0
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1 /*
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2 * The simplest AC3 encoder
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3 * Copyright (c) 2000 Gerard Lantau.
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4 *
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5 * This program is free software; you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation; either version 2 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program; if not, write to the Free Software
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17 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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18 */
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64
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19 //#define DEBUG
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20 //#define DEBUG_BITALLOC
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21 #include "avcodec.h"
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0
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22 #include <math.h>
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23
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24 #include "ac3enc.h"
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25 #include "ac3tab.h"
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26
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27
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28 #define MDCT_NBITS 9
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29 #define N (1 << MDCT_NBITS)
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30 #define NB_BLOCKS 6 /* number of PCM blocks inside an AC3 frame */
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31
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32 /* new exponents are sent if their Norm 1 exceed this number */
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33 #define EXP_DIFF_THRESHOLD 1000
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34
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35 /* exponent encoding strategy */
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36 #define EXP_REUSE 0
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37 #define EXP_NEW 1
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38
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39 #define EXP_D15 1
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40 #define EXP_D25 2
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41 #define EXP_D45 3
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42
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43 static void fft_init(int ln);
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44 static void ac3_crc_init(void);
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45
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46 static inline INT16 fix15(float a)
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47 {
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48 int v;
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49 v = (int)(a * (float)(1 << 15));
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50 if (v < -32767)
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51 v = -32767;
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52 else if (v > 32767)
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53 v = 32767;
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54 return v;
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55 }
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56
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57 static inline int calc_lowcomp1(int a, int b0, int b1)
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58 {
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59 if ((b0 + 256) == b1) {
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60 a = 384 ;
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61 } else if (b0 > b1) {
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62 a = a - 64;
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63 if (a < 0) a=0;
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64 }
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65 return a;
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66 }
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67
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68 static inline int calc_lowcomp(int a, int b0, int b1, int bin)
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69 {
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70 if (bin < 7) {
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71 if ((b0 + 256) == b1) {
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72 a = 384 ;
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73 } else if (b0 > b1) {
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74 a = a - 64;
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75 if (a < 0) a=0;
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76 }
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77 } else if (bin < 20) {
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78 if ((b0 + 256) == b1) {
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79 a = 320 ;
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80 } else if (b0 > b1) {
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81 a= a - 64;
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82 if (a < 0) a=0;
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83 }
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84 } else {
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85 a = a - 128;
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86 if (a < 0) a=0;
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87 }
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88 return a;
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89 }
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90
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91 /* AC3 bit allocation. The algorithm is the one described in the AC3
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92 spec with some optimizations because of our simplified encoding
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93 assumptions. */
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94 void parametric_bit_allocation(AC3EncodeContext *s, UINT8 *bap,
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95 INT8 *exp, int start, int end,
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96 int snroffset, int fgain)
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97 {
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98 int bin,i,j,k,end1,v,v1,bndstrt,bndend,lowcomp,begin;
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99 int fastleak,slowleak,address,tmp;
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100 INT16 psd[256]; /* scaled exponents */
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101 INT16 bndpsd[50]; /* interpolated exponents */
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102 INT16 excite[50]; /* excitation */
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103 INT16 mask[50]; /* masking value */
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104
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105 /* exponent mapping to PSD */
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106 for(bin=start;bin<end;bin++) {
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107 psd[bin]=(3072 - (exp[bin] << 7));
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108 }
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109
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110 /* PSD integration */
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111 j=start;
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112 k=masktab[start];
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113 do {
