annotate cabac.c @ 12501:b3f9612d4ea7 libavcodec

Remove pointless semicolon
author vitor
date Fri, 17 Sep 2010 19:33:56 +0000
parents 7dd2a45249a9
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
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1 /*
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2 * H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder
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3 * Copyright (c) 2003 Michael Niedermayer <michaelni@gmx.at>
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4 *
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c8c591fe26f8 Change license headers to say 'FFmpeg' instead of 'this program/this library'
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5 * This file is part of FFmpeg.
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6 *
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7 * FFmpeg is free software; you can redistribute it and/or
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8 * modify it under the terms of the GNU Lesser General Public
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9 * License as published by the Free Software Foundation; either
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10 * version 2.1 of the License, or (at your option) any later version.
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11 *
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12 * FFmpeg is distributed in the hope that it will be useful,
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13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 * Lesser General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU Lesser General Public
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18 * License along with FFmpeg; if not, write to the Free Software
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0b546eab515d Update licensing information: The FSF changed postal address.
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19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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20 */
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21
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22 /**
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23 * @file
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24 * Context Adaptive Binary Arithmetic Coder.
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25 */
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26
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27 #include <string.h>
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28
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29 #include "libavutil/common.h"
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0dce4fe6e6f3 Rename bitstream.h to get_bits.h.
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30 #include "get_bits.h"
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31 #include "cabac.h"
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32
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72bae00a317f make lps_range a global table its constant anyway (saves 1 addition for accessing it)
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33 static const uint8_t lps_range[64][4]= {
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34 {128,176,208,240}, {128,167,197,227}, {128,158,187,216}, {123,150,178,205},
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35 {116,142,169,195}, {111,135,160,185}, {105,128,152,175}, {100,122,144,166},
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36 { 95,116,137,158}, { 90,110,130,150}, { 85,104,123,142}, { 81, 99,117,135},
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37 { 77, 94,111,128}, { 73, 89,105,122}, { 69, 85,100,116}, { 66, 80, 95,110},
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38 { 62, 76, 90,104}, { 59, 72, 86, 99}, { 56, 69, 81, 94}, { 53, 65, 77, 89},
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39 { 51, 62, 73, 85}, { 48, 59, 69, 80}, { 46, 56, 66, 76}, { 43, 53, 63, 72},
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40 { 41, 50, 59, 69}, { 39, 48, 56, 65}, { 37, 45, 54, 62}, { 35, 43, 51, 59},
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41 { 33, 41, 48, 56}, { 32, 39, 46, 53}, { 30, 37, 43, 50}, { 29, 35, 41, 48},
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42 { 27, 33, 39, 45}, { 26, 31, 37, 43}, { 24, 30, 35, 41}, { 23, 28, 33, 39},
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43 { 22, 27, 32, 37}, { 21, 26, 30, 35}, { 20, 24, 29, 33}, { 19, 23, 27, 31},
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44 { 18, 22, 26, 30}, { 17, 21, 25, 28}, { 16, 20, 23, 27}, { 15, 19, 22, 25},
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45 { 14, 18, 21, 24}, { 14, 17, 20, 23}, { 13, 16, 19, 22}, { 12, 15, 18, 21},
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46 { 12, 14, 17, 20}, { 11, 14, 16, 19}, { 11, 13, 15, 18}, { 10, 12, 15, 17},
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47 { 10, 12, 14, 16}, { 9, 11, 13, 15}, { 9, 11, 12, 14}, { 8, 10, 12, 14},
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48 { 8, 9, 11, 13}, { 7, 9, 11, 12}, { 7, 9, 10, 12}, { 7, 8, 10, 11},
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49 { 6, 8, 9, 11}, { 6, 7, 9, 10}, { 6, 7, 8, 9}, { 2, 2, 2, 2},
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50 };
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51
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b2582438effe dehack *ps_state indexing in the branchless decoder
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52 uint8_t ff_h264_mlps_state[4*64];
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53 uint8_t ff_h264_lps_range[4*2*64];
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54 uint8_t ff_h264_lps_state[2*64];
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55 uint8_t ff_h264_mps_state[2*64];
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56
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57 static const uint8_t mps_state[64]= {
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58 1, 2, 3, 4, 5, 6, 7, 8,
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59 9,10,11,12,13,14,15,16,
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60 17,18,19,20,21,22,23,24,
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61 25,26,27,28,29,30,31,32,
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62 33,34,35,36,37,38,39,40,
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63 41,42,43,44,45,46,47,48,
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64 49,50,51,52,53,54,55,56,
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65 57,58,59,60,61,62,62,63,
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66 };
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67
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68 static const uint8_t lps_state[64]= {
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69 0, 0, 1, 2, 2, 4, 4, 5,
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70 6, 7, 8, 9, 9,11,11,12,
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71 13,13,15,15,16,16,18,18,
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72 19,19,21,21,22,22,23,24,
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73 24,25,26,26,27,27,28,29,
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74 29,30,30,30,31,32,32,33,
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75 33,33,34,34,35,35,35,36,
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76 36,36,37,37,37,38,38,63,
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77 };
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d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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78 #if 0
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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79 const uint8_t ff_h264_norm_shift_old[128]= {
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80 7,6,5,5,4,4,4,4,3,3,3,3,3,3,3,3,
