annotate mpegaudiodec_float.c @ 12454:f4355cd85faa libavcodec

Port latest x264 deblock asm (before they moved to using NV12 as internal format), LGPL'ed with permission from Jason and Loren. This includes mmx2 code, so remove inline asm from h264dsp_mmx.c accordingly.
author rbultje
date Fri, 03 Sep 2010 16:52:46 +0000
parents fb3fcaf3c1b6
children
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1 /*
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2 * Float MPEG Audio decoder
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3 * Copyright (c) 2010 Michael Niedermayer
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4 *
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5 * This file is part of FFmpeg.
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6 *
eb9e142ea51f float based mp1/mp2/mp3 decoders.
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7 * FFmpeg is free software; you can redistribute it and/or
eb9e142ea51f float based mp1/mp2/mp3 decoders.
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8 * modify it under the terms of the GNU Lesser General Public
eb9e142ea51f float based mp1/mp2/mp3 decoders.
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9 * License as published by the Free Software Foundation; either
eb9e142ea51f float based mp1/mp2/mp3 decoders.
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10 * version 2.1 of the License, or (at your option) any later version.
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11 *
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12 * FFmpeg is distributed in the hope that it will be useful,
eb9e142ea51f float based mp1/mp2/mp3 decoders.
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13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
eb9e142ea51f float based mp1/mp2/mp3 decoders.
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
eb9e142ea51f float based mp1/mp2/mp3 decoders.
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15 * Lesser General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU Lesser General Public
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18 * License along with FFmpeg; if not, write to the Free Software
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19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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20 */
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21
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22 #define CONFIG_FLOAT 1
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23 #include "mpegaudiodec.c"
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24
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25 void ff_mpa_synth_filter_float(MPADecodeContext *s, float *synth_buf_ptr,
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26 int *synth_buf_offset,
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27 float *window, int *dither_state,
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28 float *samples, int incr,
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29 float sb_samples[SBLIMIT])
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30 {
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31 float *synth_buf;
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32 int offset;
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33
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34 offset = *synth_buf_offset;
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35 synth_buf = synth_buf_ptr + offset;
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36
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37 s->dct.dct32(synth_buf, sb_samples);
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38 s->apply_window_mp3(synth_buf, window, dither_state, samples, incr);
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39
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40 offset = (offset - 32) & 511;
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41 *synth_buf_offset = offset;
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42 }
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43
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44 static void compute_antialias_float(MPADecodeContext *s,
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45 GranuleDef *g)
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46 {
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47 float *ptr;
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48 int n, i;
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49
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50 /* we antialias only "long" bands */
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51 if (g->block_type == 2) {
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52 if (!g->switch_point)
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53 return;
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54 /* XXX: check this for 8000Hz case */
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55 n = 1;
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56 } else {
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57 n = SBLIMIT - 1;
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58 }
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59
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60 ptr = g->sb_hybrid + 18;
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61 for(i = n;i > 0;i--) {
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62 float tmp0, tmp1;
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63 float *csa = &csa_table_float[0][0];
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64 #define FLOAT_AA(j)\
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65 tmp0= ptr[-1-j];\
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66 tmp1= ptr[ j];\
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67 ptr[-1-j] = tmp0 * csa[0+4*j] - tmp1 * csa[1+4*j];\
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68 ptr[ j] = tmp0 * csa[1+4*j] + tmp1 * csa[0+4*j];
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69
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70 FLOAT_AA(0)
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71 FLOAT_AA(1)
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72 FLOAT_AA(2)
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73 FLOAT_AA(3)
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74 FLOAT_AA(4)
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75 FLOAT_AA(5)
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76 FLOAT_AA(6)
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77 FLOAT_AA(7)
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78
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79 ptr += 18;
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80 }
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81 }
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82
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83 static av_cold int decode_end(AVCodecContext * avctx)
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84 {
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85 MPADecodeContext *s = avctx->priv_data;
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86 ff_dct_end(&s->dct);
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87 return 0;
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88 }
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89
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90 #if CONFIG_MP1FLOAT_DECODER
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91 AVCodec mp1float_decoder =
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92 {
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93 "mp1float",
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94 AVMEDIA_TYPE_AUDIO,
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95 CODEC_ID_MP1,
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96 sizeof(MPADecodeContext),
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97 decode_init,
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98 NULL,
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99 decode_end,
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100 decode_frame,
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101 CODEC_CAP_PARSE_ONLY,
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102 .flush= flush,
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103 .long_name= NULL_IF_CONFIG_SMALL("MP1 (MPEG audio layer 1)"),
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104 };
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105 #endif
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106 #if CONFIG_MP2FLOAT_DECODER
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107 AVCodec mp2float_decoder =
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108 {
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109 "mp2float",
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110 AVMEDIA_TYPE_AUDIO,
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111 CODEC_ID_MP2,
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112 sizeof(MPADecodeContext),
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113 decode_init,
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114 NULL,
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115 decode_end,
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116 decode_frame,
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117 CODEC_CAP_PARSE_ONLY,
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118 .flush= flush,
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119 .long_name= NULL_IF_CONFIG_SMALL("MP2 (MPEG audio layer 2)"),
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120 };
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121 #endif
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122 #if CONFIG_MP3FLOAT_DECODER
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123 AVCodec mp3float_decoder =
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124 {
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125 "mp3float",
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126 AVMEDIA_TYPE_AUDIO,
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127 CODEC_ID_MP3,
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128 sizeof(MPADecodeContext),
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129 decode_init,
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130 NULL,
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131 decode_end,
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132 decode_frame,
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133 CODEC_CAP_PARSE_ONLY,
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134 .flush= flush,
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135 .long_name= NULL_IF_CONFIG_SMALL("MP3 (MPEG audio layer 3)"),
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136 };
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137 #endif
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138 #if CONFIG_MP3ADUFLOAT_DECODER
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139 AVCodec mp3adufloat_decoder =
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140 {
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141 "mp3adufloat",
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142 AVMEDIA_TYPE_AUDIO,
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143 CODEC_ID_MP3ADU,
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144 sizeof(MPADecodeContext),
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145 decode_init,
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146 NULL,
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147 decode_end,
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148 decode_frame_adu,
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149 CODEC_CAP_PARSE_ONLY,
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150 .flush= flush,
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151 .long_name= NULL_IF_CONFIG_SMALL("ADU (Application Data Unit) MP3 (MPEG audio layer 3)"),
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152 };
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153 #endif
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154 #if CONFIG_MP3ON4FLOAT_DECODER
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155 AVCodec mp3on4float_decoder =
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156 {
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157 "mp3on4float",
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158 AVMEDIA_TYPE_AUDIO,
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159 CODEC_ID_MP3ON4,
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160 sizeof(MP3On4DecodeContext),
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161 decode_init_mp3on4,
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162 NULL,
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163 decode_close_mp3on4,
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164 decode_frame_mp3on4,
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165 .flush= flush,
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166 .long_name= NULL_IF_CONFIG_SMALL("MP3onMP4"),
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167 };
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168 #endif