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114 v=psd[j];
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115 j++;
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116 end1=bndtab[k+1];
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117 if (end1 > end) end1=end;
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118 for(i=j;i<end1;i++) {
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119 int c,adr;
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120 /* logadd */
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121 v1=psd[j];
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122 c=v-v1;
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123 if (c >= 0) {
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124 adr=c >> 1;
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125 if (adr > 255) adr=255;
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126 v=v + latab[adr];
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127 } else {
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128 adr=(-c) >> 1;
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129 if (adr > 255) adr=255;
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130 v=v1 + latab[adr];
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131 }
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132 j++;
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133 }
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134 bndpsd[k]=v;
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135 k++;
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136 } while (end > bndtab[k]);
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137
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138 /* excitation function */
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139 bndstrt = masktab[start];
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140 bndend = masktab[end-1] + 1;
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141
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142 lowcomp = 0;
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143 lowcomp = calc_lowcomp1(lowcomp, bndpsd[0], bndpsd[1]) ;
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144 excite[0] = bndpsd[0] - fgain - lowcomp ;
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145 lowcomp = calc_lowcomp1(lowcomp, bndpsd[1], bndpsd[2]) ;
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146 excite[1] = bndpsd[1] - fgain - lowcomp ;
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147 begin = 7 ;
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148 for (bin = 2; bin < 7; bin++) {
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149 lowcomp = calc_lowcomp1(lowcomp, bndpsd[bin], bndpsd[bin+1]) ;
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150 fastleak = bndpsd[bin] - fgain ;
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151 slowleak = bndpsd[bin] - s->sgain ;
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152 excite[bin] = fastleak - lowcomp ;
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153 if (bndpsd[bin] <= bndpsd[bin+1]) {
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154 begin = bin + 1 ;
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155 break ;
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156 }
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157 }
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158
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159 end1=bndend;
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160 if (end1 > 22) end1=22;
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161
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162 for (bin = begin; bin < end1; bin++) {
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163 lowcomp = calc_lowcomp(lowcomp, bndpsd[bin], bndpsd[bin+1], bin) ;
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164
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165 fastleak -= s->fdecay ;
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166 v = bndpsd[bin] - fgain;
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167 if (fastleak < v) fastleak = v;
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168
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169 slowleak -= s->sdecay ;
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170 v = bndpsd[bin] - s->sgain;
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171 if (slowleak < v) slowleak = v;
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172
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173 v=fastleak - lowcomp;
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174 if (slowleak > v) v=slowleak;
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175
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176 excite[bin] = v;
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177 }
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178
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179 for (bin = 22; bin < bndend; bin++) {
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180 fastleak -= s->fdecay ;
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181 v = bndpsd[bin] - fgain;
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182 if (fastleak < v) fastleak = v;
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183 slowleak -= s->sdecay ;
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184 v = bndpsd[bin] - s->sgain;
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185 if (slowleak < v) slowleak = v;
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186
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187 v=fastleak;
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188 if (slowleak > v) v = slowleak;
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189 excite[bin] = v;
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190 }
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191
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192 /* compute masking curve */
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193
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194 for (bin = bndstrt; bin < bndend; bin++) {
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195 v1 = excite[bin];
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196 tmp = s->dbknee - bndpsd[bin];
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197 if (tmp > 0) {
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198 v1 += tmp >> 2;
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199 }
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200 v=hth[bin >> s->halfratecod][s->fscod];
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201 if (v1 > v) v=v1;
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202 mask[bin] = v;
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203 }
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204
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205 /* compute bit allocation */
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206
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207 i = start ;
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208 j = masktab[start] ;
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209 do {
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210 v=mask[j];
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211 v -= snroffset ;
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212 v -= s->floor ;
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213 if (v < 0) v = 0;
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214 v &= 0x1fe0 ;
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215 v += s->floor ;
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216
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217 end1=bndtab[j] + bndsz[j];
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218 if (end1 > end) end1=end;
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219