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81 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
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82 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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83 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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84 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
162bea01a5d4 decrease ff_h264_norm_shift[] size
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85 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
162bea01a5d4 decrease ff_h264_norm_shift[] size
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86 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
162bea01a5d4 decrease ff_h264_norm_shift[] size
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87 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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88 };
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d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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89 #endif
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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90 const uint8_t ff_h264_norm_shift[512]= {
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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91 9,8,7,7,6,6,6,6,5,5,5,5,5,5,5,5,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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92 4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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93 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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94 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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95 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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96 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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97 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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98 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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99 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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100 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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101 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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102 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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103 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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104 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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105 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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106 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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107 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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108 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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109 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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110 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
d550343b5dac shift CABACContext.range right, this reduces the number of shifts needed in get_cabac() and is slightly faster on P3 (and should be much faster on P4 as the P4 except the more recent variants lacks an integer shifter and so shifts have ~10 times longer latency then simple operations like adds)
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111 };
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112
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113 /**
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114 *
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115 * @param buf_size size of buf in bits
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116 */
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117 void ff_init_cabac_encoder(CABACContext *c, uint8_t *buf, int buf_size){
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118 init_put_bits(&c->pb, buf, buf_size);
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119
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120 c->low= 0;
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121 c->range= 0x1FE;
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122 c->outstanding_count= 0;
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123 #ifdef STRICT_LIMITS
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124 c->sym_count =0;
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125 #endif
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126
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127 c->pb.bit_left++; //avoids firstBitFlag
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128 }
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129
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130 /**
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131 *
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132 * @param buf_size size of buf in bits
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133 */
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f65d87bfdd5a some of the warning fixes by (Michael Roitzsch <mroi at users dot sourceforge dot net>)
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134 void ff_init_cabac_decoder(CABACContext *c, const uint8_t *buf, int buf_size){
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135 c->bytestream_start=
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136 c->bytestream= buf;
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137 c->bytestream_end= buf + buf_size;
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138
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139 #if CABAC_BITS == 16
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140 c->low = (*c->bytestream++)<<18;
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141 c->low+= (*c->bytestream++)<<10;
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142 #else
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143 c->low = (*c->bytestream++)<<10;
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144 #endif
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145 c->low+= ((*c->bytestream++)<<2) + 2;
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146 c->range= 0x1FE;
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147 }
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148
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149 void ff_init_cabac_states(CABACContext *c){
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150 int i, j;
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151
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152 for(i=0; i<64; i++){
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153 for(j=0; j<4; j++){ //FIXME check if this is worth the 1 shift we save
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154 ff_h264_lps_range[j*2*64+2*i+0]=
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155 ff_h264_lps_range[j*2*64+2*i+1]= lps_range[i][j];
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156 }
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157
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158 ff_h264_mlps_state[128+2*i+0]=
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159 ff_h264_mps_state[2*i+0]= 2*mps_state[i]+0;
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160 ff_h264_mlps_state[128+2*i+1]=
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161 ff_h264_mps_state[2*i+1]= 2*mps_state[i]+1;
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162
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163 if( i ){
