Mercurial > libavcodec.hg
annotate ppc/util_altivec.h @ 7483:edea5d7db24d libavcodec
Remove redundant code.
author | michael |
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date | Mon, 04 Aug 2008 22:52:54 +0000 |
parents | 266d4949aa15 |
children | c4a4495715dd |
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1 /* |
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2 * This file is part of FFmpeg. |
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3 * |
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4 * FFmpeg is free software; you can redistribute it and/or |
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5 * modify it under the terms of the GNU Lesser General Public |
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6 * License as published by the Free Software Foundation; either |
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7 * version 2.1 of the License, or (at your option) any later version. |
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8 * |
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9 * FFmpeg is distributed in the hope that it will be useful, |
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10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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12 * Lesser General Public License for more details. |
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13 * |
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14 * You should have received a copy of the GNU Lesser General Public |
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15 * License along with FFmpeg; if not, write to the Free Software |
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16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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17 */ |
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18 |
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19 /** |
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20 * @file util_altivec.h |
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21 * Contains misc utility macros and inline functions |
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22 */ |
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23 |
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24 #ifndef FFMPEG_UTIL_ALTIVEC_H |
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25 #define FFMPEG_UTIL_ALTIVEC_H |
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26 |
6078 | 27 #include <stdint.h> |
28 | |
29 #include "config.h" | |
30 | |
31 #ifdef HAVE_ALTIVEC_H | |
32 #include <altivec.h> | |
33 #endif | |
34 | |
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35 // used to build registers permutation vectors (vcprm) |
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36 // the 's' are for words in the _s_econd vector |
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37 #define WORD_0 0x00,0x01,0x02,0x03 |
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38 #define WORD_1 0x04,0x05,0x06,0x07 |
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39 #define WORD_2 0x08,0x09,0x0a,0x0b |
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40 #define WORD_3 0x0c,0x0d,0x0e,0x0f |
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41 #define WORD_s0 0x10,0x11,0x12,0x13 |
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42 #define WORD_s1 0x14,0x15,0x16,0x17 |
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43 #define WORD_s2 0x18,0x19,0x1a,0x1b |
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44 #define WORD_s3 0x1c,0x1d,0x1e,0x1f |
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45 |
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46 #define vcprm(a,b,c,d) (const vector unsigned char){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d} |
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47 #define vcii(a,b,c,d) (const vector float){FLOAT_ ## a, FLOAT_ ## b, FLOAT_ ## c, FLOAT_ ## d} |
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48 |
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49 // vcprmle is used to keep the same index as in the SSE version. |
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50 // it's the same as vcprm, with the index inversed |
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51 // ('le' is Little Endian) |
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52 #define vcprmle(a,b,c,d) vcprm(d,c,b,a) |
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53 |
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54 // used to build inverse/identity vectors (vcii) |
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55 // n is _n_egative, p is _p_ositive |
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56 #define FLOAT_n -1. |
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57 #define FLOAT_p 1. |
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58 |
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59 |
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60 // Transpose 8x8 matrix of 16-bit elements (in-place) |
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61 #define TRANSPOSE8(a,b,c,d,e,f,g,h) \ |
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62 do { \ |
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63 vector signed short A1, B1, C1, D1, E1, F1, G1, H1; \ |
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64 vector signed short A2, B2, C2, D2, E2, F2, G2, H2; \ |
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65 \ |
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66 A1 = vec_mergeh (a, e); \ |
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67 B1 = vec_mergel (a, e); \ |
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68 C1 = vec_mergeh (b, f); \ |
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69 D1 = vec_mergel (b, f); \ |
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70 E1 = vec_mergeh (c, g); \ |
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71 F1 = vec_mergel (c, g); \ |
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72 G1 = vec_mergeh (d, h); \ |
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73 H1 = vec_mergel (d, h); \ |
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74 \ |
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75 A2 = vec_mergeh (A1, E1); \ |
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76 B2 = vec_mergel (A1, E1); \ |
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77 C2 = vec_mergeh (B1, F1); \ |
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78 D2 = vec_mergel (B1, F1); \ |
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79 E2 = vec_mergeh (C1, G1); \ |
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80 F2 = vec_mergel (C1, G1); \ |
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81 G2 = vec_mergeh (D1, H1); \ |
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82 H2 = vec_mergel (D1, H1); \ |
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83 \ |
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84 a = vec_mergeh (A2, E2); \ |
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85 b = vec_mergel (A2, E2); \ |
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86 c = vec_mergeh (B2, F2); \ |
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87 d = vec_mergel (B2, F2); \ |
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88 e = vec_mergeh (C2, G2); \ |
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89 f = vec_mergel (C2, G2); \ |
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90 g = vec_mergeh (D2, H2); \ |
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91 h = vec_mergel (D2, H2); \ |
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92 } while (0) |
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93 |
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94 |
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95 /** \brief loads unaligned vector \a *src with offset \a offset |
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96 and returns it */ |
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97 static inline vector unsigned char unaligned_load(int offset, uint8_t *src) |
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98 { |
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99 register vector unsigned char first = vec_ld(offset, src); |
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100 register vector unsigned char second = vec_ld(offset+15, src); |
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101 register vector unsigned char mask = vec_lvsl(offset, src); |
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102 return vec_perm(first, second, mask); |
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103 } |
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104 |
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105 #endif /* FFMPEG_UTIL_ALTIVEC_H */ |