Mercurial > libavcodec.hg
annotate lsp.c @ 11333:e7c30cba2c7b libavcodec
Support B-frames when decoding MPEG-4 with VDPAU hardware acceleration.
Based on a patch by NVIDIA.
author | cehoyos |
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date | Wed, 03 Mar 2010 00:09:57 +0000 |
parents | d4ca61e293a3 |
children | d7808ddcbcee |
rev | line source |
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Fixed-point LSP and LPC decoding routines for ACELP-based codecs
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1 /* |
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2 * LSP routines for ACELP-based codecs |
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3 * |
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Expose QCELP's floating-point LSP-to-LPC function
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4 * Copyright (c) 2007 Reynaldo H. Verdejo Pinochet (QCELP decoder) |
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5 * Copyright (c) 2008 Vladimir Voroshilov |
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6 * |
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7 * This file is part of FFmpeg. |
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8 * |
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9 * FFmpeg is free software; you can redistribute it and/or |
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10 * modify it under the terms of the GNU Lesser General Public |
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11 * License as published by the Free Software Foundation; either |
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12 * version 2.1 of the License, or (at your option) any later version. |
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13 * |
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14 * FFmpeg is distributed in the hope that it will be useful, |
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15 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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17 * Lesser General Public License for more details. |
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18 * |
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19 * You should have received a copy of the GNU Lesser General Public |
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20 * License along with FFmpeg; if not, write to the Free Software |
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21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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22 */ |
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23 |
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24 #include <inttypes.h> |
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25 |
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26 #include "avcodec.h" |
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27 #define FRAC_BITS 14 |
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28 #include "mathops.h" |
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29 #include "lsp.h" |
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30 #include "celp_math.h" |
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31 |
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32 void ff_acelp_reorder_lsf(int16_t* lsfq, int lsfq_min_distance, int lsfq_min, int lsfq_max, int lp_order) |
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33 { |
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34 int i, j; |
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35 |
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36 /* sort lsfq in ascending order. float bubble agorithm, |
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37 O(n) if data already sorted, O(n^2) - otherwise */ |
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38 for(i=0; i<lp_order-1; i++) |
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39 for(j=i; j>=0 && lsfq[j] > lsfq[j+1]; j--) |
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40 FFSWAP(int16_t, lsfq[j], lsfq[j+1]); |
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41 |
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42 for(i=0; i<lp_order; i++) |
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43 { |
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44 lsfq[i] = FFMAX(lsfq[i], lsfq_min); |
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45 lsfq_min = lsfq[i] + lsfq_min_distance; |
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46 } |
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47 lsfq[lp_order-1] = FFMIN(lsfq[lp_order-1], lsfq_max);//Is warning required ? |
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48 } |
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49 |
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50 void ff_set_min_dist_lsf(float *lsf, double min_spacing, int size) |
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51 { |
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52 int i; |
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53 float prev = 0.0; |
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54 for (i = 0; i < size; i++) |
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55 prev = lsf[i] = FFMAX(lsf[i], prev + min_spacing); |
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56 } |
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57 |
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58 void ff_acelp_lsf2lsp(int16_t *lsp, const int16_t *lsf, int lp_order) |
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59 { |
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60 int i; |
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61 |
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62 /* Convert LSF to LSP, lsp=cos(lsf) */ |
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63 for(i=0; i<lp_order; i++) |
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64 // 20861 = 2.0 / PI in (0.15) |
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65 lsp[i] = ff_cos(lsf[i] * 20861 >> 15); // divide by PI and (0,13) -> (0,14) |
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66 } |
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67 |
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68 /** |
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69 * \brief decodes polynomial coefficients from LSP |
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70 * \param f [out] decoded polynomial coefficients (-0x20000000 <= (3.22) <= 0x1fffffff) |
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71 * \param lsp LSP coefficients (-0x8000 <= (0.15) <= 0x7fff) |
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72 */ |
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73 static void lsp2poly(int* f, const int16_t* lsp, int lp_half_order) |
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74 { |
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75 int i, j; |
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76 |
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77 f[0] = 0x400000; // 1.0 in (3.22) |
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78 f[1] = -lsp[0] << 8; // *2 and (0.15) -> (3.22) |
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79 |
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80 for(i=2; i<=lp_half_order; i++) |
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81 { |