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220 for (k = i; k < end1; k++) {
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221 address = (psd[i] - v) >> 5 ;
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222 if (address < 0) address=0;
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223 else if (address > 63) address=63;
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224 bap[i] = baptab[address];
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225 i++;
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226 }
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227 } while (end > bndtab[j++]) ;
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228 }
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229
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230 typedef struct IComplex {
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231 short re,im;
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232 } IComplex;
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233
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234 static void fft_init(int ln)
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235 {
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236 int i, j, m, n;
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237 float alpha;
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238
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239 n = 1 << ln;
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240
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241 for(i=0;i<(n/2);i++) {
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242 alpha = 2 * M_PI * (float)i / (float)n;
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243 costab[i] = fix15(cos(alpha));
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244 sintab[i] = fix15(sin(alpha));
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245 }
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246
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247 for(i=0;i<n;i++) {
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248 m=0;
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249 for(j=0;j<ln;j++) {
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250 m |= ((i >> j) & 1) << (ln-j-1);
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251 }
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252 fft_rev[i]=m;
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253 }
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254 }
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255
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256 /* butter fly op */
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257 #define BF(pre, pim, qre, qim, pre1, pim1, qre1, qim1) \
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258 {\
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259 int ax, ay, bx, by;\
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260 bx=pre1;\
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261 by=pim1;\
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262 ax=qre1;\
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263 ay=qim1;\
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264 pre = (bx + ax) >> 1;\
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265 pim = (by + ay) >> 1;\
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266 qre = (bx - ax) >> 1;\
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267 qim = (by - ay) >> 1;\
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268 }
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269
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270 #define MUL16(a,b) ((a) * (b))
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271
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272 #define CMUL(pre, pim, are, aim, bre, bim) \
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273 {\
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274 pre = (MUL16(are, bre) - MUL16(aim, bim)) >> 15;\
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275 pim = (MUL16(are, bim) + MUL16(bre, aim)) >> 15;\
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276 }
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277
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278
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279 /* do a 2^n point complex fft on 2^ln points. */
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280 static void fft(IComplex *z, int ln)
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281 {
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282 int j, l, np, np2;
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283 int nblocks, nloops;
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284 register IComplex *p,*q;
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285 int tmp_re, tmp_im;
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286
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287 np = 1 << ln;
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288
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289 /* reverse */
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290 for(j=0;j<np;j++) {
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291 int k;
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292 IComplex tmp;
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293 k = fft_rev[j];
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294 if (k < j) {
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295 tmp = z[k];
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296 z[k] = z[j];
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297 z[j] = tmp;
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298 }
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299 }
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300
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301 /* pass 0 */
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302
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303 p=&z[0];
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304 j=(np >> 1);
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305 do {
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306 BF(p[0].re, p[0].im, p[1].re, p[1].im,
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307 p[0].re, p[0].im, p[1].re, p[1].im);
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308 p+=2;
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309 } while (--j != 0);
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310
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311 /* pass 1 */
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312
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313 p=&z[0];
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314 j=np >> 2;
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315 do {
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316 BF(p[0].re, p[0].im, p[2].re, p[2].im,
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317 p[0].re, p[0].im, p[2].re, p[2].im);
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318 BF(p[1].re, p[1].im, p[3].re, p[3].im,
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319 p[1].re, p[1].im, p[3].im, -p[3].re);
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320 p+=4;
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321 } while (--j != 0);
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322
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323 /* pass 2 .. ln-1 */
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324
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325 nblocks = np >> 3;
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326 nloops = 1 << 2;
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327 np2 = np >> 1;
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328 do {
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329 p = z;
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330 q = z + nloops;
