Mercurial > libavcodec.hg
annotate mdec.c @ 7352:c2318e551ff5 libavcodec
When picking a "high utility centroid" do not pick one
that has no corresponding points. Not only it is the
worst possible pick, but also the code was written
without this case in mind.
author | vitor |
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date | Wed, 23 Jul 2008 03:55:37 +0000 |
parents | a702d2a5892f |
children | 0bd920dcb7a5 |
rev | line source |
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1410
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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1 /* |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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2 * PSX MDEC codec |
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3 * Copyright (c) 2003 Michael Niedermayer |
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4 * |
5214 | 5 * based upon code from Sebastian Jedruszkiewicz <elf@frogger.rules.pl> |
6 * | |
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7 * This file is part of FFmpeg. |
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8 * |
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9 * FFmpeg is free software; you can redistribute it and/or |
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10 * modify it under the terms of the GNU Lesser General Public |
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11 * License as published by the Free Software Foundation; either |
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12 * version 2.1 of the License, or (at your option) any later version. |
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13 * |
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14 * FFmpeg is distributed in the hope that it will be useful, |
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15 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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17 * Lesser General Public License for more details. |
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18 * |
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19 * You should have received a copy of the GNU Lesser General Public |
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20 * License along with FFmpeg; if not, write to the Free Software |
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21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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22 */ |
2967 | 23 |
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24 /** |
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25 * @file mdec.c |
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26 * PSX MDEC codec. |
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27 * This is very similar to intra only MPEG1. |
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28 */ |
2967 | 29 |
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30 #include "avcodec.h" |
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31 #include "dsputil.h" |
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32 #include "mpegvideo.h" |
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33 |
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34 typedef struct MDECContext{ |
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35 AVCodecContext *avctx; |
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36 DSPContext dsp; |
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37 AVFrame picture; |
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38 GetBitContext gb; |
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39 ScanTable scantable; |
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40 int version; |
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41 int qscale; |
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42 int last_dc[3]; |
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43 int mb_width; |
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44 int mb_height; |
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45 int mb_x, mb_y; |
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46 DECLARE_ALIGNED_16(DCTELEM, block[6][64]); |
3089 | 47 DECLARE_ALIGNED_8(uint16_t, intra_matrix[64]); |
48 DECLARE_ALIGNED_8(int, q_intra_matrix[64]); | |
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49 uint8_t *bitstream_buffer; |
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50 unsigned int bitstream_buffer_size; |
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51 int block_last_index[6]; |
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52 } MDECContext; |
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53 |
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54 //very similar to mpeg1 |
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55 static inline int mdec_decode_block_intra(MDECContext *a, DCTELEM *block, int n) |
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56 { |
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57 int level, diff, i, j, run; |
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58 int component; |
5210 | 59 RLTable *rl = &ff_rl_mpeg1; |
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60 uint8_t * const scantable= a->scantable.permutated; |
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61 const uint16_t *quant_matrix= ff_mpeg1_default_intra_matrix; |
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62 const int qscale= a->qscale; |
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63 |
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64 /* DC coef */ |
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65 if(a->version==2){ |
1437 | 66 block[0]= 2*get_sbits(&a->gb, 10) + 1024; |
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67 }else{ |
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68 component = (n <= 3 ? 0 : n - 4 + 1); |
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69 diff = decode_dc(&a->gb, component); |
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70 if (diff >= 0xffff) |
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71 return -1; |
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72 a->last_dc[component]+= diff; |
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73 block[0] = a->last_dc[component]<<3; |
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74 } |
2967 | 75 |
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76 i = 0; |
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77 { |
2967 | 78 OPEN_READER(re, &a->gb); |
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79 /* now quantify & encode AC coefs */ |
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80 for(;;) { |
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81 UPDATE_CACHE(re, &a->gb); |