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82 f[i] = f[i-2]; |
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83 for(j=i; j>1; j--) |
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85 |
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86 f[1] -= lsp[2*i-2] << 8; |
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87 } |
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88 } |
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89 |
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90 void ff_acelp_lsp2lpc(int16_t* lp, const int16_t* lsp, int lp_half_order) |
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91 { |
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92 int i; |
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93 int f1[lp_half_order+1]; // (3.22) |
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94 int f2[lp_half_order+1]; // (3.22) |
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95 |
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96 lsp2poly(f1, lsp , lp_half_order); |
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97 lsp2poly(f2, lsp+1, lp_half_order); |
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98 |
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99 /* 3.2.6 of G.729, Equations 25 and 26*/ |
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100 lp[0] = 4096; |
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101 for(i=1; i<lp_half_order+1; i++) |
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102 { |
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103 int ff1 = f1[i] + f1[i-1]; // (3.22) |
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104 int ff2 = f2[i] - f2[i-1]; // (3.22) |
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105 |
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106 ff1 += 1 << 10; // for rounding |
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107 lp[i] = (ff1 + ff2) >> 11; // divide by 2 and (3.22) -> (3.12) |
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109 } |
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110 } |
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111 |
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112 void ff_acelp_lp_decode(int16_t* lp_1st, int16_t* lp_2nd, const int16_t* lsp_2nd, const int16_t* lsp_prev, int lp_order) |
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113 { |
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114 int16_t lsp_1st[lp_order]; // (0.15) |
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115 int i; |
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116 |
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117 /* LSP values for first subframe (3.2.5 of G.729, Equation 24)*/ |
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118 for(i=0; i<lp_order; i++) |
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119 #ifdef G729_BITEXACT |
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120 lsp_1st[i] = (lsp_2nd[i] >> 1) + (lsp_prev[i] >> 1); |
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121 #else |
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122 lsp_1st[i] = (lsp_2nd[i] + lsp_prev[i]) >> 1; |
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123 #endif |
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124 |
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125 ff_acelp_lsp2lpc(lp_1st, lsp_1st, lp_order >> 1); |
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126 |
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127 /* LSP values for second subframe (3.2.5 of G.729)*/ |
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128 ff_acelp_lsp2lpc(lp_2nd, lsp_2nd, lp_order >> 1); |
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129 } |
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130 |
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131 void ff_lsp2polyf(const double *lsp, double *f, int lp_half_order) |
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132 { |
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133 int i, j; |
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134 |
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135 f[0] = 1.0; |
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136 f[1] = -2 * lsp[0]; |
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137 lsp -= 2; |
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138 for(i=2; i<=lp_half_order; i++) |
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139 { |
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140 double val = -2 * lsp[2*i]; |
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141 f[i] = val * f[i-1] + 2*f[i-2]; |
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142 for(j=i-1; j>1; j--) |
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143 f[j] += f[j-1] * val + f[j-2]; |
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144 f[1] += val; |
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145 } |
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146 } |
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147 |
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148 void ff_acelp_lspd2lpc(const double *lsp, float *lpc, int lp_half_order) |
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149 { |
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150 double pa[MAX_LP_HALF_ORDER+1], qa[MAX_LP_HALF_ORDER+1]; |
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151 float *lpc2 = lpc + (lp_half_order << 1) - 1; |
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152 |
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153 assert(lp_half_order <= MAX_LP_HALF_ORDER); |
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154 |
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155 ff_lsp2polyf(lsp, pa, lp_half_order); |
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156 ff_lsp2polyf(lsp + 1, qa, lp_half_order); |
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157 |
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158 while (lp_half_order--) { |
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159 double paf = pa[lp_half_order+1] + pa[lp_half_order]; |
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160 double qaf = qa[lp_half_order+1] - qa[lp_half_order]; |
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161 |
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162 lpc [ lp_half_order] = 0.5*(paf+qaf); |
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163 lpc2[-lp_half_order] = 0.5*(paf-qaf); |
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164 } |
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165 } |
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166 |
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167 void ff_sort_nearly_sorted_floats(float *vals, int len) |
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168 { |
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169 int i,j; |
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170 |
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171 for (i = 0; i < len - 1; i++) |
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172 for (j = i; j >= 0 && vals[j] > vals[j+1]; j--) |
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173 FFSWAP(float, vals[j], vals[j+1]); |
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174 } |