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331 for (j = 0; j < nblocks; ++j) {
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332
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333 BF(p->re, p->im, q->re, q->im,
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334 p->re, p->im, q->re, q->im);
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335
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336 p++;
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337 q++;
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338 for(l = nblocks; l < np2; l += nblocks) {
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339 CMUL(tmp_re, tmp_im, costab[l], -sintab[l], q->re, q->im);
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340 BF(p->re, p->im, q->re, q->im,
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341 p->re, p->im, tmp_re, tmp_im);
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342 p++;
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343 q++;
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344 }
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345 p += nloops;
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346 q += nloops;
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347 }
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348 nblocks = nblocks >> 1;
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349 nloops = nloops << 1;
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350 } while (nblocks != 0);
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351 }
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352
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353 /* do a 512 point mdct */
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354 static void mdct512(INT32 *out, INT16 *in)
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355 {
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356 int i, re, im, re1, im1;
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357 INT16 rot[N];
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358 IComplex x[N/4];
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359
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360 /* shift to simplify computations */
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361 for(i=0;i<N/4;i++)
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362 rot[i] = -in[i + 3*N/4];
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363 for(i=N/4;i<N;i++)
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364 rot[i] = in[i - N/4];
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365
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366 /* pre rotation */
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367 for(i=0;i<N/4;i++) {
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368 re = ((int)rot[2*i] - (int)rot[N-1-2*i]) >> 1;
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369 im = -((int)rot[N/2+2*i] - (int)rot[N/2-1-2*i]) >> 1;
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370 CMUL(x[i].re, x[i].im, re, im, -xcos1[i], xsin1[i]);
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371 }
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372
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373 fft(x, MDCT_NBITS - 2);
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374
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375 /* post rotation */
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376 for(i=0;i<N/4;i++) {
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377 re = x[i].re;
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378 im = x[i].im;
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379 CMUL(re1, im1, re, im, xsin1[i], xcos1[i]);
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380 out[2*i] = im1;
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381 out[N/2-1-2*i] = re1;
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382 }
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383 }
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384
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385 /* XXX: use another norm ? */
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386 static int calc_exp_diff(UINT8 *exp1, UINT8 *exp2, int n)
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387 {
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388 int sum, i;
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389 sum = 0;
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390 for(i=0;i<n;i++) {
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391 sum += abs(exp1[i] - exp2[i]);
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392 }
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393 return sum;
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394 }
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395
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396 static void compute_exp_strategy(UINT8 exp_strategy[NB_BLOCKS][AC3_MAX_CHANNELS],
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397 UINT8 exp[NB_BLOCKS][AC3_MAX_CHANNELS][N/2],
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398 int ch)
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399 {
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400 int i, j;
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401 int exp_diff;
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402
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403 /* estimate if the exponent variation & decide if they should be
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404 reused in the next frame */
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405 exp_strategy[0][ch] = EXP_NEW;
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406 for(i=1;i<NB_BLOCKS;i++) {
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407 exp_diff = calc_exp_diff(exp[i][ch], exp[i-1][ch], N/2);
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408 #ifdef DEBUG
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409 printf("exp_diff=%d\n", exp_diff);
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410 #endif
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411 if (exp_diff > EXP_DIFF_THRESHOLD)
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412 exp_strategy[i][ch] = EXP_NEW;
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413 else
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414 exp_strategy[i][ch] = EXP_REUSE;
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415 }
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416 /* now select the encoding strategy type : if exponents are often
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417 recoded, we use a coarse encoding */
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418 i = 0;
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419 while (i < NB_BLOCKS) {
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420 j = i + 1;
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421 while (j < NB_BLOCKS && exp_strategy[j][ch] == EXP_REUSE)
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422 j++;
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423 switch(j - i) {
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424 case 1:
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425 exp_strategy[i][ch] = EXP_D45;
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426 break;
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427 case 2:
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428 case 3:
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429 exp_strategy[i][ch] = EXP_D25;
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430 break;
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431 default:
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432 exp_strategy[i][ch] = EXP_D15;
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433 break;
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434 }
