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1 /*
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2 * Common code between AC3 encoder and decoder
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3 * Copyright (c) 2000, 2001, 2002 Fabrice Bellard.
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4 *
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5 * This library is free software; you can redistribute it and/or
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6 * modify it under the terms of the GNU Lesser General Public
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7 * License as published by the Free Software Foundation; either
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8 * version 2 of the License, or (at your option) any later version.
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9 *
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10 * This library is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 * Lesser General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU Lesser General Public
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16 * License along with this library; if not, write to the Free Software
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17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18 */
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19
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20 #define AC3_MAX_CODED_FRAME_SIZE 3840 /* in bytes */
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21 #define AC3_MAX_CHANNELS 6 /* including LFE channel */
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22
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23 #define NB_BLOCKS 6 /* number of PCM blocks inside an AC3 frame */
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24 #define AC3_FRAME_SIZE (NB_BLOCKS * 256)
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25
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26 /* exponent encoding strategy */
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27 #define EXP_REUSE 0
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28 #define EXP_NEW 1
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29
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30 #define EXP_D15 1
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31 #define EXP_D25 2
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32 #define EXP_D45 3
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33
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34 typedef struct AC3BitAllocParameters {
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35 int fscod; /* frequency */
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36 int halfratecod;
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37 int sgain, sdecay, fdecay, dbknee, floor;
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38 int cplfleak, cplsleak;
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39 } AC3BitAllocParameters;
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40
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41 extern const UINT16 ac3_freqs[3];
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42 extern const UINT16 ac3_bitratetab[19];
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43 extern const INT16 ac3_window[256];
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44 extern const UINT8 sdecaytab[4];
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45 extern const UINT8 fdecaytab[4];
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46 extern const UINT16 sgaintab[4];
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47 extern const UINT16 dbkneetab[4];
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48 extern const UINT16 floortab[8];
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49 extern const UINT16 fgaintab[8];
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50
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51 void ac3_common_init(void);
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52 void ac3_parametric_bit_allocation(AC3BitAllocParameters *s, UINT8 *bap,
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53 INT8 *exp, int start, int end,
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54 int snroffset, int fgain, int is_lfe,
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55 int deltbae,int deltnseg,
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56 UINT8 *deltoffst, UINT8 *deltlen, UINT8 *deltba);
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