annotate vdpau.h @ 9005:e5c9a3a813ea libavcodec

Remove (incorrect) filenames from x264 asm files, add descriptions.
author darkshikari
date Sun, 22 Feb 2009 11:33:09 +0000
parents 92bd4156f0f1
children 7a0648324174
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
8808
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1 /*
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2 * The Video Decode and Presentation API for UNIX (VDPAU) is used for
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3 * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.
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4 *
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5 * Copyright (C) 2008 NVIDIA
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6 *
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7 * This file is part of FFmpeg.
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8 *
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9 * FFmpeg is free software; you can redistribute it and/or
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10 * modify it under the terms of the GNU Lesser General Public
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11 * License as published by the Free Software Foundation; either
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12 * version 2.1 of the License, or (at your option) any later version.
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13 *
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14 * FFmpeg is distributed in the hope that it will be useful,
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15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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17 * Lesser General Public License for more details.
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18 *
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19 * You should have received a copy of the GNU Lesser General Public
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20 * License along with FFmpeg; if not, write to the Free Software
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21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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22 */
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23
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24 #ifndef AVCODEC_VDPAU_H
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25 #define AVCODEC_VDPAU_H
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26
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27 /**
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28 * \defgroup Decoder VDPAU Decoder and Renderer
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29 *
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30 * VDPAU hardware acceleration has two modules
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31 * - VDPAU decoding
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32 * - VDPAU presentation
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33 *
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34 * The VDPAU decoding module parses all headers using FFmpeg
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35 * parsing mechanisms and uses VDPAU for the actual decoding.
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36 *
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37 * As per the current implementation, the actual decoding
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38 * and rendering (API calls) are done as part of the VDPAU
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39 * presentation (vo_vdpau.c) module.
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40 *
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41 * @{
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42 * \defgroup VDPAU_Decoding VDPAU Decoding
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43 * \ingroup Decoder
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44 * @{
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45 */
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46
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47 #include <vdpau/vdpau.h>
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48 #include <vdpau/vdpau_x11.h>
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49
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50 /** \brief The videoSurface is used for rendering. */
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51 #define FF_VDPAU_STATE_USED_FOR_RENDER 1
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52
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53 /**
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54 * \brief The videoSurface is needed for reference/prediction.
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55 * The codec manipulates this.
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56 */
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57 #define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
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58
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59 /**
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60 * \brief This structure is used as a callback between the FFmpeg
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61 * decoder (vd_) and presentation (vo_) module.
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62 * This is used for defining a video frame containing surface,
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63 * picture parameter, bitstream information etc which are passed
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64 * between the FFmpeg decoder and its clients.
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65 */
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66 struct vdpau_render_state {
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67 VdpVideoSurface surface; ///< Used as rendered surface, never changed.
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68
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69 int state; ///< Holds FF_VDPAU_STATE_* values.
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70
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71 /** picture parameter information for all supported codecs */
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72 union VdpPictureInfo {
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73 VdpPictureInfoH264 h264;
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74 VdpPictureInfoMPEG1Or2 mpeg;
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75 VdpPictureInfoVC1 vc1;
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76 } info;
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77
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78 /** Describe size/location of the compressed video data. */
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79 int bitstream_buffers_allocated;
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80 int bitstream_buffers_used;
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81 VdpBitstreamBuffer *bitstream_buffers;
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82 };
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83
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84 /* @}*/
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85
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86 #endif /* AVCODEC_VDPAU_H */