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435 i = j;
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436 }
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437 }
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438
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439 /* set exp[i] to min(exp[i], exp1[i]) */
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440 static void exponent_min(UINT8 exp[N/2], UINT8 exp1[N/2], int n)
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441 {
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442 int i;
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443
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444 for(i=0;i<n;i++) {
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445 if (exp1[i] < exp[i])
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446 exp[i] = exp1[i];
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447 }
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448 }
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449
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450 /* update the exponents so that they are the ones the decoder will
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451 decode. Return the number of bits used to code the exponents */
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452 static int encode_exp(UINT8 encoded_exp[N/2],
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453 UINT8 exp[N/2],
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454 int nb_exps,
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455 int exp_strategy)
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456 {
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457 int group_size, nb_groups, i, j, k, recurse, exp_min, delta;
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458 UINT8 exp1[N/2];
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459
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460 switch(exp_strategy) {
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461 case EXP_D15:
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462 group_size = 1;
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463 break;
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464 case EXP_D25:
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465 group_size = 2;
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466 break;
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467 default:
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468 case EXP_D45:
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469 group_size = 4;
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470 break;
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471 }
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472 nb_groups = ((nb_exps + (group_size * 3) - 4) / (3 * group_size)) * 3;
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473
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474 /* for each group, compute the minimum exponent */
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475 exp1[0] = exp[0]; /* DC exponent is handled separately */
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476 k = 1;
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477 for(i=1;i<=nb_groups;i++) {
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478 exp_min = exp[k];
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479 assert(exp_min >= 0 && exp_min <= 24);
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480 for(j=1;j<group_size;j++) {
|
|
481 if (exp[k+j] < exp_min)
|
|
482 exp_min = exp[k+j];
|
|
483 }
|
|
484 exp1[i] = exp_min;
|
|
485 k += group_size;
|
|
486 }
|
|
487
|
|
488 /* constraint for DC exponent */
|
|
489 if (exp1[0] > 15)
|
|
490 exp1[0] = 15;
|
|
491
|
|
492 /* Iterate until the delta constraints between each groups are
|
|
493 satisfyed. I'm sure it is possible to find a better algorithm,
|
|
494 but I am lazy */
|
|
495 do {
|
|
496 recurse = 0;
|
|
497 for(i=1;i<=nb_groups;i++) {
|
|
498 delta = exp1[i] - exp1[i-1];
|
|
499 if (delta > 2) {
|
|
500 /* if delta too big, we encode a smaller exponent */
|
|
501 exp1[i] = exp1[i-1] + 2;
|
|
502 } else if (delta < -2) {
|
|
503 /* if delta is too small, we must decrease the previous
|
|
504 exponent, which means we must recurse */
|
|
505 recurse = 1;
|
|
506 exp1[i-1] = exp1[i] + 2;
|
|
507 }
|
|
508 }
|
|
509 } while (recurse);
|
|
510
|
|
511 /* now we have the exponent values the decoder will see */
|
|
512 encoded_exp[0] = exp1[0];
|
|
513 k = 1;
|
|
514 for(i=1;i<=nb_groups;i++) {
|
|
515 for(j=0;j<group_size;j++) {
|
|
516 encoded_exp[k+j] = exp1[i];
|
|
517 }
|
|
518 k += group_size;
|
|
519 }
|
|
520
|
|
521 #if defined(DEBUG)
|
|
522 printf("exponents: strategy=%d\n", exp_strategy);
|
|
523 for(i=0;i<=nb_groups * group_size;i++) {
|
|
524 printf("%d ", encoded_exp[i]);
|
|
525 }
|
|
526 printf("\n");
|
|
527 #endif
|
|
528
|
|
529 return 4 + (nb_groups / 3) * 7;
|
|
530 }
|
|
531
|
|
532 /* return the size in bits taken by the mantissa */
|
|
533 int compute_mantissa_size(AC3EncodeContext *s, UINT8 *m, int nb_coefs)
|
|
534 {
|
|
535 int bits, mant, i;
|
|
536
|
|
537 bits = 0;
|
|
538 for(i=0;i<nb_coefs;i++) {
|
|
539 mant = m[i];
|
|
540 switch(mant) {
|
|
541 case 0:
|
|
542 /* nothing */
|
|
543 break;
|
|
544 case 1:
|
|
545 /* 3 mantissa in 5 bits */
|
|
546 if (s->mant1_cnt == 0)
|
|
547 bits += 5;
|
|
548 if (++s->mant1_cnt == 3)
|
|
549 s->mant1_cnt = 0;
|
|
550 break;
|
|
551 case 2:
|
|
552 /* 3 mantissa in 7 bits */
|
|
553 if (s->mant2_cnt == 0)
|
|
554 bits += 7;
|
|
555 if (++s->mant2_cnt == 3)
|
|
556 s->mant2_cnt = 0;
|
|
557 break;
|
|
558 case 3:
|
|
559 bits += 3;
|
|
560 break;
|
|
561 case 4:
|
|
562 /* 2 mantissa in 7 bits */
|
|
563 if (s->mant4_cnt == 0)
|
|
564 bits += 7;
|
|
565 if (++s->mant4_cnt == 2)
|
|
566 s->mant4_cnt = 0;
|
|
567 break;
|
|
568 case 14:
|
|
569 bits += 14;
|
|
570 break;
|
|
571 case 15:
|
|
572 bits += 16;
|
|
573 break;
|
|
574 default:
|
|
575 bits += mant - 1;
|
|
576 break;
|
|
577 }
|
|
578 }
|
|
579 return bits;
|
|
580 }
|
|
581
|
|
582
|
|
583 static int bit_alloc(AC3EncodeContext *s,
|
|
584 UINT8 bap[NB_BLOCKS][AC3_MAX_CHANNELS][N/2],
|
|
585 UINT8 encoded_exp[NB_BLOCKS][AC3_MAX_CHANNELS][N/2],
|
|
586 UINT8 exp_strategy[NB_BLOCKS][AC3_MAX_CHANNELS],
|
|
587 int frame_bits, int csnroffst, int fsnroffst)
|
|
588 {
|
|
589 int i, ch;
|
|
590
|
|
591 /* compute size */
|
|
592 for(i=0;i<NB_BLOCKS;i++) {
|
|
593 s->mant1_cnt = 0;
|
|
594 s->mant2_cnt = 0;
|
|
595 s->mant4_cnt = 0;
|
|
596 for(ch=0;ch<s->nb_channels;ch++) {
|
25
|
597 parametric_bit_allocation(s, bap[i][ch], (INT8 *)encoded_exp[i][ch],
|
0
|
598 0, s->nb_coefs[ch],
|
|
599 (((csnroffst-15) << 4) +
|
|
600 fsnroffst) << 2,
|
|
601 fgaintab[s->fgaincod[ch]]);
|
|
602 frame_bits += compute_mantissa_size(s, bap[i][ch],
|
|
603 s->nb_coefs[ch]);
|
|
604 }
|
|
605 }
|
|
606 #if 0
|
|
607 printf("csnr=%d fsnr=%d frame_bits=%d diff=%d\n",
|
|
608 csnroffst, fsnroffst, frame_bits,
|
|
609 16 * s->frame_size - ((frame_bits + 7) & ~7));
|
|
610 #endif
|
|
611 return 16 * s->frame_size - frame_bits;
|
|
612 }
|
|
613
|
|
614 #define SNR_INC1 4
|
|
615
|
|
616 static int compute_bit_allocation(AC3EncodeContext *s,
|
|
617 UINT8 bap[NB_BLOCKS][AC3_MAX_CHANNELS][N/2],
|
|
618 UINT8 encoded_exp[NB_BLOCKS][AC3_MAX_CHANNELS][N/2],
|
|
619 UINT8 exp_strategy[NB_BLOCKS][AC3_MAX_CHANNELS],
|
|
620 int frame_bits)
|
|
621 {
|
|
622 int i, ch;
|
|
623 int csnroffst, fsnroffst;
|
|
624 UINT8 bap1[NB_BLOCKS][AC3_MAX_CHANNELS][N/2];
|
|
625
|
|
626 /* init default parameters */
|
|
627 s->sdecaycod = 2;
|
|
628 s->fdecaycod = 1;
|
|
629 s->sgaincod = 1;
|
|
630 s->dbkneecod = 2;
|
|
631 s->floorcod = 4;
|
|
632 for(ch=0;ch<s->nb_channels;ch++)
|
|
633 s->fgaincod[ch] = 4;
|
|
634
|
|
635 /* compute real values */
|
|
636 s->sdecay = sdecaytab[s->sdecaycod] >> s->halfratecod;
|
|
637 s->fdecay = fdecaytab[s->fdecaycod] >> s->halfratecod;
|
|
