < rle_code; i++) {
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117 FETCH_NEXT_STREAM_BYTE();
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118 s->frame.data[0][row_ptr + pixel_ptr] = stream_byte;
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119 pixel_ptr++;
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120 }
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121 if (rle_code & 1)
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122 stream_ptr++;
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123 }
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124 } else {
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125 /* decode a run of data */
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126 if ((pixel_ptr + rle_code > avctx->width * 3) ||
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127 (row_ptr < 0)) {
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128 av_log(s->avctx, AV_LOG_ERROR, " AASC: frame ptr just went out of bounds (run1)\n");
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129 break;
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130 }
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131
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132 FETCH_NEXT_STREAM_BYTE();
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133
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134 while(rle_code--) {
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135 s->frame.data[0][row_ptr + pixel_ptr] = stream_byte;
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136 pixel_ptr++;
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137 }
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138 }
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139 }
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140
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141 /* one last sanity check on the way out */
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142 if (stream_ptr < buf_size)
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143 av_log(s->avctx, AV_LOG_ERROR, " AASC: ended frame decode with bytes left over (%d < %d)\n",
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144 stream_ptr, buf_size);
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145
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146 *data_size = sizeof(AVFrame);
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147 *(AVFrame*)data = s->frame;
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148
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149 /* report that the buffer was completely consumed */
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150 return buf_size;
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151 }
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152
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153 static int aasc_decode_end(AVCodecContext *avctx)
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154 {
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
melanson
parents:
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155 AascContext *s = (AascContext *)avctx->priv_data;
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
melanson
parents:
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156
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
melanson
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157 /* release the last frame */
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
melanson
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158 if (s->frame.data[0])
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
melanson
parents:
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159 avctx->release_buffer(avctx, &s->frame);
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
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160
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
melanson
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161 return 0;
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
melanson
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162 }
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
melanson
parents:
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163
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
melanson
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164 AVCodec aasc_decoder = {
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
melanson
parents:
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165 "aasc",
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
melanson
parents:
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166 CODEC_TYPE_VIDEO,
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
melanson
parents:
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167 CODEC_ID_AASC,
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
melanson
parents:
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168 sizeof(AascContext),
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
melanson
parents:
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169 aasc_decode_init,
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
melanson
parents:
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170 NULL,
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
melanson
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171 aasc_decode_end,
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
melanson
parents:
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172 aasc_decode_frame,
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
melanson
parents:
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173 CODEC_CAP_DR1,
b6b618986f80 Autodesk Animator Studio Codec (AASC) video decoder, courtesy of
melanson
parents:
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174 };