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82 GET_RL_VLC(level, run, re, &a->gb, rl->rl_vlc[0], TEX_VLC_BITS, 2, 0); |
2967 | 83 |
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84 if(level == 127){ |
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85 break; |
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86 } else if(level != 0) { |
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87 i += run; |
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88 j = scantable[i]; |
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89 level= (level*qscale*quant_matrix[j])>>3; |
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90 level = (level ^ SHOW_SBITS(re, &a->gb, 1)) - SHOW_SBITS(re, &a->gb, 1); |
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91 LAST_SKIP_BITS(re, &a->gb, 1); |
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92 } else { |
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93 /* escape */ |
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94 run = SHOW_UBITS(re, &a->gb, 6)+1; LAST_SKIP_BITS(re, &a->gb, 6); |
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95 UPDATE_CACHE(re, &a->gb); |
1436 | 96 level = SHOW_SBITS(re, &a->gb, 10); SKIP_BITS(re, &a->gb, 10); |
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97 i += run; |
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98 j = scantable[i]; |
1437 | 99 if(level<0){ |
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100 level= -level; |
1437 | 101 level= (level*qscale*quant_matrix[j])>>3; |
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102 level= (level-1)|1; |
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103 level= -level; |
1437 | 104 }else{ |
105 level= (level*qscale*quant_matrix[j])>>3; | |
106 level= (level-1)|1; | |
107 } | |
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108 } |
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109 if (i > 63){ |
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110 av_log(a->avctx, AV_LOG_ERROR, "ac-tex damaged at %d %d\n", a->mb_x, a->mb_y); |
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111 return -1; |
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112 } |
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113 |
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114 block[j] = level; |
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115 } |
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116 CLOSE_READER(re, &a->gb); |
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117 } |
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118 a->block_last_index[n] = i; |
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119 return 0; |
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120 } |
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121 |
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122 static inline int decode_mb(MDECContext *a, DCTELEM block[6][64]){ |
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123 int i; |
1438 | 124 const int block_index[6]= {5,4,0,1,2,3}; |
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125 |
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126 a->dsp.clear_blocks(block[0]); |
2967 | 127 |
1437 | 128 for(i=0; i<6; i++){ |
2967 | 129 if( mdec_decode_block_intra(a, block[ block_index[i] ], block_index[i]) < 0) |
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130 return -1; |
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131 } |
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132 return 0; |
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133 } |
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134 |
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135 static inline void idct_put(MDECContext *a, int mb_x, int mb_y){ |
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136 DCTELEM (*block)[64]= a->block; |
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137 int linesize= a->picture.linesize[0]; |
2967 | 138 |
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139 uint8_t *dest_y = a->picture.data[0] + (mb_y * 16* linesize ) + mb_x * 16; |
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140 uint8_t *dest_cb = a->picture.data[1] + (mb_y * 8 * a->picture.linesize[1]) + mb_x * 8; |
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141 uint8_t *dest_cr = a->picture.data[2] + (mb_y * 8 * a->picture.linesize[2]) + mb_x * 8; |
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142 |
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143 a->dsp.idct_put(dest_y , linesize, block[0]); |
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144 a->dsp.idct_put(dest_y + 8, linesize, block[1]); |
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145 a->dsp.idct_put(dest_y + 8*linesize , linesize, block[2]); |
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146 a->dsp.idct_put(dest_y + 8*linesize + 8, linesize, block[3]); |
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147 |
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148 if(!(a->avctx->flags&CODEC_FLAG_GRAY)){ |
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149 a->dsp.idct_put(dest_cb, a->picture.linesize[1], block[4]); |
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150 a->dsp.idct_put(dest_cr, a->picture.linesize[2], block[5]); |
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151 } |
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152 } |
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153 |
2967 | 154 static int decode_frame(AVCodecContext *avctx, |
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155 void *data, int *data_size, |
6220 | 156 const uint8_t *buf, int buf_size) |
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157 { |
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158 MDECContext * const a = avctx->priv_data; |
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159 AVFrame *picture = data; |
7153 | 160 AVFrame * const p= &a->picture; |
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161 int i; |
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162 |
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163 if(p->data[0]) |
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164 avctx->release_buffer(avctx, p); |
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165 |
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166 p->reference= 0; |
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167 if(avctx->get_buffer(avctx, p) < 0){ |
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168 av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n"); |
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169 return -1; |
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170 } |
6481 | 171 p->pict_type= FF_I_TYPE; |