638 s->sgain = sgaintab[s->sgaincod];
|
|
639 s->dbknee = dbkneetab[s->dbkneecod];
|
|
640 s->floor = floortab[s->floorcod];
|
|
641
|
|
642 /* header size */
|
|
643 frame_bits += 65;
|
|
644 if (s->acmod == 2)
|
|
645 frame_bits += 2;
|
|
646
|
|
647 /* audio blocks */
|
|
648 for(i=0;i<NB_BLOCKS;i++) {
|
|
649 frame_bits += s->nb_channels * 2 + 2;
|
|
650 if (s->acmod == 2)
|
|
651 frame_bits++;
|
|
652 frame_bits += 2 * s->nb_channels;
|
|
653 for(ch=0;ch<s->nb_channels;ch++) {
|
|
654 if (exp_strategy[i][ch] != EXP_REUSE)
|
|
655 frame_bits += 6 + 2;
|
|
656 }
|
|
657 frame_bits++; /* baie */
|
|
658 frame_bits++; /* snr */
|
|
659 frame_bits += 2; /* delta / skip */
|
|
660 }
|
|
661 frame_bits++; /* cplinu for block 0 */
|
|
662 /* bit alloc info */
|
|
663 frame_bits += 2*4 + 3 + 6 + s->nb_channels * (4 + 3);
|
|
664
|
|
665 /* CRC */
|
|
666 frame_bits += 16;
|
|
667
|
|
668 /* now the big work begins : do the bit allocation. Modify the snr
|
|
669 offset until we can pack everything in the requested frame size */
|
|
670
|
|
671 csnroffst = s->csnroffst;
|
|
672 while (csnroffst >= 0 &&
|
|
673 bit_alloc(s, bap, encoded_exp, exp_strategy, frame_bits, csnroffst, 0) < 0)
|
|
674 csnroffst -= SNR_INC1;
|
|
675 if (csnroffst < 0) {
|
|
676 fprintf(stderr, "Error !!!\n");
|
|
677 return -1;
|
|
678 }
|
|
679 while ((csnroffst + SNR_INC1) <= 63 &&
|
|
680 bit_alloc(s, bap1, encoded_exp, exp_strategy, frame_bits,
|
|
681 csnroffst + SNR_INC1, 0) >= 0) {
|
|
682 csnroffst += SNR_INC1;
|
|
683 memcpy(bap, bap1, sizeof(bap1));
|
|
684 }
|
|
685 while ((csnroffst + 1) <= 63 &&
|
|
686 bit_alloc(s, bap1, encoded_exp, exp_strategy, frame_bits, csnroffst + 1, 0) >= 0) {
|
|
687 csnroffst++;
|
|
688 memcpy(bap, bap1, sizeof(bap1));
|
|
689 }
|
|
690
|
|
691 fsnroffst = 0;
|
|
692 while ((fsnroffst + SNR_INC1) <= 15 &&
|
|
693 bit_alloc(s, bap1, encoded_exp, exp_strategy, frame_bits,
|
|
694 csnroffst, fsnroffst + SNR_INC1) >= 0) {
|
|
695 fsnroffst += SNR_INC1;
|
|
696 memcpy(bap, bap1, sizeof(bap1));
|
|
697 }
|
|
698 while ((fsnroffst + 1) <= 15 &&
|
|
699 bit_alloc(s, bap1, encoded_exp, exp_strategy, frame_bits,
|
|
700 csnroffst, fsnroffst + 1) >= 0) {
|
|
701 fsnroffst++;
|
|
702 memcpy(bap, bap1, sizeof(bap1));
|
|
703 }
|
|
704
|
|
705 s->csnroffst = csnroffst;
|
|
706 for(ch=0;ch<s->nb_channels;ch++)
|
|
707 s->fsnroffst[ch] = fsnroffst;
|
|
708 #if defined(DEBUG_BITALLOC)
|
|
709 {
|
|
710 int j;
|
|
711
|
|
712 for(i=0;i<6;i++) {
|
|
713 for(ch=0;ch<s->nb_channels;ch++) {
|
|
714 printf("Block #%d Ch%d:\n", i, ch);
|
|
715 printf("bap=");
|
|
716 for(j=0;j<s->nb_coefs[ch];j++) {
|
|
717 printf("%d ",bap[i][ch][j]);
|
|
718 }
|
|
719 printf("\n");
|
|
720 }
|
|
721 }
|
|
722 }
|
|
723 #endif
|
|
724 return 0;
|
|
725 }
|
|
726
|
|
727 static int AC3_encode_init(AVCodecContext *avctx)
|
|
728 {
|
|
729 int freq = avctx->sample_rate;
|
|
730 int bitrate = avctx->bit_rate;
|
|
731 int channels = avctx->channels;
|
|
732 AC3EncodeContext *s = avctx->priv_data;
|
|
733 int i, j, k, l, ch, v;
|
|
734 float alpha;
|
|
735 static unsigned short freqs[3] = { 48000, 44100, 32000 };
|
|
736
|
|
737 avctx->frame_size = AC3_FRAME_SIZE;
|
|
738 avctx->key_frame = 1; /* always key frame */
|
|
739
|
|
740 /* number of channels */
|
|
741 if (channels == 1)
|
|
742 s->acmod = 1;
|
|
743 else if (channels == 2)
|
|
744 s->acmod = 2;
|
|
745 else
|
|
746 return -1;
|
|
747 s->nb_channels = channels;
|
|
748
|
|
749 /* frequency */
|
|
750 for(i=0;i<3;i++) {
|
|
751 for(j=0;j<3;j++)
|
|
752 if ((freqs[j] >> i) == freq)
|
|
753 goto found;
|
|
754 }
|
|
755 return -1;
|
|
756 found:
|
|
757 s->sample_rate = freq;
|
|
758 s->halfratecod = i;
|
|
759 s->fscod = j;
|
|
760 s->bsid = 8 + s->halfratecod;
|
|
761 s->bsmod = 0; /* complete main audio service */
|
|
762
|
|
763 /* bitrate & frame size */
|
|
764 bitrate /= 1000;
|
|
765 for(i=0;i<19;i++) {
|
|
766 if ((bitratetab[i] >> s->halfratecod) == bitrate)
|
|
767 break;
|
|
768 }
|
|
769 if (i == 19)
|
|
770 return -1;
|
|
771 s->bit_rate = bitrate;
|
|
772 s->frmsizecod = i << 1;
|
|
773 s->frame_size_min = (bitrate * 1000 * AC3_FRAME_SIZE) / (freq * 16);
|
|
774 /* for now we do not handle fractional sizes */
|
|
775 s->frame_size = s->frame_size_min;
|
|
776
|
|
777 /* bit allocation init */
|
|
778 for(ch=0;ch<s->nb_channels;ch++) {
|
|
779 /* bandwidth for each channel */
|
|
780 /* XXX: should compute the bandwidth according to the frame
|
|
781 size, so that we avoid anoying high freq artefacts */
|
|
782 s->chbwcod[ch] = 50; /* sample bandwidth as mpeg audio layer 2 table 0 */
|
|
783 s->nb_coefs[ch] = ((s->chbwcod[ch] + 12) * 3) + 37;
|
|
784 }
|
|
785 /* initial snr offset */
|
|
786 s->csnroffst = 40;
|
|
787
|
|
788 /* compute bndtab and masktab from bandsz */
|
|
789 k = 0;
|
|
790 l = 0;
|
|
791 for(i=0;i<50;i++) {
|
|
792 bndtab[i] = l;
|
|
793 v = bndsz[i];
|
|
794 for(j=0;j<v;j++) masktab[k++]=i;
|
|
795 l += v;
|
|
796 }
|
|
797 bndtab[50] = 0;
|
|
798
|
|
799 /* mdct init */
|
|
800 fft_init(MDCT_NBITS - 2);
|
|
801 for(i=0;i<N/4;i++) {
|
|
802 alpha = 2 * M_PI * (i + 1.0 / 8.0) / (float)N;
|
|
803 xcos1[i] = fix15(-cos(alpha));
|
|
804 xsin1[i] = fix15(-sin(alpha));
|
|
805 }
|
|
806
|
|
807 ac3_crc_init();
|
|
808
|
|
809 return 0;
|
|
810 }
|
|
811
|
|
812 /* output the AC3 frame header */
|
|
813 static void output_frame_header(AC3EncodeContext *s, unsigned char *frame)
|
|
814 {
|
|
815 init_put_bits(&s->pb, frame, AC3_MAX_CODED_FRAME_SIZE, NULL, NULL);
|
|
816
|
|
817 put_bits(&s->pb, 16, 0x0b77); /* frame header */
|
|
818 put_bits(&s->pb, 16, 0); /* crc1: will be filled later */
|
|
819 put_bits(&s->pb, 2, s->fscod);
|
|
820 put_bits(&s->pb, 6, s->frmsizecod + (s->frame_size - s->frame_size_min));
|
|
821 put_bits(&s->pb, 5, s->bsid);
|
|
822 put_bits(&s->pb, 3, s->bsmod);
|
|
823 put_bits(&s->pb, 3, s->acmod);
|
|
824 if (s->acmod == 2) {
|
|
825 put_bits(&s->pb, 2, 0); /* surround not indicated */
|
|
826 }
|
|
827 put_bits(&s->pb, 1, 0); /* no LFE */
|
|
828 put_bits(&s->pb, 5, 31); /* dialog norm: -31 db */
|
|
829 put_bits(&s->pb, 1, 0); /* no compression control word */
|
|
830 put_bits(&s->pb, 1, 0); /* no lang code */
|
|
831 put_bits(&s->pb, 1, 0); /* no audio production info */
|
|
832 put_bits(&s->pb, 1, 0); /* no copyright */
|
|
833 put_bits(&s->pb, 1, 1); /* original bitstream */
|
|
834 put_bits(&s->pb, 1, 0); /* no time code 1 */
|
|
835 put_bits(&s->pb, 1, 0); /* no time code 2 */
|
|
836 put_bits(&s->pb, 1, 0); /* no addtional bit stream info */
|
|
837 }
|
|
838
|
|
839 /* symetric quantization on 'levels' levels */
|
|
840 static inline int sym_quant(int c, int e, int levels)
|
|
841 {
|
|
842 int v;
|
|
843
|
|
844 if (c >= 0) {
|
87
|
845 v = (levels * (c << e)) >> 24;
|
|
846 v = (v + 1) >> 1;
|
0
|
847 v = (levels >> 1) + v;
|
|
848 } else {
|
87
|
849 v = (levels * ((-c) << e)) >> 24;
|
|
850 v = (v + 1) >> 1;
|
0
|
851 v = (levels >> 1) - v;
|
|
852 }
|
|
853 assert (v >= 0 && v < levels);
|
|
854 return v;
|
|
855 }
|
|
856
|
|
857 /* asymetric quantization on 2^qbits levels */
|
|
858 static inline int asym_quant(int c, int e, int qbits)
|
|
859 {
|
|
860 int lshift, m, v;
|
|
861
|
|
862 lshift = e + qbits - 24;
|
|
863 if (lshift >= 0)
|
|
864 v = c << lshift;
|
|
865 else
|
|
866 v = c >> (-lshift);
|
|
867 /* rounding */
|
|
868 v = (v + 1) >> 1;
|
|
869 m = (1 << (qbits-1));
|
|
870 if (v >= m)
|
|
871 v = m - 1;
|
|
872 assert(v >= -m);
|
|
873 return v & ((1 << qbits)-1);
|
|
874 }
|
|
875
|
|
876 /* Output one audio block. There are NB_BLOCKS audio blocks in one AC3
|
|
877 frame */
|
|
878 static void output_audio_block(AC3EncodeContext *s,
|
|
879 UINT8 exp_strategy[AC3_MAX_CHANNELS],
|
|
880 UINT8 encoded_exp[AC3_MAX_CHANNELS][N/2],
|
|
881 UINT8 bap[AC3_MAX_CHANNELS][N/2],
|
|
882 INT32 mdct_coefs[AC3_MAX_CHANNELS][N/2],
|
|
883 INT8 global_exp[AC3_MAX_CHANNELS],
|
|
884 int block_num)
|
|
885 {
|
|
886 int ch, nb_groups, group_size, i, baie;
|
|
887 UINT8 *p;
|
|
