Mercurial > libavcodec.hg
annotate ppc/gmc_altivec.c @ 10936:b2ea6b0d17bf libavcodec
Update libx264.c to use new libx264 features
With b_keyframe instead of IDR for detecting keyframes, ffmpeg should now
support periodic encoding with periodic intra refresh (although there is no
interface option for it yet).
Set the new timebase values for full VFR input support.
Bump configure to check for API version 83.
author | darkshikari |
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date | Tue, 19 Jan 2010 04:00:08 +0000 |
parents | 71ead14665e3 |
children | 34a65026fa06 |
rev | line source |
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1 /* |
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2 * GMC (Global Motion Compensation) |
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3 * AltiVec-enabled |
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4 * Copyright (c) 2003 Romain Dolbeau <romain@dolbeau.org> |
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5 * |
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6 * This file is part of FFmpeg. |
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7 * |
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8 * FFmpeg is free software; you can redistribute it and/or |
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9 * modify it under the terms of the GNU Lesser General Public |
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10 * License as published by the Free Software Foundation; either |
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11 * version 2.1 of the License, or (at your option) any later version. |
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12 * |
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13 * FFmpeg is distributed in the hope that it will be useful, |
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14 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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16 * Lesser General Public License for more details. |
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17 * |
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18 * You should have received a copy of the GNU Lesser General Public |
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19 * License along with FFmpeg; if not, write to the Free Software |
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20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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21 */ |
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22 |
6763 | 23 #include "libavcodec/dsputil.h" |
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24 #include "dsputil_ppc.h" |
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25 #include "util_altivec.h" |
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26 #include "types_altivec.h" |
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27 |
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28 /* |
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29 altivec-enhanced gmc1. ATM this code assume stride is a multiple of 8, |
5963 | 30 to preserve proper dst alignment. |
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31 */ |
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32 #define GMC1_PERF_COND (h==8) |
1064 | 33 void gmc1_altivec(uint8_t *dst /* align 8 */, uint8_t *src /* align1 */, int stride, int h, int x16, int y16, int rounder) |
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34 { |
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35 POWERPC_PERF_DECLARE(altivec_gmc1_num, GMC1_PERF_COND); |
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36 const DECLARE_ALIGNED_16(unsigned short, rounder_a) = rounder; |
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37 const DECLARE_ALIGNED_16(unsigned short, ABCD[8]) = |
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38 { |
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39 (16-x16)*(16-y16), /* A */ |
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40 ( x16)*(16-y16), /* B */ |
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41 (16-x16)*( y16), /* C */ |
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42 ( x16)*( y16), /* D */ |
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43 0, 0, 0, 0 /* padding */ |
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44 }; |
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45 register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0); |
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46 register const vector unsigned short vcsr8 = (const vector unsigned short)vec_splat_u16(8); |
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47 register vector unsigned char dstv, dstv2, src_0, src_1, srcvA, srcvB, srcvC, srcvD; |
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48 register vector unsigned short Av, Bv, Cv, Dv, rounderV, tempA, tempB, tempC, tempD; |
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49 int i; |
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50 unsigned long dst_odd = (unsigned long)dst & 0x0000000F; |
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51 unsigned long src_really_odd = (unsigned long)src & 0x0000000F; |
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52 |
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53 |
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54 POWERPC_PERF_START_COUNT(altivec_gmc1_num, GMC1_PERF_COND); |
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55 |
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56 tempA = vec_ld(0, (unsigned short*)ABCD); |
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57 Av = vec_splat(tempA, 0); |
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58 Bv = vec_splat(tempA, 1); |
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59 Cv = vec_splat(tempA, 2); |
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60 Dv = vec_splat(tempA, 3); |
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61 |
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62 rounderV = vec_splat((vec_u16)vec_lde(0, &rounder_a), 0); |
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64 // we'll be able to pick-up our 9 char elements |
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65 // at src from those 32 bytes |
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66 // we load the first batch here, as inside the loop |
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67 // we can re-use 'src+stride' from one iteration |
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68 // as the 'src' of the next. |
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69 src_0 = vec_ld(0, src); |
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70 src_1 = vec_ld(16, src); |
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71 srcvA = vec_perm(src_0, src_1, vec_lvsl(0, src)); |
2967 | 72 |
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73 if (src_really_odd != 0x0000000F) { |
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74 // if src & 0xF == 0xF, then (src+1) is properly aligned |
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75 // on the second vector. |
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76 srcvB = vec_perm(src_0, src_1, vec_lvsl(1, src)); |
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77 } else { |
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78 srcvB = src_1; |
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79 } |
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80 srcvA = vec_mergeh(vczero, srcvA); |
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81 srcvB = vec_mergeh(vczero, srcvB); |
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83 for(i=0; i<h; i++) { |
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84 dst_odd = (unsigned long)dst & 0x0000000F; |
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85 src_really_odd = (((unsigned long)src) + stride) & 0x0000000F; |
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87 dstv = vec_ld(0, dst); |
2967 | 88 |
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89 // we we'll be able to pick-up our 9 char elements |
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90 // at src + stride from those 32 bytes |
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91 // then reuse the resulting 2 vectors srvcC and srcvD |
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92 // as the next srcvA and srcvB |
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93 src_0 = vec_ld(stride + 0, src); |
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94 src_1 = vec_ld(stride + 16, src); |
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95 srcvC = vec_perm(src_0, src_1, vec_lvsl(stride + 0, src)); |
2967 | 96 |
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97 if (src_really_odd != 0x0000000F) { |
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98 // if src & 0xF == 0xF, then (src+1) is properly aligned |
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99 // on the second vector. |
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100 srcvD = vec_perm(src_0, src_1, vec_lvsl(stride + 1, src)); |
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101 } else { |
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102 srcvD = src_1; |
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103 } |
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105 srcvC = vec_mergeh(vczero, srcvC); |
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106 srcvD = vec_mergeh(vczero, srcvD); |
2967 | 107 |
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108 |
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109 // OK, now we (finally) do the math :-) |
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110 // those four instructions replaces 32 int muls & 32 int adds. |
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111 // isn't AltiVec nice ? |
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112 tempA = vec_mladd((vector unsigned short)srcvA, Av, rounderV); |
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113 tempB = vec_mladd((vector unsigned short)srcvB, Bv, tempA); |
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114 tempC = vec_mladd((vector unsigned short)srcvC, Cv, tempB); |
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115 tempD = vec_mladd((vector unsigned short)srcvD, Dv, tempC); |
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117 srcvA = srcvC; |
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118 srcvB = srcvD; |
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120 tempD = vec_sr(tempD, vcsr8); |
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122 dstv2 = vec_pack(tempD, (vector unsigned short)vczero); |
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124 if (dst_odd) { |
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125 dstv2 = vec_perm(dstv, dstv2, vcprm(0,1,s0,s1)); |
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126 } else { |
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127 dstv2 = vec_perm(dstv, dstv2, vcprm(s0,s1,2,3)); |
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128 } |
2967 | 129 |
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130 vec_st(dstv2, 0, dst); |
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132 dst += stride; |
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133 src += stride; |
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134 } |
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135 |
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1) remove TBL support in PPC performance. It's much more useful to use the
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136 POWERPC_PERF_STOP_COUNT(altivec_gmc1_num, GMC1_PERF_COND); |
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137 } |