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172 p->key_frame= 1; |
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173 |
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174 a->bitstream_buffer= av_fast_realloc(a->bitstream_buffer, &a->bitstream_buffer_size, buf_size + FF_INPUT_BUFFER_PADDING_SIZE); |
1431 | 175 for(i=0; i<buf_size; i+=2){ |
176 a->bitstream_buffer[i] = buf[i+1]; | |
177 a->bitstream_buffer[i+1]= buf[i ]; | |
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178 } |
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179 init_get_bits(&a->gb, a->bitstream_buffer, buf_size*8); |
2967 | 180 |
1435 | 181 /* skip over 4 preamble bytes in stream (typically 0xXX 0xXX 0x00 0x38) */ |
182 skip_bits(&a->gb, 32); | |
183 | |
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184 a->qscale= get_bits(&a->gb, 16); |
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185 a->version= get_bits(&a->gb, 16); |
2967 | 186 |
5986 | 187 a->last_dc[0]= |
188 a->last_dc[1]= | |
189 a->last_dc[2]= 128; | |
190 | |
1436 | 191 for(a->mb_x=0; a->mb_x<a->mb_width; a->mb_x++){ |
192 for(a->mb_y=0; a->mb_y<a->mb_height; a->mb_y++){ | |
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193 if( decode_mb(a, a->block) <0) |
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194 return -1; |
2967 | 195 |
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196 idct_put(a, a->mb_x, a->mb_y); |
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197 } |
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198 } |
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199 |
7150 | 200 p->quality= a->qscale * FF_QP2LAMBDA; |
201 memset(p->qscale_table, a->qscale, p->qstride*a->mb_height); | |
2967 | 202 |
7153 | 203 *picture = a->picture; |
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204 *data_size = sizeof(AVPicture); |
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205 |
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206 return (get_bits_count(&a->gb)+31)/32*4; |
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207 } |
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208 |
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209 static av_cold void mdec_common_init(AVCodecContext *avctx){ |
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210 MDECContext * const a = avctx->priv_data; |
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211 |
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212 dsputil_init(&a->dsp, avctx); |
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213 |
2270 | 214 a->mb_width = (avctx->coded_width + 15) / 16; |
215 a->mb_height = (avctx->coded_height + 15) / 16; | |
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216 |
7153 | 217 avctx->coded_frame= &a->picture; |
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218 a->avctx= avctx; |
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219 } |
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220 |
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221 static av_cold int decode_init(AVCodecContext *avctx){ |
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222 MDECContext * const a = avctx->priv_data; |
7153 | 223 AVFrame *p= &a->picture; |
2967 | 224 |
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225 mdec_common_init(avctx); |
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226 init_vlcs(); |
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227 ff_init_scantable(a->dsp.idct_permutation, &a->scantable, ff_zigzag_direct); |
7151 | 228 |
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229 p->qstride= a->mb_width; |
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230 p->qscale_table= av_mallocz( p->qstride * a->mb_height); |
2832 | 231 avctx->pix_fmt= PIX_FMT_YUV420P; |
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232 |
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233 return 0; |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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234 } |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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235 |
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236 static av_cold int decode_end(AVCodecContext *avctx){ |
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237 MDECContext * const a = avctx->priv_data; |
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238 |
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239 av_freep(&a->bitstream_buffer); |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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240 av_freep(&a->picture.qscale_table); |
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241 a->bitstream_buffer_size=0; |
2967 | 242 |
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243 return 0; |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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244 } |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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245 |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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246 AVCodec mdec_decoder = { |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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247 "mdec", |
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248 CODEC_TYPE_VIDEO, |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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249 CODEC_ID_MDEC, |
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250 sizeof(MDECContext), |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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251 decode_init, |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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252 NULL, |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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253 decode_end, |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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254 decode_frame, |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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255 CODEC_CAP_DR1, |
7040
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Make AVCodec long_names definition conditional depending on CONFIG_SMALL.
stefano
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6798
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changeset
|
256 .long_name= NULL_IF_CONFIG_SMALL("Sony PlayStation MDEC (Motion DECoder)"), |
1410
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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257 }; |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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258 |