888 UINT16 qmant[AC3_MAX_CHANNELS][N/2];
|
|
889 int exp0, exp1;
|
|
890 int mant1_cnt, mant2_cnt, mant4_cnt;
|
|
891 UINT16 *qmant1_ptr, *qmant2_ptr, *qmant4_ptr;
|
|
892 int delta0, delta1, delta2;
|
|
893
|
|
894 for(ch=0;ch<s->nb_channels;ch++)
|
|
895 put_bits(&s->pb, 1, 0); /* 512 point MDCT */
|
|
896 for(ch=0;ch<s->nb_channels;ch++)
|
|
897 put_bits(&s->pb, 1, 1); /* no dither */
|
|
898 put_bits(&s->pb, 1, 0); /* no dynamic range */
|
|
899 if (block_num == 0) {
|
|
900 /* for block 0, even if no coupling, we must say it. This is a
|
|
901 waste of bit :-) */
|
|
902 put_bits(&s->pb, 1, 1); /* coupling strategy present */
|
|
903 put_bits(&s->pb, 1, 0); /* no coupling strategy */
|
|
904 } else {
|
|
905 put_bits(&s->pb, 1, 0); /* no new coupling strategy */
|
|
906 }
|
|
907
|
|
908 if (s->acmod == 2) {
|
|
909 put_bits(&s->pb, 1, 0); /* no matrixing (but should be used in the future) */
|
|
910 }
|
|
911
|
|
912 #if defined(DEBUG)
|
|
913 {
|
|
914 static int count = 0;
|
|
915 printf("Block #%d (%d)\n", block_num, count++);
|
|
916 }
|
|
917 #endif
|
|
918 /* exponent strategy */
|
|
919 for(ch=0;ch<s->nb_channels;ch++) {
|
|
920 put_bits(&s->pb, 2, exp_strategy[ch]);
|
|
921 }
|
|
922
|
|
923 for(ch=0;ch<s->nb_channels;ch++) {
|
|
924 if (exp_strategy[ch] != EXP_REUSE)
|
|
925 put_bits(&s->pb, 6, s->chbwcod[ch]);
|
|
926 }
|
|
927
|
|
928 /* exponents */
|
|
929 for (ch = 0; ch < s->nb_channels; ch++) {
|
|
930 switch(exp_strategy[ch]) {
|
|
931 case EXP_REUSE:
|
|
932 continue;
|
|
933 case EXP_D15:
|
|
934 group_size = 1;
|
|
935 break;
|
|
936 case EXP_D25:
|
|
937 group_size = 2;
|
|
938 break;
|
|
939 default:
|
|
940 case EXP_D45:
|
|
941 group_size = 4;
|
|
942 break;
|
|
943 }
|
|
944 nb_groups = (s->nb_coefs[ch] + (group_size * 3) - 4) / (3 * group_size);
|
|
945 p = encoded_exp[ch];
|
|
946
|
|
947 /* first exponent */
|
|
948 exp1 = *p++;
|
|
949 put_bits(&s->pb, 4, exp1);
|
|
950
|
|
951 /* next ones are delta encoded */
|
|
952 for(i=0;i<nb_groups;i++) {
|
|
953 /* merge three delta in one code */
|
|
954 exp0 = exp1;
|
|
955 exp1 = p[0];
|
|
956 p += group_size;
|
|
957 delta0 = exp1 - exp0 + 2;
|
|
958
|
|
959 exp0 = exp1;
|
|
960 exp1 = p[0];
|
|
961 p += group_size;
|
|
962 delta1 = exp1 - exp0 + 2;
|
|
963
|
|
964 exp0 = exp1;
|
|
965 exp1 = p[0];
|
|
966 p += group_size;
|
|
967 delta2 = exp1 - exp0 + 2;
|
|
968
|
|
969 put_bits(&s->pb, 7, ((delta0 * 5 + delta1) * 5) + delta2);
|
|
970 }
|
|
971
|
|
972 put_bits(&s->pb, 2, 0); /* no gain range info */
|
|
973 }
|
|
974
|
|
975 /* bit allocation info */
|
|
976 baie = (block_num == 0);
|
|
977 put_bits(&s->pb, 1, baie);
|
|
978 if (baie) {
|
|
979 put_bits(&s->pb, 2, s->sdecaycod);
|
|
980 put_bits(&s->pb, 2, s->fdecaycod);
|
|
981 put_bits(&s->pb, 2, s->sgaincod);
|
|
982 put_bits(&s->pb, 2, s->dbkneecod);
|
|
983 put_bits(&s->pb, 3, s->floorcod);
|
|
984 }
|
|
985
|
|
986 /* snr offset */
|
|
987 put_bits(&s->pb, 1, baie); /* always present with bai */
|
|
988 if (baie) {
|
|
989 put_bits(&s->pb, 6, s->csnroffst);
|
|
990 for(ch=0;ch<s->nb_channels;ch++) {
|
|
991 put_bits(&s->pb, 4, s->fsnroffst[ch]);
|
|
992 put_bits(&s->pb, 3, s->fgaincod[ch]);
|
|
993 }
|
|
994 }
|
|
995
|
|
996 put_bits(&s->pb, 1, 0); /* no delta bit allocation */
|
|
997 put_bits(&s->pb, 1, 0); /* no data to skip */
|
|
998
|
|
999 /* mantissa encoding : we use two passes to handle the grouping. A
|
|
1000 one pass method may be faster, but it would necessitate to
|
|
1001 modify the output stream. */
|
|
1002
|
|
1003 /* first pass: quantize */
|
|
1004 mant1_cnt = mant2_cnt = mant4_cnt = 0;
|
|
1005 qmant1_ptr = qmant2_ptr = qmant4_ptr = NULL;
|
|
1006
|
|
1007 for (ch = 0; ch < s->nb_channels; ch++) {
|
|
1008 int b, c, e, v;
|
|
1009
|
|
1010 for(i=0;i<s->nb_coefs[ch];i++) {
|
|
1011 c = mdct_coefs[ch][i];
|
|
1012 e = encoded_exp[ch][i] - global_exp[ch];
|
|
1013 b = bap[ch][i];
|
|
1014 switch(b) {
|
|
1015 case 0:
|
|
1016 v = 0;
|
|
1017 break;
|
|
1018 case 1:
|
|
1019 v = sym_quant(c, e, 3);
|
|
1020 switch(mant1_cnt) {
|
|
1021 case 0:
|
|
1022 qmant1_ptr = &qmant[ch][i];
|
|
1023 v = 9 * v;
|
|
1024 mant1_cnt = 1;
|
|
1025 break;
|
|
1026 case 1:
|
|
1027 *qmant1_ptr += 3 * v;
|
|
1028 mant1_cnt = 2;
|
|
1029 v = 128;
|
|
1030 break;
|
|
1031 default:
|
|
1032 *qmant1_ptr += v;
|
|
1033 mant1_cnt = 0;
|
|
1034 v = 128;
|
|
1035 break;
|
|
1036 }
|
|
1037 break;
|
|
1038 case 2:
|
|
1039 v = sym_quant(c, e, 5);
|
|
1040 switch(mant2_cnt) {
|
|
1041 case 0:
|
|
1042 qmant2_ptr = &qmant[ch][i];
|
|
1043 v = 25 * v;
|
|
1044 mant2_cnt = 1;
|
|
1045 break;
|
|
1046 case 1:
|
|
1047 *qmant2_ptr += 5 * v;
|
|
1048 mant2_cnt = 2;
|
|
1049 v = 128;
|
|
1050 break;
|
|
1051 default:
|
|
1052 *qmant2_ptr += v;
|
|
1053 mant2_cnt = 0;
|
|
1054 v = 128;
|
|
1055 break;
|
|
1056 }
|
|
1057 break;
|
|
1058 case 3:
|
|
1059 v = sym_quant(c, e, 7);
|
|
1060 break;
|
|
1061 case 4:
|
|
1062 v = sym_quant(c, e, 11);
|
|
1063 switch(mant4_cnt) {
|
|
1064 case 0:
|
|
1065 qmant4_ptr = &qmant[ch][i];
|
|
1066 v = 11 * v;
|
|
1067 mant4_cnt = 1;
|
|
1068 break;
|
|
1069 default:
|
|
1070 *qmant4_ptr += v;
|
|
1071 mant4_cnt = 0;
|
|
1072 v = 128;
|
|
1073 break;
|
|
1074 }
|
|
1075 break;
|
|
1076 case 5:
|
|
1077 v = sym_quant(c, e, 15);
|
|
1078 break;
|
|
1079 case 14:
|
|
1080 v = asym_quant(c, e, 14);
|
|
1081 break;
|
|
1082 case 15:
|
|
1083 v = asym_quant(c, e, 16);
|
|
1084 break;
|
|
1085 default:
|
|
1086 v = asym_quant(c, e, b - 1);
|
|
1087 break;
|
|
1088 }
|
|
1089 qmant[ch][i] = v;
|
|
1090 }
|
|
1091 }
|
|
1092
|
|
1093 /* second pass : output the values */
|
|
1094 for (ch = 0; ch < s->nb_channels; ch++) {
|
|
1095 int b, q;
|
|
1096
|
|
1097 for(i=0;i<s->nb_coefs[ch];i++) {
|
|
1098 q = qmant[ch][i];
|
|
1099 b = bap[ch][i];
|
|
1100 switch(b) {
|
|
1101 case 0:
|
|
1102 break;
|
|
1103 case 1:
|
|
1104 if (q != 128)
|
|
1105 put_bits(&s->pb, 5, q);
|
|
1106 break;
|
|
1107 case 2:
|
|
1108 if (q != 128)
|
|
1109 put_bits(&s->pb, 7, q);
|
|
1110 break;
|
|
1111 case 3:
|
|
1112 put_bits(&s->pb, 3, q);
|
|
1113 break;
|
|
1114 case 4:
|
|
1115 if (q != 128)
|
|
1116 put_bits(&s->pb, 7, q);
|
|
1117 break;
|
|
1118 case 14:
|
|
1119 put_bits(&s->pb, 14, q);
|
|
1120 break;
|
|
1121 case 15:
|
|
1122 put_bits(&s->pb, 16, q);
|
|
1123 break;
|
|
1124 default:
|
|
1125 put_bits(&s->pb, b - 1, q);
|
|
1126 break;
|
|
1127 }
|
|
1128 }
|
|
1129 }
|
|
1130 }
|
|
1131
|
|
1132 /* compute the ac3 crc */
|
|
1133
|
|
1134 #define CRC16_POLY ((1 << 0) | (1 << 2) | (1 << 15) | (1 << 16))
|
|
1135
|
|
1136 static void ac3_crc_init(void)
|
|
1137 {
|
|
1138 unsigned int c, n, k;
|
|
1139
|
|
1140 for(n=0;n<256;n++) {
|
|
1141 c = n << 8;
|
|
1142 for (k = 0; k < 8; k++) {
|
|
1143 if (c & (1 << 15))
|
|
1144 c = ((c << 1) & 0xffff) ^ (CRC16_POLY & 0xffff);
|
|
1145 else
|
|
1146 c = c << 1;
|
|
1147 }
|
|
1148 crc_table[n] = c;
|
|
1149 }
|
|
1150 }
|
|
1151
|
|
1152 static unsigned int ac3_crc(UINT8 *data, int n, unsigned int crc)
|
|
1153 {
|
|
1154 int i;
|
|
1155 for(i=0;i<n;i++) {
|
|
1156 crc = (crc_table[data[i] ^ (crc >> 8)] ^ (crc << 8)) & 0xffff;
|
|
1157 }
|
|
1158 return crc;
|
|
1159 }
|
|
1160
|
|
1161 static unsigned int mul_poly(unsigned int a, unsigned int b, unsigned int poly)
|
|
1162 {
|
|
1163 unsigned int c;
|
|
1164
|
|
1165 c = 0;
|
|
1166 while (a) {
|
|
1167 if (a & 1)
|
|
1168 c ^= b;
|
|
1169 a = a >> 1;
|
|
1170 b = b << 1;
|
|
1171 if (b & (1 << 16))
|
|
1172 b ^= poly;
|
|
1173 }
|
|
1174 return c;
|
|
1175 }
|
|
1176
|
|
1177 static unsigned int pow_poly(unsigned int a, unsigned int n, unsigned int poly)
|
|
1178 {
|
|
1179 unsigned int r;
|
|
1180 r = 1;
|
|
1181 while (n) {
|
|
1182 if (n & 1)
|
|
1183 r = mul_poly(r, a, poly);
|
|
1184 a = mul_poly(a, a, poly);
|
|
1185 n >>= 1;
|
|
1186 }
|
|
1187 return r;
|
|
1188 }
|
|
1189
|
|
1190
|
|
1191 /* compute log2(max(abs(tab[]))) */
|
|
1192 static int log2_tab(INT16 *tab, int n)
|
|
1193 {
|
|
1194 int i, v;
|
|
1195
|
|
1196 v = 0;
|
|
1197 for(i=0;i<n;i++) {