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164 #ifdef BRANCHLESS_CABAC_DECODER
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165 ff_h264_mlps_state[128-2*i-1]= 2*lps_state[i]+0;
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166 ff_h264_mlps_state[128-2*i-2]= 2*lps_state[i]+1;
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167 }else{
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168 ff_h264_mlps_state[128-2*i-1]= 1;
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169 ff_h264_mlps_state[128-2*i-2]= 0;
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170 #else
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171 ff_h264_lps_state[2*i+0]= 2*lps_state[i]+0;
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172 ff_h264_lps_state[2*i+1]= 2*lps_state[i]+1;
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173 }else{
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174 ff_h264_lps_state[2*i+0]= 1;
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175 ff_h264_lps_state[2*i+1]= 0;
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176 #endif
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177 }
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178 }
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179 }
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180
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181 #ifdef TEST
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182 #define SIZE 10240
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183
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184 #include "libavutil/lfg.h"
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185 #include "avcodec.h"
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186 #include "cabac.h"
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187
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188 int main(void){
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189 CABACContext c;
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190 uint8_t b[9*SIZE];
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191 uint8_t r[9*SIZE];
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192 int i;
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193 uint8_t state[10]= {0};
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194 AVLFG prng;
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195
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196 av_lfg_init(&prng, 1);
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197 ff_init_cabac_encoder(&c, b, SIZE);
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198 ff_init_cabac_states(&c);
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199
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200 for(i=0; i<SIZE; i++){
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201 r[i] = av_lfg_get(&prng) % 7;
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202 }
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203
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204 for(i=0; i<SIZE; i++){
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205 START_TIMER
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206 put_cabac_bypass(&c, r[i]&1);
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207 STOP_TIMER("put_cabac_bypass")
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208 }
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209
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210 for(i=0; i<SIZE; i++){
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211 START_TIMER
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212 put_cabac(&c, state, r[i]&1);
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213 STOP_TIMER("put_cabac")
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214 }
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215
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216 for(i=0; i<SIZE; i++){
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217 START_TIMER
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218 put_cabac_u(&c, state, r[i], 6, 3, i&1);
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219 STOP_TIMER("put_cabac_u")
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220 }
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221
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222 for(i=0; i<SIZE; i++){
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223 START_TIMER
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224 put_cabac_ueg(&c, state, r[i], 3, 0, 1, 2);
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225 STOP_TIMER("put_cabac_ueg")
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226 }
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227
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228 put_cabac_terminate(&c, 1);
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229
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230 ff_init_cabac_decoder(&c, b, SIZE);
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231
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232 memset(state, 0, sizeof(state));
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233
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234 for(i=0; i<SIZE; i++){
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235 START_TIMER
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236 if( (r[i]&1) != get_cabac_bypass(&c) )
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237 av_log(NULL, AV_LOG_ERROR, "CABAC bypass failure at %d\n", i);
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238 STOP_TIMER("get_cabac_bypass")
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239 }
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240
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241 for(i=0; i<SIZE; i++){
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242 START_TIMER
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243 if( (r[i]&1) != get_cabac(&c, state) )
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244 av_log(NULL, AV_LOG_ERROR, "CABAC failure at %d\n", i);
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245 STOP_TIMER("get_cabac")
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246 }
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247 #if 0
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248 for(i=0; i<SIZE; i++){
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249 START_TIMER
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250 if( r[i] != get_cabac_u(&c, state, (i&1) ? 6 : 7, 3, i&1) )
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251 av_log(NULL, AV_LOG_ERROR, "CABAC unary (truncated) binarization failure at %d\n", i);
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252 STOP_TIMER("get_cabac_u")
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253 }
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254
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255 for(i=0; i<SIZE; i++){
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256 START_TIMER
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257 if( r[i] != get_cabac_ueg(&c, state, 3, 0, 1, 2))
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258 av_log(NULL, AV_LOG_ERROR, "CABAC unary (truncated) binarization failure at %d\n", i);
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259 STOP_TIMER("get_cabac_ueg")
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260 }
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261 #endif
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262 if(!get_cabac_terminate(&c))
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263 av_log(NULL, AV_LOG_ERROR, "where's the Terminator?\n");
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264
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265 return 0;
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266 }
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267
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268 #endif /* TEST */