|
|
1198 v |= abs(tab[i]);
|
|
1199 }
|
65
|
1200 return av_log2(v);
|
0
|
1201 }
|
|
1202
|
|
1203 static void lshift_tab(INT16 *tab, int n, int lshift)
|
|
1204 {
|
|
1205 int i;
|
|
1206
|
|
1207 if (lshift > 0) {
|
|
1208 for(i=0;i<n;i++) {
|
|
1209 tab[i] <<= lshift;
|
|
1210 }
|
|
1211 } else if (lshift < 0) {
|
|
1212 lshift = -lshift;
|
|
1213 for(i=0;i<n;i++) {
|
|
1214 tab[i] >>= lshift;
|
|
1215 }
|
|
1216 }
|
|
1217 }
|
|
1218
|
|
1219 /* fill the end of the frame and compute the two crcs */
|
|
1220 static int output_frame_end(AC3EncodeContext *s)
|
|
1221 {
|
|
1222 int frame_size, frame_size_58, n, crc1, crc2, crc_inv;
|
|
1223 UINT8 *frame;
|
|
1224
|
|
1225 frame_size = s->frame_size; /* frame size in words */
|
|
1226 /* align to 8 bits */
|
|
1227 flush_put_bits(&s->pb);
|
|
1228 /* add zero bytes to reach the frame size */
|
|
1229 frame = s->pb.buf;
|
|
1230 n = 2 * s->frame_size - (s->pb.buf_ptr - frame) - 2;
|
|
1231 assert(n >= 0);
|
|
1232 memset(s->pb.buf_ptr, 0, n);
|
|
1233
|
|
1234 /* Now we must compute both crcs : this is not so easy for crc1
|
|
1235 because it is at the beginning of the data... */
|
|
1236 frame_size_58 = (frame_size >> 1) + (frame_size >> 3);
|
|
1237 crc1 = ac3_crc(frame + 4, (2 * frame_size_58) - 4, 0);
|
|
1238 /* XXX: could precompute crc_inv */
|
|
1239 crc_inv = pow_poly((CRC16_POLY >> 1), (16 * frame_size_58) - 16, CRC16_POLY);
|
|
1240 crc1 = mul_poly(crc_inv, crc1, CRC16_POLY);
|
|
1241 frame[2] = crc1 >> 8;
|
|
1242 frame[3] = crc1;
|
|
1243
|
|
1244 crc2 = ac3_crc(frame + 2 * frame_size_58, (frame_size - frame_size_58) * 2 - 2, 0);
|
|
1245 frame[2*frame_size - 2] = crc2 >> 8;
|
|
1246 frame[2*frame_size - 1] = crc2;
|
|
1247
|
|
1248 // printf("n=%d frame_size=%d\n", n, frame_size);
|
|
1249 return frame_size * 2;
|
|
1250 }
|
|
1251
|
|
1252 int AC3_encode_frame(AVCodecContext *avctx,
|
|
1253 unsigned char *frame, int buf_size, void *data)
|
|
1254 {
|
|
1255 AC3EncodeContext *s = avctx->priv_data;
|
|
1256 short *samples = data;
|
|
1257 int i, j, k, v, ch;
|
|
1258 INT16 input_samples[N];
|
|
1259 INT32 mdct_coef[NB_BLOCKS][AC3_MAX_CHANNELS][N/2];
|
|
1260 UINT8 exp[NB_BLOCKS][AC3_MAX_CHANNELS][N/2];
|
|
1261 UINT8 exp_strategy[NB_BLOCKS][AC3_MAX_CHANNELS];
|
|
1262 UINT8 encoded_exp[NB_BLOCKS][AC3_MAX_CHANNELS][N/2];
|
|
1263 UINT8 bap[NB_BLOCKS][AC3_MAX_CHANNELS][N/2];
|
|
1264 INT8 exp_samples[NB_BLOCKS][AC3_MAX_CHANNELS];
|
|
1265 int frame_bits;
|
|
1266
|
|
1267 frame_bits = 0;
|
|
1268 for(ch=0;ch<s->nb_channels;ch++) {
|
|
1269 /* fixed mdct to the six sub blocks & exponent computation */
|
|
1270 for(i=0;i<NB_BLOCKS;i++) {
|
|
1271 INT16 *sptr;
|
|
1272 int sinc;
|
|
1273
|
|
1274 /* compute input samples */
|
|
1275 memcpy(input_samples, s->last_samples[ch], N/2 * sizeof(INT16));
|
|
1276 sinc = s->nb_channels;
|
|
1277 sptr = samples + (sinc * (N/2) * i) + ch;
|
|
1278 for(j=0;j<N/2;j++) {
|
|
1279 v = *sptr;
|
|
1280 input_samples[j + N/2] = v;
|
|
1281 s->last_samples[ch][j] = v;
|
|
1282 sptr += sinc;
|
|
1283 }
|
|
1284
|
|
1285 /* apply the MDCT window */
|
|
1286 for(j=0;j<N/2;j++) {
|
|
1287 input_samples[j] = MUL16(input_samples[j],
|
|
1288 ac3_window[j]) >> 15;
|
|
1289 input_samples[N-j-1] = MUL16(input_samples[N-j-1],
|
|
1290 ac3_window[j]) >> 15;
|
|
1291 }
|
|
1292
|
|
1293 /* Normalize the samples to use the maximum available
|
|
1294 precision */
|
|
1295 v = 14 - log2_tab(input_samples, N);
|
|
1296 if (v < 0)
|
|
1297 v = 0;
|
|
1298 exp_samples[i][ch] = v - 8;
|
|
1299 lshift_tab(input_samples, N, v);
|
|
1300
|
|
1301 /* do the MDCT */
|
|
1302 mdct512(mdct_coef[i][ch], input_samples);
|
|
1303
|
|
1304 /* compute "exponents". We take into account the
|
|
1305 normalization there */
|
|
1306 for(j=0;j<N/2;j++) {
|
|
1307 int e;
|
|
1308 v = abs(mdct_coef[i][ch][j]);
|
|
1309 if (v == 0)
|
|
1310 e = 24;
|
|
1311 else {
|
65
|
1312 e = 23 - av_log2(v) + exp_samples[i][ch];
|
0
|
1313 if (e >= 24) {
|
|
1314 e = 24;
|
|
1315 mdct_coef[i][ch][j] = 0;
|
|
1316 }
|
|
1317 }
|
|
1318 exp[i][ch][j] = e;
|
|
1319 }
|
|
1320 }
|
|
1321
|
|
1322 compute_exp_strategy(exp_strategy, exp, ch);
|
|
1323
|
|
1324 /* compute the exponents as the decoder will see them. The
|
|
1325 EXP_REUSE case must be handled carefully : we select the
|
|
1326 min of the exponents */
|
|
1327 i = 0;
|
|
1328 while (i < NB_BLOCKS) {
|
|
1329 j = i + 1;
|
|
1330 while (j < NB_BLOCKS && exp_strategy[j][ch] == EXP_REUSE) {
|
|
1331 exponent_min(exp[i][ch], exp[j][ch], s->nb_coefs[ch]);
|
|
1332 j++;
|
|
1333 }
|
|
1334 frame_bits += encode_exp(encoded_exp[i][ch],
|
|
1335 exp[i][ch], s->nb_coefs[ch],
|
|
1336 exp_strategy[i][ch]);
|
|
1337 /* copy encoded exponents for reuse case */
|
|
1338 for(k=i+1;k<j;k++) {
|
|
1339 memcpy(encoded_exp[k][ch], encoded_exp[i][ch],
|
|
1340 s->nb_coefs[ch] * sizeof(UINT8));
|
|
1341 }
|
|
1342 i = j;
|
|
1343 }
|
|
1344 }
|
|
1345
|
|
1346 compute_bit_allocation(s, bap, encoded_exp, exp_strategy, frame_bits);
|
|
1347 /* everything is known... let's output the frame */
|
|
1348 output_frame_header(s, frame);
|
|
1349
|
|
1350 for(i=0;i<NB_BLOCKS;i++) {
|
|
1351 output_audio_block(s, exp_strategy[i], encoded_exp[i],
|
|
1352 bap[i], mdct_coef[i], exp_samples[i], i);
|
|
1353 }
|
|
1354 return output_frame_end(s);
|
|
1355 }
|
|
1356
|
|
1357 #if 0
|
|
1358 /*************************************************************************/
|
|
1359 /* TEST */
|
|
1360
|
|
1361 #define FN (N/4)
|
|
1362
|
|
1363 void fft_test(void)
|
|
1364 {
|
|
1365 IComplex in[FN], in1[FN];
|
|
1366 int k, n, i;
|
|
1367 float sum_re, sum_im, a;
|
|
1368
|
|
1369 /* FFT test */
|
|
1370
|
|
1371 for(i=0;i<FN;i++) {
|
|
1372 in[i].re = random() % 65535 - 32767;
|
|
1373 in[i].im = random() % 65535 - 32767;
|
|
1374 in1[i] = in[i];
|
|
1375 }
|
|
1376 fft(in, 7);
|
|
1377
|
|
1378 /* do it by hand */
|
|
1379 for(k=0;k<FN;k++) {
|
|
1380 sum_re = 0;
|
|
1381 sum_im = 0;
|
|
1382 for(n=0;n<FN;n++) {
|
|
1383 a = -2 * M_PI * (n * k) / FN;
|
|
1384 sum_re += in1[n].re * cos(a) - in1[n].im * sin(a);
|
|
1385 sum_im += in1[n].re * sin(a) + in1[n].im * cos(a);
|
|
1386 }
|
|
1387 printf("%3d: %6d,%6d %6.0f,%6.0f\n",
|
|
1388 k, in[k].re, in[k].im, sum_re / FN, sum_im / FN);
|
|
1389 }
|
|
1390 }
|
|
1391
|
|
1392 void mdct_test(void)
|
|
1393 {
|
|
1394 INT16 input[N];
|
|
1395 INT32 output[N/2];
|
|
1396 float input1[N];
|
|
1397 float output1[N/2];
|
|
1398 float s, a, err, e, emax;
|
|
1399 int i, k, n;
|
|
1400
|
|
1401 for(i=0;i<N;i++) {
|
|
1402 input[i] = (random() % 65535 - 32767) * 9 / 10;
|
|
1403 input1[i] = input[i];
|
|
1404 }
|
|
1405
|
|
1406 mdct512(output, input);
|
|
1407
|
|
1408 /* do it by hand */
|
|
1409 for(k=0;k<N/2;k++) {
|
|
1410 s = 0;
|
|
1411 for(n=0;n<N;n++) {
|
|
1412 a = (2*M_PI*(2*n+1+N/2)*(2*k+1) / (4 * N));
|
|
1413 s += input1[n] * cos(a);
|
|
1414 }
|
|
1415 output1[k] = -2 * s / N;
|
|
1416 }
|
|
1417
|
|
1418 err = 0;
|
|
1419 emax = 0;
|
|
1420 for(i=0;i<N/2;i++) {
|
|
1421 printf("%3d: %7d %7.0f\n", i, output[i], output1[i]);
|
|
1422 e = output[i] - output1[i];
|
|
1423 if (e > emax)
|
|
1424 emax = e;
|
|
1425 err += e * e;
|
|
1426 }
|
|
1427 printf("err2=%f emax=%f\n", err / (N/2), emax);
|
|
1428 }
|
|
1429
|
|
1430 void test_ac3(void)
|
|
1431 {
|
|
1432 AC3EncodeContext ctx;
|
|
1433 unsigned char frame[AC3_MAX_CODED_FRAME_SIZE];
|
|
1434 short samples[AC3_FRAME_SIZE];
|
|
1435 int ret, i;
|
|
1436
|
|
1437 AC3_encode_init(&ctx, 44100, 64000, 1);
|
|
1438
|
|
1439 fft_test();
|
|
1440 mdct_test();
|
|
1441
|
|
1442 for(i=0;i<AC3_FRAME_SIZE;i++)
|
|
1443 samples[i] = (int)(sin(2*M_PI*i*1000.0/44100) * 10000);
|
|
1444 ret = AC3_encode_frame(&ctx, frame, samples);
|
|
1445 printf("ret=%d\n", ret);
|
|
1446 }
|
|
1447 #endif
|
|
1448
|
|
1449 AVCodec ac3_encoder = {
|
|
1450 "ac3",
|
|
1451 CODEC_TYPE_AUDIO,
|
|
1452 CODEC_ID_AC3,
|
|
1453 sizeof(AC3EncodeContext),
|
|
1454 AC3_encode_init,
|
|
1455 AC3_encode_frame,
|
|
1456 NULL,
|
|
1457 };
|